ggallinftw
ggallinftw
About
- Username
- ggallinftw
- Joined
- Visits
- 635
- Last Active
Comments
-
Yup, if they don't bring it back then that means they either want to force solos into swf or force them out of the game.
signed
-
@Mistikus said:
basement bug is the worst you cant do antthing after beeing hooked there
Yup, I dc the second i see the killer takin me or a teammate to the basement.
-
This won't change the fact that the challenges promote bad gameplay, but it's better than nothin. At least now i can throw all my matches and it won't be for nothin.
-
@Mrwood204 said:
https://forum.deadbydaylight.com/en/discussion/comment/874293#Comment_874293
"Survive the challenge at full health using the perk No Mither"
Ssshhhhhhh! One of them is gonna read that and say "Hey! How bout we make a No Mither challenge! It's brilliant!"
-
@ZephyAlurus said:
https://forum.deadbydaylight.com/en/discussion/comment/872646#Comment_872646
If you think about it, don't play is a good solution. Don't play so they notice that the game starts dying and actually makes positive changes to it.
Quite true actually. I can say myself that I've been playing a lot more OW/SOT lately and a lot less DBD.
-
@LushyBunny said:
Completable for the "average player" who only plays 1-2 hours a day. Just wanna quote that.
Guess they didn't think about the fact that 1-2 hours equates to 3 or 4 matches with the current queue times lol
-
@Keene_Kills said:
https://forum.deadbydaylight.com/en/discussion/comment/872076#Comment_872076
I feel this on a spiritual level. And not a nerfed Spirit-ual level, like... this just sums it up.
Yup. The biggest losers here are the people who want to play a normal competitive match. Sadly, it's next to impossible while people are doin their challenges.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/872646#Comment_872646
Not don’t play the game, just don’t participate in any challenge you don’t think you’ll enjoy or seem unreasonable
But how does that stop the other people who are ruining the games whilst doin the challenges themselves?
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/872090#Comment_872090
Okay.
- Devs lied saying Rift would take "an hour a day" to complete if all challenges were done. It takes 3~4 times that minimum, in the absolute best case scenario.
- Devs said there would be no more exclusive cosmetics, then proceeds to add the Rift which has it's exclusive cosmetics, as well as introducing timed exclusives, preventing many cosmetics from even appearing in the shop for nearly a year.
- Dedicated servers have been "tested" on straight for 2 months now and yet proceed to break, destroy or ruin many matches consistently. They persist despite the overwhelming feedback and evidence of their lackluster performance.
- Devs lied saying challenges in tomes 3 and tome 4 were placeholders in response to overwhelmingly negative feedback, but proceeds to not change them anyways.
- Infinite loading screens still exist despite saying they were going to fix it a year ago.
- People are still being disconnected randomly from dedicated servers mid-match with no response despite many inquiries.
- Meta is still the exactly same as it was 3 years ago.
- Events were basically removed in the game to promote the battle pass, despite the negative feedback.
- Quadruple dipping with a paytoplay game, with dozens of priced DLCs, dozens upon dozens of highly priced cosmetics, and now a subscription model battle pass to boot, despite many complaints and criticisms of the game being too expensive.
- Still no "game health update" over a year later, despite being on last year's road map.
- Still no Haddonfield rework or fixes, despite the overwhelming negative feedback on the map.
- Rank not updating bug still exists over a year later despite saying it was being looked into.
- Items you escape with being eaten still exists despite saying it was being looked into.
- White/Black Wards not keeping your items still happens despite saying it was being looked into.
- Matchmaking still broken.
- People who exploited the Sprint Burst and Wake Up bug weren't punished at all and got off scot-free.
- The one bug that allows survivors to see each other's ranks and levels, which people overwhelmingly liked and want to keep as a feature is getting fixed despite the feedback. I repeat -- the ONE bug people actually want to not be fixed is getting fixed -- not any of the others above or the other 30+ bugs which seriously negatively impacts the game.
- Level of Detail issues and slow texture loading which makes some people's games look like a Nintendo 64 game (no exaggeration) continue to persist ever since the Legion update which added him to the game.
Great post dude. Glad you took the time to list all those major issues. I'm interested to see the BHVR apologists respond to it.
-
Really love the solution that every BHVR apologist on here comes up with... don't play.
-
@Helevetin_nopee said:
I dont know if the person who designed some of these challenges even plays the game, because realistically some of them are impossible to do UNLESS you agree with the survivors to do the challenges.
Threatening to dc if they don't farm challenges with me has worked pretty good so far
-
To put it as simply as possible... Doin the rift challenges makes me not want to complete the rift. Other people doin the rift challenges makes me not want to play the game.
-
geez devs, if you really want to promote this type of frustration and toxicity then why not just make a "dc as soon as you load into the match 10 times" challenge?
