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chargernick85

chargernick85

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  • @stormy_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/2495976#Comment_2495976

    yep .. yesterday we get 2 unhooked try to protect him .. but the gate still closed at 99%😔

    @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2495976#Comment_2495976

    I just died because they 99'd the gate. Like, I get it in the correct context, but in my experience, people just do it to do it. At least they tried to heal tech me out. He still got me somehow, but I admire the attempt from Leon.

    The Claudette that Deadharded and body blocked me after forcing me to open the gates myself? There is a special place for you!

    If I am in a swf (very rarely) we will do it but I play mostly solo so IMO it's better to just open and try a quick rescue. Nothing I despise more than a killer getting 3-4 kills when they should have got 0-1 so try once maybe twice but if they camping or have NOED it's best to get our 3 man escape.

  • It really is a perk I run often as Prove Thyself I despise with every ounce of hate I have.

  • @Hoodied said:

    This games meta is boring anyways

    Like blight players stop using alchemist ring, blighted crow, with undying, ruin, lethal pursuer, and bbq, bbq is fine but why do ya'll run the exact same build every game

    I see this so much...Like am I the only Blight that loves compound 21 with slam duration? I do run lethal/ruin though 😐️ with pop/disco....I will change it when I get home lol.

  • Assuming half the people that have been sharing their MMR experience are not exaggerating certain stats...I feel bad for those unhappy with the current game. I have not had to tunnel/camp since MMR came out. I didn't mention slugging because if I see another survivor when I down someone I am coming for them (Just a too effective strat). I have played quite of bit of survivor and have had no tunneling/camping killers (not that they needed too) they just slaughter my solo group with ease.

  • @_kostas_pap_207 said:

    This patch had some great fixes about the cenobite.

    I also saw some bugs with the item drop sound BUT they didn't fix the item drop sound when a match starts.

    They fixed some item drop sounds that I've never saw and they didn't fix the most obvious

    Also they didn't fix the bug where you can't see the map name at the start of the match and the match result when you are in the final screen

    But this was a patch for bug fixes about the new killer so I will not complain that much but these bugs are very obvious

    ++++we can't kick some gens from some sides on some maps like sanctum of wrath and one another that I don't remember know 😅😅

    the other one is the gen on the small boat on backwater.

  • This? SC is the biggest middle finger to stealth killers. I will also mention wraith can be heard without the bell (Growling+his bare feet smacking the ground), Mike can be heard breathing from quite a few meters, Ghostface has the whips that makes noise....That all being said no one should be staring at the gen while repairing (head on a swivel) and if you try to repair the 1 man gens that are inside a 1 exit closet/room you know the risk. That's why those area have achievements for finishing those gens.

  • I don't leave it 99 anymore. Seems to cause more damage more than it helps. Nothing worse then having a convoy protecting a survivor who just got unhooked but wait gate not open and down they go.

  • @Purgatorian said:

    I have lost about 90% of my matches and still getting 4/5 games with a 0k, possible 1k.

    You may, or may not, get more balanced matches unless, like me, they decide to send survivors more than triple your skill level.

    Seriously, over these past three days I may have got a 2k or more on about 5 of them after roughly 40-50 matches.

    Damn really. That's how I feel as a survivor but killer I have only had 1 game that wasn't a 4k. I feel like some ######### got reversed for some idk but as of now I have only seen a few good survivors and they died anyhow due to teammates not being on their level.

  • @SweetTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/2495943#Comment_2495943

    It's interesting to see you say that because it appears that the SBMM sets some people up to be the victim for other people. In my experience I appear to be the type of killer to give other survivors an easier time since it apparently can't have me play against other casual players of equal skill.

    I've never sweated this hard before in DBD, and if this is what I can expect from the SBMM, then I'm certainly done playing this game for good.

    Correct as of now. For the record 3 claudette's and 2 nancy's got dropped off at hatch this weekend by me. The problem is now I have to build up 20 ranks for a reward....Meaning everyone dies and on to the next please. I am ready to compete and I'm sure at some point in time I will meet my match with MMR. I am focused on getting as high as I can on both sides no time for free escapes/kills.

  • Let's see here my games last night.

    Blight - Slaughter at 4 gens.

