chieften333
chieften333
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- chieften333
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Comments
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@keygun said:
https://forum.deadbydaylight.com/en/discussion/comment/1799932#Comment_1799932
True dat.
If they wanna yeet I can't stop them anymore than they can make me save them off hook.
Just a game, don't be mad at me for watching you die on hook.
Why are you so petty about it? It's not like it impacts you in real life.
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Dude, at the end of the day it's just a game, stop taking it so seriously. If people want to yeet, let them yeet.
Besides, I'm mostly impressed if they can manage to get the 4% to actually work.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1799875#Comment_1799875
you're coming really close to making the obsession icon a "tunnel me" sign
Look, feedback on a random idea I threw out is appreciated. But could you give reasons why?
I can already see why some of my suggestions would be problematic, but you're not giving me anything to work with discussion wise.
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Some people think hemorrhage and mangled should be made into one status effect. It would be neat, but hemorrhage should actually be a debuff instead of "oh no, I'm leaving a trail of blood that is barely noticeable in the tall grass"
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1799842#Comment_1799842
so one player would spawn with significantly less chase protentional and as such be downed faster than everyone else? and this would be base kit? why?
The killer would have downsides for not downing the survivor, I threw some out there on the post, but basically the killer decides if they want to risk getting those downsides against a good looper.
the speed boost and lunge range increase wouldn't be significant, but enough to be noticeable. So chases aren't impacted too much.
I'm just throwing ideas out there to get a ball rolling on this subject. I don't necessarily believe they should be implemented the way I thought of them.
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1799818#Comment_1799818
not nothing it tells everyone if the obsession is being chased but it sounds like your talking about making dying light base kit
Dying light encourages you to ignore the obsession, it would be more like play with your food and coup de grâce except only when you chase the obsession.
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@Boss said:
...which would lengthen stun times...
https://us.v-cdn.net/6030815/uploads/UT1M1GXWEY5G/bugs-bunnys-no-meme-1024x1017.png
Seriously, i like the idea of the Obsession actually mattering on its own, it's been floating around here for years now, and i actually think you're on the right track.
More stun time though, i can't ever personally accept that.
Just spit balling ideas out there, if it ever actually became a thing it would probably have completely different effects.
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But being an obsession within itself does nothing, all it does is tell you certain perks are in play.
I know that those perks do have drawbacks but I think being an obsession should actually have an impact.
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@DaKnight said:
Huh? While most games it just means there is DS, there's tons of very impactful obsession perks and add-ons; all which can drastically alter the way the game is played. Having two way wallhacks on each other is a good start.
Remember Me, Rancor, Black box Freddy, Save the Best for Last, the ridiculously fast stalking add-on for myers, etc
"If a killer gets in a chase with the obsession, they would be granted extra movement speed"
That's called play with your food.
Perks would be changed or balanced for the new system. Like I said, I'm just spit balling.
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@[Deleted User] said:
On a perfect world every killer would have their personal basement. Just imagine how Plague's and Oni's would be like...
I'm pretty sure plagues would just be coated in bile
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Sometimes that's just the way it is, take it on the nose and move on
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The Entity:
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@MrRaven said:
Tony Todd Candy man
Rick Grimes and Glen as survivors
And celebrity for survival Kevin Hart
Don't you mean Honky Pete?
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Well I'm usually the one getting decimated sooo...
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That's the stuff
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Yeah, just had that happen to me too.
It's the worst feeling when you're screwed over by bad map geometry and bugs.
But at least it's somewhat better than old ormonds collision, barely.
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@OniWantsYourMacaroni said:
I would just drag my friends across the map for the lulz 🤣
Looks like you're going to the basement Jimbo XD
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@OniWantsYourMacaroni said:
But maybe they will fix it with his POV together
Here's to hoping, until then I guess I'll just slide past survivors at light speed.
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@OniWantsYourMacaroni said:
Nobody knows.
The last time i heard about it was on McLeans stream after the first hotfix after blights release.
So yeah :]
I understand they have a lot on their plate right now, but this issue was out before this disaster of a chapter released.
I would've thought it be fixed before then, but now... it'll probably take them about a year with the 151 bugs that came up.
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@LordRegal said:
I would estimate about as soon as Nurse gets fixed.
So essentially never?
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1799232#Comment_1799232
you just ignored what i said about it being in his head but whatever it doesn't matter since it's all theories and nothing is set in stone. for all we know it could be another blight from a different dimension or something and guess what? that is just as likely since the latest archives revealed that there is multiple claudettes. edit: which means multiple versions of all characters.
Things heating up for the lore community XD
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@Grim_Grimz said:
flashlights werent nerfed they are bugged please read this comprehensive list of bugs thanks:
:D
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1798526#Comment_1798526
Doesn't matter if they fix it when it breaks with the next update anyway .__.
Same goes for most parts of the game with this update XD
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@OniWantsYourMacaroni said:
Sounds are a mess like they always have been in this game
It's actually amazing they haven't been fixed, considering they are such a big part of this game.
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Does it crash often? If so why do you keep playing it?
The reason the first penalty is only 5 minutes is so people who don't maliciously disconnect don't get punished. But it's long enough for the people who DC at every turn to calm down.
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When you get a gaming chair, the opposing team automatically become potatoes. BHVR finally bestows console optimization on you. I'm simply pointing out that this person seems to have a distinct lack of a gaming chair based on their gameplay experiences.
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Killers are able to get on it too
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Kills are temporary, drip is forever
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@Dacrenon said:
My understanding is that all the rift outfits will eventually come to the store, but the charms will not.
They'll probably come in about 2 years.
