kreeper124
kreeper124
About
- Username
- kreeper124
- Joined
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Comments
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@Seanzu said:
HD660s Plugged into a GoXLR.
Been a pair of headphones I've wanted for a very long time, very happy with them.
I've heard those are good headphones, but I don't really understand using a mixer if you aren't creating content of some sort
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@THE_SMASHER said:
https://forum.deadbydaylight.com/en/discussion/comment/1054964#Comment_1054964
Clown is..OP??? oh dear..
I usually give the Clown a sacrifice, just because I feel bad for those who play him. ouch
According to him, clown needs a Nerf so I guess he is
Nerfhammer incoming
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@THE_SMASHER said:
https://forum.deadbydaylight.com/en/discussion/126211/are-most-people-in-this-forum-killer-mains
*raises hand*
survivor main here!
To answer your question though, it's hard to tell. Half the posts on the front page are from you, trying to bait killer mains from what I see, lol
Is everyone on this forum you?
Time to put on the old tinfoil hat...
His best/worst bait by far was when he said clown was OP. After that, I don't take any posts by him seriously lol
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Survivor main. Only play killer for dailies, archives or if I'm tired of long queue times
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@Jesya said:
Reported. Enjoy your ban
Seriously tho it's nice to see people still having fun with the nurse. she's no where to be found on xbox :(
The last time I saw her on Xbox was at least a month ago, and it was a rank 13 with only one perk trying to learn the nurse. I felt so bad for that 4 man escape
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@ppo8820 said:
https://forum.deadbydaylight.com/en/discussion/comment/1054783#Comment_1054783
Yes do. I’m sorry I’m not a killer main who does nothing but insult and fight on here all day like most users. I’m genuinely asking about issues from a survivor side, and you can just deal with it basically.
I play survivor 70% of the time. If you think killers need nerfs then you just want the game to die
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@I_Face_Camp said:
Why do you people insist on complaining about everything?
It's ppo, look at his discussions
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I would make the switch from Xbox to PC if cross progression was a thing. I don't want to have to rebuy all my killers and grind until I get the perks I want
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Happens to me every once in a while, even in the main menu it'll randomly say I lost connection
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@KuromiStarwind said:
Yeah, how dare those killers dodge things that even the devs have specifically said they're going to be taking a look at because, after the Ruin nerf, gens go very quickly even without toolboxes.
Something something just git gud lole just deal with it lole
I havent even been repairing gens with the toolboxes I bring in, only thing I use the toolbox for is to break hooks for the challenge lol
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I kinda like the idea, just make the t3 slightly more expensive and it could work out
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I've only used it on accident (forgot to take it off of a couple killers) and it seems alright. It's nice to know you don't have to decide whether to immediately start chasing the survivor, or kick the gen they were working on to make it degrade. It's worth using, but not as good as it used to be
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I swear people don't think of the consequences at all when making these kinds of posts. What you're saying is, that unless you have a perk you can only have 1 person in the dying state? Do you know how many survivors would abuse this? "Oh someone got knocked, I am completely invincible. Let's body block the killer into Oblivion because there is absolutely nothing he can do about it"
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Jeez dude, all you ever post is killer nerfs
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Those are 100x better than tome 1's level 4. Still a bit of luck involved, but much more doable
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Meh it only lets you get up one time. It's fine, just a salty leatherface who had bad luck that you had that perk
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Also, I swear you or someone else posted this same thing almost word for word. But must have gotten deleted since I can't find it again
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And what was the point of posting this?
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What does cross play have to do with controller users? It's not PC and Console crossplay, it's Steam and Windows store crossplay. Also, survivor is much easier with controller lol
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Your last 5 discussions were about killer nerfs...at this point idk if you're serious or just baiting
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@Cable2486 said:
@Waffleyumboy a more complete version (I was bored. lol)
The Witch
aka Verity Tace Thackeray
Speed: 110 m/s
Weapon: Splintered Distaff
Power: Nightshade Ointment:
Once a skilled healer, her knowledge of herbs and concoctions helped the people of her village. After the magistrates took her sister, her spells and potions served a new purpose, twisted, writhing, and hateful.
Gathering power, you dislodge a poisoned splinter from your weapon and viciously fire it at a survivor with brutally increasing frequency. The Nightshade Ointment becomes stronger with each successful hit, until the survivor is overtaken by the poison completely.
~ One Splinter - Survivors suffer from the Blindness Status effect for 15 seconds
~ Second Splinter - Survivors suffer from the Blindness and Hindered status effects for 10 seconds
~ Third Splinter - Survivors are overcome by the Nightshade Ointment and are immediately put into the dying state- Poisoned survivors heal from the dying state 40 % faster than normal.
The Witches Perks:
Hex: Unseen Eyes: Dark power infects all Hex totems, causing them to appear Dull, and unlocks potential in ones Aura-reading abilities.
