douggie123
douggie123
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2596903#Comment_2596903
I disagree. Survivor spawns could be looked at, but I do believe gen speeds are 100% fine.
Clearly survivor player. Gens are broken. Entered a match yesterday three times in a row guess what 2 gens simultaneously pop within 2 minutes. How is this fine. That's before I could move too far from my spawn location
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2596853#Comment_2596853
Well there is an easy way for clickiers
Add charges to flashlights like charges but not like now more like bubba does.Lets say max charges are 7 each click consumes one charge.
Each charge is 5 secs if you keep pressing it.You can hold it to consumes charges but once you stop pressing ur mouse the charge is consumed.
Love this idea
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@Swiftblade131 said:
Any of my Billy boys out there? :(
I play Billy and he is ace. I play a mixed amount of killers tbf
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2592848#Comment_2592848
She really hasn’t but ok
She can't pick sounds up now which was her thing. She has to work round survivors making mistakes which in this day and age is next to impossible due to the game benefiting the survivors more than killers.
Spirit was one of the 3/4 killers who have a fair chance. Now she hasn't even got that role
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@GannTM said:
Like seriously, it’s been a whole week and have only seen one Spirit on my favorite map RPD who barely even used her power. Where did all of you go? Did you just drop her because she’s a “dead killer” now?
If it gets to a point where Spirit is as rare as Billy then I might be very sad. Looks like HaunterofShadows, ManOMaker, Scott, Samantha, maybe a few others, and I are the only ones left. 😔
Can you blame them. She has been royally screwed
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@Junylar said:
Look up some Italian cuisine cooking guides, with the keyword "spaghetti".
Lol
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@Artick said:
Who cares? Everyone is free to do whatever they want: uninstall, reinstall, stop/start playing. To each his own.
You don't have to be rude. Did you really need to comment on the post
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@GrimReaperJr1232 said:
This isn't a joke. This isn't hyperbole. They have literally reintroduced Old Legion, without the exploits.
Let me explain. As many of you know, Old Legion was an abomination that should never have seen the light of day. Without any exploits, what a Legion would do is stab you, stab you again, go into fatigue, chase you, Frenzy, and stab until you die.
The issue here was that Old Legion could deplete a portion of your Deep Wound Timer with Frenzy attacks. It was -10 secs off a 30-sec timer, so it would be 1/3 of the gauge. The current equivalent would be 6.7 of a 20-sec timer.
Was this viable? No! It made Legion a laughing stock. It took too long to down someone.
And if you're sensing a "but" incoming, you'd be correct. You can't counter this. Pallet drop? Nope. They can vault. Window? They can do it too. Hug a wall tightly? Full freedom of moment. Back then, even missing did nothing since they had no penalty for it.
So Legion got a sizeable rework. However, a little remnant we had were two add-ons. Stab Wounds Study and Frank's Mixtape.
Frank's Mixtape depletes the Deep Wound Timer by 7.5 secs when you hit a survivor with Deep Wound. You'd still get fatigued, the long recovery, and so on. This has since been changed to 5 secs with the 20-sec timer standardization.
Stab Wounds Study was 5 seconds of the 30-second timer. Like Mixtape, it was changed with the 20-second standardization, this one becoming 3 seconds.
If you were to use these in tandem, they'd be worthless. It would take you 72 seconds of pure recovery time to down someone unless they stood still for a few moments.
However, in an undocumented change, Stab Wounds Study was buffed from 3 seconds to 5. Why is this a big deal? That's 1 less hit Legion needs to down you. From 72 seconds to 48. That's a 24-second difference.
What I've seen people do is tunnel 1 poor soul, make them drop pallets either in a desperate attempt to stun Legion or to stop the 4.6-killer from basic attacking them, create a mass deadzone, still get a down, and now you can potentially turn things around by playing dirty.
It's probably not viable against good teams or on certain maps, but the problem remains.
Where was skill in this? What could the survivor have done? Where was the counterplay?
There is none. You will get downed by that Legion. They have hard-capped that chase time. Your skill is irrelevant and you're going to die. Oh, your team can still win the game. It takes 48 seconds to down someone, so a Legion can get... let's say 4 downs before the game is over. 1 person is dead, 1 about to get camped to death, and the resources are gone.
