redsopine00
redsopine00
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- redsopine00
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Comments
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@Volfgang57 said:
Are you talking about the true invisibility the Wraith has when at a distance? Yes, that's been live for a couple weeks
I didn’t even know lol
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@Eve13 said:
I can use tips on how to get the Nurse Challenge on the 2nd page done as a console player. I got through the first one by the skin of my teeth, but I can't get through the new one. Other than practice, are there any tips for the Nurse on console? I'm grateful for any help. <3
Message same console player and ask them for the hits then let them heal and play normally
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@KingFrost said:
Unless you can make me good at Nurse, I don't think you can help much with Chain Combo. Nurse is really tough to use on Console.
For anyone who hasn't done Item of Interest yet, I strongly suggest bringing a Firecracker. They count as a Very Rare or better item. I did not know this, and was disappointing when I found a firecracker instead of a purple item or better. I escaped with it, only to find that it counted.
Console has a advantage over pc with doing hard challenges we can message players on the same system in the lobby and just ask them for help getting it and as good manners we leave them slugged and get healed before going at them
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@FelixIsMyZaddy said:
I keep trying the thorough destruction challenge (damage 10 gens/pallets) and despite keeping tracking and kicking gens plenty of times and keeping count, it’s still not giving me that challenge. I don’t know what to do. I’m a survivor main so I don’t have a huge amount of perks to work with for killers. Any tips? Is this challenge bugged?
It’s a bug you need to deactivate then reactivate it
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@Dustin said:
My only gripe about the new killer regarding appearance is his run cycle looks kind of bad. The clothing looks fine in all honesty and really just look at the cosmetics you can equip in DBD. Also for those saying visually he's not fitting they've not seen enough horror flicks. You can make almost anything work if the character is made well either through writing or acting (In the case of a game I suppose how well he's designed?).
Regarding the name itself - How is he a trickster? Where are the tricks? Don't say his perks because that's lame. I guess you could ultimately say being able to land bullseyes with his knives but really come on now.
I think his name as the trickster is barring his murder tendencies he can blend in as a normal person he tricks people into thinking he’s a friend he’s safe before he gets bored and kills them a good comparison would be Stefan from evil within two that guy was flamboyant but he blended himself in as a normal person the second he was in stem he took it over because he could and wanted to
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@rhodamia said:
On stream I have been attempting adepts. I got all of them for Survivor within a day. But I am struggling with killers.
For example, today I attempted adept Pig. I got a 4K. And iridescent in every category except GateKeeper. But they only did two gens total. It seems to me that proving yourself as being adept is quite hard at rank one.
In my opinion the achievement should either be a 'master' killer achievement. Or stay as an 'Adept' killer achievement but be earned with a merciless victory OR a 4K.
As it stands, you can have amazing 4K games at rank 1 and still not be classified as 'adept' because you didn't tick all the boxes. 3 iridescent and 1 gold at rank 1 ISNT adept...
I just don't think that winning too fast or too hard should take away from earning an achievement labeled as adept. Personal opinion is to either change the name or change the requirements. What do you think?
It used to be just kill all 4 you get it
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@panernaners said:
Wdym? you can't chainsaw 2 survivors in 30seconds?
That was a nightmare and the fact it says play hillbilly I mean why can’t we just chainsaw with bubba why say use this killer when we have 2chainsaws
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@PanicSquid said:
Slugging is a means of compounding pressure. You might be dodging a DS, you might just want more survivors to be bust doing something other than generators. (Before the salty comments about DS, I've literally had survivors run at me because they had DS and felt safe)
Camping can be done to punish survivors for pressuring gens over prioritizing a save. If a survivor is 10 seconds from hitting struggle, it might be worth the time to force them to lose a health state.
Tunneling is needed when you only have 1 person dead on hook and you absolutely need a survivor out of the game.
Slugging is the most needed. Against good survivors, if you don't slug at all, you probably won't win. But as all things it should be done in moderation.
You left out taking triple o”s out of the game so they can’t give info out to there team
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@KiwiCoattails said:
No Mither and Self-Care.
No mither nothing else
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1973272#Comment_1973272
nope.
I have been a survivor in a game like this. The cheater hovered around the map making the blood splat sound really fast and then just ended the game with a killer dc.
