redsopine00
redsopine00
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- redsopine00
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pI remember the fustration trying to get that as well I did mine on old game map got them all during the last moments thanks to old dying light got the obsession and that stalled them enough for the second kill slugged a third killed the 4th mid gate area then dragged the last one far enough away while facing the gates location and caught them mid gate as well.
so best advice would be to use every slowdown you can slug a lot and use new dying for 6 stacks to slow the game maby even remember me for the gate heck use warden two make them feel like they can make it then mori with tombstone
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To clarify I only hatch hover to grab as many as I can and lead others to it
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@TheOwl said:
Honestly, the situation you described is why I don't particularly appreciate seeing teammates with keys when I play survivor. I've been left to die many times by key users, and a lot of those times, I feel as though more players would survive if everyone stayed in the match instead of escaping via the hatch.
About a week ago, I played a match on The Game where another player brought a key into the match. There was one generator to go, and three of us were still alive (I hadn't been hooked yet). The killer spotted me, and we went on a pretty lengthy chase. There was more than enough time to complete a generator while the killer was chasing me, and this is what I thought my other teammates were doing. However, it turns out that they were looking for the hatch, and they both left the match using it. I ended up dying in the end as the killer knew where the hatch was and left me to close it, and I couldn't open the door in time. It was still an interesting match, but the ending was disappointing.
Phew for a second I thought you ment me I had one in the game yesterday day and I tried to show my teammate the hatch is here but she didn’t follow me and got chainsawed by billy
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On topic me and a zarina was hovering the hatch indicating to our teammate get over hear before unhooking them against a no using there power camping legion got the nea off hook and me and her got downed ( I traded but he decided to tunnel) then he goes about doing slug for 4K and the zarina picks me up and leads the legion away boom I get nea up we heal up and ngl we waited there with a open gate so timers ticking down and he finally sees us we just hatched in front of him and the zarina gets out the gate.
you said hatch hovering and I was
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2036901#Comment_2036901
That’s such a beautiful story. Why did she honestly expect your friend to die when she didn’t help out at all. Hatch hoverers tend to become chickens and hide near hatch the minute it spawns. Rest of your team be damned.
I hover with a key and try leading my teammates to it to get as many as we can out with it only times I just leave is devour is in play.
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@gendoss said:
After reading it like 7 times I finally understand all of it.
He didn't play survivor for months because he was doing all of the previous killer tome challenges and then when he played survivor again he was a low rank. He's talking about how he's getting newer survivor teammates who walk through the exit gates with active reverse bear traps.
Exactly what I ment
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@Volfgang57 said:
https://forum.deadbydaylight.com/en/discussion/comment/2035211#Comment_2035211
https://forum.deadbydaylight.com/en/discussion/comment/2035223#Comment_2035223
He watched two people kill themselves with reverse bear traps at the exit gates and found it hilarious. What the tome challenges have to do with it I have no idea, but he felt the need to make sure you knew he was doing those challenges as he watched these two people die
To clarify I ment doing them I got reset to rank 20 and forget how hilarious dumb noobs can be
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Having to rerank up I spent months doing the killer challenges in tomes and I just saw two noobs suicide via pig traps at the exit gate and I’m laughing my head off
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@KingFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2034268#Comment_2034268
lol when there's no obsession many killers will immediately tunnel you off the hook. I say that as someone who doesn't run DS.
Oh I know that feeling as well it’s a beep at times but hopefully things will change
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@sesawyer3127 said:
https://forum.deadbydaylight.com/en/discussion/comment/2034268#Comment_2034268
So your saying when killers see a change in survivors they will change, are you kidding me lol ??? Killers all run similar type of perks so will survivors.
But killers run perks designed to lessen and counter the ones survivors use what’s needed is mechanics that shake up the meta the new ds changes is the right step as now killers have counter play to ds besides slugging and a survivor has to make a choice do nothing for a full minute to get a stun or do the objective and lose it
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@sesawyer3127 said:
With more and more killers camping and tunneling you have to run DS and BT. For slugging there is unbreakable.
But killers tunnle camp and slug because of bt dh and ds and they slug to avoid the ds it’s a loop once survivors stop using the same perks killers will change
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@chadbeastofprey said:
https://forum.deadbydaylight.com/en/discussion/comment/2034208#Comment_2034208
at this point the only reason you would want ds to deactivate in lockers is because you enjoy tunneling..
Put it this way your chasing a different survivor and suddenly someone goes into a locker but you don’t know who only to get a dstrike at random at least doing setting a deactivate timer would be showing it’s a diversion not a troll
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I still say spending 3 seconds in a locker should deactivate it as well boom no more deliberately going in a locker as the killers chasing someone else
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Are more exhaustion addons boon no dh and they’re forced to run so it won’t regain
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@KlapzCheeks said:
Whats the point of this? Does TTV mean youre good or something?
There streamers mostly aka there entire jobs mastering games to play and with dbd there tryhards
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@PhantomChimera said:
I'm guessing they weren't actual red and purple ranks skill wise. Were you the killer?
