arslaN
arslaN
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- arslaN
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Comments
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@DBDbuildsYT said:
Because the devs are survivor sided and they have a poor understanding of the game, see what they did to legion?
Now it's nurse turn to become garbage
Legion's changes were completely justified though. Old legion basically removed all skill from both sides as you kept mindlessly stabbing the same survivor over and over. I'm not even going to mention the moonwalking
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Why is there no S option?
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/742088#Comment_742088
We are victims. Do you not understand that swf wrecks any killer that isn't the top tier at red ranks?
Like I keep saying, you can't balance a game around 5% of players. This game isn't a competitive game. It's a casual game.
The " devs never care about us, survivors always win" types of things are getting tiring at this point.
@PoisonN said:
https://forum.deadbydaylight.com/en/discussion/comment/742088#Comment_742088
Killers? Poor survivors! Yhey have nothing to rely on! Just squads, broken maps and fun perks
Nurse was alaways the biggest problem, for real
The biggest problem is the amount of weak killers. One killer being broken isn't any better than a killer being weak in my opinion
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@DeadbyDeathGarden said:
https://forum.deadbydaylight.com/en/discussion/comment/742056#Comment_742056
https://forum.deadbydaylight.com/en/discussion/comment/742062#Comment_742062
Imo she is a bit difficult, may just be me. Thanks for replying anyway!
She is easy to learn if you understand the game mechanics and know how to play killer. Of course you will struggle if you don't know the game that much
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/742088#Comment_742088
We all understand the game isn't balanced. That being said, when SWF can destroy 90% of killers why can't we have ONE, SIGULAR killer who TAKES EFFORT AND SKILL to destroy a team be?
You play killer at red rank and enjoy the tbag after every loop and pallet buddy. It's not fun being bullied by 4 people who are supposed to be running from you.
I play killer at red ranks. Don't let yourself get bullied then. I can easily deal with swf with nurse and spirit and maybe even freddy. Billy is also viable but I can't play him at all.
Balancing the game around the small majority of players isn't a good idea. Solo's are the vast majority of players.
Nurse doesn't make much skill to learn at all. I learned her in like 5 matches after watching a couple of videos.
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@DeadbyDeathGarden said:
https://forum.deadbydaylight.com/en/discussion/comment/741844#Comment_741844
Not only is Spirit one of the hardest characters to play but also incredibly rewarding.
She is one of the easiest killers to learn. I can't believe people still think she is hard to learn. Her only difficult part is plugging in your headphones
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@TLP_Legion said:
https://forum.deadbydaylight.com/en/discussion/comment/742001#Comment_742001
I can go to rank 20 and get a 4k without blinking 5 matches in a row. I'm talking about the top 1%.
Does anyone read?
I am in red ranks. What is your point?
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@Mr_K said:
You're assuming the 3 second delay occurs during fatigue and not after. An optimistic assumption. Why go through the task of making a separate cool down when extending the fatigue time would work the same.
Peanits basically confirmed that the 6 seconds recharge starts before the fatigue so you will wait like 3 seconds to use 2 blinks.
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She is easy to use. You won't change my mind ever. If she was hard to learn, I wouldn't get consistent 4ks after like 5 matches
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/741939#Comment_741939
We stated the counters so many times and you're still asking for nerfs
And in each of those arguments you still type your git gud messages.
I can say whatever I want about her, I will still ask for nerfs. Even when playing AS HER I think she needs nerfs because there is no challange. Everyone can state their own opinions :)
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@PoisonN said:
https://forum.deadbydaylight.com/en/discussion/comment/741909#Comment_741909
I agree with Prayer Beads but the rest? Lmao Yes, let's make her add ons so useless as the new Nurse add ons. Balance btw
Not useless. The current addons basically make her punishment for failing to catch survivors with her power non existent.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/741926#Comment_741926
Do you have any other purpose other than whining about Spirit?
I provide what my thoughts are and what should be done. I don't write git gud like 12 year old child
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/741909#Comment_741909
Prayer beads are fine. Git gud
Do you have any other purpose on this forum other than writing these annoying git gud messages?
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741891#Comment_741891
you will see this yourself how viable nurse will be. You won't admit it, and that's ok, but I bet you will feel very relieved when you will hear her first blink now
You are jumping to conclusions way too quickly. Wait for tomorrow and maybe she will still be good
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@PoisonN said:
https://forum.deadbydaylight.com/en/discussion/comment/741878#Comment_741878
Congratulations again, survivor main
Can you tell me what do you expect about Spirit changes? Maybe she can help you to doing gens, I don't know
Tone down her addons and rework prayer beads. Done.
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I play nurse and I get easy 4ks every single match with no challange whatsoever.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741865#Comment_741865
yes and when you encounter them even spirit will struggle, you will see if THIS nurse, the one currently ready for the ptb, will be viable.
