arslaN
arslaN
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735961#Comment_735961
I mean, then they will use another excuse to DC. You might be right, but it won't help as much as you think. I think if they brought some of the lower tier killers up then more people would use them, and the increase of variety would get more people to stay and be engaged. Will the Devs do that? No idea. Would that completely fix the issue? No. Nothing will.
I wish the devs would do what you said. Even if they do, I'm pretty sure it is going to take a long time.
Punishing dc's WILL help some issues but people who don't want to play that match anymore will just kill themselves on hook. It will definitely help with bbq stacks, dcing to give hatch, more bloodpoints and emblem points.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/734211#Comment_734211
What's been nerfed? Just genuinely curious.
For survivors?
Flashlight nerf, exhaustion nerf, less pallets, fast vault nerf, decisive strike nerf, healing speed nerf, pallet vacuum removed, brand new part nerf, mettle of man nerf.
I'm sure there are some that I don't remember.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735162#Comment_735162
Go look at Legion's add-ons.... and I've had people DC against them. In fact...
People DC for all kinds of reasons, and I can't say for Killer DCing cause I don't play survivor.
But as Killer I have had people DC for being hit
DC for being downed
DC for being pulled from a locker
DC for me playing LEGION (and then tell me to kill myself in post game)
DC so there friend could get hatch
DC all at once to depip me
DC cause I hooked them
DC cause another Survivor annoyed them
DC cause I found them while they healed
DC cause I used Mad Grit of all things (got called a hacker for that one)
DC cause I used Fuming Mixtape (the reason was it was an Ultra Rare and all of those should be deleted)
DC cause I out played them
DC cause I avoided getting pallet stunned
DC cause I won't farm
DC cause I downed them cause they tbagged too far from the edge of the exit gate
and I could keep going.
People don't just DC cause some add-ons are broken or something like that. People DC cause there is no punishment for it.... they feel like they can do it as much as they like for whatever reason they want.
I'm saying the broken addons are a part of why people dc, not saying it's the only reason. Reworking them will REDUCE the amount of dcs.
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@MegsAreEvil said:
https://forum.deadbydaylight.com/en/discussion/comment/735313#Comment_735313
Despite needing IH to go, how often do survs even go down on such a distance? I dont think its often enough to make a addon for that, and if you go down with the range its like IH before.
There are really good huntress players out there that can hit survivors from really far away.
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/735172#Comment_735172
You can't get them since those optimal survivors play only as 4 man SWF so no good teammates for you if you play solo. If you want to see why people play mainly meta killer play purely Wraith, Legion or some other weak killer for a season or two as rank 1.
It's not like you can't win against them but it's definitely not fun to play against them when they play optimaly.
Believe me, I know how painful it is go against a good 4 man swf group. I am rank 5 at killer and recently tried playing trapper and it did not go well at all.
It is very very annoying that I rarely get good teammates when I play solo though. Sometimes I genuinely wonder how my teammates get past like rank 10-15
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735296#Comment_735296
I'd like to believe you arn't being rude. Context is hard to read in text, after all. I also get annoyed with "Git Gud" but i've gotten that more from survivors. Anyway, let's not get into that. I'd like this to stay civil and not boil down into chaos like most of this forum. Now, I liked two ideas in here: Peanut's and the one that refilled your hatchet if you hit a survivor with it instead of insta down. What do you think of those?
I really, really like peanits' suggestion. It has good amounts of counterplay and not unfun for survivors like the current Iridescent Head
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735292#Comment_735292
Well, you come off as really rude in alot of your posts. I'm not sure you are aware of that, and I'd like to believe you arnt. Context is very hard to read in text.
Yes, context is important, combine it with my not so perfect english and it can come across as rude sometimes.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/734776#Comment_734776
Why are you always so rude in all your posts?
I'm making fun of people that post those annoying git gud messages. I know it comes across as rude but I am not trying to be rude, believe it or not
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/735211#Comment_735211
https://forum.deadbydaylight.com/en/discussion/comment/735190#Comment_735190
You realize the Devs have said its a valid strat to camp? Like, it's on one of there streams. I tried to post the video but it's waiting on approval from a mod so just wait for that. But yeah, you are on that hook for 120 seconds. The others should do gens. Does it suck for you? Yes, and I am sorry for that. As a Killer main that doesn't camp, tunnel, and rarely slugs, I know that it's annoying and frustrating. But yelling about it in here changes nothing. Also, I do hope OP reported that Killer. He was out of line and rude.
I know it is a legit strat,although I really wish it wasn't. I'm just joking.
