csandman1977
csandman1977
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- csandman1977
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@Mr_K said:
Glitch
Pity
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Green house is a nice touch visually....but no collision on walls
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Was wondering who drew the short straw and had to write this professionally lol
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Wraith. I hate him. I guess i suck but i dont think ive ever escaped verse a wraith. His perks are fine. Just him. I couldn't imagine what he would be like if he didnt skip leg day all the time
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Thanks for this. Never have the chance to watch it myself.
Also, Eichhörnchen. Or squirrel?
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Actually, i am trying to learn nurse and am having a huge problem tracking after blinking. Stridor has been a blessing in allowing me to hear someone injured near by.
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@ILoveDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/1919135#Comment_1919135
This already exist by not pressing space when you have Ds you Safe it for later -_-
Killer Main I guess?
@Nicholas said:
https://forum.deadbydaylight.com/en/discussion/comment/1919135#Comment_1919135
You could always do that by not hitting the skill check. Just don't press any button and DS will be ready for the next rescue.
Not a killer main, but ive never been able to save my DS. Though to be fair ive never used it in such a way purposely.
Well then my bad. 950 hour rookie here lol
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Actually i see a small buff to DS with this. Hear me out.
Before many killers would purposely tunnel to remove the chance of a late game DS. Late game is when the perk is strongest.
Before if you wanted to save your DS you had to purposely stealth if the killer was close by.
Now, tapping a gen in passing or self caring means that you can still play normal and efficiently while still saving DS until late game.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1914565#Comment_1914565
Please tell me you do cosplay
Its on my to do list for next halloween!
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I am overweight. I am 6'7". I would be as large as clown in the game. I don't get offended by stupid things people say about fat people in regards to a game. I don't get offended in real life. Why? Because I am fat because im too lazy to eat right. Its my fault. Someone saying someone is too fat to fit between trees isn't fat shaming. Especially if its true.
Facts don't care about feelings.
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@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/144119/awful-nurse-at-red-ranks-getting-bullied/p1
If some of the answers I got could help you. Took me six days of playing before everything clicked. I did good in red ranks crossplay with console Nurse, but sadly i don't play her much nowdays. But even on console she is very strong. Do not listen to people who say that it's not worth it on console, it is worth it.
Thanks. I will look at this after work. As far as nurse not being worth it on console, i don't beleive that. Her power means any kind of proficiency means she will be good.
@Alice_pbg said:
Those look a lot like my games with nurse... which is why I never play nurse unless there's a daily for her (and even then...I just reroll)
This actually look like all my killer games. Hard part is, i have no other time open i can play during the week.
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@TicTac said:
That you are waiting in the basement for the egc to end, tells me that you are too easily frustrated. It makes no sense for you to do this. I learn nurse as a rank 1 killer. I get many red ranks and so i have no chance to win. But i dont care. When the exit gates are open and they can 100% escape, bc i need to hit them twice, i still practice my blinks. When you cant handle their toxity, its just torture to learn nurse.
@Steel_Eyed said:
Not trying to play (hiding in corners) is exactly how you don’t improve. So if we’re spending our matches like this and it turns out next match you still have just as hard a time? Surprised pikachu face
As far as giving up goes. I tried until the last gen popped. First game i did blink around getting timings and stuff down. As far as basement, i was going for someone and Didnt feel lile i should have blinked down at all. EGC was going on. So i just stayed there.
Lets be clear. I started the game playing old freddy and old leatherface. I considered myself a killer main. Never got past rank 7. That was before crossplay.
Im not the best player by far. Dont play nearly enough. 2 to 3 games every day or so.
Nurse is a challenge. I challenged myself to learn console huntress and can hold my own against those of my rank/skill level. Challenged myself at nurse just so i can do daily challenges.
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Im starting to get blink ranges. Im not using add ons and only her 3 teachables. Im learning what i can and can't blink through.
Main issues are matchmaking. Theres being presented a challenge, and then there is hopelessness. I get playing against beter players forces you to improve, but at this point all im learning is which corner to hide in until they leave.
Also, fps and graphic quality. Some maps are so dark blinking past someone makes them invisible. Not to mention scratch marks just disappear. Im constantly blinking knowing they will double back so i turn in mid blink and they are just gone.
I hate to sound like complete whine but this is frustrating.
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@Stop_camping said:
Will firecrackers come back in the Game?
I hope so. But i also hope they aren't limited to that one map. 😜
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Gonna get some hate for this, but Julie. Susie is like a little Chihuahua. In its own its cute and mostly harmless.
Julie is like a wolf. Yeah she has her pack, but one on one she is dangerous. In a not-to-bring-home-to-your-family kind of way.
She's the college girlfriend that pushes your inhibitions about things both legal and not so legal. The one you get ditched by because you grow up and become responsible, but never forget. And though you move on and start your family, you always have her in the back of your mind.
If she doesn't kill you that is!