Not to mention! You're still 4.6 and a short killer. You can still do regular mind-games and get a down before your power is back. You can effectively guarantee a "tie" as far as the mmr is concerned.
This... this is an abomination. I don't know if this was a test, a mistake, or what, but this version of the killer should not exist. Keep a very good eye on your DW timer guys; if a chunk is missing once DW is applied and then another goes quickly, then you know what's happening.
It's about time we saw some love as killer. It's a minor buff nothing major
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Ptb be around mid November. Chapter around 17th December ish. Give or take. I just hope it's a full chapter
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@Dimek said:
https://us.v-cdn.net/6030815/uploads/D0ES11U9FR67/image.png
this one or there is another one?
Another one. Can't remember where it was but it's not there. If I am on the map later might be able to post a pic
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@douggie123 said:
Good luck man. I think it is getting to the point where a lot of people are leaving because the game just seems to get worse. I have wanted to quit for months but I some how stay to it. The devs started off cool then they let things drop.
Maybe one day they will get the message. Meanwhile I'm gonna maybe look at vhs
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Good luck man. I think it is getting to the point where a lot of people are leaving because the game just seems to get worse. I have wanted to quit for months but I some how stay to it. The devs started off cool then they let things drop.
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@ThiccBudhha said:
Well, based on that other thread, maybe people are avoiding it because it causes crashing? It could also just be that a lot of the casuals are waiting for the tome or event before starting their grind.
Is that the crash I have experienced twice now. The game just crashes during loading.
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That's kind of you but just read through my last post on survivor nerfs. The mods are gonna ban me I reckon
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I apologise for my perception on my posts.
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If I said something from a survivor point of view about a killer. Most of you guys will be in agreeance. So you are quite amazingly hypocrytical.
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All you guys that are saying I'm moaning and that it's all perfectly etc. I'm sorry but you clearly don't play killer and if you do it's very rare. I play both sides and see the issues with both sides.
Not only that you say I'm moaning etc and I'm sorry it wouldn't be the first time ive seen you survivors cry out on the forums about killers.
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When I play survivor I own the killer every match near enough without really trying.
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@stvnhthr said:
You got owned in one game, that is no reason to Nerf everyone for every game. Think of others. Survivors do not need nerfed because you lost once.
It's not just thag match though is it. Killers struggle in most matches against survivors cos they have nothing to help them. Survivors have everything to their advantage and are occasionally unlucky and the killer may get a kill or so. The devs need to see this from the killer point of view.
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@SleepyWillo said:
4 Head Ons? Someone had Smash Hit AND Head On? They were 100% memeing!
If you KNEW the survivors were in every locker why didnt you bait them out? Or just time a grab?
No SB? No DH? People hiding in lockers instead of doing gens.... What I would GIVE for that match...
Because hitboxes are janked and I can be no where near the locker and still get head onned. They didn't use head on and smash hit at the same time. They smash hit me and then they run off whilst I break pallet and recover there mate is in locker down the way unknown to me they head on me and run away and whilst recovering from stun I get a freak flashlighting me and eventually blinding me. Whilst the fourth has finished a gen and half way through the next.
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@jesterkind said:
Four Head On? That sounds like those survivors were memeing, that's probably a good thing.
No they weren't they powered through gens still. They took it in turns to come and bully me.
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@ThiccBudhha said:
Sadly that is an intended feature. The game wasn't easy enough for survivor, so now they made camping pallets a viable option too.
It's not the pallet that is the issue it's the fact that the sound for when they were injured came up but they weren't injured they were healthy
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2561695#Comment_2561695
One of the upcoming boons hides auras in a radius - the same one which is gonna make scratch marks even less helpful in a chase.
Nice work bhvr. Why are you annihilating killers without stopping and thinking about killers.
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@[Deleted User] said:
I mean it's kind of meant to annoy you, it's pretty much the one offensive perk survivors have.
When I run it I don't annoy the killer and be toxic with it. I use for intentions such as locker saves, breaking chases etc. But then there is idiots using it for the sake of it.
