douggie123
douggie123
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@Digwiid said:
If you've turned in your essay on why you should be allowed to use NoED and you got an email back saying you passed then yes, you're allowed to use NoED in that case.
It deals with smart ass survivors who think it's funny to teabag the killer making out they are godnor something and then say GG ez. Even then I have seen a few survivors who think will hide in lockers majority of the match and then still have the audacity to say GG ez when they spent most of there play time in a bloody locker.
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@GraderWuff said:
Freddy is so toxic to play against now its not even fun first it was camping and teleporting to a gen so the survivors couldnt get borrowed time now if they're asleep no borrowed time aswell its too over powered to go against you can't do anything against it freddy was strong already why do you have to make him even worse
Whimpy survivors. I love going against Freddy it's brilliant. Just deal with it that we have viable killers. We all know as killer mains survivors would rather killers stand in the corner playing with themself and giving you free escape.
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@AetherBytes said:
Basically what nice things do you do to the survivors? For example not tunnelling, not camping for any reason, or not slugging or the like, and what things do survivors do that makes you break the code?
I usually don't tunnel unless it's the only survivor i can find, and I also try not to slug for the 4k (I'll slug and just leave you to either bleedout or let the other guy help you up and find hatch in that time). If you teabag, I will down you and hook you. Chain META perks and then teabag at pallet? The other survivors can go; as long as you die I'm happy.
Don't talk trash we will do what we want. We don't need to listen to the toxic survivors book of rules for killers.
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Or even better the creepy gypsy guy from Thinner
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/668059#Comment_668059
It says in the patch notes about the dedicated servers and party management and bloodweb changes if everything goes well the content will release the next day. Read the notes from the link.
Ok I apologize I have read the notes again and I misread it
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@raw_bean said:
You completely misunderstood: what's going up today is the stranger Things chapter ON THE PTB. No-one knows when any of it, chapter or otherwise, enters the live game but as Paulie said, probably a couple of weeks from now.
It says in the patch notes about the dedicated servers and party management and bloodweb changes if everything goes well the content will release the next day. Read the notes from the link.
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@SunderMun said:
Where have they said this? It was implied the first day was just to test the dedicated servers and the new DLC would be tested for the remainder of the PTB.
Although if this were true, it would be nice. A one day PTB is VERY short, though.
Read through the PTB patch notes again by sounds of it the chapter won't be released yet but the other stuff will be
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/666559#Comment_666559
How's about yes said by me, truetalent, zubatlel, all those people on the forums that want this game to be balanced?
I am killer main and I love blood Lodge get good with countering looping instead of bitching then you will see a difference. Out of azarov places in dbd the worst one is wretched shop. Even then it is still able to be countered.
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@Leonardo1ita said:
So this map got :
https://us.v-cdn.net/6030815/uploads/688/MVSSU76692BM.png
A god pallet
https://us.v-cdn.net/6030815/uploads/522/ZN9BPIEV0LFP.png
A bus with (maybe) a super good window to loop the killer for ages and maybe a good pallet
-A crane with basically a GOD pallet AND a window to loop the killer even more.
-Literally a pallet town with a lot of unmindgamable pallets
-More than 6 tiles where jungle gyms/t walls can spawn
-The lodge itself, so another really good window.
Devs pls rework this map, it's so damn strong
How's about no
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Nope first time
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Dcing*
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@Ember_Hunter said:
Nope, just gen rush the camper and if you counter campers too often, bring Borrowed Time, Dead Hard, and Decisive Strike. I do agree that campers suck and no one likes them, but they already lose points for proximity to hooked survivors, so they stay down there in the trashy (and cute) low ranks ;)
Yeah hit not everyone gives a damn about rank. Rank means nothing
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@TheShape78 said:
Well actually, it used to be where if someone disconnected during the load screen, the game would still play out as normal, just there'd be 3 survivors instead of 4 (if it was a survivor that left, that is.) I wish it was still like this, but I can understand why they changed it, as survivors would be at a disadvantage from the start with only 3 instead of 4.
That wouldn't be that bad. If it wasn't for the fact you depip because a survivor wants to wuss out. You should still black pip
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/612934#Comment_612934
Salty because you have been outplayed by a spirit or nurse then. Let's remove the swing chains, prototype claws, paint thinner etc. How does that sound
Black box and red paint brush as well
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Get over it. You should think about this before teabagging all match or at least your team mates doing it and causing themself to be killed often in the stupidest way possible (is getting too cocky)
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You have done a lot of work on the Freddy rework so now should you have more time to do other stuff like nerf and buff other killers so.
