If there are many complaints about something .. the devs consider it
There are an infinite number of complaints about the gen rush, and it has not been dealt with in any way, only including perks to slow down the game. I laugh for not crying!
When there is a solution, I think ... the survivors will cry and thus an endless loop. Right now the killers suffer from this "Gen Rush" but if one day it gets fixed ... the complaints will start on the other hand ... and the devs will have to pay attention again and so the gen rush will never be PART of anyone.
What is your opinion about the philosophy of BHVR?

Comments
Rip.
The Green Key is still in the game after years of being proven broken.
Guess they consider it not in good basis.
Gen rush is a much more complicated matter than the balance of a perk or a killer. Increasing objective time would screw over low rank survivors, make already powerful killers brokenly op and cause many other balance problems.
They are working on map reworks, which will help the weaker killers be able to combat gen speed a bit more. Though these reworks are sadly taking ages. Buffing weaker killers is the other solution to this.
im pretty sure that behavior is looking into gen speed but there is like a bazillion factors when it come to gen speed such as toolboxes, prove thyself, pop goes the weasel, ruin, huntresses lullaby, resilience, and a bunch more so yeah there is a lot of factors for gen speed. So it isn't just changing some numbers.
The devs address complaints when their data also supports it being a problem. Like it or not, their data probably shows that kill rates are balanced, or even in the killers favor, when against the current gen speed. So obviously, listening to those gen complaints would drastically throw things out of balance. Its just complicated because they would have to address all the slow down perks and builds, and probably even make any added objective something that killer participates in to again, not throw kill/escape balance too much in the killers favor. Nobody would want to play survivor in game where killer is constantly getting 3-4K. Unfortunately a lot of people just don’t understand this and actually believe that’s how the game should be, which is complete nonsense.
What their plan looks to be is slowly addressing maps, over time reworking weak killers, nerfing certain aspects of survivor (instaheals, balanced, you KNOW Adrenaline is coming soon), while also bringing the very top tier killers down a notch. This makes more sense than completely overhauling the main objective, or nerfing gens to the point any upper tier killer will completely dominate. Not to mention...the problem of camping/tunneling vs slower gens being a massive issue. You can’t balance gen speed to weak killers, cause all that does is make the stronger killers ridiculously stronger.
Good sir... They can't please everyone, At purple - red ranks, XBOX, when I'm Freddy, GF, Wraith or Trapper, 2 gens maximum get done by the survivors... Gen rushing can be countered by being good at the game and by learning which perks to use with which killer, and remember, THE GENS BEING FIXED IS NOT THE END OF THE GAME, your objective is not to avoid gens from being done, but to KILL the survivors. Try an end game build and see how it goes
On the opposite side, when in a SWF red ranks, we can end the game with 0-1 k in less than 10 minutes.
Grey to green rank killers are who usually complain about this on console, I cannot talk about any other platform but XBOX.