humanbeing1704
humanbeing1704
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- humanbeing1704
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Comments
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/257588/i-truly-love-this-chapter-that-is-all
They we're probably already sets but the coding maybe took a while to catch it.
https://forum.deadbydaylight.com/en/discussion/comment/2274771#Comment_2274771
They should open some of those area where the (counter) desk) makes it an infinite.
There's god windows on rpd?
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2275217#Comment_2275217
Just look at the outcries when they gave everyone exclusive cosmetics. the people that had them complained like crazy about others getting them.
ah right this game has issues with old player entitlement
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@Zozzy said:
They need to fix the grind for new players but they fear the backlash from old players and the "compensation" they will need to give them.
I don't understand why old players would be mad
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It seems like they only hit you if you intentionally run into it
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I've played against the broken stars badge and I haven't noticed the zombie speed increase at all
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I'm pretty sure that's been a bug for 3 weeks now
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@[Deleted User] said:
that isn't how you use a vaccine?
Lemme rub my chest
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More perk buffs
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Use lightweight
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I'm confident it'll be more fun when the frame rate isn't ass
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@Aven_Fallen said:
Yeah, they are still bad. Especially the idle animation and the injured Running Animation (even worse for male characters).
BUT: The Devs said in some Livestream that they are working on those. And even if not, I dont really have the mood to bring that topic up every week and I guess this is the case for most people who complained.
I also still think that the new UI is terrible. But again - it would not help to complain about this on a regular basis.
The idle animation looks like a tpose animation if the character wasn't in a t pose
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I like the UNINJURED ones but the new injured running animations are garbage in my opinion
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Sadly console doesn't have these type of numbers visible
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2273598#Comment_2273598
Restart your game
That was hours ago I'm not even at home lol
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Screenshot earlier this morning
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Well it was disabled
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if the game is that bad to the point it crashes and gives us dc penalties then I'm not playing lol
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@chargernick85 said:
What a great showcase for all the RE fans they were hoping joined the fog today. If I were them I wouldn't wait a week or two to fix this fuk up.
wouldn't surprise me if new resident evil fans drop the game after a week
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Cool I guess
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Don't some characters share the same voice actor
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To be fair how do you counter chest keys?
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The one jake cosmetic with shades does the same lol
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Haven't played it yet but the models look amazing and the music
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Oh yeah do legendary skins actually act like a seperate character now?
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In terms of licensed characters in this game leon and Jill look amazing and actually look like their from the source material
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Really annoying I wanted to buy and install the dlc before I have to go to school
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Tremendously probably means like 3% lol
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Damn they didn't fix ashy slashy being bugged with items
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@ad19970 said:
What baffles me is how people are going crazy over the nerfs to Franklins Demise and Demo addons, yet completely ignore the buffs to Nemesis and his perks.
I think this just again goes to show the killer bias on this forum.
That typically happens with any good buffs
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I'm surprised none of the teachables got unnecessary nerfs
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Should Have kept it at 90
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Not really the piss poor attempt at reworking maps is genuinely killing the fun I have with the game
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honestly from what I've seen the gameplay just isn't fun I wanna get coup DE grace I'll wait for that to show up in the shrine lol
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I always get the bug where I have muted pain grunts with no iron will it only goes away if you tbag
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the Devs silently made old prayer beads base kit of course
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Depending on variables I'm actually sure it takes a full 2 minutes to down someone with the add on and that's if they don't catch on and mend in your face
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@[Deleted User] said:
Haddonfield is Badham on steroids. But Badham ends up being worse because it has 5 variations for some reason, so you end up seeing it more during the week.
I'm actually confused on what the difference is between the 5 of them I virtually notice nothing
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@CoalTower said:
How about you can down with their power and mending timer goes down when not in chase? Oh wait...
Just use current franks mixtape of course
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@meatisadelicacy said:
I've literally seen killers break walls on that map twice. Ever. I wish I could get the teammates you seem to get that make this map so bad for killers.
I've seen plenty of killers break the one wall that allows you to loop the fence
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I'm pretty sure if a survivor dies in the preschool underground area with boil over and the basement isn't there you are actually forced to break a wall
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dead dawg saloon is terrible I don't see a whole lot of people like this map tbh
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I remember the days of rank reset putting you back to green ranks if you were red ranks
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lmao how is gen tapping an issue? Does old ruin exist still? Are you playing a old version of dbd?
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2269911#Comment_2269911
Wow. Was it glitch
If I can recall it was a basement glitch that sent your character to the void lmao
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Farming to 1 million by doing old tome challenges
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why not
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Re add hatch grabs if a key is used that way one dude can't just use a key in your face
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v o i d
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Hopefully the whole chapter I only have $13.97 on me so hopefully it isn't 14 dollars
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I am being unironic about this
Diversion: Now has the 1% chance to stun the killer for one second if thrown directly at them