    Nemesis - 4k at 2 gens. They repaired all 3 gens on one side of map and I let them do it.

    Wraith - 4k at 2 gens. They almost made a come back I had 3-4 hooks before 1st gen (I took foot off gas to early) but in the end 4k. Even had a survivor accuse me of hitting them while I was cloaked. Visual bug maybe?

    My dear Pig - She should be playing high level (Only 1 game I have not 4k) but I don't think she was matched appropriately 4k at 3 gens. Maybe they didn't know how to play against Pig? Solo struggles with lots of killers but really struggle against stealth.

    Switched to survivor

    First game - Wraith with ruin, pop, sloppy, thrilling...we got destroyed. The 2 default Feng's were down before I got to a gen.

    2nd game - played huntress on swamp and she never missed any hatchet throws that I seen. Destroyed again at 4 gens.

    Said Piece out and shut down my xbox.

  • I wouldn't say that bud it most certainly looks weird the first time you see it. Ngl I got confused myself when I seen so many I had to double look at my build (######### perks I bring why so many totems) but then it dawned on me Plaything...Then I got real excited because that's how many oblivious survivor there were at the time.

  • @Jasix said:

    Played 19 games as survivor yesterday and I did not see Blight, Nurse, Spirit, Hag, Billy, Twins, Trapper, Oni, or Deathslinger....

    Same. I did see one Billy though.

  • @Dito175 said:

    I believe it happened to me as well, killer had 2 hex totems and in the end screen he only had plaything, but I'm also not sure if hex: plaything spawn 2 totems.

    Plaything is a interesting perk. When I used it last I had 3 hex totems. Remember only a specific survivor can cleanse their hex so you could potentially see 4 hex totem until those survivors cleanse them.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2494268#Comment_2494268

    Look, I'll save you efforts. You got to try much harder if you want to troll me. If you just trying to increase your post count, carry on, but that is just too primitive.

    Most know I'm not the troll type......Just for real thought you was leaving is all.

  • Your still here? Thought you was leaving?

  • I think he's the best looking killer we have. Deserved to be added. Glad he's here.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2494101#Comment_2494101

    PC players are a simple random sample (https://en.wikipedia.org/wiki/Simple_random_sample) of all dbd players, so they represent the entire group (https://en.wikipedia.org/wiki/Sample_size_determination). If you still don't understand what I'm saying, take STAT 101 in your local college and than take some time to laugh at what you said.

    I am and will only be laughing at you today.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2494075#Comment_2494075

    Apparently only 6.1% of all PC players are cavemen:

    Source: https://steamcommunity.com/stats/381210/achievements

    Legendary survivor

    Reach survivor online rank 1.

    6.1%

    And apparently I'm not a caveman, because highest I ever got was 3. But you are free to believe whatever you made up in your mind. Myself, I'll look at stats.

    @chargernick85 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2494086#Comment_2494086

    LOL you know console does not have rank 1 achievements. So you base your argument off 1 platform and say it's hard to get rank 1 (It's not we all know this).

    It is more difficult now though.

  • @tester said:

    https://forum.deadbydaylight.com/en/discussion/comment/2494075#Comment_2494075

    Apparently only 6.1% of all PC players are cavemen:

    Source: https://steamcommunity.com/stats/381210/achievements

    Legendary survivor

    Reach survivor online rank 1.

    6.1%

    And apparently I'm not a caveman, because highest I ever got was 3. But you are free to believe whatever you made up in your mind. Myself, I'll look at stats.

    LOL you know console does not have rank 1 achievements. So you base your argument off 1 platform and say it's hard to get rank 1 (It's not we all know this).

  • @Lenox said:

    For those of you that play killer, how many are you actively focusing / maining? There are 24 killers, excluding Ceno. I own 21, play them all based on daily rituals and challenges, but really plan on focusing on 5 specific ones.

    For those of you that play survivor, how many are you actively focusing / maining? There are 27 survivors. I own 19 and am pumping the bloodweb on 5 of them past 50. I am currently aiming to have 3-4 full pages of purple perks on them.

    Also, how many is too many to focus / main? Feel free to define focus or main however you wish.

    Just curious how everyone else plays. Happy Wednesday.

