supersonic853
supersonic853
About
- Username
- supersonic853
- Joined
- Visits
- 22,416
- Last Active
Comments
-
@[Deleted User] said:
Everyone is saying Legion but I get a lot of kills with them lol the worse killer by far is Demogorgon, he is pointless imo
how...? i just dont see the point of a killer who has to go around and smack other survivors when all the survivors will just heal themselves right after i do it.
-
@Mister_Holdout said:
Leatherface is worse than Legion. At least Legion can score easy first hits.
Only thing LF has is his camping prowess.
you and me are opposites i can get good kills with Lf but cant kill survivors with legion because i smack one and then he heals himself while i go get the others.
-
@HatCreature said:
Well he's getting some changes soon, he's going to be faster and he's not going to be able to use STBFL, Third Seal, Dark Devotion, etc with FF anymore and Mending will take less time.
I can't really give you any suggestions as the Devs don't know what they want from Legion and aren't really making things fair in the areas he needs it most.
Assuming you don't care about the changes and are just good at the game I will say this:
Legion is supposedly meant to slow down Survivors, Devs nerfed that part, so start the match using FF to distract and injure everyone, maybe bring in the new Mangled Pin as it's kind of fixed. If someone is injured don't use the power unless you want to ''distract'' them with DW and find someone else but be confident that you can get the down on the next person. Bring in Thana as that is more powerful than your ability for some reason to maximize how long you can stall Survivors. And that's basically it, pinball everyone if you know more than 1 person is nearby and if no one is then just strike them down normally.
Infectious Fright might still be a good perk to use on Legion, the idea is that when you down someone you can possibly ''distract'' the nearest person with DW while you hook the person on the ground; you have 12 seconds, 4 of those is your stun and the rest of that time is backtracking to your slug and then looking for your last dude who probably already Mended halfway to your slug.
yeah i know they basically killed him for me because stbfl dark devotion and them made him decent and now when these all hit live hes dead as a doornail. Also doesnt doctor kinda do this job better than him considering doctor literally has a build that makes skillchecks almost impossible and all he has to do is go and walk around as you go insane..
-
And people wonder why we want nemesis legion not nemesis+bop but at least nemesis legion because at least that gives him some down potential and its only if you stun him with a pallet.
-
Legion i just posted a forum asking for help on him because i really dont get it and then there nerfing him even more so...
-
@AsePlayer said:
By a "nice change in pace" do you mean "circumventing the entire point of playing the game and completely killing any survivor momentum, leading to a way less enjoyable game for them"? Because that's what Moris are. And that's why Survivors DC.
yeah but like he said theyll enjoy their dc punishment if the killer moris me im like "okay rank doesnt matter anyway move onto the next game"
-
@Go_Go_Roboto said:
I only buy top tier perks or perks on licensed DLC killers from the shrine.
But, agitation is nice to have. You can get anyone anywhere, it feels like.
yeah i was just thinking with bop coming out with its new "buff" it may be good for killers like michael or legion.
-
A actual response though: keys and moris both bypass the main objective the killers supposed to hook a survivor 3 times and hook all 4 survivors 3 times then he wins (technically even though the devs said the killer should average 2) while the survivors have to complete all the genes and open the exit gates. Both bypass that.
-
No NEXT!
-
@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/856761#Comment_856761
I play Huntress, Spirit, Ghostface, and Pig.
I saw the spirit and kinda gagged a bit.
-
@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856698#Comment_856698
Yeah. It's a pretty decent perk. Great for protecting other Hex perks, like Ruin.
Anyways also it depends on the killer whether ruin is really needed like michael myers i use m and a pgtw bbq and enduring. On doctor depending on the build distressing unnerving presense overcharge and bbq (or thantophobia to slow them down when injured. (For michael i might swap out bbq for nemesis when it releases so i can stalk obsession more)
-
@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/856663#Comment_856663
In what world is getting a 3K a loss?
In red rank it is.
-
@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856636#Comment_856636
Getting a notification takes the guesswork out of which generators to patrol. You just learned the general area where the survivors are. Normally, when the game has just started, you don't know that. You can only guess, and if you guess wrong, it can often cost you a gen.
BBQ & Chili is the most-used perk because it's a useful perk that gets you bloodpoints. Streamers will always use Ruin if they're going full tryhard, but they won't always use BBQ because they often already have all the bloodpoints they need.
If you really think about ruin being beneficial because of that you must love haunted ground because not only does it give you a general area it also exposes them!
-
*died by laughter 1999-2019*
-
@yazipolito said:
When you're gasping for breath, not only do the simplest steps feel impossible, but your risk of injury also increases. Stamina is a crucial part of a dancer's performance tool kit, though typical ballet classes don't do much to develop it. With some advance planning outside the studio, you can build up your cardiovascular and muscular endurance to make a marathon ballet less daunting.
...yes (take my upvote because i died reading the desc then seeing that).
-
@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856605#Comment_856605
And it allowed you to make a beeline towards the survivor that cleansed it, instead of randomly guessing which generators the survivors might be working on during the ever-important early game.