Yup and I’ve been getting my ass kicked by Red ranks all rank ones or 2 mostly
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@onemind said:
I've tested it for about 4 hours now about 11 games
Most of the games there's one or 2 players that stand out as decent or good compared to the others
Often leading to a 2k-4k with average around 8-10 hook
I haven't played every killer right now I've only played the killers I'm good at I'll try killers I'm not so good at later
Edit this is play as killer I haven't played survivor yet
Edit 2 decided to play ph haven't played him in a while like a while after launch survivor's dont seem to know what to do there's some who are confident but dont last over a min or 2
Mostly Red rank players for me
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Ex’s use to use my ebony mori’s I have saved up
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@[Deleted User] said:
Well you'll have an easier time when it's turned off then I suppose?
I would just take a break for the day if the MMR test is that problematic, it's just one day and it does have to be done they can't just fire it onto live for good without testing it, and PTB won't work the player volume is far, far too low.
True but it’s both annoying and a compliment that I’m getting rank ones in my lobby even if I lose
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Would be fun and beyond anything Issac would fit into the trials lore wise for one simple detail both the first two games he had to be a survivor himself and he barley made it out alive twice without serious luck
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@Volfgang57 said:
If you have all 4 survivors in the basement that is 100% their fault.
It's always fun giving the survivors some time to hang out together ;)
IKR even when they got out there wounded and trying to body block heck the guy that was giving me a bit of salt rage quit because I slugged him as he jumped the window and a Meg that tried picking him up was wounded and got dragged into my smack only one made it out to heal because of bt one out of 4 and they was killed soon as well
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@yobuddd said:
He would’ve called you if he’d escaped also. Ignore him.
To answer your question - it’s smart if it works for you. I’m personally against tunneling if there’s a choice, but that’s MY gameplay decision. You do you, have fun, Opinions and insults are little more than noise, so ignore them.
I only did it because they was at the basement and kept rushing wounded and I’d already got out one ds earlier my goal was to kill the ds in play if multiple had it
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@yobuddd said:
Edit. “...called you that*....”
Oh he was still calling me it as I was writing the post
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erm I think they was asking how are survivors in the blink of a eye teleport to the other end of the shack or that he’s seeing people sprint burst then dead hard at the same time
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@Zaytex said:
https://forum.deadbydaylight.com/en/discussion/comment/2018946#Comment_2018946
Still needs an actual consequence for the person doing it, in fact, I'd remove the option to even be able to #########, making it so you can only unhook yourself under certain conditions and removing the struggle feature, making it automatic.
Like a
l down or on hook and space mechanic
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@ClownIsUnderrated said:
Encountered one from yesterday on my first day back from my break, two people were salty I beat them with Hag.
One up a rank two telling to learn how to play when I ad
ated my pig strategy at 1 gen 3 survivors and one wounded and hid near the hook as bait for the wounded one that was always rushing for a save and I got the healthy survivor run over as well giving me the 4K because they didn’t adapt
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@Zaytex said:
Normally, I don't care if a survivor kills themselves on hook, whatever, makes it easier for me as a killer main. However, now, I'm trying to get the adept achievement and every single hook is extremely crucial, so for a survivor to kill themselves on hook and rob me of another two potential hooks basically means I can't get the achievement for that match.
And it's almost every single game, counting on average, I had a survivor disconnect or suicide on hook every other game throughout the dozens of games I've played in the last two days. It's not only ruining the chance to get adept achievements, but it just screws the entire game over because that particular survivor isn't happy about something.
PLEASE remove the ability to #########, it's so annoying when you're doing adepts or when playing survivor, its such a petty ''I give up'' option that has no consequence for the person doing it themselves.
They should just change a dc hook suicide to count as 3 hooks not 0 or 1
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@megswifey said:
Thank you for saying good things about us for once! I play on xbox and have had people say stuff about how console players are the worst, and yet I have had absolutely amazing teammates on console who go above and beyond to save others and do gens-- And let's not forget the killers working hard with great strategies! When cross play was introduced I had an easier time winning actually, and now I barely pay attention to posts about 'dear console players' and all that bs. I had to figure out new strategies and moves when it was implemented, but I am feeling good about my play style these days! I hope more console players read this and don't feel so alienated <3!
I know the feeling on that it feels good as a console killler to beat pc players but it’s annoying how they will constantly try to exploit bugs they get ahold of first in games
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I only tunnel the dicks who have zero skill and just try to abuse one pallet loop for the entire game
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I’m on about when you get them and they drag the cain into a spot where they won’t be moved and breaks it why should the person with a spear in them be allowed to dictate where the chain goes I don’t care if it breaks because I screwed up sometimes it’s to wound them I’m on about you get them in the gate at range and they drag it behind a corner of the gate why would they be allowed to do that
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@xCarrie said:
If you’re dumb enough to stay at an exit gate against a Deathslinger you kinda deserve to be speared
Apart from the bs they can control the chain I mean It should never have been a mechanic to break the chain to start with
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@Ecstasy said:
Hell, at least he has one OP iridescent.