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Yeah they are made possible from the cosmetic glitch but i still love them!
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You know whats worse than stealthy players? The ones that only want the chase and don't give a damn about escaping. The ones that point, tbag and Clicky click to get the killer to chase them. Then once hooked get unhooked immediately by someone else. And im doing gens watching 3 people circle the hook like vultures.
Or when I do 4 gens by myself, see someone on death hook being chased again, so I take aggro as to not be considered a filthy stealth player, and I get left to die on first hook.
Being able to loop is great and important. But how many great loopers are on PC, with adjusted graphics and stretched res and all the other advantages that my peasent console doesn't give me?
I play solo. I stealth. Or i never escape.
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@sotd_coauthor said:
https://us.v-cdn.net/6030815/uploads/E13TEUXBXFLX/20210130-111907.jpg
I think The Witch could be a pretty neat addition. I've got no evidence for this, it's just what I'd love to see. Maybe even some legendary cosmetics to change Bill into different survivors too
Not this rift but the next one after is rumored to have bill cosmetics. Maybe a l4d chapter for anniversary?
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1903849#Comment_1903849
Yeah it sucks being human and trying to do the right thing in this game.
I usually sacrifice myself to save others. I just dont blame someone else if i die because they didn't listen to a stranger.
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When bill Didnt follow you, you should have just left. There's being a team player and then there is being stupid.
As Ive been told by devs, this isnt a team game. Bill Didnt get you killed, you got yourself killed.
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Why do all survivors run at the exact same speed? You would think Meg would be able to outrun Jane or chainsmoking bill?
@JPA said:
Responding to point 1, technically the survivors are not constantly sprinting, it's more of a jog (you can tell this as there is literally a perk which allows you to sprint, but it lasts 3 seconds). Also I find it interesting you think it's more natural that Bill could be able to sprint indefinitely, considering his age and the fact he is always smoking, yet you didn't list Meg in that category, who is literally a competitive runner.
Why would survivors fearing for their lives only jog to safety. I see clown in elephant mask coming at me and i would usain bolt on steroids!
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1900814#Comment_1900814
You forgot the epic sleeping bag kill
Which of course would somehow someway be the mori.
I always thought that he would get weapon packs instead of 1 weapon. And he would have to find weapons scattered around the map. He could hit people with his fists to inflict deep wounds on an injured survivor or something like that.
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@ProfGameAndTalk said:
I'm not a horror movie fan, and it is VERY ironic that I've fallen in love with DbD, as a killer no less! I've heard of Jason but I'm not familiar with what all he does. To an outsider he seems like a Michael Myers but with a hockey mask. Can someone elaborate briefly on his story and what kind of theoretical kit he might bring to DbD. Thanks peeps!!
So as a kid he drowned. His mom killed a bunch of people. He was secretly alive at the bottom of a lake and watched his mom get decapitated.
Mass murder ensues while worshipping his mothers head on a shrine. He gets killed finally. Resurrected by graverobberd and a lightning rod. Kills more people. Drowns again from a telekinetic ressurecting her drowned father. Returned to torment NYC. Resurrected in an android form i think. Fought freddy to hell. Got a reboot with sam from supernatural.
Now is in the scariest place, united states copyright courts.
His kit? Some form of killer instinct. Probably an insta down and some kind of teleportation.
Did i miss anything?
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Would removing aura and replaceing with killer instinct on both sides fix the problem?
It does the same thing as before but doesnt negate trapper or hag.
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The only good thing from the freddy rework is the pallet add on. Snares are stronger by far but pallets are just more entertaining. Especially against newer players who haven't memorized all the maps.
Either way i miss og Freddy.
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Plankton!
Or chairface chipendale
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Doc. I just like hearing the screams of my prey lol
And
Clown for his giggle and jiggle
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I just want a hopper skin
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Lets ask this too. Why do 2 people start a gen together after someone is hooked. See that the obsession is being chased. Complete the first gen and go to another gen and leave the solo q to die on first hook?
To me that is worse than being left at end game.
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Anything with devour hope. As a solo q player.
Side note. Devour is my favorite perk in the game.
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0123211736_HDR.jpg
Obvious answer
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Changing monitor settings is one thing. But, and maybe im jealous, i watch streamers running around in bright daylight on bottom floor of the game. I cant see the wall. I have a pretty good 4k TV and no matterbthe adjustments i make, to get the level if brightness to see in darker levels, everything is so whitewashed i can't see skill checks.
I know PC will always have an advantage in graphics options and quality but man does it suck for us console plebes
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I like this glitch. I really wanted the head but think the rest of the outfit is just too much. Putting the sweater on it makes it better.
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At the end of the trial, all survivors earn the same amount of blood points. He takes 20% to spread evenly amongst all players under a DC penalty.
Further more, prestige 3 bloodwebs cost more while first web is free until prestige 1.
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They would add so many activation requirements or negatives to it that it would be almost useless.