You're fighting a losing battle here. Ruin is the best Killer perk in the game. The devs know it, streamers know it, top-ranking players know it, and the community knows it.
And if im on the other side of the map what happens once i get over there they know it notifies me theyll be gone and i got nothing but lost ruin. And its really not. Right now bbq is the most runned.
-
@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856568#Comment_856568
Yes, never. Time spent cleansing a Ruin totem is time spent not working on the generators. Not to mention that it immediately tells the Killer where they can find a survivor.
Yes but ruins dead and aint helping you the rest of the game.it saved you like 10 seconds of gen progress because it spawned right infront of the survivor yay. Dont know what your smoking when you think ruin did its job when it spawned and died within like 5 seconds but i want some.
-
Okay whats with this error when i post stuff then it posts everything like 20 minutes later
-
@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856516#Comment_856516
The problem with Corrupt Intervention is that it only makes it easier to find your first survivor, and doesn't actually do much to slow down gen speeds. You can only chase one survivor at a time, and the rest of the survivors will still be able to work on the gens normally while you chase a survivor.
The strength of Ruin is that you don't need to do anything to activate it or take advantage of its effect, it slows down gen repairs for all of the survivors at once regardless of their distance from you, it forces them to waste time looking for and cleansing the totem, and it gives you an easy way to flush out the survivors by periodically patrolling your Ruin totem.
Frankly, calling the best perk in the game "situational" is laughable. There is never a situation where Ruin isn't useful.
...
-
https://us.v-cdn.net/6030815/uploads/643/YL8DB9FMPGKV.png There was an error displaying this embed.@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856516#Comment_856516
The problem with Corrupt Intervention is that it only makes it easier to find your first survivor, and doesn't actually do much to slow down gen speeds. You can only chase one survivor at a time, and the rest of the survivors will still be able to work on the gens normally while you chase a survivor.
The strength of Ruin is that you don't need to do anything to activate it or take advantage of its effect, it slows down gen repairs for all of the survivors at once regardless of their distance from you, it forces them to waste time looking for and cleansing the totem, and it gives you an easy way to flush out the survivors by periodically patrolling your Ruin totem.
Frankly, calling the best perk in the game "situational" is laughable. There is never a situation where Ruin isn't useful.
Never? Mb it is useful it gives the survivor more bp.
-
@Monlyth said:
https://forum.deadbydaylight.com/en/discussion/comment/856516#Comment_856516
The problem with Corrupt Intervention is that it only makes it easier to find your first survivor, and doesn't actually do much to slow down gen speeds. You can only chase one survivor at a time, and the rest of the survivors will still be able to work on the gens normally while you chase a survivor.
The strength of Ruin is that you don't need to do anything to activate it or take advantage of its effect, it slows down gen repairs for all of the survivors at once regardless of their distance from you, it forces them to waste time looking for and cleansing the totem, and it gives you an easy way to flush out the survivors by periodically patrolling your Ruin totem.
Frankly, calling the best perk in the game "situational" is laughable. There is never a situation where Ruin isn't useful.
Lucky spawn huh.
-
@antgnstea said:
https://forum.deadbydaylight.com/en/discussion/comment/856536#Comment_856536
Ok now I see your point. Yeah you might be right, people who hadn't play PTB yet could write what they think of the changes, not their experience. So they made the link only available in PTB.
I feel like people who dont even play on the ptb vote i have a ps4 but i play on pc mostly so i can vote because i actually play the ptb.
-
And maybe realize they are trying to get the best of both worlds so they can fix killers lag switching or dcing to make survivors lose keys and offerings. Literally i saw a thread earlier were the killer admitted he left so the survivor would lose his key and another left because he didnt wanna deal with birthday cake. Same thing if survivors dc now they leave a husk which can be hooked and unhooked.
-
@antgnstea said:
https://forum.deadbydaylight.com/en/discussion/comment/856419#Comment_856419
So you think there is something needs to change, like BOP. Then people have something to say about the PTB and therefore we should have been provided with the link by now.
I just personally dont want irrational decisions when a lot of people dont even play the ptb they just kinda bandwagon.
-
Jeez am i the only one who uses adrenaline or unbreakable?
-
Its funny when the killer kills the 4th and shuts the hatch and sees me go to injured and i had crawled to the exit gate and opened it and tbag him before leaving. And then the killers like "adrenaline wooooow". This is why i love playing killer and survivor equally i get the best of both worlds.
-
Goddamnit lol.
-
-
Ill admit i do it if the teams toxic because i know the 4th probably found the hatch so i go find them and kill them then come back and grab the survivor and put them on the hook. I also had to do it to get evil incarnate to gurantee the 4th kill i killed the first 2 lunged the 3rd. Found the other survivor and killed him closed the hatch headed back and picked up the survivor let him wiggle then killed him. Evil incarnate.
-
@Ghoste said:
Nowadays I'm actually happy to get a TTV player in my lobby because I can watch their VOD to analyze my gameplay from a different perspective. It's pretty useful since DBD has no replay system.
