supersonic853
supersonic853
About
- Username
- supersonic853
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Comments
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If only there were others huh?
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I invade my gfs dreams on a daily basis.
(In all seriousness im a big teamplayer in everything i think of my teammates as family thats why im so passionate about helping other survivors when i can. Of course theres times where its almost utterly impossible to help everyone but goddamnit im gonna try which might be why im not lower rank)
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@Triumvirat said:
Somebody got pwned by a jumpscare myers on the game.
So true lol
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@Chaotic_Riddle said:
Because the balancing team favors Survivors over Killers, according to this comment:
Its funny because they admit nerfing him despite him being already weak af AND THEN remove all his good synergies. And then in another forum they were talking about why they didnt just make nurses stun longer and they said "we didnt want to make the same mistake twice" (bet you can guess what thets refering to)
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@HatCreature said:
Either BHVR needs to actually pay attention to what they're doing with Legion and listen to the people who play him or just rework him. I this point I would rather have them just rework Legion completely because they keep making things worse and worse every time they touch him.
Legion is so off their radar they made a brand new perk completely exploitable by Legion and then turned a different perk into something he could exploit as well, that made me happy but it just shows they aren't paying attention.
If they keep in Beast of Prey and Nemesis I won't complain though, it would be really sweet if they kept those perks as they are now and that would be great. Just use those 2 perks together and Legion is unstoppable 100% of the time even without the Frank and Stab Wound combo.
Yeah but everyone lost their crap with it bringing back "old legion" so it probably aint gonna happen. Heres hoping though since they removed the other 6 from him.
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Them lucious legs when he goes over a vault mmmm. (Joking but it does look good).
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@PistolTimb said:
https://forum.deadbydaylight.com/en/discussion/comment/861864#Comment_861864
Yes. With 3 stacks, you move 15 percent faster until you swing your weapon, which loses you 1 token or 5 percent speed. This speed boost works while cloaked, decloaking (which is super slow normally) and while uncloaked.
Wow must move fast af with the addon also increasing your cloaked speed.
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Yeah thats bs by all means even from a killer main your a coward if you leave to deny survivor escape but at least its being punished
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@PistolTimb said:
Play with your food is great because you can get stacks quickly. Of course you need to find your obsession. A good build after the oni drops would be nemesis, play with your food, and enduring. You'll be able to swap the obsession and not have to respect pallets whatsoever, then get your 3 stacks quickly by cloaking and decloaking. He'll be able to chew up the loops around the maps very quickly.
Ooh i like that does pwyf effect stealth speed boost to?
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Ask bhvr none of us has any idea.
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We all do but its never happening he literally got FURTHER NERFED to remove access to 6 perks that made him neiche at best
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@John_Doe said:
What does nemisis do?
Nemesis makes it so whoever stuns you with a pallet/locker or flashlight blinds you becomes the obsession. After becoming the obsession they're oblivious for a minute so the terror radius doesn't exist. So as a legion you can chase someone, get stunned and then stab them with you ability which applies the deep wounds effect (like borrowed time). The deep wounds timer only stops when you're in the killers terror radius so you can chase someone with deep wounds after they activate nemesis and die while in chase due to that effect. Beast of prey does the same thing and only requires you to get bloodlust 1 instead of getting pallet/locker stunned or flashlight blinded.
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/861818#Comment_861818
Its all in the name of consistency, which I can respect, but they really aren't getting enough to compensate for that loss. They really need a complete rework of thier power, maybe make it have something to do with being a Legion?
Bhvr:*nerfs legion like 6 times this past patch* but guys we made him .2 faster thats a good thing right! Right?! (Also wouldnt hold your breath for bop and nemesis legion because someone posted a pic of a dev saying they are fixing it so we will see)
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*pats back* there there i know how you feel. i liked those builds to but for some reason legion is the weakest killer but still needs to lose access to like 6 perks that made him niche at best.