It was only in the first minute of the game and the killer didn't even get a chance to chase anyone. Plus the guy bragged about being banned every second day and just circumventing it.
So probably what mottledelm said happened
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@AbstractSaucing said:
When playing the Hag, Survivors can flashlight her hexes and null them. Which goes to show may be easier than the sneaking trick
Traps not hexs
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1962931#Comment_1962931
This. Stun a killer with a pallet, hit the flashlight, run like heck, then break LOS and start walking. Instant Killer dodge.
Cough huntress hatchets lightborn
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@Mister_xD said:
hackers exist, but luckily they arent very common in DbD.
truth be told, i see more hackusations thrown around than i ever saw hackers in this game.
and imo there is no better compliment to your gameplay than being called a hacker xD
What about this I once say a story done on YouTube and two guys on a team was dominating a battlefield 1 lobby so good they was autobanned by the system and they had to submit video evidence they wasn’t to be unbanned manually but like hey if a anti cheat detects it and your just that good that’s defo a bragging right
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@DBD78 said:
It's just a way to show survivor who is the boss and to remind them where they are and what will happen if they get unhooked. It's psychology and if you take on the role as a killer you should act like one also. People complain about the game not being scary at all well with so many killers running around being nice it's not strange. You should terrorize the survivors in every way you can. When I play survivor I want the killer to act like a killer, to really feel that he/she/it is the enemy.
So iri heads and moris for you got it
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I save them for 4 things ttv weather real or fake flashlights to remove early keys (obviously) kill tasks
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1960967#Comment_1960967
https://forum.deadbydaylight.com/en/discussion/comment/1960953#Comment_1960953
Lightborn doesn't stop wraith from getting burned out of cloak.
are you guys just running it because you hate getting blinded?
Easy downs and hits on cocky survivors at pallets close range blind attempts and makes it so much fun watching a player dc because of it
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Dragons grip all seeing blood coxcomb or bone clapper ghost
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They should add in if a survivor is in a locker for x amount of time it turns off so survivors can’t try and bait it
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I’m just saying it good survivors don’t need deadhard to escape only bad players that cannot win a chase without a crutch use it and I know I’m right I’ve played tons of games using huntress and clowns exhaustion addons and a large majority of dh survivors that run it die easily without it because they cannot loop or run the killer without a crutch it’s as simple as that
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/229085/nobody-uses-the-memento-mori-anymore
The change they made to the Memento (and the Green) was overkill and made them entirely pointless, UNLESS you want to play very dirty and play keep away after your first hook. You can, if you want, use them to force the first hooked Survivor to go to 2nd Stage and then allow the rescue and Mori off the hook taking the game to a 3v1 relatively early. That is the only value they have not, and most people aren't that cutthroat. I never used them that often to begin with as they are counterproductive to points and Emblem advancement. However, if I bring one in, you can rest-assured I'm going to use it to maximum potential and I will use that nasty tactic.
Cough silent wraith or jumps are Myers and facecamping mori
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Takes time but make a build that’s optimal for surviving alone self care iron will and calm spirit you can heal without a medkit you won’t make noise hurt and the killer won’t know your on a farther away area by seeing a bird fly or land plus it counters doc a few perks and addons for killers so your hidden and I’d say use technician for the reduced fixing sounds and because it allows you to escape Freddys dream safely
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@Terro said:
Huntress. Her hatchets look more lethal.
Deathslinger's modified gun seems like it's made to torture his prey. He'd shoot Huntress to try to pull her and she'd just yank the gun out of death slinger's hands. Worst case is he pulls her closer and she beheads him.
Or she takes a spear and lobs a hatchet into his skull
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@Beelzeboop said:
https://forum.deadbydaylight.com/en/discussion/comment/1950755#Comment_1950755
This is completely unreadable.
Minor vent at how a single frame somehow negated a hook when the survivor was a single frame from being impaled on it
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@Beelzeboop said:
Yes.
@Squirrel_Thicc said:
I'm all for them updating animations once they make the game playable.
@OniWantsYourMacaroni said:
*Optimization
You can probably guess but because things keep negating in progress animations mid hook animation like legit there about to be on the hook frame suddenly dstrike like another frame there dead on hook negating in mid air but most common grabbing a greedy survivor on a gen and they let go negating the grab
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1948732#Comment_1948732
Welp..you can't just yet. They removed the map soon after it was released because of a few exploits
mutters under breath in annoyance
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@Zeus said:
It should come sometime next chapter. Object change will be sometime after this but hopefully next mid chapter unless something goes wrong.
