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Grim_Grimz

Grim_Grimz

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Grim_Grimz
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  • Platform: PC Steam

    Perks: Soul Guard, Decisive Strike, Off the Record, Unbreakable

    was hit by the singularity with a biopod, then they hit me into mennd with off the record, proceeded to down me and pick me up. Used DS on them and then my camera switched from Gabriel Soma to following the killer from a 3rd person perspective.

    I was able to control Gabriel, but he remained floating in the air in the picked up position. When the killer moved my camera followed them from a fixed 3rd person position behind them instead of following Gabriel so I wasnt able to do much with him.

    DeadByDaylight.log


  • same for me. sacrificed 4 and got credit for 3. sadge.

  • not sure what application you're running it on but you should try validating the game files

    On steam right click the game in your library, click property's, on the left click local files, then select Verify Integrity of Game Files. if its another client i cant say im versed enough for that, googling how to verify should help. reset of the client and/or the pc may also help

  • I have the same problem, but i dont want to open a new report for the same issue so ill just drop it here i guess?

    2 matches back to back this happened to me,

    addons: Filthy Blade (very rare frenzy addon increases mend time) and Defaced Smiley Pin (Uncommon frenzy addon self mend inflicts survs with mangled)

    chained 4 hits, went to hit my 5th frenzy on the same survivor that my 4th hit was, no down i get knocked from power and they get distance.

    perks Dead mans switch, Scourge Hook:pain res., thanatophobia and BBQ

    just played a surv match aginst legion and they 5th hit frenzy downed me, so i guess its random chance if it works?

    edit: platform PC

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/328587/does-keeping-the-community-goal-selected-still-add-to-it-after-completing-personal-goal

    No it doesn't. Once you've reached your personal cap of 40, then you don't continue to contribute to the Community Challenge - so yes you should continue to do your personal ones.

    @CoolerBleend said:

    https://forum.deadbydaylight.com/en/discussion/comment/3004196#Comment_3004196

    So you're saying there needs to be 750,000 people playing just for the first challenge to be completed 😞

    so is the challenge possible, or is it actually all skillchecks, whether its selected or not? because it doesnt sound possible at this rate and looking at the bar its discouraging. I dont think were gonna get through a community event that every goal is this long if its not always ticking for everyone

  • @Mooks said:

    Yes, you will contribute further to the community challenge after you have reached your personal goal!

    i think you have to have it selected to contribute to it though.

    thank you. hope it doesnt have to be selected ive been doing other tomes lol. feel like we'll never get it done if it has to be selected XD.

  • @Waldbeere said:

    You have to enter the sum, including puddings, BBQ and whatever. That means it can be higher then 32k.

    welp there goes 4 surveys, time to start over i guess

  • @Mandy said:

    I think that it needs to be, when the player gets injured they need to be at least a specific distance from you (more than 16m I believe, although I will double check that tomorrow) and then when you heal them, you need to be within 16m of your position when they got injured.

    It does seem really complicated I have to admit (and I'm not 100% sure of the distances, those I will double check)

    thanks for replying, i wonder now that i think about it. does running make it not count? I had a few cases where i was on a gen and someone ran up to me, so i had to move only a meter or 2 off the gen so i would heal them instead of repair, BUT i almost always hold shift. so maybe me running, even just a meter or so could cancel it? who knows, im sure itll progress eventually LOL

  • If you check the News tab (tab automatically opened when you start the game and there is new information available in it.) they announced that dailys were being reworked and that the update would happen with The Ring update at 11am today. This was announced about a week ago. They also stated to collect all rewards before todays date, and gave out 100k BP to make up for it bc they know people save their BP.

  • When i read the title I thought you meant more like, every time the killer destroys the boon a token is removed. So it can only be lit 3 times, after its been destroyed the 3rd its gone. I would prefer that. not sure id like my teammates blasting through tokens.

    never made sense to me that killers totems can be forever destroyed and survs cant. personally i think if they get broken they should be gone, thats the risk you take running a hex, should be even on both sides.

  • Untitled Image

    literally found the same totem and couldnt get it. still not fixed

  • im selecting this one because i think it rewards killers for putting enough pressure on survivors that they feel like they need to do gens and have no time for totems.

