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kreeper124

kreeper124

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kreeper124
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  • So since a lot of YouTubers are uploading videos on the game, get ready for these kind of posts, as it happens when any new similar game comes out. WILL IT ACTUALLY KILL THIS GAME?! WILL IT EVER GET OUT OF EARLY ACCESS?! IS THERE A POINT TO ME POSTING THIS?! FIND OUT NEXT TIME ON DRAGON BALL DBD!
    30 comments 961 views last activity
  • How do you go on to the next challenge without collecting the bloodpoint reward? I've seen some streamers do it but it only allows me to move on to the next challenge after collecting the bloodpoints from the challenge I've just completed I've been on a long break from dbd so this is probably common knowledge but I've been out of the loop for a while
    1 comments 21 views last activity
  • I don't really get it. Sure it makes the clown faster, but also the survivors. I've never seen a single clown use it since it was added. I guess it could have some very, VERY niche purposes but I just don't see how the devs thought this was a good addition. Am I missing something?
    7 comments 93 views last activity
  • He's really fun to use, and when you land his shots it's super satisfying. I've gotten 4ks/3ks with hatch a good portion of my games. Granted people are still learning how to go against him so he might not seem as good in a few weeks, but I've been loving him so far
    0 comments 21 views last activity
  • Love when a rank 5 suicides on first hook, and rank 3 crouches in the corner of the map when the killer is no where near them
    1 comments 31 views last activity
  • 1 comments 62 views last activity
  • Solo survivor queues are an absolute nightmare. I'm constantly getting paired with people who seem like they should be rank 16 at most. They rarely know how to loop, sit in a corner doing nothing while someone's getting chased, try to flashlight the killer every opportunity they get rarely succeeding and the list goes on. I'm not the best at looping, but I can usually run the killer for a goo
    1 comments 21 views last activity
  • Not necessarily a debate about what killer it is, more so what the power will be. Obviously it involves a chain. Two things that I HOPE it's not (as long as it's not the only ability of the killer) is either 1. grab a survivor and reel them in 2. a slightly ranged attack Those just seem boring, lazy and overused imo. It needs to be something unique. From the trailer it looks like there's so
    0 comments 31 views last activity
  • As the title says, just wondering if theyve released a 2020 roadmap, and if they have where can I find it?
    5 comments 1,691 views last activity
  • Title Nothing comes to mind as to what I think it will be, but I think it might be like the oni where they have some connection to another survivor/killer already in the game
    18 comments 111 views last activity
  • So on the Q&A a little while back, they said the reason that sounds were bugged because of changes to animations that made sounds play at the wrong times, or just not at all. I might be wrong, but I don't remember any changes to survivors animations that would cause these problems other than testing some different movement on the PTB though sounds were bugged long before that
    2 comments 51 views last activity
  • Was just curious on what kind of headphones you guys use while playing. I'm using the Logitech G633. They're pretty good at pinpointing where survivors and killers are and have good sound, but was wondering if theres some better ones that are affordable
    12 comments 131 views last activity
  • I get it, you don't want me to bring in a toolbox. Doesn't mean you have to dodge the lobby. All I'm trying to do is finish the Go for Broke challenge D:
    39 comments 731 views last activity
  • Just wondering since I just had a game against a trapper and one of my teammates looked like he dead harded through a bear trap. Never seen this before so was wondering if that's what happened
    2 comments 71 views last activity
  • I'm not so good at writing backstorys, the only one I could think of was too similar to onis (losing his honor, killing the person who took his honor etc etc) so as of now no backstory) Weapon - Two Handed Sword Power - Tough as Steel The battles you have endured fighting for your fallen king have toughened you beyond belief. When activated, Tough as Steel is active for 15 seconds and has a co
    1 comments 71 views last activity
  • Hey all, I've been playing the game on and off since the game came out (maybe about 400 hours on Xbox and pc combined) and I could use some tips on playing survivor. I can usually make it to end game just focusing on generators and hook saves, but when it comes to chases I suck. And somehow, I've made it to rank 4 and can't get out of it (unless I just try to kill myself, which I hate to do to m
    7 comments 81 views last activity
  • I cant find tome 2 anywhere in the archives. The only tome available to me is tome 1. Can anyone help? I'm on Xbox
    2 comments 51 views last activity
  • I have no words. The other rank 4 DC'd on his first hook with no gens done so we were screwed from the start
    2 comments 51 views last activity
  • If you're using an aura reading perk, let's say bitter murmur or nurses calling, can you still see the survivors aura when you're using Yamaoka's Haunting? Just wondering since I haven't bought her yet
    3 comments 61 views last activity
  • Was just curious about this as to what you guys think is an appropriate time to DC is. The only time I ever DC is when I get in a trial and the killers internet is just garbage. Just can't do anything properly when you're rubber banding every 5 seconds, especially when you're getting chased (I'm on Xbox and we don't have dedicated servers yet, so this happens semi regularly)
    20 comments 1,251 views last activity
  • So I played a game and this happened. Someone died on the hook (you can see the progression bar disappear, meaning their times up) then the last gen pops and I assume adrenaline somehow saves them? Can someone help me understand what happened? This was on Xbox btw Edit : for some reason video won't attach
    6 comments 161 views last activity
  • I'm not 100% against the new ruin, but one thing that needs to be added to make it a useful perk is that it should only activate a dull totem when 2 or 3 gens are completed. Otherwise it will be a useless perk that will be destroyed before when the devs say it will be useful
    5 comments 91 views last activity
  • In light of the recent ruin changes announced, the devs have said it will be useful for later game however ruin will usually be destroyed early game making it completely useless. So my suggestion is it only activates when 2-3 gens are completed. I think this would help a lot and have ruin be actually useful
    0 comments 11 views last activity
  • I think our older killers need some love in terms of Mori Animations. The trapper, wraith and hillbilly (and somewhat huntress) have some pretty boring moris. What kind of animations do you think would be good for these killers? Here's my suggestions Trapper - Pick up the survivor and slam/stomp their head into a bear trap Wraith - Survivor stand up looking dazed with the wraith constantly ring
    16 comments 211 views last activity
  • I'm normally not one to complain, but SWF is just too much the way it is. A full group of 4 experienced people with comms just make killer rounds pure hell to play. I understand playing with friends is fun, but the games not balanced to have all 4 people have comms against the killer
    50 comments 1,102 views last activity
  • Was thinking about a new perk that could possibly be a good one, but not sure if it's a good idea. Basically a perk that makes it so the more you recover when you're downed, the easier it is to wiggle off the killers shoulder when he picks you up. So if you're fully recovered and just need someone to pick you up, it would make it much easier to wiggle off. Again, probably not a great idea but I t
    2 comments 22 views last activity
  • So I was thinking about a possible killer build. Furitive Chase Nemesis Make your choice My thinking behind this is, Nemesis makes it so any time someone becomes a new obsession they become oblivious. Pair it with furitive chase, any time someone rescues someone from a hook they become the obsession thus also making them oblivious. Then add on make your choice they become exposed. So you got
    15 comments 152 views last activity