The Aura of survivors cleansing hex totems are revealed to the killer for 2/3/4 seconds. While within 24/36/48 meters of an active hex totem, you may teleport to it's location. Teleporting in this way has a 30/25/20 second cool down.
“Tis but a simple poppet; a child's plaything. What harm canst it be?” ~Magistrate Thomas Scratcher
The Devils Devices: Seething with a festering rage, your presence twists everything you touch.
For 30/35/40 seconds after putting a Survivor into dying state, cursing a generator instantly regresses it by 10%. Cursed Generators cannot be repaired for 14/15/16 seconds. Devils Devices can only be triggered once every 60 seconds.
“Thy machines are of the Devil,and thus, both of ye shall burn!” ~ Rev. Josiah Hingham, Witchfinder
Hex: Song of the Witch: The weak willed are easily lured into doing your bidding.
Survivors within 32 meters of a hex totem heal, repair, and cleanse totems 10/15/20% slower. While you are within 32 meters of a hex totem, you are undetectable.
“Heed mine voice...follow this way...I'll not lead thee far astray....” ~ An excerpt from the Witchfinder's journal before he disappeared.
That sounds great, but for unseen eyes the teleportation part wouldn't make sense when equiped on other killers
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Well I guess it does make sense since you dont get any points for a survivor bleeding out, so it doesn't count as you killing them
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In starting to think you were the wraith in that game
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1038148#Comment_1038148
It was closed... i wanted more discussion about it
There's no more discussion. The ACM answered with a clear answer. And in case you didn't see this
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Well the answer has already been given in the post your referencing. The wraith was holding the game hostage
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Holy wall of text batman, space out your paragraph
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Why are people even defending this? Who in their right minds wouldnt think this is bannable?
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It's bannable since it's taking the game hostage, but I can't remember where to post a ticket about it
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Yeah pretty much. Whenever I get salty messages on Xbox I just reply with a bunch of emojis to troll a lil bit
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@Mercury said:
Ye it's part of the perk, you can dead hard over traps.
Ah thanks, didn't know that
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Aaaaah okay. There's a traitor among us
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8 seems perfectly fine. Only 2 times each, no sacrifices even needed
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/1036331#Comment_1036331
They have a funny definition of "smoother"
Yeah, I do that all the time. It's clear there's auto aim, look how hard the killer tries to hit someone that's above them. I don't understand why the devs don't just admit it, and at least give us an option to disable it
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@youarewronglol said:
have the devs actually admitted to auto-aim existing even though it very clearly does?
No, they say there's no auto aim, the camera just moves to make the hit look smoother. Which clearly isn't true considering the camera still snaps causing you to miss
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@toxicmegg said:
wait how did the dead survivor get 0bp?
Sometimes if someone DC's it doesn't show they did on the end game tally screen. Doesn't happen a lot but it's happened to me a few times
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1034852#Comment_1034852
I feel like making survivors first person is such a fundamental change that it would have to be essentially a whole new game. Not that it couldn't be done, just that they would have to largely redesign the game from scratch for VR, not simply make some adjustments and port it over.
Yeah that's why I don't think it would happen. It would be amazing if it was, but it'd waste too much time and distract from the main game
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@Fibijean said:
How does third person work in VR?
I'd have to guess there wouldn't be 3rd person but there'd be balance to make it more smooth gameplay
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Two shoes on her hands, two on her feet! Duh
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@Cable2486 said:
https://forum.deadbydaylight.com/en/discussion/comment/1034819#Comment_1034819
Like a living armor kind of thing? Or a twisted Knight? Both have some pretty cool potential.
Never thought of living armor, that'd be cool
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I made a post suggesting a knight. The only power/perks I could think of kinda sucked but a knight would be awesome
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Uuuuuh what? Who would even buy that lol
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Answer - matchmaking doesnt work. At least not right now. It just dumps anybody with anybody
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Had someone do it to me as leatherface once. Needless to say they regretted it
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@Ghost_Face_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/1033039#Comment_1033039
YES! But I would need it to be his idle animation at least too.
Nah, I'd say only when he's stalking his head tilts. It'd be so damn creepy
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I suggested something similar a few times, though instead of being time based it's based on the number of gens completed. So after 1-2 gens are completed that's when ruin gets assigned to a random totem
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Just cosmetics and firecrackers. Only in game difference is the gens are hooks are slightly different
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1031247#Comment_1031247
It was one of the few things in the leaked patch notes that never went live from what I remember.
Ah okay. I never read the leaked patch notes but it'd make sense
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Not sure where you got that from. I don't remember seeing anything about them disabling splinters
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Spirit or Freddy are good killers, and some halfway decent perks. Really any killer besides clown and legion are at least somewhat viable
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I've only played on it as Spirit and Freddy so far but it seems okay. Got 4ks both times, though there were mixed ranks (some rank 20-14s with rank 4s) so that probably skewed the outcome. There doesn't seem like many good pallets, but hooks are decently far away from each other
