ruler33
ruler33
About
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- ruler33
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Comments
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there is probably factors other than just the dev team also i think one of them being that they have to test like a billion things whenever they add something
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@AddictedToMosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1188968#Comment_1188968
Waiting until Behaviour actually fixes it? That might take a while. 😂
sad but true
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ok 1. that video was so funny honestly and 2. thats the killers ping not the survivors ping so until they actually get dedicated servers like working correctly this will probably be a thing. In the meantime though i guess just play killer idk there is no just insta fix to this your gonna have to wait
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its an online game if someone gets angry that's kinda part of the hole game and no one is an exception to it everyone has gotten mad at games its just the people who voice their opinion usually get pegged as a "bad person" that's why when is see someone giving trash talk i usually just ignore them cause i know nothing i saw to them is gonna help also ive gotten a lot of compliments on my killer from survivors so i dont think the community is that bad.
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@Dreamnomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1182087#Comment_1182087
Work your way up to rank 1 as a killer without using what you feel is your top 5 killers. Then come back and let us all know how balanced killers are.
true this guy needs to play clown and like leather face to high rank and then give his opinion
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obivously the killer could have played a lot better but its unreasonable to expect a killer to play perfectly also its one of the most survivor sided maps in the game that just happens on that map at almost every rank in the game
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Its been better since they fixed the swf bug so now its better but it still takes like 10 to like 5 minute cue where as when im survivor and im just solo queuing it is lightning fast. Also what rank are you cause usually high rank killer cues are like the longest in the game.
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Yeah but sometimes coming back to the hook is like the only way to apply pressure if you can't find the other two obviously if you find someone else then chase them cause only one person doing gens rather than two is better but sometimes you gotta go back and chase the guy who unhooked.
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the only reason you can play the game is because of those awful awful survivor mains think before you say something
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yeah they need to fix it i followed a ghost face around for like a minute just staring at him and it didn't reveal him so i thought you know maybe he had addons to reduce the detection range and turns out nope he just makes no sense
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i think it means make survivors scream by them just passively screaming by being insane or by shocking them it doesn't have to be different survivors.
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i think the perk is just like corrupt and bbq but just so much worse like it just dosen't do enought to be used by me at least but i wont stop you guys from running it.
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nope hes not but maybe we will see in the david lore
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i enjoy the new content but i feel like they should have the man power to do both after all they have like three months between new dlc realeses so that should be enough time to work on things since we have stuff like the mid chapter updates
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yeah kinda weird i mean we already have a bunch of bright cosmetics for like nea and Claudette
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yeah then you would see 4 stacks with 3 bills and a Laurie and then all the bills run ds and the Laurie runs unbreakable
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that is actually something you can do to get banned so make sure you report any one you see doing that
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no actually one of my friends is though like im getting chased and the killer just completely leaves me to go for him every single time
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id say it is that option and a little bit of survival horror game
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you can't really counter it but the perk isn't that easy to use either though and it doesn't give you that much of an exact place where they are so i think it's fair and not broken
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the fact that some people even think hag is the best killer in the game is hilarious
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i don't get frustrated either i only ever get mad when sounds don't work or if get really bad maps set ups like jungle jim into t and into shack
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it just doesn't make any sense at all its arguably the most broken thing in the entire thing in the game (broken as in doesn't work correctly)
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i did this for a bit whenever i played against a spirit to see if that would help my teammates in chase but i couldn't really tell if it did anything
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/995866#Comment_995866
Have they even acknowledged there's a sound bug?
i don't think they have for some reason even though there are probably hundreds upon hundreds of videos that prove its a thing
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for survivor its probably losing a killer in chase since that is probably one of the harder things in the games to do
for killer its probably just getting a really good out play
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it does its more noticeable on medium and slow vaults though
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@Hex_KillerMainBTW said:
As a killer main, I think keys should be changed. Not let purple or pink keys spawn in the boxes.