Yeah replays should be a thing so you can see your mistakes overwatch finally did it and some people have seen improvements.
-
@antgnstea said:
https://forum.deadbydaylight.com/en/discussion/comment/856188#Comment_856188
Don't you think they are gonna continue to do that even after the update?
Depends if bop gets fixed we will just have nemesis legion which like ive said before is kinda meh when scaled to what the other killers can do. So we will have to see how he fits. For all we know nemesis legion could suck because all the survivors will pre pallet and make it basically like nemesis never existed in the first place. They already do to avois spirit fury.
-
@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/856324#Comment_856324
Where did I say it was fine? I just said that there should not be rewards. Lower ranks like to turn casual into competitive because "I am at first, means I am good" and no, this is about balance and experience. You can stay at rank 10 but no, players want to reach rank 1 with every means. Then "oh no, it's umplayable, buff killers", (don't missunderstand me, some killer needs buffs) but the main reason you will hear is "I am a red rank killer/survivor every seasons and...", the truth is nobody asked you to be a red rank killer, no one forced you to be, no one told you "if you're a red rank then you will have X reward", you rank because you want to do it and if you, know that red ranks are full of tryharders and you go there then you must be some sort of masochist. Red ranks wants rewards because "it's hard to stay there" and clearly it is if you play the game in a competitive mode. Ranks doesn't matter, ranks are here just for balancing players.
Again. This is not a competitive game, a competitive game rewards better players, then every player say "no, I need to be the best" and want to do their best. But here you have no rewards so you don't have the pressure to "win by any means" because the main purpose is to enjoy, not to be the best.
So then if i wanna have fun and play against survivors who wont try hard and complete all the gens within 2 minutes i do wanna derank because they want to obviously win so they can become level 1 while i dont care. Thank you.
-
"Yeah but they wouldnt tell us" maybe every 23 years... *both look at eachother*
-
https://youtu.be/j7_0V5tIByQ@MightyDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/856339#Comment_856339
32 years?
From what I understand, the creator of Jeeper Creepers is a convicted child toucher (to put it as inoffensively as possible). That makes his IP poison to others. Imagine the headlines if BHVR paid for the Jeepers IP.
The same stream they revealed hatch closing.
-
@Animalheadskull said:
https://forum.deadbydaylight.com/en/discussion/comment/856339#Comment_856339
Every 23 years I think, sounded pretty convincing as a creeper hint.
Yeah they said something like every 23 years on one of the streams
-
@MightyDwight said:
https://forum.deadbydaylight.com/en/discussion/comment/856318#Comment_856318
Jeepers Creepers will never be in the game, from what I read a few months back.
What was with that 32 years or whatever thing on stream last year then?
-
They are people to so i give them the same courtesy as i give other survivors.
-
@Saitamfed said:
No. The game is not supposed to be competitive. Ranks are supposed to be in the game to help the new players that barely know the game. It's not fair for a new survivor to be against an experienced killer, and it's not fair for a killer to be against experienced survivors either.
The reason why killers derank is because theres no reason to stay in the lower ranks but be looped and other stuff so i cant play a killer i want to level without being at a hefty disadvantage. If you think things are fine like they are your sadly mistaken.
-
*patiently waiting for jeepers creepers or another killer that could stealth as survivor* (legion if they rework him). Dont mind me
-
Its sad because i average purple to red but i get bored so i kinda derank to have some fun in the higher ranks.
-
https://us.v-cdn.net/6030815/uploads/985/PT4KVMHB12Q0.gif There was an error displaying this embed.
Nope guess it just doesn't work sad day.
-
Michael:
(Dangit gif doesnt work its supposed to be him tilting his head)
-
Can i upvote this more then once?
-
Fricken female legion walks up to michael "OH my god michael can i have your autograph i even have the same type of knife!" *pulls out cardboard knife*
-
@Mikeadatrix said:
S: Nurse, Spirit
A: (Oni?), Freddy, Billy, Hag, Ghost Face, Plague
B: Huntress, Myers, Demogorgon, Pig
C: Trapper, Doctor, Legion
D: Clown = Leatherface
Wraith?
-
Michael has a unhealthy obssession with laurie so i doubt he gets along with her.
-
I actually try to be nice to survivors if the games a steamroll ill purposely let a survivor go or at the end let the last survivor leave. But if your a tbagging jerk who does nothing but loop and stun with that flashlight ill kill you off (dont care if its called tunneling dont be a jerk). Then ill go off to the others and play like i was before. Also i know how survivor feels so if you try to unhook a survivor infront of me or point to a locker a survivor is pointing in ill also kill you in that scenario.
-
Yup
-
@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/855298#Comment_855298
It is very simple. Be an m1 killer, when someone stuns you (use enduring) you just activate frwnzy and vault and start the stabbing
People are gonna expect nemesis now so youll likely not get the chance theyll pre pallet then you either have to break the pallet or go into ff and smack them but then you are wasting 2 perk slots for enduring and nemesis. Also how often do you play legion because you never run enduring with him even when nemesis comes out.



