fcc2014
fcc2014
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- fcc2014
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Comments
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Pebble is fun to mess with your fellow swf teammates.
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I enjoyed reading it thanks for sharing. Some people are more creative than others.
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Deja vu is such a garbage perk. Just make it so you see the aura of generators all the time not just after a generator is completed. It will be a really good noob perk.
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The Huntress Pagan mask looks cool but goddamn Tapp looks like he left the Village People. I'm glad @Detective_Jonathan is on sabbatical for a year.
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They brightened the maps. It is not as bad as it once was. With all the bugs and gameplay mechanic issues, this is what is keeping you up at night?
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Wouldn't you have preferred Alien killer? Classy~
No, I don't think it fits into the game. I also wouldn't want to see Chucky.
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Is Agitation 2 bugged again(increasing the base speed of killers)?
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@Condorloco_26 said:
https://forum.deadbydaylight.com/en/discussion/comment/462349#Comment_462349
@fcc2014 I don't know man, I missed the Q&A scheduled for today.
I didn't get a chance to play much last night so i couldn't tell. It was mostly lobby simulator.
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@NeaJovovich said:
People are angry cuz we got the Dollar Store version of GhostFace.
Who watches the Scream TV show???
WOW.
Is that what we are getting? The Brandon James mask version?
I still wouldn't be mad at him for that but some people and this community nothing surprises me.
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https://us.v-cdn.net/6030815/uploads/903/J14YI9QLRCAC.png OK then.
That is the Spirit no pun intended. Happy Hunting!
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@Condorloco_26 said:
LOL
Reworked collision in the basement stairs so killers can't block it to secure a kill.
But didn't touch collision in the rest of the game so killers can continue getting looped to oblivion, and blocked while carrying survivors.
I kind of wonder about the collision hitboxes only being affected on the stairs. Has anyone noticed more hits not registering than usual?
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@CallMeSpidey said:
Can we please have "Time Outs" on people that keep making these threads @Peanits they're bound to overcrowd the forum.
No, Legion mains and Killer mains are upset about another change making a killer weak. They have every right to voice their opinion. This is another killer paid for just like Freddy that got nerfed because of complaints.
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@Keene_Kills said:
The Ghost Perks - Heavy Breathing, Peeping Tom, and Fap.
Where is my LOL Button!!! My CoWorkers could hear me laughing from my office on that one.
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The basement should be a bad place to be and risky. I don't have a problem with a killer being able to block the stairs even in the endgame. If someone gets put down in the basement during the endgame its GG can't save everyone!
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Okay so once again im back to rant about a problem I think should be changed and if you agree please share and lets make this happen!
The killer needs to see items and who they are playing to determine their build, offering and killer to play. If you and your friend have a similar name and getting dodged that is on you.
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If they ever really wanted to buff it block all totems and generators. The killer could gain a little momentum and prolong the game without adding a second generator or make generators last longer.
The complaint with ruin is players either work through it or find it quickly. Since ruin is used so much this would be a better alternative.
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I ran into only 5 moris played and 4 farmers all Legion on PS4. The event felt less toxic than the winter BP hunt from my perspective.
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I ran into 4 farming killers during the event. I also only saw 5 moris played. The last event it was insane the number of moris. I'm fine grinding points and not farming with that balance.
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Lobby times took so long that most 4 man swf are not playing. The data is also a small sample size after months of insanely long ques.
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The ability to use a killer you don't already play(or a new one) and not get punished while you try to master their ability is appealing.
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@Judith said:
I like playing against Clown or Nurse but I hardly see them on ps4.
The last clown i played against was Santa Clown right after the outfit was released. Nurse is so scarce. Don't see Plague much either.
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While maybe not extra points we need something for killers so when they play a secret offering so survivors don't dc because of a mori.
What if they played an offer that for a short time gave a hex effect without a totem.
Ruin 2 minutes
Haunted Grounds 90 seconds
NOED activating at the end of the game for 60s
I do think offerings need to be looked at.
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@Orion as far as ideas go to separate casual from hardcore players it isn't bad. I think the survival rate numbers were telling how they go up the higher you go up in rank. Since they don't want to hurt new players with buffs to killers maybe you could adjust as people get closer to rank 1? I'm not sure exactly what they would do but at least both sides would know what they are getting into by choosing to get to rank 1.
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@Orion so if i understand this. An escape equals a pip and escape plus performing well would be 2?
Would anything short of an escape equal a depip?
Killer 2 kills equals a pip although maybe it should be a safety.
3 plus performing well or the 4k equals 2 pips. Is that correct?
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@TreemanXD last event a Myers was doing that. I only played a few hours last night. No farm messages, No Moris (which was nice) and a few party streamers dropped. 3 matches against a cloaked wraith that wasn't playing(deranking i guess)?
As killer i was just hooking for my stacks of bbq and people kept quitting or dying on their first hook. I even was trying to let someone wiggle free to rescue instead they left them on their first hook ran out the door. I messaged and said you realize i was letting you go so you could rescue and you both leave. They said yeah but my friend said just leave the random on the hook and leave...
This community sometimes...
