onemind
onemind
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Comments
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@ArchFox said:
https://us.v-cdn.net/6030815/uploads/J6JDLCQR5MWK/20210312092907-1.jpg
Plz help, Trapper trapped the locker and I'm too scared to leave.
Sincerely, Locker Steve
Did you at least head on him when he went to kill you
Nvm crows
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Well its obvious because killers have the brain power to count and survivor can't
( bring the salt)
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Only that its easier to get put of t1
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@Vyne456 said:
Will the trickster and the new survivor be on the console on the xbox one? I was nervous because, I don't know the date for the new killer, and i'm just wondering about it.
Yea pc gets to test it a week or 2 early for massive bugs and possibly balance so it will probably be out this Tuesday or next Tuesday
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@Typedragonfly0 said:
I made the original post, I appreciate you keeping up the discussion! This is an amazing idea, especially giving the choice! I love it.
Ahh thanks. I had this idea after seeing this person's post
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Console players be like I dont care
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/2CDIWHP5FAGR/07d41c1f-66d5-4964-9131-8167b6de9b0e.jpeg
Does BHVR actually think anyone will spend shards to get one of these perks? This shrine literally has three awful perks I would never run unless I’m just memeing around. One perk is ok in niche situations when there’s a bunch of medkits and/or keys in the lobby. Even with Franklin’s, why wouldn’t you just level up Bubba who also has BBQ and Chili? This shrine literally makes no sense.
Ever heard of rng ?
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@Northener1907 said:
I prestiged level 3 only my survivor main and i dont know what is different.
There is so much killers and i am playing with all of them sometimes ( i have some mains but sometimes trying others too )
Question is should i prestige them all? Because there is so much of them and it is imposible for me. That will need so much BP.
Unless you have a farm killer that you like with bbq no it will take you months to get every killer p3 eith all perks
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@Raja said:
True horror would be switching survivor perspective to first person
All multiplayer horror games should be first person with all roles and have no hud
I only wish you went first person when in a locker I'm not against it ohh maybe that can be a option as well
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@Kolossoni said:
Okay, fine.
Then killers lose sound alerts when survivors are found and don't get to see scratch marks.
Optional in settings
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I like the idea but I think that letting the killer decide when that can happen might be a bit strong but it survivors had the option to do that pre game like.
survival element true= killer terror radius 0 but increased noise killers make from walking and other things
And if you wanted the best experience like a true survival game
Disability true giving you permanent blindness effect and you dont see you buffs or debuffs
Basically what you said but its optional
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@notlonely said:
To put it plainly, how toxic these survivors generally act.
https://us.v-cdn.net/6030815/uploads/XJ6RE9N2PKG3/my-image-281-29.png
I don't have half as many hours as most people around here yet I believe this is correct. I'd only leave hatch to the survivors in the 3 bottom tiers or maybe a 3rd row one if they are nice.
Me who mains David and felix but plays too much killer to be toxic unless the deserved it
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Unless you like camping or slugging new killer or someone else
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@Seraphor said:
That's ok, I'll refuse to play against Flashlights and Keys then, and I can lobby hop without consequence.
Better just play hag with Franklin's and trap every item with hoarder op everybody knows survivors can't play without their items unless it's a cluadet
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@usuarioreal said:
https://forum.deadbydaylight.com/en/discussion/233904/hold-w
If it is a great truth, a request must be made so that the survivors can only use the A S D and not the W ... because it is toxic because I say so, camping is fine by the way KEKW
They will moon walk duh
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I mean imagine if killers could find an old mori sounds pretty fair to me. Right?
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That seems annoying. but who pauses in dbd?
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@KingFrost said:
Bloodpoint Costs:
P0
- Common: 3000 BP
- Uncommon: 4000 BP
- Rare: 5000 BP
- Very Rare: 6000 BP
- Ultra Rare: 7000 BP
P1
- Common: 2000 BP
- Uncommon: 3000 BP
- Rare: 4000 BP
- Very Rare: 5000 BP
- Ultra Rare: 6000 BP
P2
- Common: 1000 BP
- Uncommon: 2000 BP
- Rare: 3000 BP
- Very Rare: 4000 BP
- Ultra Rare: 5000 BP
P3
- Common: FREE
- Uncommon: 1000 BP
- Rare: 2000 BP
- Very Rare: 3000 BP
- Ultra Rare: 4000 BP
Sliding scale of costs to offerings. People would then be encouraged to actually prestige everyone, but the cost to do so would be drastically reduced.
Right now to P3 every character (including the Trickster and the new survivor) it'd cost ROUGHLY 567,000,000 Blood Points to max everything out. Assuming you earn a perfect 32,000 BP each game with full stacks of WGLF or BBQ + Chili, and someone offers Bloody Party Streamers every game, it'd take you 5907 games or so to max everything out. And that's Best Case Scenario.
Under this new system, it'd instead cost ROUGHLY 312,000,000 BP, a reduction of a little over half. I think it'd be fair, and players would be rewarded for prestiging characters.