That being said, I also believe that moris should be changed as well
i actually had an entire forum post with that nerf but everybody just tried to add further ideas to nerf keys
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i use nancy with the pony tail cosmetic and the christmas sweater and the bloody pants combo looks soooo good imo
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i don't use it i think its only a good perk in like an endgame situation other than that it just causes you to farm your teammate
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@SambaSaw said:
https://forum.deadbydaylight.com/en/discussion/comment/987402#Comment_987402
You're not gonna derank if you played well the whole game. Gen Pressure, chases, hits etc.
im pretty sure of your playing that well you should be getting a four k unless you let people go
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if it is a baby survivor ill play normally until the end where i will end up giving them the hatch so they can get the blood points
if it is a baby killer i will let them kill me if im able to tell it is a baby killer but its hard to tell sometimes since a lot of killers play very very different which makes it hard to tell
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yeah i use it most of the time since im an oni billy main
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no i don't run it because you don't need to run it since most people respect it even if you don't have
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yeah honestly i thought about it and this change is really good but then if a person get carried by a high rank friend to a red rank then they quit playing with them now they permanently are basically throwing peoples game and can't get out of the rank that is like the only problem i can think of when it comes to it
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honestly as doc it is hard to do basically anything on a large map and ruin is really good on large maps so i cant blame you for complaining after all it is basically impossible to win in that situation regardless of how good you are at the game
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yeah i feel like they just need to make it have decrease it when out of chase
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Oni
-monitor and abuse
-infectious fright
-bbq
-pop goes weasel
or you can trade out monitor and abuse with infectious fright for
-ruin
-surveillance
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ah don't worry man not all of us are going to do that i mean ill still slug since im an oni billy player that runs infectious fright and monitor and abuse but when it comes to camping and tunneling you fine
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i honestly lose focus sometimes i mean it only matters against stealth killers and when im doing gens since when its not a stealth killer the terror radius refocuses me
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the main thing they need to remove is thing where right as you start the chainsaw you get slowed down it makes no sense they also need to make it so the last chainsaw swing downs because for some reason it doesn't
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@LustForBP said:
https://forum.deadbydaylight.com/en/discussion/comment/984639#Comment_984639
Not sure how it’s killer sided?
Lights on = Killer vision impaired
Lights off = Survivor vision impaired
Darkness = Slowed gen speed; because how are you repairing something you can’t see?
From a logical perspective, seems reasonable.
Idc about what the killer is or looks like but would make sense to have something that’s been in the dark long enough they have trouble in light.
i guess i misread or something cause i didn't know lights on meant that killer vision is impaired also i see how it makes sense but i feel like as killer that map would be really obnoxious
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i honestly am ok with the ruin nerf after all i hated running the perk in the first place plus new ruin opens the fun perk combo of ruin and surveillance but if they removed that i think it would just be bad compared to the other option (that option being corrupt intervention) since after all new ruin does basically nothing on large maps since you cant pressure the gens at all which is weird cause that was where old ruin was best.
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honestly i like this a lot because of the fact it actually works and has good counter play i also like the fact that it wont be able to be stacked with any other slow down perks except like dying light but that perk is garbage and thanataphobia is okay with it but i like that it cant stack with the other slow down perk that being corrupt
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@VincentRedfield said:
https://forum.deadbydaylight.com/en/discussion/comment/984631#Comment_984631
LOL why not just delete them?
what do you mean if they made great skill check zones bigger than they could counter ruin...... oh wait a second
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that is the most ridiculously killer sided map i have ever heard cool design but the fact is dbd maps (well some of them at least) are already stupid dark and plus the gen speed getting slow downed when lights are of fis stupid also i love the ascetic so just remove the gen slow down and keep the lights at dim and i feel like it could be an awesome map
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@NotGabriel said:
https://forum.deadbydaylight.com/en/discussion/comment/979726#Comment_979726
Thank you for the feedback. I feel like oblivious is a worthwhile effect to give as it adds more jumpscare potential to the kit which is what Fnaf is all about. Plus without it all the traps would do is alert the killer and basically be clown but with traps.
yeah true also i wanted to add that you could have a survivor if you did one of the characters from the book of them once their grown up cause we are obviously not putting a child in the game
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i feel like you should change it to where it doesn't give the oblivious effect you could also i think you should reduce the number of faze bear fright traps you could get to like eight or six also you could do a survivor from the book obviously not a child that would just be.