ruler33
ruler33
About
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- ruler33
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Comments
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i feel like they could increase the length of the scream but they would also have to decrease the volume on it because if you have ever worn headphones then turned your side to a just hooked survivor that is painfully loud
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i agree man but i don't think it comes down to people being sweaty it comes down to these things ruining there enjoyment in the game after all losing 2 kills to a key isn't fun neither is getting moried by a killer after getting tunneled off your first hook
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you played how you wanted to play and you took the free kill which was up to u man also i question how she didn't get to anything in 15 secs but i guess it could have been a dead zone or bad rng
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/929362#Comment_929362
What if the map is Haddonfield, The Game, or another map with only one possible basement spawn?
hadn't actually thought about that but for haddonfeild and the game they need to rework those maps anyway so they could add a second basement somewhere in that map for example for haddonfeild they could add it to the house across the street from the original basement spawn an for the game they can just make it spawn at the other corner of the map from the basment
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@supersonic853 said:
Just make it so the killer can place it on a totem location by pushing a button. So i could look around and find a nice totem in a pretty good spot and decide to set it there.
the main problem with that is there is probably some random p3 claudette not being useful but just so happens to see you place that totem and know its gone also this would make other perks hard to use such as devour hope where you question when you place it because do you place it at the beginning or do you wait to hook someone then run away and place it but then you risk the chance of not giving a token since they could just wait till you leave then unhook.
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monstrous shrine i would make it to where it just spawns both the basements so if its going to be a basement perk make it the best basement perk there is
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how would this work on the hit that activates the perk would that get the reduction on the hit or would you then have to get another hit to get the reduced hit time?
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honestly a really good change that would give me insight on the next one cause i didn't know the info was online at all
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true i mean honestly if i hadn't played this game before i would probably think that this perk is honestly op and needs to be nerfed
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nice joke post man honestly well made
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i agree a perk so situational should be really good in that one situation and not mediocre in it so you can at least get value out of it when you get to use it
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i do but there probably not going to change her any more but at the same time not many people play her anymore so it doesn't really matter since i only play against her every once in a while so i just get over her being broken and annoying because it doesn't matter how bad the nerf is no one plays the killers once they get nerfed. At the same time im on console though so that probably has to do with it.
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@Peanits said:
The tell I feel is pretty obvious. Once you see someone go down from healthy once, you know she's using it. Ideally you don't want to get hit by a hatchet even if she's not using it, so it's not really a "too little too late" situation.
Anyway, I'd be totally okay with that personally. The most interesting idea I've heard was to make long range hatchets (>24m or 32m) instantly down people. That way it stays powerful, but requires a lot more skill to use and has way more counterplay. What do y'all have in mind?
if i remember correctly i think scott jund said this in one of his recent videos and i really like this idea
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my favorite map imo when it comes to gen spots for killer is arzovs resting place since you can just sit on one side of the map and get a three gen for free since it is one of the maps where there is a choke point between the two sides of the map
my least favorite map as killer when it comes to gens is actually yamaoka estate since its virtually impossible since its virtually impossible to three gen
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Just wait until you get high enough to where it
a:does literally nothing since survs can hit skill checks
or
b:gets destroyed in 30 seconds or less
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There is a huge tell when someone gets hit they get down by it in one hit and if they are injured and down people with it then its just a downside.
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i feel like when it comes to this people should just be more chill about it since when people try to complete these challenges they kinda have to do unusual things which could result in losing the game but i feel as long as you state your doing these tome's then people should understand what your doing and should be totally ok with it since there only going to do most of these tomes for a single game
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A couple of them are a bit toxic but as long as people try to get them done in one match i feel like we won't have a lot of problems with them expensively the ones like the monstrous shrine one, the noed one, and the flashlight save one/ the blinding the killer one. They seem to be the most annoying ones.
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honestly lore in general of the characters in dbd (except the licensed ones) is something i think everyone wants but the stuff they have released imo has been super good talking about the archives btw but yeah honestly i love the lore in this game even though we have so little of it also the legion lore does seem like it will be super cool
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Mom is pretty balanced and hard to get but oh boy is it fun to make plays with and ds is really good and ducks up the killers momentum by a lot and is really strong when paired with unbreakable. It's not the strongest perk in the game but dang is it close.
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the stranger things survs are better imo but the oni is super fun but his perks aren't very good so if your buying for perks get stranger things but if your buying for killer enjoy ability buy big boi oni
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honestly im scared of Laurie im always scared of Laurie cause some of them are actually insanely good.