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1.no
2.no
3.no
4.yes
5.yes
And legion will be niche at best with just nemesis its bop nemesis legion thats bad and bop will probably get fixed.
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Dont rank down in this game if you wanna have fun i learned that the hard way when trying to play legion at purple ranks.
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like i said in the other post they should just make struggle automatic itd avoid the lag problem to when it comes to struggling on hook since sometimes itll lag and dead you so at least the survivors can unhook the person and it gives the killer more bp to.
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@NMCKE said:
I feel like there should be a third way for the EGC to start:
Once there's two survivors remaining, a 10 minute timer will start in the background.
If this timer reaches zero, both Exit Gates are powered on and the EGC starts.
Since there's two survivors instead of one survivor, both survivors suffer a 50% exit gate opening speed penalty. 🤗😁
this definitely i hope the devs introduce this because the last 2 survivors if theres like 3 gens left they dont even try its just waste killer time now.
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They are punishing dcs i think its time we make struggle automatic so people cant die on purpose (or die to lag). Because i hate when im able to get someone and they kill themselves on hook or when im killer and im denied more points because the survivor just dies on first hook.
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@Mork_From_Ork said:
As a survivor, I have had my whole team slugged more than once, only to have the killer go AFK while we bleed out.
What is interesting is that although you could only record 9 minutes, you don't show the end of the game....you clearly didn't want to pick up that survivor right? I am not defending what they did, i am simply pointing out that it goes both ways. People get mad in a game and do whatever they can to make it miserable for each other.
If I was in your situation, I might have gone and got a sandwich until they started working on gens again, as they were probably close to realizing this playing style is not fun.
Hopefully this didn't ruin your day, as it is rare that it happens.
He said what happened he hooked the survivor and the other survivor left through hatch and he clearly shows they were hiding like little jerkwads at least with slugging you eventually bleedout. hiding like a coward for 5-10 minutes to waste the killers time is the same as if i trap you in a corner and stand there so you cant move go take a little break then down you and hook you did i just waste your time? oh im so sorry.
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@The_Bootie_Gorgon said:
When a killer doesn't do anything to finish the game, survivors can end the game by doing gens and opening the exit gate and leaving. When survivors refuse to do game objectives, such as completing gens, they can hold the game hostage if the killer cannot find them. The killer can't do anything to advance the match to end game without survivors participation.
I believe they have already said if survivors stall the game by hiding and refusing to do the objective, it is holding the game hostage.
they could also make the EGC trigger after the survivor hasnt done anything (worked on a totem a gen healed a survivor ect) after 5 minutes. After all im pretty sure the entity would get bored of watching the survivor hide from the killer for 5 minutes and want to give them a good shove.
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@beatddb said:
When something like this happens I just go to a corner of the map for like a minute and then come back, so they have time to work on a gen and stuff.
he gave them more then enough time he was literally walking around and messing around after like the 5 minute mark.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/861476#Comment_861476
I know right? Apparently Bubba can camp entire maps with multiple floors now haha.
https://forum.deadbydaylight.com/en/discussion/comment/861485#Comment_861485
Nope. As I said after finding one of them I didn't care about the 4k so I just hooked the 3rd survivor straight away (the Claudette seen in the video) and the hatch spawned near the 4th survivor. Well, at least I finally had a chance to properly explore the map and appreciate the details... I guess.
Damn would have been so satisfying if you did. Pretty sure though that is bannable because itd fall under griefing since they admitted they were doing it on purpose and the mod on other forum said if they admit it it is bannable.
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@FluorescentLemon said:
Are keys, hatches, Unbreakable and Adrenaline really not enough already?
I said unbreakable and adrenaline in the other forum "slugging for a 4k is unhealthy" of course the response is "unbreakable only works once" and "Adrenaline only works if the killer shuts the hatch".
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@Revansith said:
https://forum.deadbydaylight.com/en/discussion/comment/861507#Comment_861507
My bad. I misunderstood. Maybe a certain time limit gets applied to constrain a match to maybe 30 minutes maximum?
