CloakedDagger1
CloakedDagger1
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- CloakedDagger1
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Comments
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@Slaughterhouse3 said:
I never get kicked out of the game. So its not the game lol
it is it’s many people complaining about it maybe you just got lucky and haven’t had it happen
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@Nos37 said:
I've stopped trying to rank up. Now I'm just playing for memes and for practice. Why rank up to red when I'm already facing them anyway?
Just play for any reason besides rank
Ehh I get that it’s not me ranking up that I’m worried about though it’s the unfun games because of me constantly getting people who shouldn’t be ranked with me 🤷🏻♀️
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@[Deleted User] said:
I don't blame you one bit dude. It's insane the neglect the devs have for their own game to allow this to go on for long.
If you wanted to stop playing killer or move to a different game, I would understand. There is not much you can do about it besides either just keep trucking through it or giving up and going to something else.
I suggest sticking with it if you have the patience, if not, then well.... the latter is probably the better choice.
I love the game but I’m casual player because I play other games too but they need to fix their game for sure because as a casual player I play the game a lot sometimes then stop playing rank rest happens go back to playing it’s a little here and there then rank reset so it’s frustrating
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@GamingHulk123 said:
You've got to get better, watch some streamers if it helps. Otherwise, it will happen. Just try to adapt to their level.
I shouldn’t have to play that rank when my killer isn’t that rank
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/936401#Comment_936401
Ah, ps4's recents are actually broken. At least for me. They never load correctly
Xbox does that sometimes but thats how they usually know it can be checked on the phone app too recents show up quicker on the phone app for the console
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/936039#Comment_936039
How? I've had it happen to me, but I never figured out how they do it. It's... freaky
Halfway through the match look in recents
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/114503/reciprocity
People can message Killer on console easily. At least on Xbox.
Not till halfway through the game and Xbox some people have messages turned off on notifications
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@FabV said:
https://forum.deadbydaylight.com/en/discussion/comment/914342#Comment_914342
With all due respect, you should review the PPC tense.
The elapsed time in the sentence must be from the past until now, not in the future.
" I've been playing dbd for 10 years" means that I began 10 years ago and still playing.
"I played DBD for 10 years" means that I played for 10 years but not playing anymore.
Anyway, looking at the OP's profile, they only posted killer sided comments before today, so I wonder : if this thread is a trick, what is the aim of it ? It looks like a sincerely good advice for survivors...
Hey
@TWiXT said:
So, I was playing survivor today, and my team and I encountered an Oni post hotfix. I could see blood orbs and knew he was using his Ultra Rare Renjiro's Bloody Glove add-on, so for the first half of the match I avoided them and focused on gens. Then I noticed Piles of blood orbs wherever injured teammates were doing gens or getting healed and I had an epiphany... while healing a teammate and with the Oni coming for us, I noticed as he got close he was sucking up the orbs, and so, me being the healthy one, I did the thing I knew could just ruin his day and absorbed the huge pile we amassed before he got close enough.
After that I had a long chase with him, but he's just so loopable when not using his power, eventually I got hit, and he finally got enough blood to rage out. After he left me to go after my teammates (I was at a god loop), I healed and purposely ran around the map absorbing every orb I ran across (Prioritizing the piles of them). I have no idea how long my aura was visible to him throughout the game, nor did I care, because He seriously only activated his power like 5 times total before 3 of us escaped, and he was incredibly salty about the change to his add-on in the after game chat.
So, to you other survivors out there: If you're healthy and confident in your looping skills, Eat up! Every time an Oni brings in this add-on, Just Suck up all them juicy orbs to slow down how often he rages out, and loop his ass when he comes for you. It worked well for me at rank 5, it should work pretty well for the rest of you too.
I thought the more blood obsorbed by survivor the longer the aura showed...
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@PistolTimb said:
I mean it's very possible. EVERYONE watches or plays the ptb when it comes out. But it's hard to prove. Demogorgon, Spirit, and Ghostface were all buffed post-launch (if I missed any it's because I joined after the Legion chapter). The last killer I can think of to actually be nerfed after launch is plague. I didn't buy him with cells, so it's no real skin off my nose; though I could see why others wouldn't be so happy.
As a console user, seeing such flicks excited me. But on release, ours was completely lackluster. We never got to experience what you folk got, just what we could see on streams or youtube. The flick has been improved for us, which has made him easier to control. We got the short end of the stick, and were thrown a bone with his "buffs." You guys got the good stuff up front and had it removed. If anything, I'm guessing the console flick was what they intended, and they simply overlooked mouse stacking with q and e.
On console flick is worse then it was after the patch either that or it was buggy for me and it shouldn’t of been every game so
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@not_Queen said:
@SpaceCoconut Since Stranger Things, we have released known issues, and sometimes even future hotfix notes the day of the release of the new chapter to make sure players knew some changes will be coming.
As many people mentioned in this thread, the information was offered to players the day of the release. This change shouldn't impact PC as much, depending on how you are steering (mouse or rebinded keys).
Hope that helps.
It affects console though before I could flick on there using camera and the other anolog side to side to guide him into hitting survivors now he is no good on console unless y’all make higher sensitivity settings on console soon
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@not_Queen said:
Hey guys,
There is currently a lot of questions and feedback about the Oni control changes that were released today on Hotfix 3.4.2.
