slingshotsurvivor
slingshotsurvivor
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- slingshotsurvivor
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Hello people of the fog. I cannot play SWF on PS4 as I get put in a lobby on my own with randoms and my friends get an infinite loading screen as a result.
It's worse since the last patch, hopefully they'll fix it soon.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/53887/dbd-is-too-grindy-imo
It's only grindy if you make it grindy if you prestige your characters then you should know the consequences you're in for a grindy time you have the option to not prestige and easily avoid grinding. It's like playing a different game with prestige like COD and complaining about it's to slow to level up the prestige doesn't make a big difference other than well being prestigious tbh if you think the game is grindy just don't prestige characters but I guess that is my opinion.
Prestige is a waste of time and BP if you get cosmetics and wayyyyy too time consuming for survivors.
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@Pandifer said:
When you are solo survivor, it can be rough. I get paired up with ALL the overly altruistic SWFs. Makes it nearly impossible to pip. And the fact that other players, both survivor and killer, need to play a certain way is a problem. New system means that a DC or face camp and/or tunnel against anyone makes me depip.
Good points and yeah pipping can be a nightmare with very altruistic players!
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@mcNuggets said:
I just 4ked in a very hard match and I black pipped.
It's nowhere perfect. It's extremely bad.
I have to play like a cri**** dog the survivors can abuse to their liking to get a pip.
I'm not a killer, im their toy.
I pip, when they had fun and I didn't, otherwise I depip.
That's how ranking feels right now.
The new system doesn't reward short matches to help avoid camping and tunneling.
Sorry you feel that way bud.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/381211#Comment_381211
Didn't say it wasn't easy, I'm sitting at rank 1 with the new system as well. Survivor might be slightly too difficult but I think it's almost there.
It's much harder to rank up especially in solo que but even with SWF it's much harder but the toxicity is waaaaay down. Those who leave folks to die on hook or bleed out aren't rewarded like before.
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@Mister_xD said:
i mean... you will get to rank 1 only if you rly try. otherwise you'll hit rank 5 - 3 and be stuck there.
it certainly rewards tryhard players, as they will eventually grind their way up the ranks, but players like me, that play for fun and/or dont have the time to grind all the time, dont rly get high rank no more... this could have a negative outcome for lower rank players, as they will face some rly strong killers / survivors in their ranks.
also, i feel like the game pretty much forces you to play a strong killer in high ranks, as killers like trapper or wraith can, at best, hold the current rank.
so there will be a LOT of billys and nurses there...
I'm okay with having more Billy's or Nurses if the survivors cut all that toxic stuff and play. At least now toxicity isn't rewarded.
I also like that it takes more skill to get to the higher ranks due to the emblem changes for survivors. Hopefully folks can see that it's meant to promote good play and not bad players.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/381192#Comment_381192
I'm seeing a lot of people saying it's bad because they're supposed to be rank 1 and yet they're being pushed down which is why they say the system is broken. Yet what they aren't realizing is that they weren't really a rank 1 and shouldn't have been there in the first place. The system is finally moving them to where they were supposed to be to begin with.
THIS 100000000%! It's true many weren't really at the rank that they should have been, and I mean MANY, but because of how pipping worked selfish/toxic players were rewarded.
It's their ego and or the learning curve, a lot people aren't comfortable with change that challenges them. I'm just looking for a good match idc about rank for bragging points but more for an indicator of *skill*.
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@Warlock_2020 said:
Well, since we get matched with rank 1-20, I don't see how rank matters at all anymore. I just had a killer match vs ranks 2, 6, 18, 18 as a rank 12 killer. #########?!
Seriously, this is pure insanity. No, they were not SWF either.
I haven't seen that yet but yeah that's all over the place.
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@Blueberry said:
It's got a couple issues but in general I think it is a huge improvement and I like it as well. Nice to finally have pips not just handed out for participation or lack there of.
Agreed. It's a huge shift for some but for others it's pretty much the same. Handing out pips for letting folks die on hook or bleed out was just unfun ESPECIALLY when playing solo queu.
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@darktrix said:
It punishes playing with bad survivors too.
Yup!
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hI GUYS IM NEW THE DEAD BY DAYLIGHT GAME AND I WANT TO MAEK NEW FRIENDS. i REALLY LIKE TO PLAY LEEGIN AND QUENTIN.
Hi πWELCOME!
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@powerbats said:
https://forum.deadbydaylight.com/en/discussion/comment/380526#Comment_380526
Yes gen rush, wait we don't pip because the killers a camping asshat.
Yes gen rush, wait we don't pip because the killers a tunneling camping asshat.
Yep those are definitely counterplays, screw yourself over because the killers an asshat.
If the killer camps he depips hard, if he actually stops being a lazy jerk and actually plays the game he pips and earns way more bp.
Some just like camping. That's okay. Now they can't pip which finally does something about it. It is still a legitimate strategy but not rewarded as much.
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Why are totems still spawning next to gens pallets objectives ie fountains saw boxes???