She needs the lullaby. She is way too strong for stealth I think.
Now maybe just a small reduction of a couple meters would be ok, but not full removal
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@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/1887576#Comment_1887576
For every combination that works there are 3 glitched ones.
Don't get me wrong, I'm all for unlocking certain pieces like survivor heads and killer weapons, but stuff like this looks awful in game, and should be fixed
https://us.v-cdn.net/6030815/uploads/043IT2FAGPFW/screenshot-20210120-155946-01.jpg
If they dont patch this glitch i am so buying that skin just to do this. That is amazing!
Hear that devs? You will make money by not patching this!
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@LegionOfDumb said:
Its the 1.5x Bloodpoint event thats causing it. Not to say this doesn't happen, it most certainly does, but the tunneling killers really spring up a lot more during Bloodpoint and holiday events
Bloodhunts make survivor mains play killer.
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@jrinkwater said:
https://forum.deadbydaylight.com/en/discussion/220584/just-went-against-an-iri-head-huntress
Games like that are always fun. The iri head, while bullshit and in need of a nerf though I abuse it, is fun when you make it out because the huntress wasn't that good
Survivor games for me, and i play solo, go 2 ways most of the time. Im bored because its too easy. Or. Im frustrated because killer is too good and/or me and my team suck.
Very rarely do i have a nail-biting edge of seat experience.
Old mori and iri head were 2 exceptions. Those games while mostly frustrating, had the most potential to make survivor exciting.
I miss old mori and i will miss iri head
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1884711#Comment_1884711
I was just curious because I'm sure being a dev you've also tested ideas for reworks with her at some point even if you don't play as her alot , is there anything they've tried with the nurse in the past we've never seen before that you could share with us?
A discarded nurse power change was the inspiration for the new clown gas actually. They were going to give nurse a secondary power where she would have a faster cooldown but if she hit a survivor they would gain a health state.
That change would have brought her more inline with the text of her being a nurse.
(Sarcasm)
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I have said this before and more than once. The most scary and dangerous thing in this game for survivors, are other survivors.
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Jane. Hands down. Hearing her injured makes me want to hit mute.
She is the only survivor i just can't play because her noises get under my skin so much. Which really sucks since im getting all the survivor adepts.
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@kingcarl2012 said:
I often have a really bad time as killer when i play late night. I'll usually play some duo survivor in the early evening central time and its not too bad, same with killer in the afternoons. But then i will play killer after midnight on my saturday sunday nights and my rank 12-14 killer almost always gets red and purple rank teams that beat the crap out of me.
Usually after 2 or 3 games i will quit after being constantly outmatched or will load up archive challenges and farm bloodpoints because thats all i can do.
Ive learned, killer during the day, survivor at night.
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@Woot1234 said:
Great story and glad to see someone not complaining about iri heads! Thanks for sharing.
Kinda curious what the killer perspective would be. A key got two survivors out and one of the last got out due to UB. Tough break for killer. The last minute Felix hopefully compensated a bit.
Way i see it, you bring iri head then you can't complain about unbreakable! As far as the key, all 5 gens were done and they brought it in. My only issue with keys is finding them mid match.
@brokedownpalace said:
Lol OK. Sometimes I had fun playing against an ebony mori. Doesn't mean it's not OP.
Didn't say it wasn't Op, just that i enjoyed that game
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Rank 16 playing nurse on console and went against 3 purple ranks. I have maybe 10 games as nurse.
No games are normal when matchmaking sucks.
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1883023#Comment_1883023
Well, right, but who cares? Either redesign the Bloodweb system or just let people farm, because it's what we have to do.
Not arguing with you
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Confirmed. From a friend of a friend who worked with a guy that was married to a woman who used to take care of Coté's dog when he was out of town.
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1882951#Comment_1882951
Yeah but why not just.. 2x for the same duration? Who cares?
They used to do x2 bloodpoint events but there was a huge uptick in farming instead of playing normal.
Which speaks for the state of the game where the grind is so bad, playing the game normally isn't enough.
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So a killer hitting a survivor is the killer being bad and needing to get good. But a survivor getting hit isn't?
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@Xyvielia said:
If survivors did their due diligence and cleansed 5 totems before touching gens, Undying may actually have been buffed
And every killer would get a 4k
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1863378#Comment_1863378
It’s really not going to be that hard. If a Clown player already knows where to throw 2 tonics at a strong loop, then it won’t be hard to figure out which of those 2 spots should be swapped for an antidote so that Clown gets the speed boost at the moment a survivor is affected by a tonic.
This new ability is going to turn 100% of every loop in every map completely unsafe for survivors. They’re going to hate it.
A lot.
This is what I was trying to say. Clown players will be rewarded more. Will have a higher ceiling skill wise.
A really good clown player can be scary, as being able to down quickly is very important. Having increased mobility is incredible. Say it takes 2 seconds to activate. Throw the bottle then reload and then zip to next victim.