    When a survivor feels like the NOED down is undeserved bc the killer performed poorly that match, then the surv should have had the time to do totems if the killer was that bad.

    at least its not like old perma noed

  • On the DBD leaks twitter they posted this. hopefully its true

    https://twitter.com/LeaksDbd/status/1362778273395208195
  • id prefer it if it was horizontal and not vertical. it doesn't line up visually unless you are running an item and I usually don't care enough to run one. also I don't like the color portraits its hard for me (colorblind) to read. i liked the colored status effect with the white image we had prior to this.

  • @Beelzeboop said:

    I had an idea for perk to help solve this issue, since that seems to be BHVR's solution to all balance issues.

    Sheer Wreckage

    ____ The Thing perk

    You make sure that your prey will suffer for undoing your hard work.

    Whenever a survivor attempts to stop a generator regressing, they must succeed a tremendously difficult skillcheck.

    On a failure, that generator becomes blocked for 10/15/20 seconds. Any survivors who were working on it cannot stop working on it during that time, but they will make no progress.

    This perk has a cooldown of 30/25/20 seconds.

    "I don't know what the hell's in there, but it's weird and pissed off, whatever it is." - Clark

    buffed overcharge?

  • @Crowman said:

    Just make it so kicking a gen takes off 1% progress that way gen tapping doesn't completely nullify kicking the gen.

    for the amount of time/distance a gen kick takes and a surv gains from it i would make it around 5%. A burst of regressions a pretty good idea TBH

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1958991#Comment_1958991

    I'll give you an extra objective if you so choose to accept. Your extra objective is the friends you made along the way. Not friends that'll just say I'll see you tomorrow and never log on/talk to you again. I'm talking actual friends. Internet safety and all that stuff too.

    Good luck, have fun.

    r u ok? um not sure what ur trying to say here dude but no reason to be rude. they asked a question i gave my opinion, can u chill fam?

    i was just saying thats a thing people do for fun. throw on builds to loop the killer instead of being a gen jockey. im sorry i had the opinion that a new objective might be fun. im sorry my opinion bothered you so much it made you type out some weird rude unrelated reply

  • honestly if you look at some high rank players that throw on bright clothing, a flashlight, and maybe object of obsession, theyre thinking this exact question. M1 gets boring theres nothing to do... so go play with the killer. if ur an ok looper ur about to get better and if ur a god teir looper some poor killer is about to get bullied.

    i get the replay loopthe game has, but i would like an extra objective too

  • 1) when im playing surv i just deal with it when it comes to killers i dont like. the only times i ever let go on hook early is if the game actually looks like it at a loss (extreme slugger and 4 or 5 gens left, things like that). The only killer i just cannot stand is Freddy. i dont like his teleport with pop, which they all run. i dont like how hard it is to see in the dream world (colorblind) and i have a hard time hearing him in dream world too so hes usually a loss match too me. if they decide to tunnel and the off chance im running ds i just wont use it and ill take the L its usually not worth the stuggle when i can move on to a match i can actually play and get points in.

    2) i never understood this either. not from killer or surv side. its an entitelment thing. a lot of people think that they are entitled to a specific playstyle (no camping, tunneling or anything they dont like rly) and they think theyre entitled to a win. so they like to throw it in your face when they get an easy match. trust me if you destroy the same person theyll still say "you suck" at the end and nitpick your playstyle. just ignore them. they can be upset by themselves or w/e.

    the nerfing thing also comes as entitelment trust me it happens a bit on the killer side too. it seems every other patch nerfs one side more than the other and they flip flop which side theyre working on each time. which is why many people say BHVR is surv sided one patch then the next say they only give killers buffs. people feel entitled to be heard (and they should, the community is a part of the game too!) but if they dont get exactly what they want when they want it theres bound to be the few people who are louder then the rest that just complain.

    take the mori keys as an example. moris were nerfed keyes werent. they said keys were next. killers complained for a week or so that keys were overpowered and then the normal convo resumed when everyone came around to the idea that keys would take longer to rework and that survs would also be nerfed just as the killers were.

    i hope my response helps a little sorry its so long <3

    i also dont mean any of this in a rude way, just explanitory and im sorry if it comes off negatively.