Hahahaha lol. Love the survivor community. Would you prefer all killers to just stand in a corner and let you repair gens. Next time I will fetch my tool box when I play nurse. Buffs yes but nerfs get outta here.
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i mean, it happens way too often that whenever ruin isnt destroyed in 10 secs no gens will be done in like 10 minutes , and bbq is just ...
Get a grip on reality. Survivor mains like you are ridiculous I know you want an easy game but in my opinion ruin needs massive buffs.
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@Stabbicus said:
No. There should be no 'punishment' for camping, because Killers don't have to follow some made-up rules from unhappy Survivors.
The way Survivors want it:
Killers must leave a hooked Survivor promptly after hooking, or it's camping. (Forums)
Killers can't chase the Survivor trying to unhook his friend, or it's camping. (Yes, I had someone scream at me in the end game chat because he was hiding 2 feet away when I hooked his friend, and I saw him. I was 'camping' because I did not ignore him and walk away first)
Killers must let a Survivor run away after being hit, or it's tunneling. (Mentioned in game)
Killers must ignore a recently unhooked Survivor, or it's tunneling. (Mentioned in game)
Killers should not be allowed to close the Hatch, because that's unfair to the final Survivor. (Mentioned on these forums)
Killers should pause in Gate patrols if they spawn too close together, or it's unfair. (Mentioned in game)
Killers MUST get hit by pallets instead of baiting a drop, or it's cheating Survivors out of BP/being a troll. (Mentioned in game)
Should I go on? Each and every one of these things was either mentioned on this very forum, or screamed at me by salty Survivors in game. I did not make up a single one.
There is no rulebook on Killer play that we have to follow.
Hell, I once got tunneled and camped by a Wraith one game that had me laughing my butt off. From the start of the match, he found me, chased me nonstop, downed me, hooked me, and just stood in front of me ringing his bell nonstop while staring at me.
I have no idea WHY he was so peeved at me, or if he was just trying to piss me off, but I was laughing too hard to breathe. His anger was...wow. It was funny as heck.
And he did not do that to anyone else. Once I was dead, he played smart; breaking off chases taking too long, hooking people and leaving, etc.
But me? He wanted my tight Dwight butt. Man was it funny.
So stop being upset if you get camped; it sucks but take it and move to the next game. There's no rule against it. Camping is it's own punishment; it gives 3 other Survivors ample time to do generators. If they split up, they can get THREE done before a Survivor being camped dies (Provided he's being camped from his first hooking).
At least there is some common sense people which is rare
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My suggestion is that you make hang time on the hooks for survivors longer, that will make the killer have to look for others because that will make survivors have an advantage.
Great survivor sided idea
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@DrDeepwound said:
How come everytime a post like this its like a survivor posting but start it with "As a killer main"
no, killer mains dont think like that.
I agree this is so survivor sided
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@screamdreamsx said:
Already missed 1hr of double BP >:(
Tell me about it
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Or just remove the ability for survivors to cancel his power just by looking at him
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The current I’m all ears is a bloody joke, a rushed action outside your terror radius reveals their aura and is has a cool down?
How pathetic is this. He has only just been announced and your wanting fixes already before it has even been released. For the love of God give me a break
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@ba_tetsuo said:
Literally the exact same place as me. See here for some evidence to see if yours matched:
https://forum.deadbydaylight.com/en/discussion/64984/stuck-inside-a-pallet-as-killer
Yep exactly the same
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@ba_tetsuo said:
Yea, I had the exact thing happen to me. Were you on The Game and by the basement stairs?
Yep
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@Mushwin said:
worst thing is to dc no matter....i have been a blown fat ash and couldn't see anything.....but i kept on....no matter anything keep on, ust dc...esp with whats coming
Yeah well it was really annoying at the time and I have never experienced a glitch before so I kind of rushed to decide what to do. I have sent a a ticket to devs and I have let them know that I ended up dcing.
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@Mushwin said:
Okay i have been stuck in trees before.....and stuck on things as both survs and killers....usually survs know this and let you get hit points....
These survivors persisted to gen rush I was Freddy so they couldn't see where I was either no one was on the dream world, it wouldnt have mattered anyway because as I said I could only spin in a circle and that was it. I did message them all in the end after I ended up dcing and apologising for me dcing. I will be reporting the glitch to devs.
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@Mushwin said:
sorry but i have gone through worse glitches....is this just a covery story? o.O tell before told?
I couldn't do anything apart from spin in a circle. So what was I suppose to do. I aren't one of the general quitters who will quit all the time, I believe that will be the very first time have dced and it wasn't because I was salty or whatever.