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Same as I'd even be interested in some mini games for killer and survivor. Not sure what they could be but ideas are welcome
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All I usually see on these forums is when someone puts a discussion forward or something then trash talk is resorted to. Why is beyond me people can't be civil with a simple conversation then why are you even on the forums. Sorry but it's true. Mods please delete this post it's unreal.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2553032#Comment_2553032
When the original post contains trashtalking, it's generally a hard 'no.'
If they weren't interested in the content. Don't read it and don't comment just ignore it.
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Can a discussion not be formed on these forums without arguments etc. The post was a discussion post not a debate post or anything. Can people not discuss things on forums without a backlog of trash talk.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2552607#Comment_2552607
And you think the game would be miserable, unfun or unfair if Tombstone would be nerfed?
That's just the tip of the icebeeg, there are many other things survivor are mentioning on fb on forums, twitter etc. But when god forbid killers say what they don't liek or what they want we get sent to the chopping block. Stakes and torches are brought out
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I'm making a point as to how far some survivor players are willing to go to make the game as unfun, miserable and unfair as possible for killer.
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2550330#Comment_2550330
No you would choose 4 for start and middle and then 4 for endgame. You would not be able to use the first four after the last gen is repaired
We would still only have half the perks survivors have between them
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@WeenieDog said:
https://forum.deadbydaylight.com/en/discussion/comment/2550322#Comment_2550322
But it would be effectively 8 perks because the endgame set would only consist of perks that activate at end game.
No you would choose 4 for start and middle and then 4 for endgame. You would not be able to use the first four after the last gen is repaired
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When you think about it killers have 4 perks against 16 perks.
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@Pulsar said:
No.
Here's why:
Ruin, Undying, Tinkerer and PGTW
then
No Way Out, NOED, Bloodwarden and Remember Me.
Your point being?
What's wrong with thag you can protect gens in start and middle of game. Then after the gens have been repaired. The first 4 deactivate and the next 4 activate.
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@WeenieDog said:
You dont think a possiblity of having 8 perks is a bit overkill?
You wouldn't have them simultaneously. You would have set 1 in beginning and leading through middle. Then set 2 would become active after last gens repaired and set 1 deactivates
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@Kasvix said:
literally had a nemesis, i ran him almost all game, took protection for others survivors and vise versa. everyone had one hook aside one person who was dead hook, i ended up getting hooked at the end, killer owned gate and camped me, im talking legit just staring at me to camp. then he slugged me and my friend after downing us, literally, refuses to let me use ds to i crawled to the gate. i wasn’t gonna leave my friend behind so i stayed, used unbreakable and got up to flashlight save in case he picked them up. he eventually did, timer is almost dead at this point, there was no way he was getting a 4K right? dude has blood warden. and all of us died to it because it stayed up a literal minute long, i know because i recorded it all. blood warden needs a nerf. nemesis legit did NOTHING good all game, camped anytime he hooked someone else or me, and then called a slug at the end, just to have blood warden give him a 4K, and then he messaged me acting all cocky. i’m so sick of killers getting to complain about survivors and them getting their way and survivors get nerfed on their perks, and whatever else. blood warden needs a nerf, and speaking from a killer main perspective, we have HUNDREDS of things that give an instant down, and if you complain about ANYTHING, you just can’t play killer right and that’s just it. if you can’t kill without perks, you cant with perks unless they carry you. yeah it’s harder to kill or live without perks and it’s definitely easier with some, but you shouldn’t be dependent on them. i’m sick of this. i am fed up with deranking because of campers and slugs at the start and tunneling. please be nerfing killers and perks and buffing some properly in this next update.
Outplayed survivor upset that he got owned. Blood warden if anything needs buffs or something. It works like 1% of the time.
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@Nick said:
Ranks no longer exist sadly, it's just playtime for that month. Skill rating is not visible, stop looking at Grades they're just there for small rewards.
Appropriate matchmaking is non existent
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@AshInTheTallGrass said:
Welp, I got a whole lotta ideas spinning in my head about a possible sequel to DBD. So I'll try to be as short and linear as possible.