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@ChainsawCharlie said:
https://forum.deadbydaylight.com/en/discussion/comment/911435#Comment_911435
Hello
I play on PS4.
don't worry man they buffed the turn rate on console so your good man
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i think it is to 1:stop people from going afk once down and them being in a corner where the killer will never ever look at
2:so when the killer closes hatch they have a better chance of getting the 4k with hooks rather than a 3k and a bleed out
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yes they do effect the vault speed and the exit gate ive used the perks recently and they do indeed work
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that Nerf makes it so much worse now like ill be honest that add on was actually busted beyond imagination but if they made it to where they can only absorb one every like 7 seconds it would be at least decent.
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whats new though the art team for dbd is always amazingly good like they have never failed to impress us well for me at least
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I think it is just because he has less like options when it comes to his designs like there is only so much you can do that fits his character
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im actually getting a splinter bug similar to the black one where instead of the black splinter im getting the smoking one for Freddy and yes i own all of the killers.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/910662#Comment_910662
https://forum.deadbydaylight.com/en/discussion/comment/910662#Comment_910662
Well again, i disagree
I can't see the difference
How would a killer be viable then in your eyes? If he can do everything perkless?
viable to me means that killer an preform with any decent build not just one also yes if they could do everything without perks that would be viable since they would be op
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ive been playing only oni for the last week and you could do the flick before hand yes it was hard to do but not impossible but i have no idea what it means. I hope it means the flick is easier instead of removing it.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/910572#Comment_910572
I'm sorry but using perks as a "crutch" is no such thing in my eyes
If you don't use everything you have available you're only handicapping yourself for no reason, wich completly defeats the point of trying to see how strong a character is
Why wouldn't you use the perks that work best with the strategy you're going for?
again perks doesn't mean a killer is viable it just means a build on killer is viable there is a difference
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sadly this is true lol
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because a popular figure in the committee said so meaning a lot of people will agree with him without actually looking at the facts that wraith is still bad.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/908739#Comment_908739
So? Nurses and sloppy butcher are in the game right?
How does that make him any less viable?
i didn't say that that made him less viable lol i was saying that you said perks are irrelevant but he used perks to use as a crutch. Also perks don't mean the killer is viable it means a killer is viable. It means a build is viable.
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i would love that change to whisper would make it a good bit better and wouldn't encourage camping would do that to proxy camping though but if that happened the other survivors can just bust out gens which would cause the killer to lose and at the end of the day all you would need to do is leave against whisper and then come back after about ten seconds by then the killer would leave to pressure gens
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/908619#Comment_908619
Otz is such a great guy. Polite, level headed, tries to see both sides of an argument.
absolutely true love him
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hes not that good once people realize that all you need to do is sit near a pallet while healing and your literally safe unless he has the ultra rare add on and even then if you pay attention you will be fine.
@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/908662#Comment_908662
18 games in 1 day
17 4 k's
Addons used ranged from yellow to ultra rare
If you think those 17 teams that lost are all bad then maybe you should lower your estimate of the avarage survivor
Perks is irrelevant, why would you test the viability of a killer and use subpar perks?
You can't argue with the results
Wraith is strong if played correctly
Maybe not top 3, maybe not even top 5 but well equiped to win
also im 90% sure tru3 was uses sloppy butcher nurses combo to do well
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i honestly hate both but at least noed has a counter like there both bs like sixty seconds of immunity when it comes to ds and every survivor on the team can have it and when it comes to noed it's just one free down and a speed boost which i really
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my personal favorite is infectious fright with monitor and abuse so you can sneak up get downs and get free information
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bqq and chili just so i can get 400% extra blood points i mean i would be able to level killers and survivors so fast it would be insane also aura reading is good to.
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i would try to sneek up on on the killer and poke them in the butt
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i just got it for free on the ps plus but at the time i didn't play it since I was really into siege started playing it after i got annoyed with siege like almost two years ago and im still playing it today.
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he's good on console man trust me he just takes some time to learn how to play. I actually just got to rank one by only playing oni yesterday.
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Here's the thing though the basement bug literally made the game unplayable while sure the wake up bug was not good either and made games much faster but the basement bug mad the game unplayable so i can see why with the favoritism
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Ive played both games and the avoid system is good but for dbd i don't think so. Over watch has twelve players for every match and there is only four survivors for every game and one killer meaning that the chances of getting the same killer is very unlikly, getting the same survivor is more common but still very unlikely while in over watch you are all close together and lose the same amount unlike in dbd were on player can pip. one can de-pip. one can black pip meaning in one match ranks can change a lot and if they change your going to be farther a part which means your less Likely to get each other so i don't think its necessary
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i haven't had any problems at all on ps4 btw but ive only been playing oni though so that might be it.
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i agree but im the person who just wants to get rid of both keys and mori's cause there both completely bs
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This happens basically every time a new update happens and ive been playing since before clown came out quite a while ago.