She will become add ons dependent just to be almost at the level of current base nurse, who is a killer that is already beatable
Balancing the game around like the 5% of players is a terrible idea. Make a killer viable against those top players then solos will suffer
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This whole whining just confirms to me that people are very used to getting easy 4ks every match.
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@PoisonN said:
F
Congratulations, Survivor mains. After this huge nerf, obviously Spirit is the next one. Who is gonna be other killer after her? Hag with 2 traps? Huntress throwing flowers? Adiris puking soda? Billy with mov speed 96%?
Poor killers are starting to victimize themselves already. So sad
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741846#Comment_741846
Nope they are not when facing top survivors. Spirit may do something with the correct addons but that's about it.
Nurse was the punisher, now she is a puppy.
Pretty good job
Spirit can dominate even with common addons. Those "top survivors" you are talking about are like %5 of the entire playerbase
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741822#Comment_741822
Survivors still dominate DBD, nurse was the only hope.
This is a huge loss
You are just bad if you think nurse is the only viable killer. Spirit ,billy ,huntress ,freddy and maybe even hag are perfectly viable. Nurse will still be viable after the update
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/741793#Comment_741793
She is, the devs will never stop until survivors are happy, which means every killer needs to be loopable.
Spirit is a goner
Survivors being nerfed for years:
One killer fixed : DeVs WilL NeVer StOp uNtiL SuRvIvOrS aRe HaPpY
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@Regionlock said:
Imagine having to land your blinks and be a good Nurse. Now when people 4k as nurse people will actually be impressed.
This is so true. Let's hope with this patch nurse actually requires some skill
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/741772#Comment_741772
She wasn't broken at base, at all.
I agree she wasn't that bad in base kit but just calm down and wait for the patch.
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@Rin_is_my_waifu said:
https://forum.deadbydaylight.com/en/discussion/comment/741767#Comment_741767
All I see is people whining about spirit and prayer beads and generally for killer nerfs
How do you not see the threads about gen times, insta heals and keys every day?
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Can everyone calm down and wait for the patch?
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If you can't handle a broken killer being fixed then bye
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@Rin_is_my_waifu said:
Oh no. The thread is dominated by survivor mains
This forum is dominated by killer mains, what are you talking about? Wonder how many threads we will see before the update is released lol
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Imagine complaining before the update is even released.
The recharge will be around 3 seconds because the recharge already starts at the fatigue.
Let's hope prayer beads is the next rework ;) (im waiting for your git gud message)
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@Well_Placed_HexTotem said:
https://forum.deadbydaylight.com/en/discussion/comment/741129#Comment_741129
Yeah because this is reasonable:
”Perk A sux!”
”Hello friend. Use these perks to render Perk A useless!”
”UH WHAT i ain’t changing my perks just to counter something #########??/?”
😆
You keep harping on this idea that totem hunting is impossible against super good killers who end chases quick. Ignoring that most killers are weak M1 killers, and that a dominant Spirit or Nurse is going to curb stomp you anyway.
Also it’s not hard to totem hunt solo. I literally just explained to you how I do it routinely.
I just said that it wasn't impossible. I said it wasn't easy. Stop twisting my words :)
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@BBQnDemogorgon said:
A 6 second wait to get your 2 blinks back is gonna be rough.
Shes already hard on console this is going to kill off Nurse for good over here.
One blink will already be recharged by the time the fatigue ends so you're going to wait 3 seconds which isn't that bad tbh.
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@Peanits said:
You did understand it correctly. Base of two blinks still, each blink charge takes three seconds to recharge. You'll very nearly have one blink charge ready by the time fatigue wears off.
I thought the recharge started after the fatigue ends but this is much better. If you had to wait 6 seconds after the fatigue she would be much, much weaker
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Pallet hitboxes are very killer sided. Not sure why you think it favours survivors. You get hit through pallets like 50% of the time as survivors unless you drop it early.
Devs already said that they are going to be reworking most maps, but it is going to take time. There is another map rework coming this year I think.
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I think ds should be disabled if someone else gets hooked. I don't think another change is necessary.
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@Well_Placed_HexTotem said:
https://forum.deadbydaylight.com/en/discussion/comment/740356#Comment_740356
I think you’re just trolling. I’m going to give you the benefit of the doubt and assume you aren’t sitting here crying about NOED and simultaneously refusing to learn to counter it.
Because otherwise you’re just displaying the typical entitled survivor mentality. You can’t adapt so please BHVR, spoon feed me information. Adorable
I think you are refusing to be reasonable. I don't have infinite maps to find totems every single match and I'm not going to bring small game every match. I'm saying that cleansing totems IS NOT EASY in solo survivor. Not saying it is impossible or anything. If you think it is easy for 4 solo survivors to easily cleanse totems and have enough time to do gens, especially against the stronger killers, you are the entitled one. I'm done saying the same things over and over, if you still think it it is easy then fine, I don't have anything to say to you anymore.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/740829#Comment_740829
70% of them are, and that's just enough. Also you lost all arguments when you said the words "broken" and "killers" in the same sentence in this context.
