johnmwarner
johnmwarner
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@MojoTheFabulous said:
https://forum.deadbydaylight.com/en/discussion/comment/1351137#Comment_1351137
Well I don't know if Pyramid Head will be getting something but there will be cosmetics in the store at the release of the chapter and original cosmetics are also being created for the chapter.
"Dead by Daylight is also adding typical cosmetics for Pyramid Head and Heather Mason into the store on the day the new chapter releases, but with a more extensive scope. Richard said it has been hard to add cosmetics for licensed characters like Freddy Krueger because they have a specific "look," but the Silent Hill characters will get original, unique outfits designed in-house by Behaviour through its partnership with Konami."
Source (near the end of the article) - https://gamerant.com/dead-by-daylight-killer-silent-hill-pyramid-head/
This is intriguing, I can't wait to see what they are. I may buy instead of prestiging
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@emptyCups said:
P3 first
Definitely what him blood coated since cosmetics will be both limited and longwaiting. If not expensive
Well p2 is my plan for day one, on the way to p1 I will keep the bloodwebs cheap as possible. On the way to p2 though I want to pile up some good addons and BP offerings to prepare and buildup BP for the push to p3.
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@komaboma said:
Dude bhvrs so dumb they can't even get their joke of a match making to bring you down a color. Rankings a joke
What rank were you and what did you end up as? Have you tried restarting?
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@shwag said:
https://forum.deadbydaylight.com/en/discussion/comment/1348049#Comment_1348049
Most people forget to mention a ton of blendettes also do nothing but creep around the map and not help teammates, they pretty much go in to a game and urban evade the entire match and wait for the team to die to get hatch.
The sec it looks like a hard killer into a Bush they go.
Now not all Claudettes are like this mind you.
I personally never single anyone out if I play killer unless I see a key.
Yep, I’m not going to say “wear bright clothes or you’re cheating,” but when you notice the dark cloth Claudette in lobby I’m ready to bet money that post game I see at least 3 out of these 5 perks... Urban Evasion, iron will, fixated, spine chill and Sprint burst. They also tend to bring the more fog offering
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@BubbaMain64 said:
Is there any way to fix this? Ik there's a popular hack client going around rn but idk how fast BHVR is working to fix it. Really shows how much of an advantage being able to see what killer you're going against is tho.
It can be done without any hack or outside program, BHVR actually has to change something on their end.
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1349398#Comment_1349398
It's possible that it was. I've been seeing alot of Doctores lately. I've been thinking about running Calm Spirit again to counter. But yeah, it's highly unlikely.
Calm spirit isn’t a bad perk, it counters Dr, clown and even to a some degree Nurse, Billy and Oni because they usually run Infectious Fright.
Its just seeing 3/4 survivors with it when you do a last minute switch from Doctor it looks pretty suspicious
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@Lowkeysaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1348242#Comment_1348242
https://forum.deadbydaylight.com/en/discussion/comment/1348872#Comment_1348872
I can see why that would be frustrating, since they're not even trying to help, but I rarely come across anyone like that in game. I guess it's because I'm usually green-yellow ranks (made it to purple ONE time 😭)
And to be fair, I don't actually know who you're on about. I don't watch Tru3 either. I used to watch Monto and Noob3, but now I mainly watch Otz.
Yeah it’s staggering you see these blendettes most often at red rank, you would think it would be opposite and new players would be hiding
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https://deadbydaylight.gamepedia.com/Rank#Overview
since a lot of people don’t seem to know the new reset
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@CoopaTroopa006 said:
I was Rank 9 two pip and it sent me to Rank 13 two pip when it's supposed to just send me to Rank 10
You were green it sent you to yellow, that is exactly correct
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@ChelseaFreaky said:
Normally, I just do A. If they find me at the door and down me that's fine but at least I tried to get out. I rather have the game over so might as well let them hook me. They get the same points if end game takes me or if I get hooked so it's meh. Sometimes I will have the killer chase me at the door if I get caught just to make some more points for both of us. I rather just get it over so I can get to the next match most of the time though.