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This addon should have been nerfed a long time and they are still refusing to say anything about it. This build is basically a dcing build because whenever I play against someone like this everyone dcs.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/735180#Comment_735180
DCs are far, far more common on the survivor side
you're making a false equivalency
Maybe because there are more survivors playing? Also, if killers weren't able to dodge lobbies there would be alot more dc's because killers can choose who they want to go against.
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Because CaMpInG iS a LeGiT sTrAtEgY apparently. People love to victimize themselves and pretend like most killers are so weak that they can't get kills without camping.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/735162#Comment_735162
because that's psychology and human nature
the second many survivor players see a challenge they cry for nerfs
you'll see this with the release of every new killer, constant tears that they're OP and need nerfs before they realize they can just loop them
survivors just fundamentally don't want a challenge, they want to bully
deny this all you wan't but it is ultimately true and you know it
I hate this mentality so much. Stop assuming that all survivors are the same. There are survivors like you mentioned but most survivors are not.
Killers also do the exact same thing. People said that fixated and inner strenght were op before the dlc even came out. People even complained about camaraderie which is a terrible perk.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/92910/red-ranks-are-so-boring-as-survivor
This problem won't change until more killers become red rank viable. Nurse and Spirit are the only ones who can stand a chance against the most optimal of survivors. Freddy and Billy are close seconds, but Killers like Legion or Bubba or Demo just don't have the power too stop red rank gen rush.
I wish I had some of these optimal survivors that everyone is talking about in my team. I usually get teammates that play like rank 20s.
I'd say freddy and billy are also very viable in red ranks, maybe even hag too.
Demo isn't that weak compared to bubba or legion.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/733538#Comment_733538
and set the precedent that survivors DCing will give them what they want, which will lead to even more DCs until survivors spawn in the exit gates
try thinking things through
Why does everyone keeps assuming that survivors want everything easy? We don't. Some killers addons are way too overpowered and have no counterplay. I love going against billy or base nurse. When you start using prayer beads and all the other broken addons the games becomes way too annoying and no one wants to play that match.
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I am actually rarely going against spirit and nurse in rank 1. This usually never happens, not sure why everyone is playing different killers
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@VESSEL said:
https://forum.deadbydaylight.com/en/discussion/comment/734776#Comment_734776
Please don't invalidate peoples opinions due to their preference.
I'm so sick and tired of this ######### up "Them vs Us" attitude. Just. STOP.
It seems to be a trend now that whenever survivors suggest something everyone starts posting their annoying git gud messages. I'm just joking :)
Tell them to stop with the us vs them mentality
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@Peanits said:
I'm not necessarily against the idea of a nerf, but I will just say: This would be it incredibly awkward to use. Your best bet would likely be using it on a basement rescue, by trapping someone in a corner while you charge it, or by camping. Otherwise, with your greatly reduced movement speed while holding a hatchet, you're not going to have many opportunities to pull this off. It would seem like a huge downgrade to me. In exchange for possibly getting one or two instant downs in a game (if you're really lucky and the survivors play really badly), you gotta' throw half charged hatchets for the whole match.
I would instead propose something like this: Survivors who are at least 24m (or 32m) away are instantly put into the dying state when hit by a hatchet.
This way, you reward someone for hitting a long range hatchet which requires skill rather than running right up behind someone and using it like a basic attack. The counterplay is easy, dodge the hatchet. Being that far away gives you plenty of time to react. If the Huntress big brains you and predicts your dodge, oof, you got outplayed.
Is this a hint to an upcoming change by any chance? :)
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@CloakedDagger1 said:
https://forum.deadbydaylight.com/en/discussion/comment/734747#Comment_734747
Because that’s taking the death early while dcing is leaving the game at a disadvantage to others people have a chance to save you on hook if they’re close enough before you ######### and the kill counts to the killer anyways
When someone kills themselves on hook survivors will still be in a huge disadvantage. The only difference is that killers will get more bloodpoints and emblem points.
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Get ready for "git gud" comments by our entitled killer mains.
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@Tucking_Friggered said:
https://forum.deadbydaylight.com/en/discussion/comment/733693#Comment_733693
That's fine. It will fix the problem though. When you go to log in and see that you have been permanently banned you'll stop doing it as you go through making a second steam account to play and then should you do it again you'll be hardware banned and future replays will require a new motherboard and a new account.
Devs don't ban people for killing themselves on hook. What is your point?
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@themirrortwin said:
https://forum.deadbydaylight.com/en/discussion/comment/733698#Comment_733698
That kind of thinking shows survivor elite-ism. Survivors have instant heals, keys, their own overpowered addons - yet you don't see killers DC over that. I have seen killers DC from time to time but not in the way survivors do.
See, the fact you can say to me "If you don't want people to dc then don't run broken addons like that in the video," shows the very problem of toxic DCing. Survivors get mad over anything in the game (missing thier DS, oh a loop didn't go my way, oh I'm against a nurse), just DC is what your saying.
