ggallinftw
ggallinftw
About
- Username
- ggallinftw
- Joined
- Visits
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Comments
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You clearly need to raise the chances more. After playing on Coldwind 3 times without seeing the new map once, I'm done trying. Back to TCM.
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There are restrictions on matchmaking?
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It's an optional hard mode for those who want it... and the sorry SOBs who readied up not realising that they're teammate already lost them the game.
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Yes. There is absolutely no reason why players should have the power to deny adepts by leaving the game. If my opponent quits then they should be receiving the punishment instead of me.
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When did this start happening? I was using it earlier and when the entity blockers dropped it looked like the gen still had a bunch of progress. Maybe it only happens some of the time?
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I'm just sad that i'll probably never get the 'bless you' achievement now that boons are useless. Maybe another boon will come along some day.
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I'm having an Adept issue too. Did adept mastermind once and adept thalita twice. Got nothing.
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Just did Adept Thalita again. Still no achievement. Confirmed broken on xbox.
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Gotta agree with OP on the mmr thing. It has so many flaws that this tiny adjustment isn't gonna mean a thing. What's the point in having a more accurate mmr if almost everyone is in the same pool anyway?
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@TheWheelOfCheese said:
Same. Wish you could refund DLC.
Just refunded mine on xbox.
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And now the dlc meets the same fate as so many fantastic netflix shows.
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Main thing this perk is gonna do is drive my teammates insane when I show up with my rainbow map and a "cleanse 20 totems" challenge. Apologies in advance.
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@HawkAyeTheNoo said:
Ace is gay even if he hasnt came out yet and Nea is 100% a lesbian. Dwights always coming in and out of the locker (closet), maybe him. Wraith 100% gay.
Wait, I thought wraith and nurse hooked up.
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I'm gonna blame netflix. They cancelled this license like it was a critically acclaimed show that hadn't had a proper finale.
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Has anybody played since the patch today? Is it better? Worse? Hope I got something yo look forward to. Fingers crossed.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2595542#Comment_2595542
Yeah. It was playable for a while but now we are going backwards for some reason.
And I actually wanted to spend some money on a game since the devs were fixing things. I didn't buy anything since the re chapter for obvious reasons.
For real. I'd like to actually buy a rift pass for the first time but they can't seem to keep the game functional long enough for me to complete one.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2595501#Comment_2595501
It seems worst on unhooks and being hit sometimes, also some killer powers seem to start causing it again.
Could be even boons.
So now we have to figure out what causes it and restrict our playstyles and builds. And avoid playing some killers as well.
Just like before...
It would be so nice to just focus on playing the game rather than doing detective work and making observations on what's causing our games to screw up.
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@Shaped said:
Anyone played today? I played a few surv games again and it is a mixed bag.
Maybe it is not as bad as re chapter but it is definitely a big step back compared to before this patch. And it doesn't feel good at all. It feels like a huge handicap again.
Yep. After getting fed up with killer I decided to try survivor and it felt like I was getting even more freezes and stutters than when I played killer. One thing I did notice was that almost every single time I kicked a pumpkin there was a stutter. Also had long freezes whenever a teammate unhooked someone.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2593933#Comment_2593933
The issue is that the meta is so so so so strong that any perk that even challenges it is bonkers busted.
What really needs to happen is that all meta perks need to be nerfed. Ruin, Pop, Corrupt, Dead Hard, BT, Decisive, UB ect ect all get tossed. Then we can start changing the base game and other perks can be viable.
I agree 100%. Continually buffing perks to counter other strong perks just leads to power creep. Nerfs are the way to go.
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It seems you've found this tome's broken challenge. Every tome has one. Congratulations!
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@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2591972#Comment_2591972
The Desync is only happening on Macmillan, No other map..
https://forum.deadbydaylight.com/en/discussion/comment/2591879#Comment_2591879
i feel that..
I posted that comment before today's bugfix patch but prior to the patch I was experiencing desync on every map I played.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2592706#Comment_2592706
Yeah, that's RE level bad.
Yikes, looks like we're in for RE Part 2 fellas.
And that was just a 45 second clip but still had 2 noticeable stutters. There were more that I din't clip because i wanted to get a couple kills for my challenge.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2592637#Comment_2592637
My last game vs Blight was freezing just like before. Unhooking and who know what else is causing it again. He didn't even had sloppy.
I don't like this at all. Game was really improved in previous updates and now we are back to square 1 again?
I can't play it like this, not after what I endured before. I will wait until it is playable again.
Sucks that there's usually an event happening when these issues show up.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2592595#Comment_2592595
Got any clips to post?
Here's one from my last match
https://www.trueachievements.com/gameclip.aspx?clipid=183042547
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2592595#Comment_2592595
Got any clips to post?
I'll try a few more rounds and clip it if it happens again.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2592595#Comment_2592595
Really? It seems fine for me still. Platform?
I'm on xbox one and lagged into several walls while chasing survivors in my last match. Usually when people were unhooked but also at seemingly random instances as well.
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Ah great. Today's "bugfix" patch seems to have dealt with my desync issue but brought back all the massive framedrops and freezes that came with the Resident Evil chapter. Still unplayable, thanks a lot BHVR!
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2592423#Comment_2592423
In the basement chest you faithfully guarded last time you played Basement Bubba, of course.
Ah yes, that's right. Knew there was a reason I didn't want anyone goin near it.
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@DarKStaR350z said:
https://forum.deadbydaylight.com/en/discussion/comment/2591986#Comment_2591986
It’s not mentioned in the notes, you didn’t miss it.