I try the door too, if they find me I get as much of a chase as I can
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@TinyMoon3 said:
I went from 15 back down to noob 20 for survivor. I can never seem to get out of yellow rank. No matter how much stuff I do in a match, I either get no pip, lose a pip, or extremely rarely gain a pip. I should have been a red a long time ago. I play like a red now, but the system still thinks I didn't do enough to rank up. Ive been playing this game since The Oni was released. What else do I need to do? Give a little dance for the killer? Learn to fly? Cook a yummy dinner for the killer?
Sorry to say it man, but no you’re not playing like a red or even a purple if you aren’t pulling past yellow.
Red ranks have tougher requirements and even there I rarely rarely depip, most games are a pip with some black pips in there. Managing to heal or rescue a couple people, do a couple gens worth, and less the killer on a couple decent chases and you’ll pip or double pip where you’re at.
@RaSavage42 said:
I only got reset one rank
Killer: 4-5
survivor: 12-13
They really need to expand ranks and bring back old rank reset
thats correct, you went from red to the lowest level of purple and same for survivor you went from yellow to the lowest green
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I’m always confused when people blame rank reset. You understand you’re playing with the same people you were playing with BEFORE reset right?
If you were red now you’re purple, guess what those purple teammates were red too.
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@GoodBoyKaru said:
I'm gonna bring the blindness freddy addons instead every game. I'd love to see them use OoO thinking "haha we got him" then realise their mistake as soon as they step on a snare and realise I can see them perfectly but they can't see me at all :D
Oh I like it!
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@Toybasher said:
I can confirm. I won't go into details but there are external programs that show who the killer is (Both steam name + if it's doctor, wraith, etc.) in the lobby.
BHVR NEEDS to patch this because it's pretty busted for the survivor.
Also note many survivors are using this to dodge killers they don't like. They whine about long queue times and killers dodging their P3 Squadette 4-flashlight SWF but dodge themselves when it's a killer they might not be able to bully. Hypocrites.
Anyways yes if you quick-switch they won't be able to react in time.
I think the key is to give them a killer they do like, a "weak killer," like Clown maybe. Then last minute pop over to your real killer
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1349573#Comment_1349573
Unless he was bragging about it in game or elsewhere, he was banned for something else. There's literally zero way of detecting this. Not even with anti cheat.
This, I’m surprised how many people are openly popping into lobbies and saying “Legion,” which I guess itself may not even be punishable?
It just ruins it for me though, one of my favorite part of the game is the first 30 second or whatever before you know the killer or even hear a heartbeat... you have to worry Myers is stalking you building his meter right now
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1349419#Comment_1349419
I don't see it being ran by anyone on my friends list, my SWF, randos.
It's such an uncommon perk to see. Yes it has counters but plenty of people would rather run BT, DS, Dead Hard and well, like Iron Will or something. I'm only pointing out, that @LordGlint 's post is not a coincidence. They were using that thing they use to see what killer they're going against.
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1349398#Comment_1349398
LOL
Right, I always see survivors running Calm Spirit. That was definitely a coincidence, not people cheating or anything.
I know right! I like how we did have 2-3 people below your quotes actually defending that it was just coincidence and not the fact that the killer faked Doctor pregame.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1349400#Comment_1349400
Excuse me sir. It is not a trash perk.
Hard counters Doc. Soft counters Clown and Freddy.
Hard counters Infectious. Like REALLY hard counters it. Any killer running Infectious when you have Calm Spirit, their build/tactics are completely gutted.
Not disturbing crows is low key really strong. I can't tell you how often I find survivors because of crows flying or landing.
Not screaming when hit can make it really easy to lose the killer in fog or corn. It can also really confuse them if you take a cheeky protection hit. Often they will think they hit the guy they were chasing and will be looking on the floor for a few seconds until they realize what happened.
On topic, I'm curious to know how people are finding out the killer in the lobby.
It had its moment right after the Doc rework, and yes it counters Doc and infectious fright but that still doesn’t lead to 3/4 survivors running it. If the poster hasn’t faked the Doctor play I’m guessing they would have had zero running it.
I could see people running calm spirit if you faked Billy, Oni or nurse as well since those 3 typically run infectious
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Not until the first leaked rift. I think it had to be someone purchasable by shards, so no one licensed?