I like this idea but still this helps the late grind what about the early grind
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/233326/as-a-guy-who-has-a-job-the-grind-is-too-much
Next chapter the amount of shards needed per level are supposed to go down to 5. So the grind will reduce a lot.
Huh shards per a level?
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If they were gonna remove perk teirs they would of done it .by taking the best version and just stop giving teirs with the new killer
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Male killer tie between ph and trickster
Female killer julie
Male surivor probably felix
Female survivor Kate
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Me. blight. zoom zoom, can down, requires thinking.
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@D3spair said:
BHVR can't you guys make the overall grind lesser for newer players or Player who has jobs? I work like 8 hours on weekdays and I can't see how to get my remaining killer to get all the Perks or Complete the tome by the current deadline. I'm just speculating here but are you guys intentionally making the tome grindy af so that people like me buy auric cells to raise it??
Anyone else with the same sentiments? Not everyone is a streamer who can play the game 12 hours everyday or not everyone wants to play 12 hours a day just to grind!
Exactly I think increasing the cap per a game to 50k and the over all cap to 1.25m would help the grind
Would have to adjust the number of bp gained to match the increased cap
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I mean resilience tool boxes to do the gen quickly before the killer can get there
And the age old saying if the killer has ruin do bones
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I can't believe bait got 5 pages of comments
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Useless
in a chase vs an Injured player unless your hoping to find someone else that's healthy
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2001096#Comment_2001096
I've literally responded to this exact same comment like 3 times in this thread already.
"Better", not "strong".
115
Stealth
Can one shot
Ide say he's the weakest strong killer rn
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1992455#Comment_1992455
Except when was the last time a weak killer came out of the PTB actually strong after that feedback? Almost never is the answer.
Ghost face is calling
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I mean he had a point if hexs were strong enough you should expect them then you could bring perks to destroy them quickly or soul guard to deny slugging then you could have inner strength to have heal
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I personally majorly dislike freddy but sometimes there are a few I enjoy I just dont like to feel like haveing to run vault build to have a chance to get over the windowing time
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/1998834#Comment_1998834
SWF completely eliminates the possibility of a shape-shifting killer
There are multiple ways to make this happen 1 if the killer can shape shift then why can't they change the survivors appearance
even hide it to that outline when they first added reque removing all shape and color to the afflicted player
2 they can have several decoys that look different like imagine mirage ult in apex
What are they gonna do in a swf say this ones not real
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There area few examples here 1 trapping the last surivor in the corner and never hitting them just never doing the gens in a group
basically if there is no timer to your death or escape
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@Baby_Victor said:
I dunno, unlike other exhaustion perks, you have to be injured, which ups the ante. I feel it deserves more options because of the consequences for a miss play. If you mess up sprint burst, then take the hit and get a second burst, you can afford it, but DH? Your going down if you prompt too early or too late.
Seems fair enough, it just sucks that survivors don’t use it to outplay a killers power or swing, they use it to reach pallets or windows they didn’t deserve, after being outplayed at a loop. A literal insta-fix to a mess up they made.
People dont heal anyway half the time unless it right after a save
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/1998327#Comment_1998327
Much easier said than done. You'd think it's as easy as just changing a few numbers, unfortunately it's not, it's harder than that.
They could of made it way simpler by makeing it a client sided effect to survivors nothing changes but to the killer they see the effects the is used in many games even dbd example demo surivor sees hands down low killer sees big claws
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This sutes him better
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@ShadowRain said:
Correct, but every killer needs to be viable
Yea and if they aren't viable then their gimmick needs to be good enough to even use ex pig ambush majority or players just stand up
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@NoOneKnowsNova said:
What happened to Blight? Is he not considered strong anymore?
It only took almost 7 months to fix his pov
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I like his desine but his power just dosent work any los blockers deny him his power and it's not like huntress where you can prepare to get an injure or death slinger where if you react quick enough to get an injure
Because right now he is like a worse pluage because if you cont committe youndont get an injure and younhvar to so more to get the same reward
so I do think the bounce blades would be a decent addition to him he can prepare to get a few knives in and then react to get a few more in
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Blight and ph are difficult but also good choices oni is less difficult and still a decent option
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What if he takes a photo with him blinds trickster and stabs him a lot
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Ohh even more fun ruin undying corrupt thanata dying light on freddy with slow addons. sound fun?
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Ahh yes I can finally run noed blood warden no way out rember me and pop on in my builds
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Everything but trickster is a step up
Trickster is natural I would say he is sorta weak
I'm not sure about frames on console tho
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Basically
Here we can bring it back
What do you think of the suggested ooo change
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1995686#Comment_1995686
We can combine our powers. We can go from being @onemind ... to @twomind
Fair most people think for them selves at least I hope they do
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Sorry I think for myself so no but thanks for the offer
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/1995592#Comment_1995592
Have any of you heard of a perk called noed? I think it warrants some discussion, ideally here
There are other forms about it and you could start your own
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Exactly I personally think having 1 bounce and 7 blades to down as base would make him much better.
and if that's not enough 115 when not in throwing state.
Surely that's enough to make him unique and decent
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Ohh lord the children started talking about ds it has been changed and now it is what it is