Sure
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@Naphemil said:
https://forum.deadbydaylight.com/en/discussion/comment/740356#Comment_740356
You refuse to bring items or perks to help with your noed problem and yet still complain about it, ironic.
You are hilarious if you think someone should bring a map or a specific perk every match to counter a perk that the killer may not even be using.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/740080#Comment_740080
And this is why killers can't have nice things, ladies and gentlemen, this twisted mentality right here of "waaaaah I can't bully them OP plz nurf".
Yes, this is why you can't have nice things because you think all survivors are the same and want to bully killers all the time. Keep saying survivors want easy matches while playing broken killers to get easy 4k's.
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@Frosty said:
My girlfriend escapes against spirit and everyother killer, and if she had the time she could (and has) maintained red ranks. Does she always live or even not become the first sacrificed no, however She literally never quits or complains, she got better. @Mochan @arslaN @luka2211 so I have a hard time sympathizing with your complaints
I play spirit and still complain she is too powerful. I never said I quit against spirit or never escape against her. I don't need your sympathy :)
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The only good thing about punishing dc's will be giving killers their bbq stack and stopping survivors from dcing to give hatch. That's it. You can't force people to play a match, they can just kill themselves on hook or go afk.
Devs need to fix why people dc in the first place. Sure, you can't stop salty survivors from dcing when they go down in 10 seconds, but you can reduce dc's by fixing the annoying and unfair things on both sifes.
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/740739#Comment_740739
Even if you dont use all her power she still is forced to wait longer then she used her phasewalk. I dont understand how survivors who have gone against the spirit still fall for the stand still tech.... and that's my point exactly a player needs to know the basics of playing the game and play at an above average skill level to catch someone at 110% ms when outside of phasewalk. Every killer has their own broken combos of addons mate, spirits are not as broken as people feel... she still requires 2 hits each time and the only 1 shot potential that she can get (which is gen grabber) can be denied...
Yeah, I'm not saying that you can get 4ks your first time playing killer as spirit or something. If you know how to play killer in general and you understand how the game works, you are going to learn spirit pretty easily.
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@Huntress4Life said:
https://forum.deadbydaylight.com/en/discussion/comment/740080#Comment_740080
Honestly any killer is difficult, have you tried playing them for extended periods of time into the red and purple ranks? It sucks ass being there with even Spirit and Nurse since you're not getting more than one kill if you're a semi casual like me
If you get good with nurse or spirit you pretty much get a 4k/3k every match. Just watch some videos of them if you want to get better. They aren't hard to learn like people keep saying
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It probably won't get a sequel but I would really want them to slow down with the amount of dlcs. The game is getting really bloated with the amount of killers and survivors
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@Bravo0413 said:
https://forum.deadbydaylight.com/en/discussion/comment/740655#Comment_740655
How is it that way though?..... if a killer is having trouble with lunge distance or having trouble hiding red glow, playing pallets effectively a new "good pair of headphones just isnt going to boost your skill to effective level play you need... that just doesnt make sense. That's like saying "get a better keyboard and you'll be better at your office job because you'll type faster" or "get this brand of controller and you'll have faster reaction time on COD or overwatch"
That just doesnt make sense at all
You can't hear survivors injured noises without headphones. That's why people say use headphones, the chase is pretty much over when you get the first hit (unless they have iron will)
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Maybe Iridescent shards could spawn but I don't see auric cells spawning ever.
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I think adding too many dlc's will also drive people away from buying the game. I would be very put off by the amount of dlc's and probably wouldn't even buy the game if hadn't purchased it before.
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I also hate how some hairs look transparent, it looks so dumb.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/740506#Comment_740506
1 year ago was Spirit. That brought us Spirit Fury, a top meta perk, Haunted Grounds, a strong but niche perk. Then Legion brought Discordance and 2 junk perks, Plague brought hot garbage, Ghostface's are literal jokes, and then Demo has Surge which is alright.
Yeah, I'd say you're pretty accurate there.
Corrupt intervention is good and infectious fright is a decent perk tbh.
I wish the devs gave us some meta changing perks already. I'm super bored of using the same perks over and over on both sides.
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@altruistic said:
Red Rank Survivor feels like a punishment.
I hate it, but I am enjoying playing the game again. I just wish it was harder to rank up so I could stay in the green rank area.
Also, the biggest joke of red ranks is that your teammates still play like potatos most of the time.
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Spirit's skill cap is having headphones. She isn't hard to learn at all and once you get good with her you pretty much become unbeatable
How can you blame people for trying to have fun in a game? Tell the devs to remove the annoying prayer beads addon and all the other stuff if you want less dc's.