Both of the Nurse's irris aren't even useless---they're actively detrimental to her.
Not so much op as you need skill to land it and some luck to get them in for the swipe heck I’d settle for a iri that if survivors try to chain block they also are wounded
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Also I once got a 3k I should not have because instead of letting there friend die with the timer running out 2 survivors decided to chain body block and all3got timed out
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Neat and. Yer I just had a cocky feng try to heal while wounded in the gate in front of me nope dragged her ass onto a hook 3 outta 4k
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Ngl thought it was a key
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@Shoottokill_Shinsou said:
https://forum.deadbydaylight.com/en/discussion/comment/2014270#Comment_2014270
No, Hellshire Iron is the auras. The key gives the exposed status effect to anyone spared 15+ meters away.
Dude read his addons the key gives aura readings in fact can somone tag a mod or dev in case I’m being trolled rn
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@Shoottokill_Shinsou said:
That's Hellshire Iron. The key is the exposed. But I like the idea.
Lol the key let’s you see auras of survivors in your tr but only los tr the bounty tokens the 15m exposed when speared
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Thanks guys was wondering
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@ArchFox said:
If you want something that goes well with Oppression I recommend Surveillance since it applies to all regressing generators, whether you kicked them or not.
Neat
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@Pirate said:
ehm yes... its called the best possible lobby! only noobs fear flashlights for every other killer its a free win.
IKR only one got a blind while I was not carrying because I got a bit cocky they didn’t even try for a save and even more there feng after screaming from DG stayed on the gen because I was using trail of torment to chase somone nearby and boom easy first hook and then I just got the 6 hooks from that
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@Fuzzels said:
If you really need the points and wanr to sacrifice a perk slot for them, sure.
Some people would plus a good wraith could spare the slot
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Also I got a 3k during egc durning the same session last night playing deathslinger and they run me around and one decided to give me a pity hook que basement gates open slugging to avoid ds and securing 1 kill grub somone on the chain timers nearly gone realling them in and the other 2 decided to body block the chain as the 4th ran out the gates boom egc hits and 3k
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@Purgatorian said:
I did this once by accident/stupidity, solo player btw not swf, because I forgot I was running iron will and the attempt to rescue clouded my judgement. I didn't realise my error until I got downed, I felt so foolish lol.
Lol been there but I was doing a take hits challenge and I decided to troll with no mither and camp under hooks for a hit and free rescue lol
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2005898#Comment_2005898
Yeah and if there is no instadown. But if the person is on dead hook I will try to trade to help them.
@Shaped said:
I don't have bt and I play solo so I always bodyblock to take a hit if the killer is after the unhooked and coming straight back.
But that is probably different. I see what I do as optimal because the other person have a chance to escape if the killer hits me, or even better the killer will come after me instead since I am injured now too.
To clarify I’m Carrying one survivor and the other two rush me to try and stop me getting the hook while hurt
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@jester20k said:
??????????????????
There telling me learn to play because I used there over aulteristic teammate against them on one gen by making them hook bait me I got a bonus of both the other survivors going in for the save meaning I kills both flashlights and the remaining cludette by using one person as bait
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@HollowsGrief said:
So what you are saying is you either 4man slugged at 5 gens or you did nothing but sit on gens for 3min. You think that takes enough skill to rank up? I don't and neither does the pip system.
They hook rushed basement against a huntress
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Guys the slugs came as A pallet B 3 on gen near pallet why would I pick up and immediately get stunned
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@Silver9 said:
While everyone has pointed out slugging three people early game like that does really suck from a survivors perspective perhaps it was a case of the people thinking they could make the save so the killer chased them rather than risk losing a down. They never state if that is the case. If that is the case I think its more acceptable than just slugging to slug.
Also 3 people on hook with one gen done. Definitely not gonna win at that point so mine as well die and hope the last guy gets hatch. I get the survivor reasoning even if it does suck for the killer.
I as pig had a game where I got a team of 3 new claudettes (rank 18 to 20s) on hooks in under a minute. They were screwed. I wouldn't have faulted them for suicide. The match was effectively over. There's no coming back from that when the killer now just has to keep an eye out for one person who will give there location away the minute they unhook someone or do a generator. Thankfully in my case they played the game through and I got 12 hooks at no gens but it was still a short game.
Oh yer they was all 3 manning a gen first down and it was a pallet no need to risk a stun and I set my traps up for a early slowdown
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@blue4zion said:
Don't rush games like that, it not only robs you of pips but you're also missing out on a lot of points. Just start slugging and give them a bit of breathing room if you're doing really well, best way to avoid this type of thing.
I noticed kinda sucks but makes a sense lore wise if you curb stomp survivors like that they won’t have as much hope for the entity
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Say what you want but if your bringing triple o your asking to be tunnelled