Should DBD expand as a universe? What about licensing deals for some series about the characters (like a Trickster anime? Or an anthology for each Killer/Survivor similar to Love, Death + Robots?)? What about a new DBD game altogether? Maybe one with an online and story-based version? Story-based being where you're trying to break free from the Entity once and for all. What about Killers battling each other, or a group consisting of some Survivors and some Killers "battling" (literally and by doing objectives like gens) to see which team gets out first? (Obviously something like the last one is so different that it could spark an immediate "yes" reaction or "no" reaction, before serious thought is given as to how that could work).
What do you guys think? Do you want a new DBD game? Would you watch shows about the characters?
Yes I've always said that dbd related movies would be amazing.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2536677#Comment_2536677
It is op but people can't figure out how to use it or can't be bothered because other perks are easier to use.
I have no issues with any means necessary. I very rarely see it and when I do. I just break the pallets so the perk becomes useless really
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@Adaez said:
Nerfing boon totems from ptb wont solve anything,they need to be removed entirely because its not soloq killers struggle and complain about.
Its SWF,that will absolutely take advantage of boon totems and will become meta.
So not only you added a new objective for the killers instead of survivors,you also buffed the main issue killers had with survivors,SWF.
Boon totems been in the works for months yet they didn't see this problem coming,what's more concering is how they we're released on PTB after months in the work.
When this game will get some serious competition,and its gonna happen soon,players wont have to deal with stuff like this because they have no other options anymore.
Killer main here. Just wanna say let's wait till they come out before we judge. Remember when any means necessary came out people were saying its overpowered and it really isn't its barely used. Same when blood favor came out for killer survivors were like it's overpowered yet again hardly used.
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@Kr8_Kutz said:
u gotta camp and tunnel , get a new strategy. Last 3 day yall camp and tunnel . Get better Be better
You don't do much about it survivors though. The times when a killer is camping and the other three are round the hook like flys to (bad word). This encourages the killer to stay do you not understand this
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@Nathan13 said:
Considering all the gen defense perks we have, I don’t see that ever happening.
There not very defensive. Survivors can still power through all 5 gens in five minutes.
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@Hi_IM_Claudette said:
Devs...If I pick up the puzzle and try to solve it, but have chains constantly clinging onto me, how am I suppose to solve the puzzle?? Can you please make it so if a survivor picks up the puzzle then no chains will interrupt the solving process??
Am I asking for too much?
(-.-")
Does anyone else agree?
That is the notification to say he is teleporting. Your not suppose to solve it technically speaking. Try solving it when he is picking some one up, trust me.
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@Sonzaishinai said:
Make your choise only activates if your 32m away.
How far away from the hook do you need to be untill it's not camping anymore?
In another map these days
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2495694#Comment_2495694
There we have it folks.
Proxi camping on the other side of the map.
Yep. I have had it loads of times.
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@Triadequinaxor said:
FTW inb4 someone saids im a survivor main, no im a killer main, im just wondering why you would want a perk that encourages bad behaviour
Do explain how make your choice encourages it. When you have to go away from the hook for it to even activate. Starstruck absolutely doesn't either because they are insta down when you lift a survivor and then for a 4 seconds afterwards. You get notified when starstruck activates so why would you go straight for hook anyway.
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@moriii said:
I’d be happy to play! I’m pc my friend code on steam is:296287301 and my discord it : ᛗᛟᚱᛁ#4127
Brilliant. I will add you
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@GoshJosh said:
He is 115% MS, the fastest available base speed to killers.
He feels really slow though. Could just be me lol.
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Yeah can add you. Do you have discord it's cool if not
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@gibblywibblywoo said:
He does kinda feel like another pallet = free hit killer, but I think its balanced out with the need to hit 3 times overall to actually get the down out of it. I don't think he's OP by any means but he feels like another "counterplay is just hope the killer is bad" killer. Again I don't think he's OP despite that. He seems relatively balanced.
I enjoyed him a ton in the PTB but haven't played him in Live yet. So far I'm just repping Leon's RE4 jacket.
In the right hands do you think he could get to nurse tier or wouikd that be pushing it