lauraa
lauraa
About
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- lauraa
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Comments
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I dont think a cap is a bad thing. 2 mill seems decent
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this aint it chief
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there was a range on the scratchies? lmao
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ill do that rpd main lobby gen even if it kills me
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@katoptris said:
If you're upset then run sacrificial ward
i never get those
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@Tiufal said:
Who cares for maps as long as something like camping and tunnel is an issue? Gameflaws need to be adressed first, everything else comes afterwards.
Yeah well good luck with that broseph
Why do you think people feel the need to camp or tunnel?
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End game was already viable with the No Way Out buffs and the release of Circle of healing.
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Overexaggeration. Hyperbole. Fearmongering.
Get out of here with that nonsense
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I'd rather play base Myers than GF
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i love moris it seems like ez $$$
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/3053583#Comment_3053583
I think I had a better time with Myers than her... And I considered Myers being the worst.
survivors at least have to respect tier 3. plenty of others will be careful for a tombstone
meanwhile survivors can bait sadako with condemned just to tbag her at a tv and do the tape in front of her face
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addon reliant killer
and even then youd probably just have an easier time with basement trapper
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@ShyPirate said:
https://forum.deadbydaylight.com/en/discussion/comment/3053334#Comment_3053334
Wouldn't it be 94 more years? I usually hate when people say the game is dying but I think it's safe to say we won't make it to 200% cakes unless they start going up more than 1% a year.
I'm sure Feng cosmetics will be selling and keeping BHVR afloat for many years to come.
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just you wait bro, in a few years we will get 200% cakes! It's gonna be epic
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if you have any sort of FPS issues, you won't be doing anything fancy with him. Or a low sensitivity.
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new Haddonfield gives me the illusion that its a killer sided map. That's a huge improvement over old Haddonfield.
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ppl still have extra items from all the flans.
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@HarlockTaliesin said:
https://forum.deadbydaylight.com/en/discussion/333616/i-turned-off-cross-play-on-xbox
A 20min game is usually a worst-case scenario. Like two survivors left, 3+ gens still up, and each survivor is waiting out the killer finding the other so they can attempt the hatch or seeing if the killer will give up and DC.
Good or bad, most trials last ~10min or less.
must have been a self care lobby against a legion
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it doesn't matter.
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this game is abysmal when dc penalty is off
no pinhead or legion player will ever get a normal match...
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3052827#Comment_3052827
I'm sorry, which stance :(
why nurse should not be an m2 killer
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@foxsansbox said:
Good animation, and I believe it to be the accurate conclusion, that's why some people say to also block blinks without Los, which would make her awful.
But her blink should never be made a special attack, I will die on that hill.
you seem like you've played a game or two of Nurse; could you care to elaborate on that stance?
I usually always run some kind of M1 perk on her myself, such as Starstruck and maybe Jolt Cola; I love the build diversity that comes with her attacks being basic, but would it not be a good way to tone her down without interfering with her actual power?
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If somebody really does not want to play anymore, they won't. So may as well give them a legitimate way out.
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I despise and loathe Hag with every fibre of my being, but I got to say the camera lock is probably the most interesting thing about her. She's one of the few actually terrifying killers in the game because I get startled super easy. And the camera moving is a unique and interesting way to mess with survivors imo. It's more engaging than, say, Frenzy Deep Wounds.
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never cared whatsoever, so i haven't bothered prestiging anybody.
the only incentive that actually encouraged me to prestige the few characters I have prestiged was acquiring necessary pieces to break sets. Cheryl and Legion were probably the most worthwhile prestiges I ever did and I doubt any BHVR incentive could even hope to match it.
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DBD BR, where everybody is a killer and you have to loot stashes to find addons
1v1 me Cowshed will take on a new meaning
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I was able to count to 15 perfectly fine last year, and I'll do it again now
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I might use Lucky Break a little more. I'll take my chances and dip like a potato chip
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3049926#Comment_3049926
If you run Deliverance, you will get hooked first.
It's simply a rule.