Might have to put up with those game breaking issues until the new chapter they are probably already working on instead, meanwhile please buy the 2 new Silent Hill cosmetics for cash.
What?!? New cosmetics?!? Where's my credit card?!?
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I just skimmed through them and didn't find any mention of the extreme desync issue. Did I miss it somehow? Please tell me I missed it.
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Absolutely atrocious patch. Equal to or worse than the Resident Evil patch. I'm getting terrible desync in 90% of my games so survivor is mostly unplayable and killer is 100% unplayable. I think this is the straw that broke the camel's back and pushed me from somebody who wants to see them improve to somebody who just wants to see them fail.
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I don't know how anyone can say this is better than the emblem system when it is basically just the unbroken emblem that we are being rated on now. The fact that the emblem system took looping(evader) and actually bothering to do gens(lightbringer) made it far better than a system which just looks at whether or not you escape. It's ridiculous that the guy who did all the work and died at the end is considered unskilled while the immersed noob who left him to die on hook is considered the higher skilled player.
Still, having a skill rating at all when the devs keep the game in a seriously broken state for much of the year is stupid in the first place.
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Latest video footage from Xbox Live of ggallinftw playing Dead by Daylight. Sign up on TrueAchievements to share your game clips!
BHVR disgusts me
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@Gasperx9 said:
The same things is happening to me. I play as killer so I have survivors disappearing on my screen all the time. It appears to be a desync problem
Are you also on Xbox One? I have had the same issue as each of the above clips and it's completely ruining the game for me.
Latest video footage from Xbox Live of ggallinftw playing Dead by Daylight. Sign up on TrueAchievements to share your game clips! -
The dev's utter lack of respect for the community and the fact they break the game to the point of unplayability with every patch they release.
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@Dumpstick said:
https://forum.deadbydaylight.com/en/discussion/comment/2588115#Comment_2588115
Ah, I see! I was thinking he was wondering why he was back to Rank 20 after being away since last month. I didn't quite understand the OP post, my bad.
No worries
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Yeah I cant play at all with the desync. The fact they go silent every time this happens makes it all the more infuriating. Really wish the higher ups didn't see us all as dumb marks and treated us with a tiny modicum of respect.
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@Dumpstick said:
Rank resets every month. If you haven't hit Rank 1 by then try again next month.
Rank resets on the 13th of each month. Last night was not the 13th.
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@DeadByLegion said:
I thought this was going to be another cheater thread.
High MMR sucks most because of cheaters. Was about to 4K in my last match when this Dwight who was working on a gen DS me, auto completed 3 gens, and rapidly opened the exit gate, leaving me with a 2K.
Makes you not want to play much.
Yet another reason why it's ridiculous to have mmr in a game where the devs lack of care for the health of the game influences so many of the matches.
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@BHVR I just lost a match because i was frozen in place for a full 10 seconds after being unhooked. How the hell do you think it is fair to rate my performance based on that when it was your own inability to make the game function that caused me to lose?
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@ASurvkillivorer said:
Can we get an update on what BHVR plans to do to combat the rising hacker problem?
THIS JUST IN: Nothing
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It's ridiculous to have a skill rating system in a barely functional, broken mess of a game. Any other game with an mmr system functions properly for the most part whereas with this game we have devs that add game breaking bugs with every patch and then laugh about it.
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@TragicSolitude said:
BHVR should've added a console-only crossplay option by now. We've been asking for it since crossplay was first announced, and the prevalence of hackers has only made it more necessary, but they've completely ignored both issues.
Kinda proves that everyone who has ever said that bhvr doesn't care about their playerbase is right.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/2584750#Comment_2584750
Honestly what killed the old emblem system for match making was them making ranks not reset further back. When I started in 2019 rank reset put you back I believe 10 ranks from where you were but when they changed it to only being pushed back one color they killed any semblance of rank based match making since it became impossible to depip out of red or purple unless you stopped playing for a few months thus making rank meaningless.
This, 100%. I think they did it to try and keep high ranks out of the low rank lobbies but ended up boosting mediocre players into the high ranks. Really all they had to do was set a threshold of how low your rank could drop to keep experienced players out of the noob ranks.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2584750#Comment_2584750
The emblem based matchmaking would be even worse, to be perfectly honest. Maybe they are a better measurement of overall skill. But deciding matches based on them would be cringe.
I don't see why. Right now we are basically being matched based on the emblem system minus 3 emblems. Really all they did was remove evader, altruist, and lightbringer and match us based on the unbroken emblem.
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If you replaced the word 'survivors' in the title with 'players' then I'd 100% agree. Seriously, I'm playing some early access games atm that seem to be way more polished and technically sound than this mess of a game.
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I agree... calling it skill based matchmaking is ridiculous when it does not take skill into account in any form. Hell, the emblem system was a far more accurate measurement of skill but ppl whined about that and now we are stuck with escape based matchmaking.
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/2583921#Comment_2583921
It's good when it works which is rarely.
Which is what pisses me off so much. I want the game to be semi functional so I can enjoy it again but the higher ups at BHVR have different plans.
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Nope
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@Kebek said:
I mean the game is good otherwise we wouldn't play it.
But it could be so much better if more was done and not the bare minimum of balancing + DLCs as often as possible to make as much 💲💲💲 as possible.
It's not easy to balance asymetrical game but for how simple some changes are, they certainly aren't doing all they could or don't want to for some reason.
If the game was good then i'd be able to play it.