Still waiting on the rest of the rift 1 cosmetics
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Sounds like you need a better gaming chair
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@MasterGrit said:
Yes
Understandable, have a nice day
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/1797870#Comment_1797870
Can confirm my wife bought be a bomb ass gaming chair and have had zero problems
See? This guy gets it
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Get a better gaming chair
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@RocketPenguin said:
You forgot to add flashlights no longer have a blind indicator, like when the flashlight expands outward after the blind is completed so its really hard to tell if it actually worked
It's been added to the second list
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/1797841#Comment_1797841
I honestly believe they would, since it wouldn't really make sense to leave Victor in the same state while Charlotte is Blighted out. In this case they didn't really need to add blood to Victor since he's already naturally bloody when separated, but I still wish they added even more to emphasize the Prestige 3 change.
That's also why I suggested a change to how Prestige skins are released, a overall tone shift to they base-skins being not just bloodied but also damaged or ruined. Even adding subtle changes to the outfit itself really adds to the creativity behind it, which I did like with Charlottes eyes and scars this time around.
In that case I think a lot of killers would have an excessive amount of bruises around their forehead from all the pallet stuns.
But yeah, I think a state of injury/ruin would be a welcome change to prestige skins.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1797841#Comment_1797841
Pretty sure he won't because he's a killer power
I know one question that was brought up in a past survey was if we wanted customization for killer powers.
So who knows, maybe he will, maybe he won't.
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I wonder if victor will be blighted if Charlotte gets a Halloween skin next year.
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@TheClownIsKing said:
Yes you can work on other gens. Just repeatedly let go after 2 seconds.
Reminds me of gen tapping on old ruin.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1797782#Comment_1797782
I thought he experimented on the killers and before his mind broke he used it on himself. Also does it ever mention the serum "wearing off" because i think that is super unlikely considering how when he is blight he is basically a drug addict taking serum every 10 seconds.
I'm pretty sure true blight is from repeated usage of the serum not his first use of it otherwise he would look like true blight in the trailer but he has his default skin instead.
We actually see where the true blight comes from, in the cutscene the entity directly injected him with a large amount of pure blight serum. Then tossed him into the main menu lobby while he was mutating.
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@TangledNoodles said:
https://forum.deadbydaylight.com/en/discussion/comment/1797695#Comment_1797695
Oh no you can see it, and the blood doesn't look dry, if it was it wouldn't look glossy. You can see it on Adam's hair so why not Elodie who has way more hair?
Adam's hair has no physics, it's a single sculpted object.
Elodies hair most likely has a similar system with spirits hair, where it's textured strips with physics.
Much easier to put blood on an object that can't move
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It's definitely a bug
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@Hex_Baby_Face said:
I made an account just to show this off:
https://us.v-cdn.net/6030815/uploads/Z5C7HK36A7PD/20201205-154812-burst08.jpg
https://us.v-cdn.net/6030815/uploads/5JO03OJFUF98/image2.jpg
https://us.v-cdn.net/6030815/uploads/QI1IQI36Y9KX/image1.jpg
Me and my friend were doing a custom match on Hawkins, and after I used Power Struggle got stuck in the pallet and couldn't move until after she broke the pallet for me.
I might already have that on the first list, let me check.
Edit: yes, it's already on the first list
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@awptense said:
You can't open the hatch WITH A KEY if the hatch spawns on the stairs of Ormond's main building. If it opens for the last player, the hatch is usable, but if closed again by the killer, it cannot be reopened with a key.
It'll be added to the second list
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Sometimes that's just the way it is
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You wouldn't be able to see the blood anyway on people with darker hair.
It would just be wasted effort putting blood in the hair when people can hardly see it.
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@TripleSteal said:
You can get on top of some presumably unclimbable furniture inside Ormond's main building using co-op heal initiation repositioning.
https://us.v-cdn.net/6030815/uploads/YR21AQI2JOAO/image.png
You can also climb the textures on the back side of new autohaven's hill to get on top of it from the ground level.
https://us.v-cdn.net/6030815/uploads/4CC87XA4ECDC/image.png
Spirit's phasing sound is sometimes not audiable when it should be.
Yeah I've climbed up the hill too, it's mildly entertaining doing it in view of the killer.
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/1795874#Comment_1795874
Turn up the controller sensitivity to 100? Honestly Idk... But I feel for you. Whether it be because of FPS or Controller Issues, I can't help but mourn for my console brethren who don't know the joy of playing Blight without hinderances based on hardware limitations. Forgive me dude, for my previous comment. as it was made in ignorance of your plight. My heart weeps for you and your kind.
I've tried turning up my sensitivity. During the lunge and rush it feels great.
But during the regular chase... i can barely tell where I'm aiming. If a survivor moves slightly to the left I might just end up all the way in Ohio
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I can testify, I have felt the euphoria of countering a flashlight gang.
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@MasterGrit said:
Just raise pov and bug fix that would be enough.
The buff i want ? make his swing faster
Eyyyy another blight profile picture
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@TWiXT said:
Against Blight:
New Blight Player - "This is fun, exciting and invigorating, can't wait to face him again!"
Seasoned Blight Player - "OMG HE'S SO OP! NERF IT NOW! NERF IT INTO THE GROUND!"
Playing As Blight:
New Blight Player - "This sucks. He's so hard to get used to, and I can't hit anyone! Maybe I should give up..."
Seasoned Blight Player - "That's not gonna work anymore! I am the destroyer of worlds, Witness me, Weep and despair!"
Basically... If killers have the patience to "git gud" as Blight, then he'd get nerfed... so lets be thankful that most players aren't that patient, for the sake of all of our fun.
Well I have patience... maybe I too can become a god with Blight
But alas, I'm on console