  • i cant tell you how many times ive just linked people to you i swear dude

  • flashlights werent nerfed they are bugged please read this comprehensive list of bugs thanks:

    @chieften333 said:

    (Here's the link to my second post, you can still comment bugs on this one, but they'll be added to the second list: https://forum.deadbydaylight.com/en/discussion/210412/known-issues-with-this-chapter-2-electric-boogaloo/p1?new=1)

    With victor

    1. He can't pounce up any type of slope, doesn't matter how minor

    2. He has the chance to fall through the ground

    3. He has the chance to get stuck in the ground, where he shall remain for the rest of his days

    4. Can now touch people in lockers, poor dwight mains.

    5. Can be kidnapped for 45 seconds, and through hatch without a promise of child support income.

    6. Can camp like a pro, he packed gear and everything.

    7. Can float on a survivor he is attached to, same with Charlotte. Victor decided he was too cool for the ground, and ascended to a higher plane of existence to avoid it.

    8. Victor is too lazy to stop survivors from leaving through the exit gate

    9. Victor's killer instinct for dying people is inconsistent. Sometimes reveals those on a hook too.

    10. Victor can get stuck in his falling animation, which can only be stopped by being kicked by survivors.

    11. Idle animation is bugged in lobby

    12. FOV can be stuck at 45°, same for charlotte.

    13. Victor does not move corn or grass

    14. If a survivor disconnects with victor on their back, victor disappears with them

    15. Victor can be displaced during the mori, causing him to bite the air next to the survivor.

    16. If insidious is taken victor is constantly undetectable.

    17. Victor can participate in the kerbil space program.

    18. Victor does not activate spinechill, sneaky little [BAD WORD]

    19. After being kicked victor sometimes will slide away

    20. If victor lands on an elevated plane he'll be unable to get off. Side not - survivors who attempt to kick him will float up into the air and kick him, then fall back down.

    With Charlotte

    1. Can have a black screen if you switch too fast, switch again to make it go away

    2. Can get stuck in the ground like victor, at least they're together

    3. Her power can be taken away for 45 seconds

    4. Takes too long to wake up after playing victor, usually happens when switching quickly between the two.

    5. Apparently can't get points from BBQ, bubba decided not to share any chili with the twins.

    6. devout emblem is currently bugged, no adept twins for you buddy.

    7. Purple cosmetic is locked as a set, despite trailer stating otherwise.

    8. Spinning top addon doesn't make survivors drop their items

    9. Switching between the two can sometimes cause you to get stuck in an animation loop.

    10. When switching to charlotte there is a chance you'll move at fatigue speed for the rest of the match.

    11. Charlotte can be displaced during her mori, making her kill the air next to the survivor.

    12. Has a ribbon on the butcher knife that has clipping issues ( pretty minor, but whatever )

    13. Landing a lunge will kill victor as if he were on top of an object for too long, even if he's on the ground.

    With perks

    1. Hoarder just straight up doesn't work ( apparently it sometimes does, but very inconsistently)

    2. Deception has the chance to not work in high ping ( cries in ps4 )

    3. Power struggle no longer works with flip flop, No free pallet stuns for you meghead.

    4. Power struggle can cause you to become one with a pallet

    5. Indicator for deathbound still happens, but no scream is heard

    6. Spies from the shadows triggers when people are on hook... despite this issue being fixed a couple updates ago.

    7. When oppression triggers a hard skill check, it replaces the one you're currently doing. Causing you to miss it, unless you have godlike reflexes.

    With flashlights

    1. Now has sway for some reason? Get better hands I guess??

    2. Blinding angle is off, to compensate for this the killers eyes have been adjusted 5 feet to the left.

    With hillbilly

    1. Hillbillies chainsaw randomly overheats, guaranteed to happen when breaking a pallet with the chainsaw. Rev it to let it cool down.

    With Legion

    1. legion lost their movement speed in frenzy. Look for funny comment below.

    2. Rumors state legion has a lunge range in frenzy as short as your [BAD WORD]

    3. The mask now defines what gender the legions voice is.

    4. They longer have increased field of view when in frenzy

    With spirit

    1. Survivors have partial collision, you can still run through them, but you'll wobble to the side first. Essentially acting as an indicator for when you're in a survivor.

    With Oni

    1. He no longer does the "sucking blood" animation when hitting a healthy survivor.

    2. oni hears his 'blood fury ready' cue extremely loudly.