That sounds better.
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@Revansith said:
https://forum.deadbydaylight.com/en/discussion/comment/861489#Comment_861489
Oh that's a good idea. Have a countdown similar to the EGC showing that the EGC is on its way.
Thats not what i meant! I meant your not giving the survivors much of a chance because your guaranteeing their death after 13 minutes because eg collapse lasts 3 pretty sure.
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@Revansith said:
https://forum.deadbydaylight.com/en/discussion/comment/861469#Comment_861469
Well a longer time perhaps. But I have had rare matches that lasted 25 minutes as survivor. And whilst I suppose they are "fun" they may not be for casual players who play maybe 2-3 hours a night on ALL video games they have not just this one.
yes but itd basically tell survivors "you have 11 minutes before you die get to it".
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@Yamaoka said:
Question 1: What happened?
Answer 1: I versed a SWF team at Hawkins. They were acting pretty cheeky from the very start of the game. Typical huge ego players clicking their flashlights and tbagging in the distance and behind every pallet. However, after killing two of them I noticed the map got "strangely quiet" all of a sudden.
Question 2: What did they decide to do?
Answer 2: They decided to not touch any generators on purpose and hide for about 15 minutes. I suppose they wanted me to DC because I was "boring". At the end of the video below you can see why I was "boring" to them.
After finally finding/downing one of them I didn't even bother slugging for the 4k even though I knew the hatch was gonna spawn next to the last survivor like in all of my games.
After the game I obviously got insulted as always. After telling them that holding the game hostage was bannable they replied:
"YOU WERE CAMPING ALL GENERATORS"
Anyways here is the video and some screenshots (ALL NAMES CENSORED)
https://us.v-cdn.net/6030815/uploads/203/N6ATB4C4EC6H.jpg
https://us.v-cdn.net/6030815/uploads/363/G2G74BTWLD3I.jpg
I didn't report them in-game because I'm not sure if 15 minutes is enough to consider it "holding the game hostage". Also I only recorded the last 9 minutes.
Question 3: At what point is it considered "holding the game hostage" ?
just curious but did you get the last guy?
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Honestly i hope this doesnt get buried because the devs do need to see this and comment on this.
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@Revansith said:
What if the EGC triggered at 10 minutes and 1 second gameplay automatically? OR if nobody in the survivor team does any objective for five minutes like repairing a generatror, healing a player or getting chased the EGC triggers.
definitely to short lol my games take about 15 when im actually trying because of loops and other stuff. (the other thing i could see with the survivor not doing anything for 5 minutes)
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i wouldnt take that approach because the game could just take longer because of loops and perks and stuff like that if like the killer has killed 2 people then cant catch the last 2 because of loops or stuff like that the game could last 30 minutes with both sides trying to win.
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well in that forum the one person posted they recommended getting crows if you havent interacted with ANYTHING after 5 minutes which seems like it may help (not much because a survivor could just go into a locker) but itd be a start at least.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/861338#Comment_861338
The thing you are missing is that I did (and would be wrong if I did) extrapolate to making a statement about DS in general. Since intent based actions like Tunneling are obscenely difficult to quantify and we can only at best approximate. (Other intent based actions are things like sandbagging or BMing, where it's not the literal series of events that make it what it is)
Just that finding the unhooked Survivor and downing them is not just the result of tunneling, and thus you can't conclude from just "I went back to the hook and downed the unhooked" that it was tunneling.
If you also knew that the Unhooker was in his LoS as well THEN you could conclude tunneling.
But tunneling is chosing a specific target repeatedly over other targets.
If I don't know where you are then you can't be a target. So if I only know where the unhooked Survivor is then they are my only potential target. There is no other target I could go after instead because I don't have enough information to go after them, so doing so is not tunneling.
exactly like i said ive been called a tunneler because i went back and only survivor i saw was the one that was recently hooked so i went after him downed him and put them on a hook "oh your tunneling blah blah blah" no i saw you if i would have seen anyone else it would have been fine just either unlucky or werent hidden or could have left scratch marks behind all things that could be avoided.