They've addressed totem spawns 3 times in the last 6 months.
Saying that they only do it for to help survivors tells me 1 or two things about you:
1. Haven't played very long and you're not skilled, so you cry on forums
2. Frustrated but scew your views because it gets attention
Either way the Devs have addressed it and will likely do so. I haven't seen a totem spawn next to a gen with this recent update but I just started back up again playing.
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I like the new system. Yes depipping sux buuuuut... It punishes bad survivors much much more! Farming survs, not saving on hook, hiding staying in lockers, toxic bullying the killer, they give you nada, zip, zero, zilch.
The change in how survivors play is 180. Now folks go after those on hook safely. They don't waste time click clicking that darn flashlight. There is much more team play because of the new system.
However, I see camping and tunneling A LOT more. Now, this is countered, properly imo, with gen rushing and then saving and exiting the gates asap. This goes for tunneling too!
The caveat is in both cases the survivor depips'. This to me is acceptable, not my favorite thing, you usually still get saved or they try.
When tunneling and gens are done 2 go for the gates and the other surv comes to help eleviate the burden. This gives both killer AND survivor a chance.
Is it perfect? No. However, it is much better. It also helps with solo players. I've legit had games where we play like SWF. It forces good game play. You can still be selfish but you are not rewarded the same.
Is ranking up easy? Nope not a chance. I usually play red ranks (1 or 2) I can't get passed rank 11. Why? 1 or 2 bad matches and you go back up but I wouldn't change it for what it was before. I haven't seen a gate tbag or flashlight clicker in 130 matches!
I like it. β€οΈ
Edit: spelling
Edit: sh*t more spelling errors
Edit: seriously π€¦ββοΈ I can't spell/grammar.
Edit: are you $&@#ing kidding me π
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Hi I am playing on PS4 in German language.
I already put in a bug report for this. Hopefully they fix it soon. π€
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#LULZ
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@CashelP14 said:
Cons of survivor dc:
3 survivors vs 1 Killer
Killer gets less points but also has an easier game
Give survivors hatch
Cons of Killer dc:
Survivors may lose BP earned in that game
Survivors sometimes lose their item
Waste of offerings
If I'm missing any let me know and I'll add them.
You depip if killer DC's
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/378823#Comment_378823
Then they'll complain that suvivors don't walk up to them fast enough.
Thisππππ
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It was nerfed.
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@DarkGGhost said:
Ok then why the killers have to play bad in order to rank up bad the survivors have to play like they did ( as survivor you need one full gen , one safe hook and one hex totem or a half done gen)
That's not true it's much much harder now.
BOTH survivor and killer ranking has been changed.
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There are times where they strictly try to buff Solos closer to SWFβs power. Such as the obsession change in 2.1, where it is revealed to all survivors.
From what icr, could be wrong, the obsession claws were always supposed to show but were bugged and so they fixed it.
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Made me chuckle ππππππ
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@[Deleted User] said:
Was it Plague or another killer? I have seen people saying BT and WGLF are bugged with her.
BT spotty with any killer on PS4.
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Okay, we all been there right? You joined a lobby just to see lady luck has your back with that amazing green PING.
64
I play on PS4
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My initial thoughts are that the plague is seemingly really obviously overpowered I'm kinda shocked she made it through ptb tbh and I almost exclusively play killer so I'm shocking myself by admitting it.
Nice write up! Thanks for this, it was well written and insightful while using examples to further good discussion.
We need more posts like this, doesn't matter the view, instead of what "plagues" the community atm.
ππβ€οΈ
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/378897#Comment_378897
#########?
Then why am I playing what is clearly the inferior version. I'd have so many campers on my avoid list.
You can see them when you join killer lobby on PS4.
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@kaio_stk said:
https://forum.deadbydaylight.com/en/discussion/comment/376848#Comment_376848
The amazing thing is that when you are in front of the killer it does not work
Yeah I can't figure why it doesn't work in front of the killer either π
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If your playing KYF it doesn't work. If you haven't played since the new update then FYI it's been changed.
I don't play on Xbox but hope that helps πβ€οΈ
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Hey, The new Emblem System is nice, i totaly like it. It requires much more than the older or oldest one.
The tough part of punishing DC's is that the game isn't stable enough, at least that I've seen, so many many times lagging out is the cause. However, if they get servers then yes agreed punish away as it makes for a terrible experience for ALL players.
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It was just nerfed so I don't think they are gonna buff it anytime soon.
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FPS is much much better now! Ty DEVS β€οΈ
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/378448#Comment_378448
Someone just said something similar a few minutes ago.
I've seen strange disconnects. Survivors usually d/c when hit, downed, hooked, or when they first see a killer they don't like.
These survivors are doing a gen one minute then their character just stands still for a while then the disconnect comes.
Seems it could be a connection issue.
It's a connection issue. Played SWF all night last night and folks just kept dcing for no reason. We had different group at different times so we narrowed it down to that being the case.
