gelukrait
gelukrait
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- gelukrait
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Comments
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@Gamedozer7 said:
I might have played against them before if its possible I've seen some iffy stuff but this is dbd but this last match this survivors w power seemed a little much. I'm not sure if you can even run into them on console.
3 cases:
- Lagswitcher: yes, both from console and PC
- Glitch: Lithe caused unlimited speed boost
- Other platform may not mean console, it's also from Windows Store
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2461766#Comment_2461766
Your emotions have crushed your judgement here bud. Believe me we all here feel just as strongly as you do, but have tried to chose our words carefully and with respect.
Swinging wildly for the devs or anyone for that matter won't help. At all.
We've tried to relay our experiences here with game performance and many have put up proof as well. Please calmly contribute along those lines with us.
Yes it takes too long. Yes it shouldn't have gotten anywhere near this bad. Raging at the devs won't make it right either, or get a fix faster.
I know it sucks. Chill, please.
Yeah, let's chill for another 3 years, then say it again !
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A few months ago, my PS4 pro was automatically forced to shutdown due to overheat issue on loading screen. I have to repair disk and rebuild database after this.
When I submitted the ticket to report the issue to BHVR, and the ridiculous part is their reply simply short and simple: "We never heard about this issue before"
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@TheMadCat said:
Why "bad gameplay"? Isn't already what a Survivor should do, to do a safe unhook and to take protection hit when needed?
We already do that without a tome challenge. I don't see the issue.
Wait until your friends do not do gen, and only crouching around to wait for someone getting down. Then they immediately unhook you with BT right after the killer finishes hooking animation (even in red rank)
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2453182#Comment_2453182
yeah that's the rough part I'm afraid.
I don't understand that devs said they can not change description from PS4 trophy to reduce 100 down to 20 likes other platforms. But, why did they keep the same requirement for PS5 trophy?
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Here we are, thanks @CashelP14 and @MandyTalk ! <3
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/275417/devs-why-you-are-so-sadistic-tome-challenges
Hiding within 10 meters of a killer for 30 seconds isn't all that difficult to do, it just requires a bit of luck. If you're trying to get it done in one match then sure you're probably going to screw up, but just have it on, and play some matches until the opportunity presents itself.
Best course of action is to stick with other survivors, and then ensure you hide better than they do. They get chased and downed within your vicinity, and you can sneak around behind the killer until they leave the hook. You score an unhook, help your team, and get the challenge done all at the same time.
I managed to get it and have three of us escape, including me.
Don't follow the other survivor. It's waste time and throw your game, you can offer 2 layers maps likes Midwich, RPD or The Game instead.
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$$$
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@Bjario said:
Buy a ps5 and get on with it. If I kept the same pc for 5 years it would also get old. I wouldn't expect gaming companies to update the game just for me. Unpopular opinion
While people want to make the points about responsible of developers with their game, there are people always want to show off what they had.
For the people just say something likes that:
- Just buy a PC -> I had the game on steam, can you transform my progression (at least 2k hours) to PC?
- Just buy a PS5 (or current gen console) -> isn't it always out of stock? Why do I have to spend over $500 for a $30 game again? Why should I buy it when mods confirmed they continue support last gen?
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@PoweroSymbols3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2448531#Comment_2448531
But... he's f2p technically? 9000 iri shards isn't really alot
You get max 600 xp per match if you play more than 10 mins, but you need another ~10 mins for queue time and loading screen. You get 300 shards per 4000 xp. You need 9000 shards for an original killers. So the time you need for purchase a killer is:
(9000 / 300) * (4000 / 600) * (10 + 10) = 4000 mins = 66.7 hours
Assuming everything happens perfectly, if you have enough time to play dbd 2 hours every day, including weekend. It still takes you more than a month to get enough shard. So, I don't think "9000 iri shards isn't really alot"
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Even it's self destruction, but at least it's doable. You just accept to throw a game. Don't forget about these kinds of challenge:
- Complete 4 gens when equip Dark Sense in single trial
- Sacrifice 4 survivors in basement in single trial
- Sacrifice 2 (or 3?) survivors during EGC in single trial
- Hit 15 survivors with hatchets in single trial
- Hit 2 survivors within one vomit corruption, do it 2 times in single trial
- Catch survivor from locker when equip Iron Maiden
- Hit 5 survivors in a row during 1 frenzy duration
- etc.
And there are more probably will be in next levels (not guaranty, they might be changed):
- Hit 4 survivors from 15 meters away with hatchets in single trial
- Hit 10 survivors when you are out of hatchets in single trial (powerless huntress, force to use iri addon and worse than other M1 killer)
I am not sure that devs play their game or they just test its feasibility on lowest ranks.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2448425#Comment_2448425
Trophies can be changed if they become literally impossible. The Legion's trophy was changed when his power was updated. Huntress's can't be changed because it's not technically impossible, unfortunately.