Also Claudette, David, Kate and Dwight have already had their turn you can eliminate them
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@Alice_pbg said:
Nope. 40 meters is way too big.
I figured there was a reason no one did, I guessed it was the range thanks
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@Momentosis said:
Feel like whenever people post about GF's reveal being broken, it's just them not knowing how to properly reveal him.
Like Mookywolf posted here
https://forum.deadbydaylight.com/en/discussion/comment/1349032#Comment_1349032
Whenever I've seen someone post a video of them not being able to reveal GF, it's very obvious what they're doing wrong.
I think that can be the case a lot of the time, sure. But I’ve done tests in KYF where the Ghostface lets me reveal him and it still has problems. For instance I looked at him and heard the WHIRRRRR sound that means you are revealing him then two seconds later it stopped despite neither of us moving.
Flipside he was chasing me around shack and we were on opposite sides but through the slit I revealed him in a few seconds while running. It was 1 vs 1 so I’m sure no one else could have done it.
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@hanibel said:
Probably not cause if he gets fixed hes gonna be a bottom midtier killer
That’s the thing, and I know the same can be said for Huntress too sort of but some people are playing these killers because of the advantage they give
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@Cheers said:
And that's going to make it worst on you and the rest of your team. If you do get unhooked then there are no pallets to use. So then everyone will have sub 30 second chases.
Don't feel bad for using a good pallet, but don't throw them when you can run the killer around the loop that one extra time.
Oh I loop as much as possible especially squeezing out an extra with Dead hard. But I’ve always been willing to eat that first hook state when needed, I’m not asking anyone to get off a gen that’s 90% and come save me or save me in the first 30 second if they can’t be bothered to get me in the first stage for no good reason I see no reason to mash stage 2
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@blue4zion said:
This might be old but like
I love it for saving time, especially since I'll break a lot of pallets and often use pop/overcharge.
For a buff, I don't think they should change the numbers but add another effect. Something like kicking gens will be instantly regressed an extra 2/3/4% before starting normal regression.
This would be a fantastic change
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1348432#Comment_1348432
Devs said he was rushed so..
The theory has always been Billy was meant to be Leatherface so when they actually got the license they were kind of between a rock and hard place. They couldn’t make him better, billy is already considered OP by a lot of players. So they watered down his ability, copied all of his addons because hey a chainsaw is a chainsaw, and got him out ASAP
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1348293#Comment_1348293
Not every killer should be top tier, but there shouldn't be that much gap between them, i mean why i can't stop my animation when i down survivor? Why do i have to wait couple extra seconds in game where seconds are essential? I feel like you are punished if you use Leatherface power, i don't even need to meantion when je bumps into object..
The tantrum could be tweaked and made “wilder,” and more random. Like instead of just being in spot what if he moved really quickly but the player lost control for 4 seconds. Meaning survivors in the area would be at great risk
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1348225#Comment_1348225
Honestly i think they should increase his speed From 87% to 95% and maybe speed up charging chainsaw, its just my opinion
Speeding up the movement would be a good change too.
@bingbongboi90 said:
Full on rework for leatherface is not needed his power is fine. They should tweak numbers mostly. Also almost all the add-ons need to be changed. Make them different compared to billy. Acceleration and those add-ons that gives for example mangled when hit by the chainsaw should be changed. Maybe add-ons that make bubba faster when charging the chainsaw?
Right now the only add-ons that are really good are the ones that reduce the time charging
I agree tweaking numbers and addons is all he needs. He’ll never be top tier but he could be way better.
Maybe an addon that if he successfully hits someone with his saw then it instantly stops? This could be a nerf in one way no more multi down, but it would save him time too so kind of a neat option.
On the flip side an addon that tremendously increases his moving speed with each successful saw so you could possibly chain together saw hits? Getting two hits and then chasing down Dwight moving at 150% would be hilarious.
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@PigMainClaudette said:
I myself never feel "entitled" to the hatch. I do however, feel that sometimes I have earned it, considering that I'm normally making good saves, healing where possible, hunting totems and all that stuff that I'm meant to do. UNFORTUNATELY the killer doesn't see me do all that, so they must assume that I'm another "Blendette" even though I just play stealth, or a random biker Kate with a meme build, or even a tryhard P3 Yui.