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@Yamaoka said:
Jane is definitely overweight albeit just slightly. People are just used to seeing really fat people so someone slightly overweight is considered "thick", "curvy" and so on. Jane and Meg have the about the same height yet Jane weighs like 40% more than Meg based on her legs and... Her huge gluteus maximus.
That being said I don't notice a difference chasing her or other survivors. The only survivor that can virtually disappear like a ninja is Claudette - sometimes.
You assume it's fat not muscle. Also, although correlated weight does not indicate health or muscle to fat ratio.
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1. Console optimization
2.... Console optimization
3....... Diddo
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Yes please!
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That would be great! Can we just title it "the cry baby corner", so that it can also house the other waaawaaaawaaa posts?Β
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Exactly!ΒSenzuDuck said:Oh god, more crying over maybe not getting the 4th kill.
A stalemate;
"a situation in which further action or progress by opposing or competing parties seems impossible."You could have easily picked them up, lets not pretend this is a stalemate, this is you trying to protect your pride by not losing your precious 4th kill and probably coming on here to cry about it if you had.
It's only one kill, seriously - not an issue.
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Love this idea!ΒKillerRaccoon said:Then you get much less items.
I think a better idea, would be that once youβre at P3L50, you could press a button in the middle of the web to βrerollβ your current bloodweb. You could keep doing this until you see things on the web you like, and start spending your bloodpoints. However, once youβve started spending on a bloodweb, you cannot reroll until that web is completed.
This means you could only reroll fresh bloodwebs, and this stops people from going directly for a perk, and then rerolling and getting another perk. -
It was the hag..Β I saw your icon and was sooooo hoping it was you!ΒDoc_W__HOLLIDAY said:
@slingshotsurvivor did you just face a Legion?slingshotsurvivor said:Thanks everyone π -
Thanks everyone π
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We're you the hag that I just played?Β
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Survivor matches and Thank You! π
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Are you PS4 cause that normal.ΒDustbin said:My queue times are now regularly at 15-30 mins per game as killer on EU at any time of the day... I have to queue for up to 8-10 times the length of a game just to play once. That is a ridiculous time investment, and makes playing the game a lot of times pointless because I'll get to play 1-3 games in an entire hour-
It has only gotten worse the more I've played, because there is almost no way not to rank up as killer. I am not a great player, I regularly get 0k or 2k games more than I get 4ks, yet every game I either pip or stabilize, it's ridiculous. I'm sitting at rank 1 because the only way for me to not end up in red ranks is to afk... I'm not even good, I don't 4k the majority of games, why am I ranking up so fast? It just feels like a progress bar rather than a ranking, it just goes up as you play, not depending on how well you play.
I also can't even de-rank successfully unless I want to commit 6+ hours of queuing for matches to afk/DC in them because of how long it takes to find games...
I'd be more than happy to go back to any of the far worse states the game has been in if it meant I could actually play
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Yasssss!ΒWolf74 said:I want the LoL button back...
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Isn't that what the shrines for?Β
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Ooooo that might be interesting! Scary for sure!ΒGorgonia said:@slingshotsurvivor said:
For killers not really much of an upside when looking specifically at mori's except for the previously mentioned points.
Yes, I must include the perverbial disclaimer: Survivor main π€£ππ
Edit: spacing and words
Unless killers could grab add-ons from lockers and equip them in game \o/
Sooooo many lockers. It would for sure give survivors time to do gens and waste the killers time BUT they may find a survivor or a mori π².Β
I like it but I gotta think about it a lil bit. If the lockers remain at the same quantity killers may suffer. If they are cut down survivors may suffer but not as much if it were just halved. Having 3 lockers would stink.... π€ I really like it though!!Β -
Offerings that benefit all survivors are a good return on investment imho. I get that most are a grind but at least with that not everyone had to grind it for it to be beneficial.
If they did away with them survivors wouldn't suffer but killers ... well ... the mori would no longer be a thing unless you had the rancor perk, which when thinking about it might be a good thing.
Off the top of my head i can't think of any survivor offering that gives you a much in the way of "game changer as a mori". To me those 3 mori offerings leaving would make killers upset even though there are perks that currently supplant the offering, depending on who you play as killer.
Although, come to think of it, it would force killers to grind via shards, shrine or have to pay for it. They are rare enough and make the game exciting for both sides. I don't wonna see a game without them.
I agree most are a grind, however, you don't need the bw to get the items so for survivors at least you have an option to go through chests. For killers not really much of an upside when looking specifically at mori's except for the previously mentioned points.
Yes, I must include the perverbial disclaimer: Survivor main π€£ππ
Edit: spacing and words -
I'm on PS4 wait times vary to 6min - 45min. Started playing SWF just to kill the time gapped... π€·ββοΈΒ
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Hoping to get to a - billion πNikkiwhat said:Just send the game back at this point....before rhe vortex in the space time continuum breaks down further -
Chapter 11, 15 & 23 lol πππ€£π€£π€£thesuicidefox said:Better give back those prestige skins and file Chapter 11.