I am not sure about Legion case, but a lot of online trophies from other games became unobtainable when the games shutdown its servers. Devs from these games have to walk around by changing the condition in game instead changing trophy title or its description or replace it. For an example, you can search for the case of Middle Earth.
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2448413#Comment_2448413
Im think they can be, but it's just not easy to, they have to go through sony. Hence why they are apprehensive on doing so
I hope so.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2448413#Comment_2448413
any particular reason for that? overwatch has changed its achievement parameters before when it had character reworks
From what I read, this is the rule of Sony.
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@[Deleted User] said:
The achievements are going to be replaced into generic DBD objective ones. But if you already unlocked adept nancy steve and demogorgon, you'll automatically unlock them as they are being replaced.
The trophy is NOT changeable on playstation, even with description. That's why devs said they can not reduce the condition of Skilled Huntress trophy from 100 to 20 likes they did on PC and Xbox.
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It's impossible when the devs change / update the game so frequently. Which means to help the replay system works, you have to keep all the versions of game since it has been started.
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@SilentPill said:
I wasn’t a huge fan as killer, as survivor it was kinda nice actually having decent teammates.
Killer I was getting very experienced survivors and SWFs which sort of forces you into playing the killers who can handle those squads instead of playing the killers you like; which sucked since it’s great that all killers are red rank viable at the moment. “Play this handful of killers or automatically lose” is literally going back to 2016-2018 DBD balance
Wise words.
If the MMR system is enable, we will lose the variety of killer pool. People who plays killer for fun will switch side. Therefore, the queue time will be much horrible then.
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- Nemesis as killer
- vs Nemesis in RPD as survivor
- when Blight slams in object near you as survivor
- Wraith uncloaking
- Hag can not set trap early in game
- Hag freeze when teleport
- Do 360 or quick U turn when you are near killer
- Freddy stuck in casting illusion pallet animation
- Doctor when playing a bit long (I think it's buffering problem)
- Random freeze on skill check
- And many other random freezes
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They just did not care about console players. The fact is they fixed some performance issues (not all, DH, Wraith, Nemesis, ... are still bug on console) after we waited for 6 weeks. Then, they broke it again a week after that. Seriously, what do you expect from them when the next chapter will be released probably in next 3 weeks (then it will be broken again and again)?
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@CashelP14 fast as always, thank you bro! Btw, extension png or jpg is better than webp
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@CashelP14 thank you bro
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Nice and thank you!
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nice as always
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Buy the skins, because this is the first time it gets discount in shard. You can buy any other killer at same price at anytime later. 😂
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@Gay Myers (Luzi) said:
https://forum.deadbydaylight.com/en/discussion/comment/1703672#Comment_1703672
We've had people say they weren't updated ye. There was an update on the 14th October 2020.
On PS4, if you don't upgrade to newest firmware, you can not access any online PSN services. If someone told you they did not update last version, I doubt they can access or play the game.
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You just made 2 mistakes:
- Misunderstanding between tier and page
- Keep buying tier after buying the first one
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@BabyDweetMain said:
Literally just had a game where 3 survivors were working with the killer. Early game the killer and Feng find me and he downs me. Feng almost instantly unhooks me, he downs me again and moris me while Feng tbags me (he brought the green Mori) and then he farmed with the rest of the survivors.
I tend to have a temper and I was already having a stressful day so this just made me go off. I message the Feng and killer cause they were the ones clearly working together, I couldn't tell if the other 2 were just yet, and I call them out for ruining people's games and being toxic. The killer plays dumb and was saying I was just bad and the Feng denied working with the killer. Even though after I died, every time they saw each other, they'd nod to one another and continue on.
Well I get mad cause like I said I was having a really stressful day and I just wanted to relax on dbd, so I call Feng a name. And since xbox is run by children, any curse word gets you silenced for a day. Immediately after I get silenced, the other 2 survivors that match and the killer message me laughing at me getting silenced. I'm just over this game and it's people.
Working with killer is bannable, you should report in game and send ticket to BHVR.
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Every bad things are insulted by console players, likes PC players are god players, never done anything bad. :)
If you guys think console players are that bad, why don't you guys just opt out instead creating those complaining thread?
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@aGoodOldRub said:
Does it only block chat or does it even block chat ? Does it prevent you from being matched with blocked people ?
No, you're still matched with blocked ppl
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@1nsignia said:
https://forum.deadbydaylight.com/en/discussion/comment/1636549#Comment_1636549
Someone told me to change my virtual memory. I increased mine. And it stopped the rubberbanding. It still happens rarely teleporting me to the other side if the wall I turned or something.