    With deathslinger

    1. Reeling in survivors at windows doesn't let you reel them in entirely, it'll stop after a certain point.

    With pyramid head

    1. From survivors POV pyramid head is sometimes dragging his sword through the ground, like when he uses his power.

    2. You can be stuck with the dragging noise the entire match

    With Leatherface

    1. No longer receives movement speed boost from the chainsaw

    2. Chainsaw revving noise can play indefinitely, rev again to stop it.

    with demogorgon

    1. Getting stunned in the middle of shred can cause you to move at shred speed for the rest of the game. (I.E the speed you move when you hold it)

    2. Violet waxcap description is displaying file name instead of actual description

    With plague

    1. You continue to hear her whispers. even after corrupt purge has ended

    With killers in general

    1. 115% killers appear to be moving slower, so far it seems to be purely visual.

    2. Killers with long coats get bunched up, apparently has been happening since 4.3.2

    3. Sometimes killer chase music doesn't play, could be limited to legion.

    4. trap killers can't place traps near the exit gate on reworked maps.

    With Elodie Rakoto

    1. She is LOUD on switch

    2. Outfit description is glitched, occassionally displaying a random sequence of numbers and letters.

    With Kate

    1. Her Oktoberfest dress clips through lockers

    With survivors in general

    1. Some survivor animations appear blocky, good news is you can do a wierd little shuffle type movement.

    2. Mending and waking up have no animation

    3. the silent slug glitch is still in the game somehow

    4. If killers have graphics on low they can see survivors in lockers when they enter the building the locker is in.

    5. survivor hair and "dangly bits" can become comically large.

    6. According to some, downed survivors can get sucked into lockers

    With maps

    1. A rock can spawn in front of a window in ormond. Vaulting the window will cause you to get stuck in the rock

    2. In sanctum of wrath, if you drop survivors on the end of the shrine, they'll sometimes fall through

    3. A rock can spawn in front of a hook in Ormond, preventing you from hooking there.

    4. A rock can spawn next to yamaoka estate shack door, is a fat shaming spot for killers. Dwaynes really getting around these days.

    5. Row of rocks on ormond can be climbed by everyone. If killer picks up a survivor on them they can't leave until they drop the survivor.

    6. When phasing with spirit on ormond, some textures glitch out, getting an odd red glow.

    7. Hooks seem to spawn much further away ( could only be in recently reworked maps, will have to wait for further information )

    With totems

    1. Sometimes hex totems look the same as dull totems

    Miscellaneous

    1. The usual framerate issues everyone has (it's been 2 years where is the optimization?)

    2. Shack pallet on ormond can only be broken from inside the shack, most likely due to height difference between the inside and outside

    3. Blood warden doesn't prevent survivors from leaving... again

    4. Clown now has a delay between throwing a bottle and lunging. He could hit them, he just chooses not to.

    5. Freddy can't place puddles in doorways

    6. Mikey's chase music doesn't stop playing for a couple seconds after a survivor is downed.

    7. Killer now hears survivor pov chase music, for those who have original chase music. Doesn't affect those where the track is the same on both ends.

    8. Sometimes grass disappears at a distance

    9. Nurses attack animation doesn't play occasionally, but the attack still occurs.

    10. Apparently huntress's axes are flying in directions other than where you are looking. Sometimes as bad as 20° off

    11. Survivors can sort of see their own scratch marks.

    12. Multiple cases of desync, one with spending bloodpoints on the twins, another in a trial ( most likely dedicated servers )

    13. Accidentally added in reworked description of clowns ether 5 vol% addon.

    14. Gen counter forgets to count completed gens, but eventually catches up to itself.

    15. 4th anniversary items no longer explode in confetti

    16. Patch notes on xbox are glitched, occassionally display random sequences of numbers. (How ironic)

    17. Occassional hit validation shenanigans.

    18. Black ward doesn't preserve addons on the twins

    19. Apparently any killer that would recieve movement speed increases now no longer receives them ( except blight, it's been reported on a couple killers )

    20. Names not displayed in endgame screen, no score, no stats displayed either ( so far only reported on windows XP)

    21. Endgame chat reportedly not working on windows XP

    Total issue count: 153

    ( Some of these may have been present before the chapter dropped, I know for a fact at least two are)

    This post has gotten too big for me to properly manage, I've made a second one under the title "known issues with this chapter: 2, electric boogaloo"

    if any are still comments being posted in this one, I'll try my best to move them over to the second list.