    I play all killers. I call my best my mains (Pig, Mike, Huntress for example) but I play the entire roster frequently and all but nemesis, trick, and pin I have taken to P3.

    Survivors a different story - Nancy my main piece she P3 50, Zarina P3 (not 50), the rest of my survivor mains are not P3 YET Claudette, Ace, Quentin, Kate, Jeff, Jane, Jonathon (######### Steve), Elodie, Yun-Jin, and Jill/Claire. Once I get them to P3 50 I am eyeballing THE MEG as I just love her cosmetic game.

  • @tester said:

    It's dead to me. As in I'm done with it.

    Yes, yes... most probably believe it was always casual, so no need to reply if that's all you have to say. Not for me. I only play competitively. And my reward was seeing my rank improve. Now, I have no reward. No reason to continue. Nothing to strive for.

    Played a few matches today and all I have is that empty feeling that there is no point to it. There is no way to measure my skill anymore. I do well, my MMR goes up and I'm at the same point where I started. I do poorly and my MMR takes me back to the same win/loss ratio. I can sit in the bushes all match and MMR will eventually (or thats the theory) catch up and I will still do just as well. It all feels pointless now.

    I'm sure casual players are enjoying this though. And I'm genuinely happy for you. Everyone is a winner now that the rating is hidden and there are no leaderboards.

    Don't get me wrong, I'm not complaining. The system is working as intended. I know that competitive players are not the intended audience. I know I'm just a minority. This is just a rant. I just needed to talk through my sadness, because saying goodbye is often a sad experience. But I will keep reminding myself that this frees up time for new adventures. Got to find positives after all.

    Unfortunately, nothing good lasts forever. It's time to move on. It was nice known you all.

    What? I always thought old ranking was a joke and even a caveman can do it. The game just got competitive today to me. Making iri 1 starting from ash 4 with MMR is way more competitive than without. Rank 1 every month starting from rank 5 with old matchmaking made you feel competitive? Weird

  • My play has gone up overall. Now that I have a better reason to play (rank up for rewards despite the low amount) just gives me more incentive to play and play hard for once. I know the rewards aren't great but it gives me something to work towards and play for real. Feels bad for survivors I meet when i get off work. Feels worse if the survivors kick my ass.

  • No.

    Never again please and thank you. Just make the changes necessary to make it better for those it's not.

  • @Aneurysm said:

    https://forum.deadbydaylight.com/en/discussion/comment/2493691#Comment_2493691

    Don't disrespect the powerpuff girls. They would love pinhead's mori.

    LOL probably.......Um lets see...Bunch of Shaggy's/scooby's that play this game or Bunch of Chucky's from The Rugrats? You get my drift.

  • @FFirebrandd said:

    Can we not super buff the least interesting part of her power? That being the lethality of her traps? Also I'd like to point out that there are absolutely people playing Pig who don't run Crate of Gears, Jigsaw Sketch, or Tampered Timer. I myself usually run either Combat Straps + Shattered Syringe for better dashes or Last Will + Annotated Plan for more slowdown.

    How about this instead?

    General Buff: The Pig's movements speed while Crouched has been increased to 3.8 m/s from 3.6 m/s.

    Workshop Grease replaced with Ribbed Soles. Slightly increases the duration of the Ambush Dash.

    Utility Blades replaced with Serrated Blade. Survivors struck by Ambush Dash are inflicted with Haemorrhage until healed.

    Razor Wires replaced with Runner's Cleats. Moderately increases the duration of the Ambush Dash.

    Rusty Attachments replaced with Rusty Blade. Survivors struck by Ambush Dash are inflicted with Mangled until healed.

    Interlocking Razor replaced with ...I'm having trouble naming this one... Slightly increase movement speed while crouched (to 4.0 m/s).

    Love this and fully agree as I don't run tampered crate ever. I am more of an extra box/trap type of Pig. Run the gauntlet again please.

  • I didn't know we got rewards already? I thought rewards was once we all have been reset to ash 4 we are rewarded for how far we climb. So rewards now seems weird to me.

  • @Purgatorian said:

    The only reason I can think is scratch mirror myers. I like the randomness though so I never play map offerings as killer.