But since your on ps4 or console in general, I don't think that you can do that. I'm sorry can't really help. Since if remember correctly ps4 don't have much optimisation options.
Yeah, thank you, it's suck for me / us on PS4. Probably I better drop the game til it's fixed
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@1nsignia how did you solve the rubber band issue? I stopped playing because of it. It affected on all killers. I played on PS4. Frame drop 15-20 fps on every maps, btw.
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@MadLordJack said:
Damn, that just ate your 20k daily. That sucks when it happens. I always get a little stressed when I'm doing 2 daily's in 1 trial.
It's also why I don't save dailies for new chapters. Best to leave them unfinished and quickly polish them off after the DLC drop than chance that happening to a 60k Mori daily.
True bro, there is a bug if you finished 3 daily challenges, it will auto-collect 3 of them.
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I am waiting for people who talk it's rarely happen, and you should do report by yourself. Yeah, waits until the game full of hackers and dying.
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@redsopine00 said:
Make it so if a killer deliberately facecamps a halo survivor just to reset a streak the survivors streak instead goes up and the killers gets reset that way no deliberate camping (i.e have it known a slugged survivor nearby and being searched for say like 30 seconds searching before it negates for camping area?)
I think facecamp & tunneling is general problem, which affect any gameplay in this game. If we hesitate to make a new thing because of a general thing, we will never evolve.
I still think about some positive stuffs if you are focused and camped by a killer:
- Your team will have an easy win with gen-rush
- The killer either losing win-streak due to gen-rush
- You better play more careful to avoid potential face-camp, which change the feeling of gameplay
- Once your team recognized your halo, then they tend to protect you as much as possible
@[Deleted User] said:
Well if we're giving the Killer a pass with base-game Hatch escapes, need to also give survivors a pass if they get tunneled off hook or facecamped.
Nice suggestion, but I think it will make the rules more complex and hard to implement (many scenarios), some perks are also introduced to reduce these general problems
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@EvilJoshy said:
Sounds like it would be too easy for survivor and too hard to killer. Also if people could see "this player is on a 30+ winning streak" they will likey assume they are really good and lobby dodge. Evolve had that problem.
I think the opposite, the killer might want to face the high winning streak in order to break it. In case you right, dev can make effect only exist during match.
About the fairness, do you have any idea to adjust?
@DetailedDetriment said:
https://forum.deadbydaylight.com/en/discussion/comment/1629659#Comment_1629659
The killer's an survivor's streaks should remain the same.
The killer won but didn't 4k.
The survs lost but one person still escaped.
Updated your suggestion on OP, but I think escape by hatch still deserve a win (in case you play solo with a very bad team).
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@DetailedDetriment said:
Survivors escaping through hatch shouldn't effect the killer's streak.
Add your suggestion to OP.
So in this case, the win-streak of killer should stay the same (not increase), is that what you mean?
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@Xyvielia said:
I like the idea. It adds a new fun element, an the rewards are cool.
I personally don’t play too extremely hard or competitively, nevertheless I think players will enjoy trying to stay on top of the leaderboards, an I’d even be willing to give it a shot.
Devs will have to add a disqualifier element where anyone bringing a key/mori is not eligible for the reward, either for that trial, or to the effect that bringing the key/mori automatically removes them from the leaderboard until they start over at the bottom w/o the key/mori.
There would have to be a clear notice broadcast to ALL players so they understand that keys/mori’s will not benefit them in the Winning Streak mechanic.
This could actually cause keys/mori to appear less frequently.
Keep in mind tho, that everyone has their own playstyle. Some ppl like competition, some don’t. Some people prefer pepperoni on their pizza, some hate pepperoni an only want mushrooms, etc.
The devs will never be able to please everyone.
If they didn’t implement new features into the game because they are fearful of offending certain players, then there wouldn’t be a game at all.
Jus a thought.
@JawsIsTheNextKiller said:
I love the idea but I would make a couple of modifications:
- 3 kills is a win for most killer players. The difference between a 3K and a 4K is often whether you choose to slug. That's no fun for either side so I would like to see it discouraged.
- If you are an SWF, it's a loss if you don't get your whole team out.
I'd also like the idea that long streaks will be advertised to the opposing side in the lobby, then the opposing player will be more likely to see stronger builds to end their run. And possibly a bonus for the player that ends someone's run!
Thank bros for your contribution.
I will add / update any positive idea on the OP from now on.
@Xyvielia I think if using key or mori, the win streak will no be counted is enough, it's too strict if it resets win-streak (ofc they still able to lose the win-streak based on match result)
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Does anyone know his twich / twitter / youtube channels?