  • @TwistedJoke65 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1798775#Comment_1798775

    I'm not talking old pyramid head level of cancel, just a slight stop so I don't fly 20 feet away cause I messed up a rush. Good Idea for the swing to cancel tho I didn't think about that

    the swing actually does cancel well if you click instead of lunge its what i use tbh. i think it works pretty well just to go one side of the map to another.

  • that would make him too powerful. swing to cancel blight if you miss you need a cooldown as that was a mis-angled rush and doesnt deserve a hti for incorrect use of power.

  • @blue4zion said:

    What do you play on? If it's pc what settings do you use?

    I'm playing on PS4 Pro and Switch, and I can see just fine in those.

    im not the OP but ive got mild deuteranopia colorblindness, which is red/green and i gotta say, im loosing a lot more survs now lol

  • thats a bug. chack a comprehensive list here: https://forum.deadbydaylight.com/en/discussion/209981/known-issues-with-this-chapter-a-lovingly-crafted-list-for-your-viewing-pleasure-153-bugs-now/p1

    if you use CTRL+F a small box will appear in the upper right corner. you can type in flashlight and read the bugs for that there

  • @ASurvkillivorer said:

    It USED to be just for a 4k. There wasn't a single logical reason to make this so much harder.

    Also why would you want it to be for Brutal? That would be even worse. It being FOR Brutal and above sure that would be nice but again it makes most sense to just CHANGE IT to the old 4k.

    I have gone insane trying to get this as the Twins. Not only are they SO WEAK. But the goofy change to the Adepts for killer makes it so you need to be playing against decent survivors to get this. You can't just steamroll them. Oh and you have to pray they for some reason neglect gens. I just made a similar feedback to this.

    hey dont try this for the twins currently they have a bug with the devout emblem. theres an off chance it works and you get the achievement but a lot of people have played 12 hook games and only get gold devout. its just another bug

  • new ormond is still just as bad accessibility wise for colorblind players. the spawn chance for this map being increased rn is pulling me away from playing killer along with so many bugs ngl. honestly that white wind/breeze that randomly blows through messes with attempting to follow scratch marks at a distance.

  • i didnt read all of these but i just posted the same thing and found out the devout emblem is bugged currently :( we did get robbed bro. play a better killer dont waste your time on this trash rn its not worth the frustration.

    edit: i wrote playa better killer i meant charlotte sucks not calling u a bad killer personally <3

  • the only way increasing price coould be justified is if we had a guarentee that there were more major bug patches than new killers

    currently its Killer, Mid-chapter patch, Killer, Mid-chapter patch, Killer, Mid-chapter patch, Killer, Mid-chapter patch

    4 killers a year 4 patches right after (im a lil tired rn and my brain is saying its 3 a year but its just an example so whatever)

    what it should be:

    Killer, Mid-chapter patch (specific to new killer), Major patch for bugs/exploits/glitches (replacing killer slot), Killer, mid chapter patch (killer specific again), and another Major patch

    by splitting the killers up into 2 a year they would have more time to iron out details, and make a less buggy mess. and instead of being forced to release the killer 2 to 3 weeks after ptb they could hold a ptb a month in advance and iron pieces out like that.

    I would be willing to pay more ONLY if at least one (preferably 2) killer slots were removed and guarented to major game fixes and balancing (and reworks as that has to go somewhere)

    honestly im annoyed with how many killers there are and how many are coming out. it feels a hell of a lot like quantity over quality and im losing enthusiasm to play. its been a decent 4 years but i think its coming to an end if something doesn't change and soon.

  • @chieften333 said:

    Apparently the devout emblem is glitched , not sure if it's just on that killer or others.

    thank you. upset i tried so long bc i really hate playing her. i feel scummy af

  • i didnt spell check and im completely brain dead please dont judge me sorry. edited a few mistakes

  • i think hes pretty good too, but id like to be able to see over a generator XD

  • i know the blights perk makes someone exposed after touching a gen but i did not get a down using this. it was after my survivor game it updated

  • have you tried verifying the integrity of the game files?

  • you should include your platform and perks if you can

  • hm this looks like what i sorta just saw in my game, the surv was displaced on hook and then when unhooked they stayed in the displaced area...

  • I dont know if this helps but have you tried to verify the integity of your game files? If youre on steam then Right click the game, click Properties, click Verify the Integrity of Game Files.