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Here is the picture
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@Mushwin said:
i reallylike the new DS...it soo prevents those killers tunnelling....and MOM, use it with DS and dead hard it's fantastic lol
Sorry but it still doesn't help tunneling. All a killer has to do is down the survivor and leave them for a bit until DS has gone.
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@KateLover said:
I haven't spend $$$ on this game since Freddy and won't till they finally fix him and make him playable.
I don't think he is as bad as people make out.
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This is coming from a killer main btw... He can apply way too much map pressure and end chases very quickly whit his one hit chainsaw.
Are you having a laugh. Billy is fine as he is all other killers need massive buffs to his and nurses standard or just below imo.
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@Brawler said:
May 2nd - 6th
Ok thank you
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It took me an age to get Ruin on all my killers. I literally had ruin on all my killers bar doctor, spirit, wraith and clown. It took a while to get ruin on doctor and spirit. But then the wraith and clown the grind was unreal. I have finally managed to get ruin on all my killers now and 8 of which are the tier 3 ruin. 4 tier 2 and 2 tier 1. Have faith you will get there
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@douggie123 said:
Just a little extra why not let the killer see the aura of the hatch. Just to make it a bit more balanced.
I sya this purely because in my experience lately the hatch has literally spawned right next to the last survivor.
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Just a little extra why not let the killer see the aura of the hatch. Just to make it a bit more balanced.
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Perks:
Ruin
Devour
Monitor
Franklin's
Add-ons:
Scratched mirror + Boyfriend memo
Fragrant tuft of hair + Judith tombstone
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Calling it right now :) Perk is very good for Survivor but it’s annoying as killer. Its basically DS 2.0
Nothing wrong with it really.
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@KillermainBTWm8 said:
It's ok to camp if you want to but don't complain when you depip because of it.
I can sometimes camp and still at least pip and occasionally I will black pip
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Never really used it but thought I'd give it a try. If the killer can kill you after hanging you once, Decisive Strike is void.
It's about time as well
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Hi, fellows. There is certain problem with Hex perks - totems are spawned so moronically that using Hex perks becomes useless.
Slight problem with the fourth what is the point of that. It would make the hex useless considering survivors can only be hooked 3 times each. Two of the times each they can be rescued. That one doesn't really work at all.
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My mate just died to NOED, the hag got 3 hooks the whole game and all of us shoudl have escaped, but the hag just got a free kill thx to this crutch.
Cleanse totems it's not op if it can be countered you are allowing it to prop if you don't break totems so you are officially causing yourself the problem. It isn't a stitch perk and in a lot of cases for me it helps me deal with the pathetic teabagging survivors and it becomes more beneficial when I use blood warden along with it.
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I know we all wanted changes made but these changes have made it impossible to pip in some cases.
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I agree they need to seriously revert the emblem system I can do god knows what and be lucky to black pip
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@Acromio said:
Of course. Can't wait to trololololulz think again the killer with MoM+DH+DS+ADR.
Of course a toxic build. Why do all you survivors have to be toxic towards the killer you scared of losing or something.
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@[Deleted User] said:
I can try to loop against him and it sometimes works cause at least he can't pass through pallets and windows. Nerf someone else first before Billy.
No killer needs nerfs all killers need massive buffs the killers are highly undervalued. Whereas survivors are too powerful at the minute
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Next thing they will be asking is toolboxes in killer bloodwebs so we can help them repair gens. Yes I have said this similar line before in previous posts but I am gonna keep saying it lol.
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@douggie123 said:
Oh yeah so you can continuously flashlight spam the killers. I don't think so buddy survivors should be at a disadvantage like in all the good horror films.
I need to know whether to fetch Franklin's or light born. I only really fetch Franklin's when I see more than one flashlight or toolboxes because the gen rush is quick enough without toolboxes. Medikits I dont mind especially if you haven't got self care but keys I do have problems when I see keys.
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The amount of dodging is out of control - Dodge-A-Mania 2019. What I've noticed is that if there is 2 or more Survivors with a toolbox, the Killer disconnects.
Oh yeah so you can continuously flashlight spam the killers. I don't think so buddy survivors should be at a disadvantage like in all the good horror films.
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@Hunter901 said:
https://forum.deadbydaylight.com/en/discussion/54962/the-dc-epidemic-needs-stopped
Go play civilization then.
You say that as if the consistent DC's and emblem point losses don't bother you even though you only get 625 BP per dced survivor. Whereas you get a lot more BP when survivors are killed or sacrificed. Hell you even get more BP when survivors escape rather than when they DC. Or maybe you are one of the regular dcing individuals and you don't want anything done.
