Keys are balanced
Apparently I can't do anything but lose as long as there's 1 generator and three alive survivors since the hatch would spawn?
B-but MoRi iS BrOkEn
I didn't have one but okay.
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Apparently I can't do anything but lose as long as there's 1 generator and three alive survivors since the hatch would spawn?
B-but MoRi iS BrOkEn
I didn't have one but okay.
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Everyone that's not completely biased knows that keys and moris are extremely unbalanced. I guess the change/rework in the next two midchapter updates.
Honestly, all second chance items, perks, and add-ons need serve nerfs because that's really all you see nowadays.
I do this myself, I stack tons of second chances into my builds because the other perks don't offer the same strength. 😕
I wasn't suggesting they're worse than Moris. I brought it up because I'm expecting people to keep mindlessly bringing that point up when I wasn't even using a Mori.
P.S They're both just as awful.
Keys and moris both have the exact same issues. They end the game prematurely and deny the enemy a huge amount of points and pips. They are both basically uncounterable as well.
They're incredibly unhealthy for the game, and I hope they get side-by-side nerfs/reworks soon.
I didn't suggest anything. I already expected that argument to be pulled out which people like to bring out in such topics when I'm not even using a Mori.
P.S Both are equally as bad for the game.
I disagree, cypress is perfectly fine. Honestly, doesn't even need to be a hidden offering.
Keys are a lot harder to pull off than moris... the only change keys need is that if you open a hatch with one and escape it automatically shuts after (because swf). And broken keys need to actually work but take a certain amount of time until they’ll open the hatch or something.
Funny enough though i get way more moris then i do keys i dont remember the last time i got a red key but i get a red mori every bw basically.