  • what was thier perks? Tinkerer? Dark Devotion? Furtive chase decreases TR while in a chase. did you have oblivious applied to you at any point during these encounters?

  • You need to set your video so that people with a link can view it. It is currently private and cannot be seen. <3

  • PC

    North America

    July 10th 2020 11:30 am

    DeadByDaylight.log

    im tired of loosing my cakes. im tired of the DC penalty after waiting 11 mins for a game. can we get an update on how this issue is being resolved? anything? bc theres pretty much no point in playing the game anymore.

    https://youtu.be/VLYBVIrCsFM

    Im pretty sure the dwight in the video could see me bugged out. I was unable to cancel the Rights of Judgment or swing. i was just able to move before the game sent me to the loading screen and told me i had no internet connection even though i do.

  • PC

    NA region

    Approx 7:05 pm june 25th

    Playing pyramid head. made it to the end of the game. planted sword into ground, the bar appeared but didnt fill up and i could only walk not use any power. then i was sent to the tally screen. (usually im sent to the loading so this was different) it said the host disconnected. Then gave me a 5 min penalty...

    DeadByDaylight.log


  • I would personally say this is minor case of teaming and honsetly nothing ca be done about it. The game was a bust anyway BUT heres how to deal with teamers.

    If they are teaming with the killer for the full match. I.E. leading the killer to everyone else, sandbagging, blocking every window and door, farming infront of the killer and forcing you or othere to be downed (all while the killer doesnt kill them) Then you need to record it. Heres the forums guide to video recording if you need it:

    @Ryuti said:

    Hello, people of the fog!

    When reporting a player, many offences require video evidence to help us investigate your report. Below is a list of bannable offences which may require video evidence:

    • Working with the opposite team to gain an advantage or grief teammates
    • Targeting specific users repeatedly in order to ruin their game experience
    • Holding the game hostage
    • Botting
    • Lag switching
    • Exploit bugs, errors in design, or undocumented features to gain access to what otherwise would not be available or to obtain a competitive advantage

    HOW TO RECORD YOUR MATCH:

    XBOX:

    • Press the XBOX  button to open the guide.
    • Press the VIEW button, and then select "Record from now" . Depending on your clip's resolution, you can record anywhere from 10 minutes with internal storage and up to 1 hour with external storage.
    • To end the clip, open the guide and press the X button . You'll get a notification when it's been saved.

    PS4:

    • Press the "Share" Button on your controller to begin recording gameplay.
    • When you've recorded your match, save your clip, and trim as needed.
    • After that you can upload the video directly to your linked YouTube account.
    • Length, quality and etc. can be changed depending on your console settings for Video sharing

    PC:

    • For players using an NVIDIA graphics card, you can enable Shadowplay which will automatically record any gameplay while running in the background.
    • To use Shadowplay ensure you have the GeForce Experience program installed.
    • Open the in-game overlay settings found in the top right corner. From there, you can turn on "Instant Replay" and adjust settings such as clip length, quality, and audio levels.
    • Alternatively, you can use OBS to manually record the incidents.

    INFORMATION THAT WILL AID US IN REVIEWING CASES:

    Opening your escape menu and viewing the match details tab.

    This will allow us to see all of the Survivor characters in the match and usernames of who is playing them.

    Visiting the tally menu once a match has ended.

    This will allow us to examine player loadouts including perks, items and offerings.

    UPLOADING YOUR EVIDENCE

    Due to the small file size limit on ZenDesk, we suggest uploading your evidence to YouTube and "Unlisting" it. This will prevent anyone without the link from seeing it, and will allow you to upload without needing to compress the quality to meet the size limit.

    For XBOX players,

    • Open the Youtube App, and sign in.
    • Navigate to the Upload tab. You may need to turn on "Enable Sharing on Social Networks" for your clips to be visible.
    • Select your recorded match
    • Enter a title and then select upload.

    For PC players

    • If you wish to cut down your clip, you can do so in the editing software of your choice. Otherwise you can upload the raw footage straight to youtube by navigating to your shadowplay recording folder.

    Please keep in mind that even with video evidence, an in-game report is still required.

    Screenshots are not considered valid evidence.

    If the video sent does not follow our criteria or the quality of the video is low, it is possible that nothing will be done against the player reported.