Trust me, as a killer we know. You can tell who’s not helping the team, generally, by their movements and position. BBQ is a big piece of this, if every time I hook someone I see one person hiding in a corner not even near any gens that’s a big giveaway.
If someone is a good looper and doesn’t teabag, for some reason I feel really really good about giving that guy/girl the hatch.
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@Alphasoul05 said:
The same people who defend being able to DC whenever they want and wanting the penalty gone are the same type of people who advocate for suiciding on hook, so unfortunately the only way to get it to happen is to do it. Apparently people only care about their own experience and fun, and have really thin skin so they like having the ability to nope out of any game at any point for any reason, regardless of how small, and ruin the experience for 4 other people.
Pretty sad people justify it, really. Not saying that other things would have to change if it were a thing, but still.
@Reinami said:
More games today, same thing, hook suicide within 30 seconds of a match starting twice.
yeah these people don’t seem to understand this is a multiplayer game and as a solo survivor I am well aware the random baddies that you could be teamed with. I still do my best, stick it out and Tru to get BP and pip
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@Letche said:
https://forum.deadbydaylight.com/en/discussion/comment/1346335#Comment_1346335
We weren't a 4 man and the one I WAS qued with was R1 like me. If you'd actually read what I said before commenting you'd know that.
How has it been this long since they changed the way that works and people still try to say this bullshit and get away with it?? Even if we WERE qued with both of them, matchmaking is and has been based on whoever is the highest rank in your lobby for a while now, not the lowest. Get with the program.
That was changed back, with no mention a while ago. Queue up with a rank 20 friend and watch your games you’re gonna ends up against rank 15-20 killers.
@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1347883#Comment_1347883
And what if there's no weak link? What if they're actually good, understand and use theiü huge advantage called voice communication, maybe even with OoO?
It is not balanced and the argument that they tend to be this and that or could be bad survivors doesn't negate the fact at all m8.
If there’s no weak link you’re screwed, I would say I run into that like 1/20 games or even less than that though.
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@Lowkeysaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1347545#Comment_1347545
I mean I get it, but I don't. Why does it matter? If it helps to guarantee survival, which is the Survivor's main objective, why should they be persecuted for it?
That being said, my cousin plays as a Claudette because she relates to the character, being mixed ethnicity. Why should she have to wear the brightest clothing? It only makes them stick out, and that's kind of stupid and literally goes against their objective?
@Blendette_will_Evade said:
As someone who plays as a Blendette, it's my main objective to not be found all match, but I don't lack empathy for my teammates, I'll go for the save if no else is and I'll do the gen, and if I get caught I for sure will loop the killer around for a bit. But if you get caught on a hook and it's just you and mean at 3 gens I'm not gonna come for you if the killer if proxy camping. Now if it was 1 generator, different story.
This is meant to you guys, but as a survivor I have sooo often been stuck with the worst blendettes. I see them self caring in a corner 5 times a game while people die in hook, never working gens, then end game you see they got like 2000 points. My killer side seeks revenge for my survivor half I guess lol
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1347584#Comment_1347584
You would rework just the add-ons?
I really think that’s all they’ll do, his base power fits him.
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1347586#Comment_1347586
The trailer for my fantasy licensed content fever dream goes something like this:
- Bill and Ash are cautiously sneaking through some brush, trying not to attract attention.
- They hear a giant roar and they turn around, to see, barreling at them:
- New Killer: THE BOOMER.
- They take off running, getting separated in the forest. The camera follows Ash, looking behind him as he flees. He runs into someone and tumbles to the ground. He looks up to see:
- New Killer: THE DEADITE (AKA Evil Ash).
- Ash scrambles away, with the Deadite in pursuit. He runs into Bill again, and they continue to flee as a chainsaw is heard revving up in the distance.
- Out of the woods, accompanied by a piercing scream, comes:
- New Survivor: SALLY HARDESTY.
- The three survivors flee toward a house in the distance, with the two killers right behind them.
- As they are cornered on the bottom floor of the house, the two killers closing in, a (suspiciously pallet-esque) bookshelf tumbles from the top floor and knocks them out cold. The three survivors look up to see, triumphantly standing over them:
- New Survivor: SIDNEY PRESCOTT.