-
@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/863770#Comment_863770
Did some Tbagging too, but doesnt translate too well through a picture. Im sure this noob killer had NOED too, but he didnt find me to use it...
Yup, typical baby killer running noed.... even in a 1v1
-
Better not play the tutorial again. He's gonna facecamp you for that if you do.
-
@ASpazNamedSteve said:
It means whilst charging the Corrupt Purge stream.
okay thanks. wasn't sure because the other addons say "while charging" but this one says "while holding."
-
I've wanted this for a long time and was very pleased when i first saw it. Sadly, it was just a tease. Guess i'll go back to only playin sporadically.
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/853058#Comment_853058
I was thinking ######### is wrong with the OP? I was trying to decide what was worse. That they are openly asking about bullying. Or that they were like is Plague worth the time to bully. I was torn between confusion and wanting to lay a verbal smack down.
So i guess the answer is no, she's not worth bullying lol
-
@ASAPTurtle said:
At least out of the two Lauries are usually the better survivors. I hate Quentins and Bills. Bills always sandbag and mess up skillchecks and Quentins always use up most of the pallets and are too easy to catch.
Yeah. I always forget how to loop when i play quentin and forget how to skillcheck when i play bill.
-
@thrawn3054 said:
At first I thought the title said bullying...
How would you answer the question if that were the case?
-
How depressing to see a Black Flag song used as some sort of "statement" for a video game character who is being "oppressed."
-
When I realised the game would never get better and only become less playable.
-
Love how the devs go silent and ignore major issues every time they break the game... so mysterious.
-
Nope. Not pumped at all. I could care less what's on the other side of the wall. And by wall I mean INITIALIZATION ERROR.
-
Pretty sure they mentioned in the anniversary dev stream that they finally figured out it would make more sense to base your pips on how YOU play rather than everyone else in the match BUT you. Changes should come sometime this decade.
-
@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/597823#Comment_597823
That's.... not how it works at all. If you genuinely do believe they did this on purpose or is postponing fixing it for any malicious purpose other than "there's higher priority things than achievements for us to fix" then sorry but you're straight up deluded by tribalistic us-vs-them bullshit.
Yes, i know they have more important things to do like screwing with the audio and making a pallet stun vfx that everyone hated and nobody asked for. And btw, I know they probably didn't intend it. It's just that calling them inept is getting old.
-
@thesuicidefox said:
When dedi's come around this shouldn't be an issue anymore. Survivors that DC will leave behind a husk that will let you hook them for points and such. You probably won't get 3 hooks, just 1 or 2 at best, but you will get the Malicious and Devout points.
https://forum.deadbydaylight.com/en/discussion/comment/597831#Comment_597831
You actually don't need a 4k to get killer adepts. They say "Merciless Victory" which means a 2 pip. At every rank but red that means you can technically not get a 4k and still get the achievement.
However, IMHO, the achievements should be changed to require 4 sacrifices with the killer's 3 teachables. That would bring it more in line with how the achievements worked before emblems and make it slightly easier since you don't need basically a perfect game. It'd also remove mori's from the equation.
That is exactly what I want. If nobody escapes then we should get our achievement.
-
@DaS_only said:
As if achievements would mean anything. Grow up kid, it worthless the effort and time.
As if playing DBD would mean anything. It's not worth your time. Grow up, kid.
-
@fluffymareep said:
You should get a win based on how many escape/dies imo, rather than points. All survivors need to do is escape. It should be considered a win if you kill 3 out of the 4, regardless of DCs and so on. You can't control what people do.
Yeah, I don't see how changing the achievements to require no escapes would be a problem? I also don't see why the devs are afraid to talk about it?
-
@KillermainBTWm8 said:
The devs are apparently working on a punishment for DCing once dedicated servers launch.
That would be excellent. Now if only there were a punishment for hook suicides.
-
@Seanzu said:
How on planet earth do you think the survivors know you're going for adept? lmao
I've probably played more killer than a lot of people on this forum.
heck, heres my achievements.
https://steamcommunity.com/id/SenzuDuck/stats/381210/achievements/
If you're a half decent survivor you can figure out the killer's perks pretty easily. Regardless, whether knowingly or unknowingly, the damage is being done and the frustration caused. I've asked the devs sbout this many times as well as many other killers. I've been told by others that the devs have said nothing. That makes me think they are okay with the frustration.
-
@George_Soros said:
Assuming it's INTENDED by the devs is a huge stretch. Yeah, killer should be somewhat compensated for survivors DC-ing, but giving near full BP and emblem score would heavily encourage camping, so it's a no.
So, I understand you're upset about it, but saying this is exactly what the devs want... don't be a drama queen!