    If you come across this and have recorded it, next you NEED to make an in game report. This is important. Report that player specifically. Then open their profile. You will need it. (the ID64 or the Gamertag for consoles) Upload that video to youtube and unlist it as the guide says, or make it small enough to be an attatchment. Then go to the DBD help page here:

    Copyright © 2019 Behaviour Interactive. All rights reserved.

    Click the box that says submit a ticket. Click additional player report information. Now you can formally report this person and it can be connected with the in game report on their end. be sure to attatch your video or link it in the description if you must. at the bottom be sure to list in game report as yes if you did this correctly.

    After all this has been said i dont personally think this person will recieve any sort of penalty. It sucks and is unfun, but on a bust of a match like that, just move on. If theyre petty enough to sell out a teammate instead of taking the L who cares. let them get ther 5k for escaping and just get into a new, better match. youll earn way more BP there than crouching around waiting for nothing to happen.

    if you want the full rules on what reportable you can check here:

    @not_Queen said:

    Please remember that Dead by Daylight’s end user license agreement which can be found on https://deadbydaylight.com/en/eula (the “EULA”) governs your participation and use of the game and its associated upgrades, patches, and updates and related services. In case of conflict between the EULA and this page, the EULA will prevail.

    Hello, good people of the fog!

    We now have a team Associate Community Managers, as well as an updated in-game report system.
    With your help, we will be able to find the players who are creating a bad game experience and punish them appropriately, making the game a better place.

    HOW TO REPORT A PLAYER

    You may only report things that happen directly to you or in a game that you were in.
    Reporting for other people is not allowed and these reports will be discarded.
    (ie. Reporting someone on behalf of a friend, streamer, or other)

    Fill the In-game report

    An In-game report MUST be made. This is not optional, and is a must to help us identify the person in your game as well as find any other evidence we need.

    Customer Support ticket?

    • Video evidence is required or heavily suggested for some offenses, please refer to the lists below.
    • Whilst you can report offenses directly to our support, please only do so for serious offenses like cheating, hacking, DOX/death threats.

    Discarded reports reasons

    THE FOLLOWING ARE NOT CONSIDERED BANNABLE OFFENSES - PLEASE DO NOT REPORT

    • Camping
    • Slugging
    • Tunneling
    • Streamsniping
    • Teabagging
    • Bodyblocking
    • Looping

    NOTE:
    We do not control anything that happens outside of Dead by Daylight.
    This includes private Steam messages/groups/names, PS4/XBOX messages, Discord messages, Twitch/social media interactions, etc. Anything that occurs on these platforms must be reported to the respective authorities.

    PERMANENT BANS

    List of bannable offenses

    Hacking in-game exclusives and / or legacy skins

    The acquiring of any in-game skin through anything other than official channels (ie. codes, giveaways, etc.)
    The possession of legacy skins without earning them. The cutoff to earn legacy skins happened on November 24, 2016. If a player has obtained legacy skins after this date, then it is considered cheating.
    In-game report REQUIRED / Customer Support ticket REQUIRED

    Cheated progress / modifying your save file

    We need the profile of the person you are reporting. Reportable via support team.
    Using any 3rd party software or other method to cheat your save file or any measure of progress contained within your save file. This includes using someone else’s save file.
    In-game report REQUIRED / Customer Support ticket REQUIRED

    Threats

    Excessive and serious threats against someone, including DOX threats, life threats, disclosing private information, etc.
    You can fill a support ticket to provide more information, Screenshots and video are optional, but highly recommended.
    Reminder: everything that happens out of the game should be reported to the appropriate platform. (ie: Twitch, Discord, Steam, Sony, Microsoft)
    In-game report REQUIRED / Customer Support ticket OPTIONAL

    Other Hacks

    In-game report under Unsportsmanlike is MANDATORY
    Using 3rd party software or other tools to gain any kind of unfair advantage that wasn’t intended by the game, except if they have been whitelisted by us. We are not banning for the use of communication apps.
    In-game report REQUIRED / Customer Support ticket REQUIRED

    TEMPORARY BAN

    List of bannable offenses

    24h -> 48h -> 1w -> Permanent

    This is a sliding scale and determined on a case-by-case basis. If an offense is considered to be particularly egregious, the duration of the ban may skip one or more steps in this process.

    Any previous permanent bans on your record will result in all future offenses being a permanent ban.