    I only use them as survivor if I need to do a rift challenge such as fall from a great height.

    Same. Like exactly the same lol. Plus the only one I would ever use is Midwich and I never get those anyhow.

  • Last second switching used to bother me....Now I completely understand it. Now that I am pretty darn close to a 50/50 player the thing that infuriates me the most? Bringing my med-kit with extra charges and having it completely useless when i get hit. Waste of my BP and now I have to rely on my fellow solo's to heal me....I'm dead.

  • Hmmm. Sounds like a bunch of Power Puff Girls play this game.

  • I believe it's like this to counteract his zombies/ability to destroy survivor defenses at a intense rate. Zombies (not mine) can infect/injure, block vaults, and chase off gens. His tentacle after tier 1 gets stronger and damn near OP. This is obviously my opinion and I agree with how he is now (except maybe a buff to tier 3 yes another one) a moderately increase to tentacle strike range is all i ask (currently slightly).

  • @WexlerWendigo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2493530#Comment_2493530

    Maybe, I play in Europe and most people here are probably NA. I hardly play killer these days because of the queue times. Like, today I got survivor lobbies in like 20 seconds.

    Yes I'm NA east. Survivor near instant for me too.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/2493565#Comment_2493565

    Bruh wat

    You just described MY favorite build too!

    Build buds! 😅

    download.png 9-13-21.png

    Word.

  • @xenotimebong said:

    https://forum.deadbydaylight.com/en/discussion/comment/2493595#Comment_2493595

    Yeah, really, like why? I love last second flashlight switchers, they always give me the most fun 4ks.

    Pretty much. The best is when there are 4 flashlights...Good times.

  • @Boss said:

    I already do this, i've become a massive fan of Make Your Choice and i'm currently getting more into Hex: Haunted Ground + Hex: Undying.

    Yesss. I have fell in love with MYC also. The exposed challenge led me to use this perk and the best part I get great value with the majority of the roster not just (Wraith, Demo, Nurse, etc) mobile killers. I ran this on Pig/Ghosty over the weekend and got great value. Undying, Devour, MYC, BBQ is my favorite build now. If I am feeling extra sweaty STBL/Eruption are my top perks. Eruption is not that great but I just love when I get it to work and hear the scream of the survivor knowing they can't pop that gen before I hook and get there.

  • I was going to put furtive chase into my build to get this done but I decided to play normal. I have killed the obsession in 4 straight games and just need one more. The basement one I also played normal but if I cared to finish it quickly thats what Bubba/trapper are for. Quite frankly it's up to you to decide how you want them done.

  • @MeltingPenguins said:

    https://forum.deadbydaylight.com/en/discussion/comment/2489811#Comment_2489811

    Basically all combos that skew balance in some way that was probably not intended and maybe just an oversight.

    So: M&A and/or STBFL on Slinger (there's addons that do something similar, try those?), M&A on myers, any unfair addon combos (tuftstone myers for example).

    Basically see how well you do with 'plain' killers.

    I don't try not to use any of these tactics anyhow unless later in the game or the opportunity is so big I can't ignore. Funny you mention Mike as I find him much more dangerous without his top add-ons. I primarily use Yellow hair brush/Yellow stalk and probably don't even need them. @Clowning is right though you get harassed regardless so I will play how I been. Let my mains escape/hatch and kill the rest with whatever tools are NEEDED.

  • Freddy - Not when I am asleep though just like maybe in the mirror or something.

    Amanda (Pig) - I would want to play a game with her everyday.

    Kate/Nancy/Jane/Elodie/Claudette - We been living together in Miami for quite some time but Nancy been caught in her feelings lately...Saying she going to leave.

  • @WexlerWendigo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2493414#Comment_2493414

    It’s been like this since the RE update for me, takes like 5-10 mins for a killer lobby. Like 1 for survivor

    Really? Maybe your region?

    My killer was instant until the day Pinhead came out...dropped even more the following day with MMR.

    As for OP there are sweaty asses on both sides. I play both roles used to be about 80/20 in favor of killer but now I am 60/40 killer and it's not because of MMR it's just I have no reason to play outside of rituals/challenges. Today I expect my killer role to go up as now I can build my rank for a reward (Something to play for). That being said I expect the sweat to pour now with rank rewards giving people an excuse to sweat harder.