I'm not defending dcing. Just saying what people are going to do and how to devs can reduce the amount of dc's. No one enjoys going against broken addons, people play this game to have fun.
It's funny when you say killers don't dc. That shows killer elite-ism to me. Just had someone dc this morning because they got 360ed once. Killers get mad over stupid things just like survivors.
It is entirely your fault if you decide to go against keys or swf then dc or complain afterwards, because killers can easily dodge lobbies. Killers can choose who they want to go against. Swf?Dodge. Flashlights? Dodge. Keys? Dodge. Toolboxes? Dodge. Survivors don't have that luxury.
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I think we need to be able to see the killers ping in the lobby. Going against a laggy killer is torture.
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Stop victimizing killers all the time
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/733735#Comment_733735
Spirit is not op :)
Her addons are op :)
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/728618#Comment_728618
In pvp players take advantage of their opponents mistakes.... so yes survivors should have hope that a killer messes up.... same is said for wraith needing survivors to actually mess up at loop unless hes running windstorm addons...
If the killer or survivor doesn't make any mistake, you still should have a chance or its unbalanced imo.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/734284#Comment_734284
That's not an issue, that's how it's supposed to work.
The game works on charges, it takes 16 charges to heal yourself with a medkit.
If you heal someone else, it's like you gained 16 charges, so second wind activates.
If you heal with someone else, the charges get split, so you only get 8, meaning second wind doesn't activate
Yeah, I know its intentional but it makes the perk trash in my opinion
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I think it is a good idea but it should heal you at like 50% of the healing speed because it would be too powerful.
That issue is also present on the pc version btw.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/733346#Comment_733346
Good question. For starters, the daily part of it wasn't attainable for a lot of people. If you play several hours each day, sure, you could keep up with it. But if you maybe only played two or three matches per day, there's no way you'd be able to. Beyond that, five gates is a tall order, especially when there's multiple people grinding away at it. You'd go running to gate only to find someone else already opening it, run to the other, someone's there too. And you have to do five of them.
This way, anyone can do them and have a reasonable chance of completing their daily ritual in a day.
Is there any chance we could see a rework to dailies? I usually get dailies for killers or survivors that I never play and I ignore them.
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@beatddb said:
https://forum.deadbydaylight.com/en/discussion/comment/734193#Comment_734193
It's one of the very few intense things as a survivor, that doesnt mean is stressful.
And saying that there are things as a survivor more stressful than for killers is simply not correct. The thing is, survivor gameplay is so easy that the very few times you are against a challenge is confused as broken.
I would like you to compare a match where you play against omega blink nurse vs one you play as killer against a 4 swf team with instaheals and meta perks. Let's see what is more stressful.
That swf match would depend on which killer I'm playing. If I'm playing nurse or spirit it wouldn't be that stressful.
Survivor is usually stressful in solo matches because of how bad your teammates are. My teammates usually play like rank 20s. Going against nurse, spirit or billy is also stressful if they are good.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/728238#Comment_728238
Do you know whats also annoying? swfs
Changing the topic back to survivors. I like it
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@Mookywolf said:
i'll be 100% honest... i want to face ONE... rank 1 PC nurse main. just to experience it. as a console player, nurse is so rare already, let alone a good one. i want to face just one PC nurse main
Trust me, you wouldn't want to see that lol. They can absolutely demolish you if they are really good.
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/734211#Comment_734211
Everyone is fine with the broken add-ons being changed. What people are afraid of is the "tweak" to her base-power. Because Behaviour won't give any information, and they are known for overdoing things, and nerfing them into the ground (Old Freddy, Legion, Mettle of Man), the assumption is justified that Nurse will be completely gutted and no longer be the Queen of Killers.
I think the changes are really going to be small in this case because the backlash would be huge. I mostly play survivor and even I would be very upset if they made her trash. I'm expecting things like making her fatique slightly longer when they say slight changes.
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I think most people haven't played any other online game before. I can't think of any other reason since teabagging has been a thing in online games for so long and no one gets triggered like people do in dbd in those games.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/733538#Comment_733538
I would argue that a Survivor that consistently first-hooks themself after having done almost nothing is greifing their teammates and can probably be punished for it if they do it enough.
Let's hope it will be punishable because it is going to be the new thing after they start punishing dcing.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/734199#Comment_734199
None of those need to be reworked. Maybe the ebony needs to have you hook one person twice. Insta heals are whatever, PB are fine, move them to Ultra Rare tho. Keys just need to be made so that you can grab people out of hatch while they do it.
Prayer beads has no counterplay if you don't have spine chill. And please don't say gen tapping because it's not a counterplay.
