lauraa
lauraa
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Comments
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/3018397#Comment_3018397
That is some scary stuff there.
https://forum.deadbydaylight.com/en/discussion/comment/3018414#Comment_3018414
‘Trapper? Really? I main basement trapper. I don’t get too many DC’s when I snowball down there. Not even that many suicides on hook and I have Monstrous Shrine.
idk whats up with it because I don't see the same results with Bubba. Could be my MMR.
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@BenZ0 said:
Doctor with Dead mans switch and pain res and make your choice.
Its actually his strongest build and if you play Doctor well enough you can literally stop survivors from doing gens the whole game constantly, you will ofc not down everyone like a nurse or blight but you will stop them from playing the game which annoys the hell out of them.
But you do get alot of kills since this build does help you alot to buy enough time to hook and down enough ppl.
Played over 50+ games with this build and my kill rate so far is 3,2.
Dead hard is the only thing that keeps this build from beeing better, since dead hard will get changed this build will be devestating.
ill have to give that one a shot next time i play him. my current doc build is starstruck, pain rez, agitation iron maiden. i love being aggressive with doc
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its an improvement(so...nerf). no i frames, and you gotta actually reach the pallet first.
i still think itll be very good, it just might need time to marinate
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pinhead, legion and trapper are the top 3 DC magnets from my experience.
none were as bad as stridor spirit tho. it was so bad that lethal+franklins was my secret strat to farm those DCs. the earlier you punish a survivor, your odds dramatically rise. For Pinhead its getting the box immediately/downing the survivor that grabs it first, for Legion its faking a frenzy chain and double backing and for Trapper its basement time.
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no more iframes, so idc i already love this dead hard
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@KurnDisciple said:
https://forum.deadbydaylight.com/en/discussion/comment/3018247#Comment_3018247
I don't get why people are complaining about this so much. If you as the killer, have gotten to endgame and the whole survivor team is still alive you deserve to lose. You are not entitled to a kill because you can stand in front of the hook lol.
There's already tons of uncounterable endgame escapes for survivors, and it's barely something people complain about on here. The solution is to not let it get to endgame unless you have an endgame build.
conversely, you are not entitled to an escape just because the last genny popped. otherwise the game would just end there.
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@Gorgonia said:
Like I said before, it's antitunneling until I decide to be part of the game again to help the rest of the team... because why would I wait up 80 seconds doing nothing just in case the killer sees me again? I could pretty much complete a gen in that time
if you have time to touch a gen, then you're not really being tunneled
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/330160/this-game-devs-have-no-hope
I'd rather a free 5 second then to have an idiot teammate unhook me in the killers face
yeah,literally anything is better than what we got now.
i'm the one that never brings BT so I'm personally happy.
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i don't like self care, and all my friends do and it drives me insane even if it comes in handy on occasion.
that being said, i gotta say this change is horrible. BHVR should really reconsider
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Sadako new meta? /s
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3017852#Comment_3017852
I stopped playing it like 20 years ago :P
You have good taste then, CoD 2 was fun
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Iw NEEDED changes....but its worthless in it's new state. I dont support making perks worthless
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How else am I supposed to get autodidact stacks without flashlights?
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You can have it from my cold, dead hands. And I intend to throw my body off a cliff
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3017482#Comment_3017482
lol, I never thought of it that way. I do feel with your frustration, I just wish there was a better middle ground for us to meet at. Now it'll just be with your weapon placed deeply inside of me.
I already suck against GF, I imagine I'm gonna get grabbed a ton more. I'm feeling a little conflicted because of that xD
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3017148#Comment_3017148
https://us.v-cdn.net/6030815/uploads/YXWW5RJLE5JL/image.png
Considering the change to this perk i think it's safe to assume this stuff does stack. Also this actually means survivors you unhook can be 121% faster xD
Considering that endgame killer builds are valid, I'm happy to see survivors get some viable options too.
I welcome the end game wars
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Why?
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Nobody will be happy with any outcome so the topic is entirely pointless, honestly.
You cant make an old character gay, you can't just make a new one, you cant ignorethe topic entirely etc.
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Cant say I'll miss making a clown out of myself by michael jacksoning my way to generators
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If my flan count is greater than 1....then nope out of the question
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I cant stand IW in chase, but I actually will miss being aggressively stealthy with it
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It's funnyto joke about these nerfs, but the reality is that ththe average survivor player is absolutely lost without their self care. This is actually huge forthe survivor community
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They buffed it? What?