Crotus prenn asylum and Campbell church got reworked along with movement animations and UI
Sweet time to check out the asylums
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@solidhex said:
https://forum.deadbydaylight.com/en/discussion/comment/1946147#Comment_1946147
I actually never used exhaustion or second chance perks, but recently started to use it because when i play killer it's the most annoying and powerful perk imo (dead harding into the next pallet or vault to squeeze out some additional seconds).
I opened an exit gate, got injured and normally this is a FREE escape with dead hard but somehow the killer could hit me from 5m away before i even used it.
https://forum.deadbydaylight.com/en/discussion/comment/1945942#Comment_1945942
"completely useless" obviously was an exaggeration (like nearly 90% of all topics and complaints in this forum) because i made this thread like 5 minutes after it happened... but hits and timings being completely off is true.
ok Sorry fir what I said but a easy fix for all killers would be exhaustion addons like one for wraith could be after a surprise hit targets exhausted for 30seconds thus negating any chase perks making them use skill to win I mean so many killers have powers that won’t one hit so making a survivor exhausted would even it out for the,
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@solidhex said:
I mean being exhausted on the ground was a thing before, but right now you basically have to hit the button when the killer is 10m away. I just got denied a free escape because he could hit me from around the corner. Getting the timing right is pure luck right now.
Holds up my two min exhaustion hatchets and dares you to try and run.
your complaint seems like your mad you can’t win a chase anymore with the perk and if you broke line of sight or stood still and killer used it to curve a hit that’s them outplaying you not the perks fault
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1946003#Comment_1946003
It depends on the loop. The wind-up time is what punishes you for respecting a pallet if the survivors has the stones to keep looping past the pallet. In my experience it's usually better to disrespect the pallet because you can M1 or just break the pallet and continue to next loop / snipe while they are running which is harder but more rewarding.
True it depends on how you see them play
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1945903#Comment_1945903
As long as both parties' pings are stable, and you know how to play against Huntress, then you will be fine 80% of the time. The player won't even pull or shoot hatchet unless she knows she can get a guaranteed hit, respects the pallet, or wants to risk it. So path optimally, and you will be doing good.
As a huntress main myself respecting and baiting pallet drops are free hits or downs and by far the two most op combos I use are of course iri belt but the 2mins no dead hard sprint burst lithe or balanced landing combo and reason I say that ones op so many survivors rely on those perks to extend a loop without them easy kill
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Guys your overlooking there’s more to be added and as such they needed to change the hud because something is going to go in the bottom area
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/1927541#Comment_1927541
Willow won't have any books to suck the magic out of to do that in dbd.
she wouldn’t need to the aimbient magic the makes the trails would be enough to use or break free from
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@herrik666 said:
I completely agree. I don't think it's ever going to happen but I'd love the devs to remove the option to suicide on hook.
Or penalise points of player’s that do it without the killer being near them
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/1927492#Comment_1927492
No! I don't want her weakened! Buffy is supposed to beat up all the baddies! Give us Dawn, Xander , Anya, Willow or Giles! Buffy went through enough, let her stay OP.
Really willow miss skinned a guy alive kept him alive and slowly burned him into ash and sent his soul to hell would be a weak one
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@ExcelSword said:
https://forum.deadbydaylight.com/en/discussion/comment/1926046#Comment_1926046
It ain't a weak perk at all. As long as you play safe at the beginning of the game, you can reliably trigger it as long as you aren't stupid. But if you wanna be stupid just throw BT on and only Leatherface can really stop you from getting Deliverance activated.
Ghost wraith scratch Myers ghost face swiping a survivor into the dream with Freddy which counts as oblivious removing your tr leather face oni swing blights power
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1926732#Comment_1926732
devs already said. sitting in the corner not doing gens is holding the game hostage
https://us.v-cdn.net/6030815/uploads/G8DS37HMG4NE/hostage-png.png
and holding a 3 gen isn't.
simple as that.