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@ahandfulofrain said:
Basically you have to use a basic b*tch build on him. I like double windstorm with BBQ, Ruin, Save the Best for Last, and either Pop or Nurse's depending on your preference.
dont have nurse so i can do pop i was thinking about doing it or overcharge since i dont have a tr when cloaked and can break genes can catch them off guard with it.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/861387#Comment_861387
So it defeats the entire purpose of it; well I stand corrected and that is dumb as hell.
also kinda how a survivor can stay in a locker infinitly they come out point then go back in.
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Its boring af but sadly not bannable as you can still find them and kill them theyre in the map just being jerks and being hidden the entire game.
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No its not considered holding the game hostage we touched on this topic in another forum about survivors being invested i think it was where theyd stay hidden for prolonged periods of time. you can still find them its just alittle harder and yes it is boring its happened to me before as well.
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@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/861265#Comment_861265
If you walk back to the hook and then go for the hooked guy a ds shouldn't be a problem
If i get the notification someones been unhooked and i go back and see the bleeding survivor running im guessing your gonna say to let him go even though that would be a REALLY dumb decision. (Sounds like a entitled survivor to me)
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@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/861261#Comment_861261
Sounds like a proximity camper to me
you do realize it notifies me if someones unhooked im gonna walk back to check where they went and look around for scratch marks on the walls or something so i can hunt them down not really proximity camping...
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@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/861249#Comment_861249
Why are you walking back to the hook? Proximity camper?
To check for scratch marks or if someones around there...?
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@John_Doe said:
https://forum.deadbydaylight.com/en/discussion/comment/861196#Comment_861196
The timer is 60 seconds if you get stunned you're either tunnelling or you have so much control that a 4 second stun shouldn't bother you.
or your walking back to the hook and only see the person or the person runs into you.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/861220#Comment_861220
Enduring USE to counter all stuns, but the devs kept having to try to balance these stuns with enduring in mind. They didnt wanna make the stun from head-on or DS be so short that they were USELESS against enduring, but didnt wanna make the base stun time super long against non-enduring users. Eventually, they just removed its effect on perk based stuns so they could adjust those stuns to an appropriate lvl across the board.
Makes sense since ds got fixed as well (Kinda) enduring isnt needed to deal with it anymore i saw old builds that only ran enduring BECAUSE of ds (and the pallet thing was a bonus).
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/861220#Comment_861220
No, Enduring has been around a lot longer than DS has. Originally it was designed only to counter pallet stuns.
ah okay.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/861112#Comment_861112
Enduring doesnt affect DS stun anymore. They changed that afew months ago.
oh i dont use enduring so... seems kinda dumb tbh though since wasnt it supposed to be a counter perk to ds?
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yeah your dead anyway so why not allow the last kill to be a mori die in style at least
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i just down them then wait about 30 seconds depending on how long the chase was then pick them up and put them on the hook. also doc with unnerving presence or any killer with enduring says screw your ds.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/861078#Comment_861078
If she can break a pallet or a generator with one hand rather easily, I think we can assume she could put equal force onto a person. Also, the amount of effort shes applying to hoist Jeff onto a hook with her power versus the extreme concentration and backlash Eleven had to deal with... Id actually say it's fair to assume Nurse COULD at least pickup Demo if she actually concentrated, and maybe used both hands.
eleven didnt just lift demo she slambed him into the wall and disintegrated him.
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oh okay trying to have some fun because i normally play freddy and them but it gets boring a lot of the time so trying some new avenues doing wraith rn then gonna try the pig.
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@HowIsTheClown said:
If it existed, what except "game mechanics" would stop healthy survivors from crawling under it?
healthy survivors cant crawl.