Broke: pairing Deliverance with Breakdown/DS
Woke: pairing Deliverance with Distortion
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Slinger needs a buff but I dont think he needs an ads buff
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I wouldn't proxy nearly as much if I could actually chase every survivor 8 times and get 8 hooks before the games over
But that rarely happens, and I'm attention starved. So I'll sit right here and demand that survivors interact with me.
Like, take a Legion for example. 1 gen left, I have 2 hooks, everybody is hurt and I just got my 3rd down. No way in hell am I just gonna walk into a random corner and likely find nobody
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The strongest killer will probably be Thanatophobia
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From my experience, the people who immediately unhook me and immediately get upset the killer is "camping" hook or tunneling are people who've never played killer.
My friends are all like this and I scream internally constantly.
Hook stages are a resource!! They are meant to be managed! You cant take being left on hook personally
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Addon rarity is determined by dartboard.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3047830#Comment_3047830
I was certainly on the younger side when I started playing.
I'm still probably one of the younger one's on the Forums too.
Wait, you're just a little Victor? Based off a few certain comments I assumed you were at least on the wrong end of 20 like me at least..
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Judging by the LFG posts....lots of kids.
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If Thana gets Legion nerfed I'm really going to be pissed.
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Such power would be too dangerous for mere mortals to wield
I would 100% play more Lethal Pursuer bamboozle Bubba if that were the case
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Controller mainly sucks because theres no CUSTOMIZATION!
Like, yeah, sure, you wont be as accurate on slinger or nurse, but that loss of precision isnt the issue. It's the sensitivity, lack of dead zone control etc.
Like, does anybody remember Crotch Goblin Blight? His turn rate was non existent, and suddenly Bhvr made him faster to turn and suddenly overnight Blight became a viable console killer. Before that he was avoided likethe plague(no pun intended)
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Off the Record is going to remove any excuse to NOT play like this so....get ready for the most smoothbrained monke strats because that's what BHVR is promoting rn
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I like the random nature of the hatch as it is. It helps wrap up games quickly, and whoever gets it, gets it.
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i'd support Object being reworked to requiring both linked parties to be detectable at the moment of activation in order to show each others auras, that way Object can at least just be a useless perk against Stealth killers instead of being actively detrimental.
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@ezoberry said:
https://forum.deadbydaylight.com/en/discussion/comment/3047520#Comment_3047520
I never used that build before! I definitely wanna try that out now, especially when you have corrupt purge.
Good SWFs will decide from the get-go if they wanna be #TeamCleanse or #TeamNeverCleanse, and I find the NeverCleansers to be the toughest to deal with. I just naturally kind of expect my survivors to be comfortable gaming while injured because they have IW and DH, so I choose to accommodate and play around that play style. I just got to make my limited pukes count. Not really hard either, considering the gens are perma-infected
The build I was running was Corrupt, Tinkerer, Fearmonger and Jolt. Jolt put in a ton of work for me personally.
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Tinkerer+Fearmonger is a combo I love, especially with Prayer Tablet.
Gaming injured against Plague is smart, but as a Legionthusiast, smart asses get stabbed :)
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I miss the old slug animation but that's it
New animations were actually a buff for Fixated gamers
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I like Demo more.
Yeah, his portals have more counter play, but sometimes his portals act as a discount RBT.
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@Shroompy said:
The perk notification is meant for it to have the same effect against SWF and Solo, remove the notification and all that happens is Solo's suffer
Perks like Bamboozle or Starstruck dont notify the entire team, why should this one?
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Fengs chinese stealth suit comes in handy, especially paired with black hair. But no amount of camo index can hide those injured noises...
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@squbax said:
https://forum.deadbydaylight.com/en/discussion/comment/3043185#Comment_3043185
Give any ghostface player, don't matter how good they are, a decent player will loop them for minutes, not a good killer at all.
GF has a weird dichotomy to me. he's a trash killer who I bully very easily, but he's my kryptonite because me and my team always gets grabbed and dies within the first 30 seconds, so we never get to that chase part haha.
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Nothing will ever get people to use the best healing perk in the game, Bond it seems. Teammates have cooties 🤮
Or the 2nd best healing perk in the game, Shadowstep which can prevent you from getting hit in the first place.
Okay, in all seriousness, I might start running Second Wind at least 7% more often now.