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Honestly, I enjoyed the drama more than the gameplay 🤣
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Just comeback the game since last update. I wonder if anyone here got same issue as me.
Every match I played, killer or survivor, my character's normal movement likes drunk (similar as killer is carrying a struggling survivor with boil over).
I tried to reset the DbD and I reduced resolution to 720p, but no help. I played on PS4 pro, other games still work smoothly.
Before the lasted update, I rarely faced this issue. And when it happened before, it usually related to performance of game (play for long time without reset)
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High rank: snare
Low rank: pallet (ppl tend to camping pallet or just run around it)
Surprise factor: pallet
Open maps: snare
Unconditional set up (do not need specific place or broken pallet): snare
Multiple traps in chase, same area: snare
Control loop route: snare
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Now, it's your choice.
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@JimPickens666 said:
https://forum.deadbydaylight.com/en/discussion/comment/1610576#Comment_1610576
I play on xbox and Badham might as well have been daytime before, I just realized I can't really judge Yamaoka since I have never played it but from what little i've seen on youtube (I think litterally one match i dont know why Badham is so much more common) it looks darker too. But darker is better, jumpscares are better im here for it
Badham has 5 versions, that why you get better chance to be sent to it.
I played new Yamato map as Blight. In general, the vision around the killer is brighter, but it is darker from far distance. The only problem is the FPS is unstable when you played on new maps.
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I am a man, I don't like too good looking boy. But pretty lady is another story :)
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Did you play Blight in new Yamato maps? It's under 10 fps dude, can not be more frustrating !
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@ToxicMyers said:
Without corrupt I'm starting to think there isn't a way for me to slow down the gen rush
Do gen pressure.
I mean choosing OP killers with meta-slowdown perks like Corrupt, Pop / Ruin, Thana will help :D
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But they did not mention which year 😂
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you did NOT mention the purple and red add-ons are actually WORSE than the green ones
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Just wondering, where is the old thread?
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@mintchapstick said:
Which challenges are you guys struggling with? I only have 3 left and I swear I just cannot get them for some reason. On paper they don't sound impossible, but for some reason I just can't do it.
Survive with 3 other people leaving the trial before you--I almost never have a full team leaving the trial!
Stun the killer 3 times in one trial--killers at the rank I'm at usually know better than to get stunned.
Survive as the obsession--I FINALLY figured out a way to ensure getting the obsession without using DS (I'm awful at hitting DS and every killer just slugs anyway), but now I just have NOT been able to survive.
What about you guys?? I've done all of the killer challenges, but I'm stuck on these 3 survivor ones!
Survive with 3 other people leaving the trial before you--I almost never have a full team leaving the trial!
-> you dont need to do it in one trial, it keep counting in multiple trial, just make sure you stay last (survived or sacrified is fine)
Stun the killer 3 times in one trial
-> bring head on, it's easy even in red rank
Survive as the obsession
-> For the People is your friend, using it with Andrenaline or Self-care are safe bet for you. You just need to wait until someone get down or injured when gate opened, then use it
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/comment/1587967#Comment_1587967
What rank killer is he? if he's in red ranks he needs an almost flawless game (3 iri and 1 gold minimum i think) to double pip as killer there.
He's rank 1, one of best killer streamer
@Walex90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1586717#Comment_1586717
Yes, that's how I've got it on Billy on 1st attemt, but on nurse... the best result was hatch escape... but he's only got 1 hook.
And no, I'm not gonna slug.
https://forum.deadbydaylight.com/en/discussion/comment/1586710#Comment_1586710
I mean I'm trying it at rank 16 and it looks like I can't get down to 17 (I managed once but not sure how). And then I still face purple ranks.
"Wait several months" - impossible at this point.
There are 3 options for you:
- Derank to rank 13 at 12th of this month, then play after 13th of next month (basically you wait for ~31 days)
- Wait for MMR system reactive
- You dont want to wait, derank to 16, check profiles in lobby to make sure you got new players
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@malatruse said:
Oof. At least with Freddy and Hag you have a chance to teleport in scenarios like the first two, that last one sucks though.
Yeah, I was stupid when I left Freddy match before the gause was fully recover. The Hag's match cost me 4 gens, they only triggered my trap when last gen was nearly done :(
@Ryuhi said:
the last one with the gen grab was likely someone using a lagswitch exploit: even if you just lunged at them and downed them, they would continue working on the gen after being hit:
https://www.youtube.com/watch?v=luYEWoWjQts
Make sure to report it if it happens again so the devs can check.
The other ones are just stupid collision oversights, which should hopefully be easily fixed in the next update.
Thank you for your advice. I did not know this was lag switcher, so I did not report at that moment.
I did one report on PS4 before with video proof, but no action has been taken. Hence, I am not sure that the cheater will get banned on this platform.