  • Its a little better for me as a solo survivor I overall have better matches. As killer my rating is still a little screwy as killers i barely play with get harder matches than my mains.

    YES for now will wait to see how it goes when i have a reason to play more tomorrow (reset an rewards).

  • @TicTac said:

    Today i counted the escapes in all of my matches as solo survivor. In 20 matches were 41 escapes. No hatch escapes and in three matches i didnt watched the end and counted 0 escapes.

    I got 4 Pinheads, 4 Nemesis, 2 Huntress, 2 Wraiths, 2 Oni, Deathslinger, Nurse, Spirit, Myers, Bubba and a Doctor.

    6× 0 escapes

    0× 1 escape

    5× 2 escapes

    5× 3 escapes

    4× 4 escapes

    Yesterday i had a really high escape rate, so it seems the mmr is now more accurate. But many matches were so onesided, i only earned 5 pips today. So on my current mmr-rating it could be hard to reach the highest grade.

    How is your experience with the mmr?

    I had a couple 2 escape games but majority is 3-4 escape or all dead.

  • Dbd really needs a competitor we all know this. It would probably be the best thing to happen to dbd (not saying VHS will be) from the players perspective.

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2487511#Comment_2487511

    Totem spawns are his fault because he doesn't run a perk? I mean, undying would disappear in the first 15 seconds, and once they realized he had devour, there would be no protection regardless. It hardly matters because the issue is the survivor Shack spawn...

    @lemonsway said:

    https://forum.deadbydaylight.com/en/discussion/comment/2487511#Comment_2487511

    Yes it's my fault Spawns are horrible and they created a Hex to protect Hexes instead of fixing the problem, totally my fault.

    YES. Survivors can spawn on a totem everyone knows this its why you run undying with it. Everything about totems is rng so you try to increase your chances with undying. As for spawns you got the best possible spawns (all spawned together) so your only real complaint is the bad luck your totem was there.

    For every terrible totem spawn there is also a great one. RNG

  • I'll take that all day. Your fault for running devour without undying. 4 spawning together is a blessing these days.

  • Pray she can't aim.

    Pray a bird fly's into her window to distract her?

    Pray someone trips over her internet cord?

    Pray for a thunderstorm to knock out her electric?

    Enough praying can't be to greedy.

  • @Hannacia said:

    Tunnel you out at the last minute?...So you are saying the killer tried to kill you at the end of the match and you see that as wrong? When theres 1-2 gens left the rules survivors have made are out of the window.

    Also you are proud of being a douche? Goodjob.. Killers have bad matches. Sometimes they have to tunnel. I'm sure teabagging and macro flashlighting will make their day even better

    Toxicity breeds more toxicity and then you cry when killers start being horrible..

    Right? T-bag a killer who didn't tunnel all game until endgame....Then take it up another notch and call them a tunneler in chat.

    My question to OP is would you have said GG if he had successfully killed you at the end? I bet you would have lead with "Tunneling Trash" instead. You are right though they prolly should not have defended the totem so long and instead Tunnel yo ass much sooner...That's what I take from this.

  • @Jasix said:

    Well the next killer will not be licensed so.....

    Hoping they go "old school" and we get a werewolf/lycan or a vampire.

    Yesssssssss. I only hope.

  • @DBDude said:

    @chargernick85 Ya I'm finding myself leaning more towards Nemesis a lot lately than Pyramid Head, and idk why, but Nemesis is just awesome, not to say that Pyramid Head isn't awesome, but the animations, the sound, the music, like holy cow.

    They are both very good. I personally just find Nemesis easier and harder to deal with. Vaults are damn near useless on him in chase he gets his tentacle up so fast and it can be flicked. PH is animation lock so much easier for the survivor to juke/anticipate.....not to mention how loud his sword is when planting the ground.

  • Um...nevermind I don't want to poke all the bears out there.


    yes I do I personally believe Nemesis is stronger than PH....Whew glad I got that off my chest.

  • I find it fun for most part. I wish there was more to do (Single player, Bot matches, or just more objectives) but when I am not having fun then I play something else...Really that simple.

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