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/452914#Comment_452914
@fcc2014 I would support the idea of having more perks on the bloodweb at this stage as there are an increasing amount of perks and that would give the option of being able to buy 2 perks per bloodweb, which is especially useful when you hit Level 50 - and I will definitely pass that idea along.
Thank you the op @Kagrenac came up with something to lessen the grind but still seem fair.
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Funny they buffed a heavily used perk.
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As a PS4 player who plays with and against swf it seems low but for several months lobbies have been an issue. @PinkEricka @OrionsFury4789 @chemical_reject you guys play the game more than i have recently, did you see the data sheets? Does swf on PS4 seem low to you?
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If all 4 survivors escape than you could have the entity sacrifice the killer in the endgame. Could be interesting but probably leads to more toxic behavior. :(
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Adrenaline but during bloodpoint events WGLF
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1.Won't work through ruin
2.Wasting pallets
3.Hanging around the hook instead of working on generators when you are being camped.
4.full sabotaging a hook next to the generator i'm working on. (not 99%)
5.Hiding all match
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Use this thread to post the amount of people that use moris
Or the ones that message Farm? and it is Myers trying to get the 4 mori trophy. That was prevalent during the winter event.
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@Ash_Housewares said:
i was rank 4 then deranked to 5 but still takes a heck of a long time, solo survivor.
Hey i noticed if i'm solo on PS4 and if the wait is 5 minutes or more. I unready and ready up and pop in a lobby within a few moments. It feels like a bug with the queuing.
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I'm unsure why it was chosen to have a double bloodpoints event, for the first time in 6 months (or thereabouts) BEFORE we get the update that allows us to keep offerings that we used on a game that got cancelled or we had a DC from while on the loading screen?
You Believe these guys have thought out plans? LOL!!!!
Tinkerer needs to be changed because it alters killers powers and addons(the original purpose of it)
New DS changes every obsession perk
Created a killer who has a power reliant on survivors to use fountains to cleanse(survivors stop cleansing. Killer last seen on a milk carton have you seen me lately.
Buff sloppy butcher and add a killer that can easily get the first hit. Survivors stop healing and gen rush harder to counteract it.
Create an endgame scenario but weaken endgame builds because????
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The bug has been out way too long.
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If not what build come close. I would even use 4 perks to farm bloodpoints sometimes. Can you make some reccomendations?
WGLF, Empathy, Borrowed Time, We'll make it. If you are looking for lots of BP during double Bloodpoints you can run this. Get your 4 stacks almost every round and you won't feel like you farmed them bc of borrowed time or We'll make it.
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@TreemanXD I like getting chased when i play survivor. This feels like a fun build.
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@GrootDude said:
I like bringing deliverance, DS and SB and I jump off immediately to extend the chase.
Maybe add MOM too! I'm actually tempted to play that build during DBP Weekend!
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@Judith said:
https://forum.deadbydaylight.com/en/discussion/comment/453269#Comment_453269
All gates were opened. Killer had no Noed, others just wanted to tbag near the gates. Gate was very close to the basement.
Gotta love those teammates.
I guess until i catch a ban again because a mod has it out for me.
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Cosmetics are fun but if the game is constantly bugged, and lobbies are screwed up who cares if you look "cute" in the lobby. Hell you might not even load in to the match.
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@Blueberry I personally think a big reason they aren't making as much is because a lot of people (myself included) don't want to financially support them until they actually start balancing the game properly. Nothing else seems to work, so maybe speaking with our wallets will.
Truer words have rarely been spoken on this forum. Balancing/fixing lobbies/bugs for me.
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@Judith as many problems people have with MOM and DS if you are solo playing it helps when your teammates won't rescue. The problem occurs when you get 4 man swf death squads with those perks. I'm sure that escape won't be forgotten by you anytime soon.
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One of the biggest reasons the grind in this game is so annoying is that you only get a chance to nab ONE perk per blood level.
I like this idea hopefully @Peanits or @MandyTalk see this and pass it along.
@Austin said:
I adore the grind in this game, making something like this would just make the game less worthwhile to play cause you wouldn't have to play as much and that's what I feel is great about the game you have to play a lot in order to get things. So, I personally don't think this should be a thing :/
After you have unlocked every perk and want to prestige the grind is insane. You could prestige a character get back to 50 and not get tier 1 of the base characters perk.
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change my mind
Killers were not at that level before MOM with exception of maybe Spirit.
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/451795#Comment_451795
@Judith but having one survivor group, and one killer group would undoubtedly split them further than they are.
Both sides that feel strongly about one side or the other are already split. Some of us are fence riders but i absolutely see your point and agree that it will contribute to the divide.
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Starz concerns me that they won't renew the show. Counterpart was cancelled earlier this year and it was good and quite creative. The Neil Gaiman adaption while not exactly true to the original is still entertaining. Ian Mcshane is great in anything. I liked the war of the worlds comparison to the New Media/FBI Leaks
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@T0xicTyler The game for most wasn't $20. when you factor in the dlc chapters and potential cosmetics and i think at console launch the game was $30. The description wasn't really clear of a price point, time frame for the pass or rewards.
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@se05239 said:
The battle pass question genuinely scared me. A foreshadowing of the greed filled future that awaits us?
Me too