And btw, I never said i wanted full emblems. They could just change the achievements to make em require a 4k. That's not too bad when you consider how easy survivor adepts are.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/597831#Comment_597831
People aren't dcing every match though, not anymore, dcing has definitely been on the decline, he's probably played one match trying for the adept, had one salty survivor dc and is now blaming the devs for it.
Yes, you're right. I'm still salty from that one match I played as plague/legion/ghost face when I posted about this over a month ago.
-
@George_Soros said:
Assuming it's INTENDED by the devs is a huge stretch. Yeah, killer should be somewhat compensated for survivors DC-ing, but giving near full BP and emblem score would heavily encourage camping, so it's a no.
So, I understand you're upset about it, but saying this is exactly what the devs want... don't be a drama queen!
The fact that they've been ignoring it for so long tells me that they are fine with the frustration they are causing.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/597828#Comment_597828
How are the devs promoting this toxicity, though?
People DCing & the Adept achievements have no correlation. people dc, just play the match out and try again.
Dcing has been on the decline from what I've seen, just try again.
You should try killer some time. You'll see that there is a major correlation between dcs and adept achievements.
-
@George_Soros said:
Just keep trying. Some of these are frustrating, but you'll get them eventually. Unfortunately, your success mostly depends on how potato survivors are. If they are genrushing like they should, you'll lose too much on Gatekeeper.
Go for the difficult ones right after rank reset.
I've tried to do it after reset. They just end up quitting or suiciding on hook.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/597823#Comment_597823
God forbid you have to kill THREE survivors instead of FOUR, what a negative impact that has on the killer!
You didn't read the inital post. This is about not getting an adept achievement due to a toxic survivor getting triggered when he/she gets found first.
-
@fly_172 said:
@ggallinftw Toooo realllll I don’t understand dc’s. And they happen so frequently! I hate having to consciously go “I can’t do this or this survivor might dc” for something as basic as following a survivor towards a hook. There is so much thought that goes into it it’s like I majored in Psychology 😂
Yeah lol but in some cases even the psych degree won't work. I've been denied the achievement by as little as finding the first survivor. Anything could set them off!! 😂
-
@Seanzu said:
You can't force people to stay in a game, allowing survivors to DC Or Die has nothing to do with promoting toxicity.
They have increased the negative effect that a toxic survivor DCing can have on a killer. That is promoting toxicity.
-
not only do we have to guide them but we have to prevent them from dc'n. after too many games like that i get angry and decide to burn through a mori or 2.... or 10 lol
-
you must be very lucky then because i keep 4k'n and not gettin it due to any number of reasons. the main reason being the survivors not saving each other in time. after several 4ks and no achievement i just give up and play survivor or use my main killers. my main point is that survivors can get adepts by potatoing all game and walking out the gate but killers have to not only play well but rely on the survivors to save each other/not dc.
-
@fly_172 said:
I totally agree that the killer adepts are harder than survivor ones. I believe they should stick with the 4K requirement, but leave out the 2 pip part as that largely is not influenced by how well you play (I.e. gatekeeper). That being said, are there any particular adepts you are struggling with?
My main struggle is not killer specific. It's actually survivor specific. If they leave someone on the hook too long then I can't get the achievement.
-
Guys feel free to say anything you want in this thread. The devs will skip past it once they see the title.
-
Bringin this up again. The devs will never acknowledge or respond to this so i'll just refresh it everyday.
-
@George_Soros said:
Doing gens is my favourite part of the game. Wish there was a single player version with no killer, only generators :(
I've noticed that the majority of the people in these forums don't read sarcasm very well as indicated by the downvotes.
-
@Johnny_XMan said:
I don't get it. Those are all things that are a part of the game.
You know what's ruining the event? The consistent DC bug that is currently plaguing both sides when in the middle of a match. Makes it for an unfun time not to mention the loss of offerings that are brought for said event.
Yup. Lost multiple pips and even a couple gruesome gateaus yesterday due to killers dc'n. I messaged one of them and he replied with "I have no idea what happened." I know he didn't dc intentionally because he popped a pudding.
-
Nope. Emblem points are the same against every killer.
-
Slightly easier but still utterly pointless. Only reward for getting to red rank is you get to carry a group of rank 10s against a red ranked killer. That and ridiculous pip requirements.
-
@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/534006#Comment_534006
Rank doesn't dictate skill these days, bud. Often times people good enough to be in red ranks sit in purple and green ranks. Why? Not necessarily to be gods, but more to have killer variety beyond nurse/billy/spirit.
If you are trying to imply that every single player in the game is red rank material then you're out of your mind, pal. You should see the utter stupidity that i've seen today from my green ranked teammates.
-
@Paladin_Goo said:
People still care about ranks? Is this 2017? o.O
And you're missing the point. I'm sayin at least give me something for enduring their awful matchmaking.