- The four hear the sound of the chainsaw coming closer, and walk out of the house as a group, to see, running toward them:
- Killer Remake: THE CANNIBAL v2.0.
Call it the Summer Terror Spectacular or something -- a la carte pages/chapter/whatever to fill in the gaps for survivor-less licensed killers and vice versa.
Alright, that's enough utter nonsense from me for now. But I can dream. 🤣
Sign me up!!!
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@Rydog said:
Scream is not a license that DBD currently has. And if it was, I would imagine they would want Sidney Prescott to be a full survivor, not a skin.
@PassarinoT said:
I'd honestly prefer the devs revisit the chapter and complete it, after all, it was a single character, mapless chapter. That definitely leaves some open ended development to it I should hope.
Getting the mask was great, but now there’s no real hope of getting a full chapter out of it. if they got the actual scream license they couldn’t do a second scream chapter
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@Maperson said:
How would you rework him?
I would change all of his addons to replicate a perk. One makes it so if you down someone with the saw all survivors in the area scream, Infectious fright saw.
One makes it so if you down someone you get 5% speed boost until you hit someone else, PWYF saw.
Surge saw, etc
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@NinjaDette1 said:
https://forum.deadbydaylight.com/en/discussion/comment/1347476#Comment_1347476
The reason for that is because people hate that she’s to dark and can blend in better in maps then the rest of the characters.Another reason for people hating claudette is because she is used in what people call toxic by but dancing at the exit gates.But in reality any user who plays as any of the character does it they just don’t want to admit it so they blame Claudette mains.
@Lowkeysaurus said:
Not sure about this one- I found I don't play like the others in the game, I play because it's fun and I'm a competitive person, so PvP gaming is right up my alley, and I'm an avid fan of horror.
Because I'm so competitive, I guess I don't think I'm entitled to the hatch? I just play how you're supposed to (no teabagging on my end either, at the end of a game I'll just leave, and as for clicky clicks I'm PISS POOR with flashlights, so I don't bring them or pick them up out of chests).
But the fact that some people think they are entitled to the hatch is mind-boggling, especially on a PvP game where the killer's main objective is to kill you.
Though I have to ask, why the Claudette hate? It baffles me that a simple avatar can invoke such hate.
The reason claudettes get the hate, well specifically Blendettes is because they are intentionally picking the darkest character in the darkest outfit for an advantage.
If it’s a Claudette in her pink or blue outfits, or even that awful dress then it’s different. I won’t go as far as to mori them, but if you ever watch Tofu stream he brings a mori anytime the lobby had a blendy in it
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@clem1710 said:
https://forum.deadbydaylight.com/en/discussion/comment/1344720#Comment_1344720
LOL dude, most of my games in red ranks are against swf.
What do you base that on?
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/1345648#Comment_1345648
I don't think so, from all my holding onto them I've never seen 2 types of the same daily but sometimes some rare ones with different BP values appear that I probably just don't remember (like the savior ritual) so I was wondering if someone ever seen some other better combos that I might not have encountered.
140k seems like the top tho or I've at least never seen higher combination.
It’s close enough for me, 140 compared to 180k. I don’t wanna drop anything now because my luck will be “escape as Ace,” or one of the other survivors I literally still have at level 1
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1344998#Comment_1344998
To be fair, most swfs i encounter are toxic. They also let me just die on the hook as solo most times.
I guess it comes down to what you consider toxic? Is body blocking and flashlight to save each other toxic? Not really if you ask me.
Clicky clicky follow me around while I chase someone else? Toxic but actually pretty helpful to me as a killer because now one chase is occupying two survivors.
Teabags at pallets, Meh I see that fell solo survivors all the time.
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@BigBrainMegMain said:
I Love how this post is from June 9th, and a post made an hour or 2 ago was already addressed by a Dev.
Further shows how they would rather have Nurse in the state she is in now.
This is a constant, you’ll see balance or bug threads go ages with no reply. But someone posts a humorous post and the Devs or mods have time to rely to those instantly
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/1345632#Comment_1345632
I've been holding 1 finished mori daily for last 4 chapters and I've never seen another mori daily during all that. They can't be that rare since I refresh them each day as well.