    Harassment: Communications Abuse

    • Insults, intimidation, hateful speech, repeated harassment
      In-game report REQUIRED / Customer Support ticket OPTIONAL

    Griefing: Intentional Gameplay Abuse

    • Working with the opposite team to gain an advantage or grief teammates
    • Targeting specific users repeatedly in order to ruin their game experience
    • Holding the game hostage
      In-game report REQUIRED / Customer Support ticket OPTIONAL

    Exploits: Abusing bugs or errors in design to gain a competitive advantage

    • Advertising exploits
    • Exploit bugs, errors in design, or undocumented features to gain access to what otherwise would not be available or to obtain a competitive advantage
      In-game report REQUIRED / Customer Support ticket OPTIONAL

    Specific exploits that we will ban for until they are resolved:

    • Bloodweb Progress/Prestige Exploit
    • 2+ Killer Exploits

    Unsportsmanlike Conduct

    • Botting
    • Lag switching
    • Disconnects (leaving the match before killed or sacrificed) - DO NOT REPORT
      For both Botting and Lag switching, in-game reports are REQUIRED / Customer Support ticket OPTIONAL

    About Disconnects bans - DO NOT REPORT

    Disconnects are handled by the disconnection penalty system. No further action will be taken on reports.

    BAN APPEALS

    Cannot be appealed

    • Temporary bans
    • Social Media bans/blocks (Twitch, Twitter, Facebook, Instagram)
    • Unofficial Fan sites / Fan groups

    Forum bans: APPEALS

    Please contact one of our Community Coordinators. Their contact info can be found here. https://forum.deadbydaylight.com/en/discussion/comment/685031/#Comment_685031

    Permanent bans : APPEALS

    Send a Ticket to support.deadbydaylight.com
    If the ban is an automated EAC ban, please contact EAC directly. https://www.easy.ac/en-us/support/game/contact/appeal/

    Console bans

    The rules are the same as the PC bans

    Crossplatform ban evasion

    Players who have violated our rules multiple times leading to permanent bans could get their access revoked on any accounts they make if the player is seen committing bannable offenses after the very first permanent ban. The structure and severity of these bans are followed throughout any platform.

    Abuse of Support Services

    This includes making false support tickets and lying to support agents. Our agents are always here to help the community. However, those making false tickets just to get a step ahead of everyone else and take advantage hinders our ability to better help everyone. Penalties include suspension of your support services, up to a permanent ban of your in-game account.

    your question falls under the griefing category.

  • PC

    NA region

    3:45 pm June 24

    Playing as survivor. got downed by a huntress hatchet while holding M1 (was healing). The recover option stayed stuck on my screen through the pickup. When the animation finished it sent me back to the loading screen and said i didnt have a connection. I did not DC. My connection is fine. Was given a penalty.

    DeadByDaylight.log

    already posted a different disconnect from killer side, figured posting another might help.

  • Hi Susu, I dont know if you saw but a lot of people are having this issue. They opened a separate thread to put these in. Id suggest dropping it in here. At the top of the page they have a format and a way to give them your logs. Next time it happens, you should immediatly exit the game and make a post under that thread with the logs.

    @PatBrutal said:

    This thread is specifically for the Random Disconnect in-game. Please make sure to follow the information that we need listed below:

    PLEASE BE SURE TO INCLUDE ANY RELEVANT INFORMATION, SUCH AS: 

    • Your platform
    • Which region are you from
    • The time frame when the error occurred (The date and time you had the issue)
    • Logs (apply to PC only)

    Note: If needed I will contact you via DM for further information

    HOW TO GET YOUR LOGS (THIS PART ONLY APPLY TO PC PLAYERS):

    When you get the issue, close your game and do not reopen it until you get your logs.

    • Press Win+R
    • Type in appdata
    • Press OK
    • In opened window navigate to: \Local\DeadByDaylight\Saved\Logs
    • Usually you would need to attach the DeadByDaylight.log file.

    https://us.v-cdn.net/6030815/uploads/881/W3N0A4LT404U.png

    Thanks a lot for your help!


  • PC

    NA Region

    approximately 9:40 pm (and several instances before that spanning a few days)

    DeadByDaylight.log

    it randomly kicks me from the match. I have around 10 seconds usually where no input works and then it sends me to the loading screen. Upon entering the main menu and selecting killer or survivor im given a 5 minute penalty even though i did not DC.