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@Raptorrotas said:
Tall-poppy-syndrome and survivor whining.
Cant have the other killers raised , NAY
"We MUST nerf the best killers. By the way, buff solo to swf level" - survivors
Killers have been complaining for years and EVERY single aspect of survivors have been nerfed.
Survivors want broken addons reworked and it's immediately called whining. Stop being biased.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/734192#Comment_734192
True, but the equivalent is a Killer DC'ing whenever they see medkits or a key.
They can dodge lobbies easily when they see a key. Not sure why they would dc.
I'm saying that broken things from both sides need to be reworked (moris,insta heals,keys,prayer beads etc.) to decrease the amount of the dc'ing and make the game more enjoyable for both sides.
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@beatddb said:
https://forum.deadbydaylight.com/en/discussion/comment/733784#Comment_733784
"There are a lot of broken and bad mechanics in this game that result in incredibly stressful experiences for survivors. Far more stressful than anything a killer has to put up with"
Almost got me with that one. Is it my turn to tell jokes now?
Going against omega blink, ebony mori, noed nurse is such a relaxing experience right?
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/733538#Comment_733538
They are dc'ing against a Legion, the 2nd worst Killer in the game, being OP has nothing to do with it.
Salty survivors will dc against any killer. I'm talking about survivors dcing against those broken addons because they aren't having fun. For example, when a spirit is using prayer beads, there is almost always a guaranteed dc .
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Nurse was so easy to learn that I was actually surprised. I watched some videos of her than I got good with her in about 5 matches.
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@TWiXT said:
The chief complaint on these forums (especially last summer) has been about how powerless the Nurse's current mechanics and add-on's make survivors feel. Albeit her add-on's need an update, but I've said it before and I'll say it again:
If the changes the devs make to the Nurse result in dropping her top tier viability, then the only thing the devs will have accomplished is changing the frequency of posts in the forums from "Nurse OP, PLZ Nerf" to "Spirit/Hilbilly OP, PLZ Nerf" because they'll have taught the complainers that if they whine enough... they can take down a Top Tier killer.
This is not about survivors complaining. Her addons are very very broken. Even the top streamers never use 3 blinks because of how broken they are. She won't lose her top tier if the changes are actually slight changes.
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/734120#Comment_734120
So you've never touched Nurse in your life that's cool dude. Give her a chance.
I play nurse a lot and still think she needed to be nerfed. She should have been nerfed a long time ago.
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Actually, I feel like this didn't happen often before the latest patch. After the latest patch, I spawn right next to totem so often that I actually feel bad for destroying ruin so early.
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@Awakey said:
I honestly don't understand why y'all are complaining about all these add-ons.
I can't recall the last time I faced Prayer Beads, or Iri heads, or an Ebony Mori. You people act like this happens every game.
Do I use Instaheals? Yes. Do I have an issue facing them? Not at all.
Do I use Prayer Beads? Yes. Do I have a problem facing them? No.
I fail to see the issue here.
Moris are actually not that rare in red ranks from my experience. There are usually 1 or 2 moris everytime I play the game
Being "rare" isn't a good excuse for not removing OP things imo.
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60 seconds would be too much if something like that happened.
How about this:DS works twice, the timer is 30 seconds and the timer stops if the killer downs you during that time so that they can't slug you. Also ds wont activate after the doors are open.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/733899#Comment_733899
Because that isnt the only reason people DC. Some even do it to derank Killers. Some do it cause they got outplayed. Some do it too deny Killers BBQ stacks. Like.... the reason are as varied as the people playing the game. I don't see how nerfing Killers will make it more fun for Killers.
Nerfing broken things from both sides will make the game more enjoyable and reduce the amount of complaints/dc's .
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/733388#Comment_733388
Chases shouldn't be lasting over 30 seconds witb any Killer, you shouldn't be able to 1v1.
No one would play survivor if chases were that short.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/733821#Comment_733821
Okay, I was literally about to ask you were you wanted me to send you links to videos of my past games. Also, I'm not trying to turn it into that. You did. Look man, I want a game where it's a good back and forth for everyone. No stomping on either side. I don't Slug, Tunnel, or camp and I still get hit with that crap. I was listing all of that cause you listed stuff Killers have. Let's both calm down and get back to the topic at hand. I do not think that nerfing add-ons will help. That is my opinion and i've yet to see anything to change it.
I believe you if you say you don't camp or tunnel, no need to prove anything.
Why do you think that nerfing the broken addons won't help? A lot of people instantly dc when they go against those addons. There are also salty survivors that dc no matter what, but I think nerfing the addons will definitely reduce a lot of the dc's and make the game a lot more enjoyable for both sides.