Holy cow!!! I would have accidentally claimed by now. I wonder if you’ve ever had two 45k at the same time? Quite possibly the combo of 60, 45 and 35 is the best you can do for 140k
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/1345583#Comment_1345583
I don't think mori dailies can stack. I've been trying to get more then 1 mori daily for ages and they never appear as long as you hold 1 finished mori daily.
That’s possible although even after I turn one in I may not see another mori ritual for literally months, and I always trash the first I get each day so I have two chances.
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1345579#Comment_1345579
Never singled you out specifically, nor did I make any reference to strategies. I said that it's extremely easy to check on Steam, so it's not like people on PC are guessing or something, it's pretty obvious.
Fair enough, but many people jump to conclusion. Maybe not you but here are some things people think is 100% proof it’s SWF.
Pregame. Two or more survivors having private profiles. All Four survivor already being in lobby when killer joins. Two survivors having flashlights. All four survivors having any item at all.
During game. Any sort of body block. Any head on in the middle of a chase. Train out the door during endgame collapse.
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@Dolls said:
Took so look long! I'm so bad with flashlights. I kept bringing purple ones with pink and purple attachments and just couldn't figure it out. But finally I got 4 blinds! After ALL this time. 😊
Grats, I remember that one took me quite a few games and I ate some hits because I’m bad at it lol
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Three moris is the max 180k but they are pretty rare. Right now I have a 60, a 45 and a 35k I’m just keeping those til release. I could turn in the 35 and hope to get a mori daily in the next couple days but meh
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1345374#Comment_1345374
Uhh I body block for randoms all the time.
That’s what I mean, I do too! Make a save and eat the hit, especially when it’s end game and you’re all headed to the exit.
But killer’s like to pretend that this one simple act PROVES we are a coordinated SWF... uhm no baby killer once you have a few hours into the game that becomes basic strategy.
@Bovinity said:
People always forgetting that on some platforms it's really fast and easy to check if a group is a SWF or not. (On PC, at least)
What's weird to me is how many SWF's will go on denying it even when I can see their friends list. Or how many people on forums insist that they would never do things like communicate.
It's ok, guys. Everyone does it. 😁
im well aware of my friends list, I can guarantee you no one on it plays DBD. I am strictly 100% solo but I get accused at least once a day of “nice SWF,” by a killer who lost.
Some things are basic strategy like the above body block, sometimes it comes down to me running kindred or bond I guess and having that Info?
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@Exor said:
Yep, I P3'd and maxed out every killer so far, not gonna stop now. It is a bit annoying that just getting all the new tier 3 perks on all my old survivors/killers will take around 4-5 mil bp and then also having to p3 max pyramid head too, thats why I saved up all of tome 3 level 1-3 and dailies for him. Ease the grind just a little bit.
Lukcily no rush to get his perks For me, most of the new perks on most killers are garbage. I’ll prestige him first. Honestly I’m not even sure I’m getting the survivor perks too quick either only the anti hex one seems useable
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@matchmakingworksfine said:
The most optimal and easiest counter to a toxic red rank swf.
https://us.v-cdn.net/6030815/uploads/D57BDTUWKKEK/1600676549-preview-bndwghcdno221.png
Let the hate comments roll in
How do you know they’re toxic pre game
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@Fspirits said:
https://forum.deadbydaylight.com/en/discussion/comment/1344720#Comment_1344720
Its usually very obvious when you encounter swf, doesnt matter if its 2-3 or 4 man, you'll notice it in game
People assume so many things are SWF though. As a purely solo survivor I know this, gens go fast it’s SWF. Body block for each other it’s SWF. Train out the door after unhooking someone, it’s SWF.
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@Mooks said:
I don’t try hard, but if the skill check position is comfortable I will at least try to get it at least near the great skillcheck area.
If the zone is later in the circle then yes those are the times I may try for great, if they’re right at the start of the circle I’m slow and barely hit good lol
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As a killer if I see 1 or more Dwights I find him first and down him then do the drop, pick up, drop thing. They get the point and I’ve had a few follow me around and thank me end game.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/688353#Comment_688353
On the dedicated servers there won't be an excuse anymore.
not sure why the person above resurrected this gem of a thread, but this post makes me laugh