Wait so all the games I destroyed survivors then spent half a hour hunting only to find them in the basement was them hostage taking and sometimes the dead survivors up and msg if it’s been way to long saying there hiding over hear doing nothing
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1923418#Comment_1923418
Lots more you can use than just those. I just gave some samples of builds I use when I go stealth.
Calm Spirit to be honest isn't that good. It's extremely situational. What's TEC?
i can’t spell it but it’s the one that doesn’t blow up a gen if you mess a skill heck up and calm affects a lot of things now not just doc it affects oni’s make you scream addon same as nurses negates spies from the shadows perks that make you scream out as well
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@Shirokinukatsukami said:
For Survivor right?
Anything like these.
- Urban Evasion, Fixated, Quick and Quiet, Iron Will
- Spine Chill, Resilience, Lithe, Iron Will
- Bond, Better Together, Prove Thyself, Iron Will
- Object of Obsession, Lithe, Quick and Quiet, Iron Will
- Plunderer, Appraisal, Left Behind, Iron Will
You forgot calm spirit and tec
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@Bond4ever said:
https://forum.deadbydaylight.com/en/discussion/comment/1921303#Comment_1921303
Ohh okay, well then thanks for agreeing.
But I still think lockers should turn it off after a few seconds so you can dodge a swipe but if your deliberately trying to be grabbed you pay for it
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@Bond4ever said:
https://forum.deadbydaylight.com/en/discussion/comment/1921173#Comment_1921173
English... please?
I agreed if protection hits are buggy it shouldn’t turn ds off
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@Bond4ever said:
https://forum.deadbydaylight.com/en/discussion/comment/1919477#Comment_1919477
Survivors can't really "dont go for it"
Let's say 2 survivors are in the basement, one of them get unhooks and the killer hits the unhooked survivor, you get a protection hit and now your ds is deactivated for doing nothing, when you got tunneled.
See how stupid your idea looks?
I just said no go on shutting off protection hits
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Anyone else laughing at the argument going on in here or just me.
who gives a crap about bad teamates just play it smart and find a gate and wait for the killer 5o start egc
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Wow ok got the feedback and ok if protection hits are buggy then no go on them but locker hiding for more then a second should deactivate it I mean if the killers not immediately opening it they know you got ds or suspect it
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@[Deleted User] said:
Obsidian Goblet is fine. This should be the effect Iridescent Seal of Metraton. Right now Iri Seal is counterintuitive considering survivors lose torment when rescuing someone from a cage.
True
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@Hyd said:
Keys as-is are kinda broken. With some minor changes, such as taking time to open hatch, only allowing 1 survivor to escape at a time, etc, they could be fine.
One for a purple key 4 with a red key but you need the time extending addons for it
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Just make it that the seeing killers aura only works when your the obsession
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@Raccoon said:
Maybe you're finding your groove :O
Or I just got lucky but it feels good to start demolishing games best so far 4 gens and they just gave up once I hit 8 tokens and I gave a jake the hatch because he did the impossible he managed to lose me while slugged and I use bloodhound on wraith and that was still a double pip
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Thanks
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@TheClownIsKing said:
Seriously though, congrats. I remember how good it felt to consistently achieve merciless a few games in a row. Thana & Dying is definitely underrated. I’ll occasionally use them on Clown with Sulphuric Acid Vial, Coulrophobia, and Forced Penance. Really makes healing to get rid of Thana difficult.
@TheClownIsKing said:
Seriously though, congrats. I remember how good it felt to consistently achieve merciless a few games in a row. Thana & Dying is definitely underrated. I’ll occasionally use them on Clown with Sulphuric Acid Vial, Coulrophobia, and Forced Penance. Really makes healing to get rid of Thana difficult.
Yup and if you get hit with ds you can stack 10 dying token that practically negates the bonus to the obsession and there forced to heal because of thana
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@GoobyNugget said:
Some of the killers in DBD have very... well... outdated mori's to put it nicely, such as trapper and wraith, which those two basically have the same animations. I would love to see some of the older mori's be reworked, maybe a little more OOMPH behind them, or just change the mori entirely. It would be cool to see what kind of new mori's we would get for a killer like wraith or billy. I'd love to see what kind of ideas some people have for new Mori animations.
Oooooo trapper one he places a bear trap under there heads and forces the survivors into it by standing on there back as they struggle against his weight