Even as a legion lover I can't stand Thana it's so boring
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Anyone who thought giving up hundreds or thousands of offerings and addons would have been a good trade was on some high quality copium
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@Shaped said:
Never realised slinger does resemble ocelot a little bit lol.
I miss mgs :(. F u konami.
Can we get a Phantom Pain credit roll for Slinger whenever he loads in?
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As long as Leprose Lichen remains untouched idc what happens to Demo
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Call of Brine feels so good to not worry about doing some weird ritual or having to wait for your grandkids to graduate college
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My escape rate goes up actually because I can more easily let people die
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@Darkest_Night said:
The only way to actually make condemned a viable and even minor threat would be to up the rate at which it is passively gained and up how much condemned a survivor gains when she appears from a TV. Other than that.....there's not much to say or can really do with it
That's why I believe tape needs to be base kit, her condemned /map pressure is 0 without it
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Ring drawing, newspaper, bloody nails and Iri Tape all need to be base imo.
Sadakos problem isnt her kit, she just needs more meat on her bones. Replace all the mentioned addons with literal garbage and the Sadako players would still worship BHVR for it
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/3012975#Comment_3012975
Yeah, a good while back I did a little personal challenge where I had to 2 hook everyone before killing anyone, and somehow I came to love a more roaming style (you'll notice that all my favorite killers are either massively mobile, can teleport or, well, are Artist).
Trickster...sometimes you'll get a bad map or a tough start and you'll have to tunnel someone out, but I never do that from word one.
https://forum.deadbydaylight.com/en/discussion/comment/3012995#Comment_3012995
I love Spirit.
I'm also terrible on Spirit. I've got terrible hearing in one ear, so you'll literally see me cocking my killer's head from side to side while playing to hear people.
I run MDR/Blossom without any shame on her, otherwise survivors are treated to the image of me attacking the first audio source I find.
https://forum.deadbydaylight.com/en/discussion/comment/3012978#Comment_3012978
PH, along with Oni and Billy is the only killer left that I haven't really put time into learning. I'll get around to it, but the fact that I have to go out of my way to get BBQ stacks is a turn off.
Definitely no shame in that, especially since they removed Fathers Glasses :(
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Spirit and Twins
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Pinhead gets a ton of people who just give up or throw a tantrum, I think it's an entitlement issue
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azarovs has to be the worst. i once secured a 4 gen immediately by spawning in one time as Pinhead, with the box right in the middle of it lmao. There were like, 5 gens all on one side making an L shape around the killer shack. It had to have been some kind of sick joke
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The only Onis I see are sweaty PC ones
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Still couldn't care less
Not prestiging
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no i frames, no problem
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I'm sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo sick of Autohaven.
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sprint burst has no i-frames so i dont really care what will be meta
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@DoritoHead said:
Mindbreaker, I mean- Fearmonger, may become a legitimately good perk on Sadako or Freddy
I argue the opposite; a weaker dead hard will kill Fearmonger.
Fearmonger removes that free extra health state from survivors. Preventing a Sprint Burst just ain't as strong as that
As it is right now, tons of survivors are comfortable gaming while injured thanks to DH and IW. But Fearmonger+Tinkerer can make that strat bearable
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My life is stressful; I like to escape by getting stressed at dbd instead
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Jeryl made me play a ton of James, as well as Feng and her Shining Lion sweater
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@Aurelle said:
Nope, I'm still going to stockpile them. Killers tend to camp/tunnel/slug during events and I'm not going to waste my offerings.
from my experience, it's a nuclear arms race on both sides. killers want to see 4 cakes +1 ebony mori and go all out, and survivors slam gens with their blinged out boxes and escape with as minimal interaction as possible. when it's not those matches, it's a farming match.
it's honestly ironically just the worst time to play dbd.
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@Steel_Eyed said:
My tip to new Doctor players is that his power is stronger after the pallet is thrown. A lot of players not used to Doc try to shock survivors to prevent them from throwing the pallet; that's a mistake.
Kill shack becomes an un-vault-able deathtrap once they throw the pallet.
that's a good idea
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i don't think i've ever survived against a hag on RPD. nor do i really care to either haha
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Survs didnt usetheir cakes because they were rare, butthis creates a community wide chain reaction.
Just use the cakes!
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Claire is straight out of a hentai. I have to take IW just to squelch my map wide mating call.
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Sometimes as killer, the best I can hope for is to spot that single mistake
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I dont really care, but mori on the last down sounds like a fantastic way to speed up the game and avoid awkward end game interaction
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Autohaven has been killing my soul