Why borrowed time and legion are holding the game back...

So..let's rewind the clocks back to legions release..he was..an absolute mess..he was so weak he could be ran around for ages..but also somehow had no efficient counters..didnt think it was possible for an uncountable character to suck this bad but there he was..and it didnt just stop with him did it..? Due to legion as he was thana missed out on a long overdue buff and got nerfed down instead , borrowed time has been buffed about 3 times, legion suffered from an infinite mending bug that terrorized some people for weeks..people love him yet he has no lethality..he could be so much better but hes held back...


Deep wounds: This mechanic? Can go burn in holy fire..thanks to it alone legion is stuck in a delicate purgatory only because this exists..which segways me into borrowed time..as before mentioned courtesy of the legion this perk has been a massive crutch perk for ages..so much so that now any time the perk has any counterplay theres a riot about it..people expect this perk should have no way to stop it..pair it with ds and it creates a god mode in end game scenarios which not only makes players not have to learn to make a proper rescue but makes the killer lose all clout after the last gen is done..only killers that can semi alleviate this are freddy, wraith, and ghost face...maybe miss piggy. This perk and the corresponding deep wound are now preventing new perks and ideas from working once again courtesy of the ever so unstable legion..we need to decide should bt have a counter or not ?...I say yes..and legion? Deep wound fails to serve a purpose with him..I think it should be replaced , I personally like the idea of an effect of a debuff similar to begrimed chains..less healing simulater but still has the game stall legion needs in his current form..Thank you all for reading

Comments

  • I think DS and BT are both ridiculous when you begin to analyze them both - DS much moreso. Most people will generally just tell you that they have to be that way simply because killers will regularly put survivors into positions where perks like that are necessary.

    The devs don't really consider how perks like this tend to be abused sometimes. A lot of the devs choices reflect good ideas based on mid to low ranks, but their choices have drastic consequences at the highest ranks.

    At the end of the day, Legion's deep wounds, like Plague's broken, need a bit of a rework, because their power, in the end, amounts to always having people in the injured state but not really having much of an impact outsode if that. Everyone being in an injured state sounds like it's amazing on paper, but in reality it just means gens get pounded and your power is irrelevant because chases + time on hook before death + gen speed when everyone knows they're ignoring healing and pounding said gens = you lose

    Personally, I think any perk in the game that has been "meta" for a very long time needs to be looked at, for survivors and killers.

  • Deep Wounds is such a problem that new perks with ''Oblivious'' and ''Undetectable'' have to be carefully created to be bad JUST so Legion can't exploit it, it is holding back creative and strong perks just because 1 Killer can take advantage of it while others can actually play around it.

  • @HatCreature said:

    Deep Wounds is such a problem that new perks with ''Oblivious'' and ''Undetectable'' have to be carefully created to be bad JUST so Legion can't exploit it, it is holding back creative and strong perks just because 1 Killer can take advantage of it while others can actually play around it.

    Precisely my point..legion has been holding the game back a lot

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/872443#Comment_872443

    Precisely my point..legion has been holding the game back a lot

    which is why we want a rework but apparently the devs dont wanna do that.

  • @supersonic853 said:

    https://forum.deadbydaylight.com/en/discussion/comment/872445#Comment_872445

    which is why we want a rework but apparently the devs dont wanna do that.

    For now I'd settle for dw disappearing..that one change eliminates legion as a balance threat and leaves more room for creative changes and ideas

  • @immortalls96 said:

    https://forum.deadbydaylight.com/en/discussion/comment/872448#Comment_872448

    For now I'd settle for dw disappearing..that one change eliminates legion as a balance threat and leaves more room for creative changes and ideas

    I firmly believe changing Legion into a map traversal Killer rather than a slowdown is the way to go. Take away the DW and give him something similar to Oni when his power runs out, that small slowdown, and then Legion can use their power to travel around the map and injure people. Without the DW though he would need a faster recovery speed or make him like Billy where he can just charge it up but then he is unable to recharge his power when he hits someone.

  • @HatCreature said:

    https://forum.deadbydaylight.com/en/discussion/comment/872451#Comment_872451

    I firmly believe changing Legion into a map traversal Killer rather than a slowdown is the way to go. Take away the DW and give him something similar to Oni when his power runs out, that small slowdown, and then Legion can use their power to travel around the map and injure people. Without the DW though he would need a faster recovery speed or make him like Billy where he can just charge it up but then he is unable to recharge his power when he hits someone.

    Hmm..I dunno I like his premise just not the delivery

  • It doesn't have to be like Hillbilly, basically just keep the concept of designing the power to be less punishing when using it to travel around the map because right now that is not a valid option because of the 4 second stun, no one else has that.

  • @HatCreature said:

    https://forum.deadbydaylight.com/en/discussion/comment/872546#Comment_872546

    It doesn't have to be like Hillbilly, basically just keep the concept of designing the power to be less punishing when using it to travel around the map because right now that is not a valid option because of the 4 second stun, no one else has that.

    This is true