We've had a discussion with our design team because some questions were left unanswered. Here is some clarification on the intended mechanics and our next steps:
- The controls, both on console and PC, are now working as intended.
- Using keys and mouse at the same time no longer stacks while turning after using the Dash.
- The angle the player can turn after dashing is capped to 90 degrees and is planned to stay that way.
While we think these changes are introduced to improve the game, we did hear a lot of feedback on the turn speed and controls changes. We feel there is something to improve there.
Our design team is planning on changing the turn rate ratio to improve on the feeling of the Dash, allowing you to freely move your camera within the limit. This will be included in a later update.
Some players are asking if these changes will impact on The Hillbilly's controls. They will not.
Hope this clarifies what we did for this change.
its impossible to flick on console now can y’all look into making higher sensitivity settings on Xbox and ps4 oni hardly playable on console now
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@CloakedDagger1 said:
https://forum.deadbydaylight.com/en/discussion/comment/912871#Comment_912871
Yeah I must be stupid to put more money into this game when they keep disappointing
The flick for console doesn’t work now
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/912850#Comment_912850
You are supposed to be able to flick 90 degrees. There was just an exploit that let you flick further using Keyboard shenanigans.
Fixing this ended up messing with mouse flicks, and what will likely be the solution to THAT problem was proposed by peanits in the thread explaining this entire mess.
Not on keyboard on console so didn’t have that problem
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@xCarrie said:
https://forum.deadbydaylight.com/en/discussion/comment/912846#Comment_912846
Same, I’ve hated killer more but still play a lot of it cause I’m a dummy. Usually it’s fine but sometimes I’ll get just a liiiittle bit tilted when I get “that should’ve hit” moments...like a lot. I’ll sometimes get cucked by auto-aim (apparently there is none) and fps dying on me. Console player too so that’s fun :)
Yeah I must be stupid to put more money into this game when they keep disappointing
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/912854#Comment_912854
What are you even talking about? I play on console and notice zero difference when demon dashing or using it normally. He could flick at around 90 before and I can still do the same now.
Well good for you but I noticed a huge difference
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@altruistic said:
His flick was unintended, supposedly.
Darn you can’t flick 90 degrees anymore, just like every other Killer in the game 🤔🤯
On console it was needed because now you can’t down a survivor sensitivity settings aren’t what pc is
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@xCarrie said:
It’s a real love hate relationship, you’ll get used to it.
I play both sides but I’m really starting to hate the game for killer side
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@Waffleyumboy said:
Welcome to the club :)
Oni was barely useable on console now it’s even worse not useable at all
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@TheDiz said:
They find a spot to hide after hooking the first survivor since they can crouch and have no terror radius and tunnel until everyone dies or DC's. He's literally a Meyers that can crouch and hide like pig with zero draw back. Becoming the king of tunneling since he has no terror radius he has unlimited insidious....am I the only one that sees this? I can't even blame people for DCing and it's disgusting to hear the killer brag afterwards for being a trash killer and what I consider an exploit to be honest.... Does anyone else see this or am I just getting really unlucky? I'm rank 5 after loosing a few ranks trying rift challenges...
Not all ghost face play like this and ghost face stealth stalk and crouch is only thing he has going for him I play ghost face mostly he is my favorite killer other then pig Myers oni I like the others but the ones I named are my favorites with ghosty
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@Pulsar said:
Doubt it was a lagswitch. They are hard to make and are difficult to use on consoles. Point taken tho
Oh it’s possible I ran into a guy who admitted to lag switching on Xbox just because it doesn’t seem like they can’t doesn’t mean they can’t does however make me wonder why people do such a thing to gain the advantage but it gets me when they don’t pay attention to ping In lobby then wrongly accuse someone of lag switching when they don’t Iv had that happen to me before and Iv never lag switched because I’d like to play the game normally and win if I win lose if I lose
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@Kwanghyun said:
https://forum.deadbydaylight.com/en/discussion/comment/901108#Comment_901108
I missed the sense from this sentence..but have a feeling there was none.
if survivors ran slower they would never get away from killers killers can catch up and catch them already if you don’t understand me move on no need to comment anymore on something you don’t understand
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@Xerge said:
Survivors should be able to get hatchets from the locker and use trapper's traps against him too.
Trapper already does that himself and what would the hatchets do ? All this post is talking about is is just a item that’s a one time use to slow the killer down for a few seconds
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/899974#Comment_899974
What are you talking about?
If you move on to another survivor it it’s taking too long to catch a survivor you’re likely to do better in the game instead of chasing the same survivor over and over
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@Broccoli_Jaeger said:
This is a perfect example of the average Puppers fan
Excuse me I’m not an average puppers fan I watch puppers but still it doesn’t mean anything I watch monto sattalizer noob3 hybridpanda and for your information I play survivor and killer equally as playing killer I find this would be okay with a one time use
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@Kwanghyun said:
Give survivors the same collusion box that the killers have so they wouldn’t be able to run effectively faster in loops. Only than maybe.
Survivors run faster because it’s their only option to do gens loop and escape
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/899978#Comment_899978
Oh...i may have to look into this, because all i know is, to get messages or not, but usually my friends can just send me a message or talk to me through coms.
I hope you can figure it out too much salt sometimes if you play killer if it isn’t that salt when you play survivor it’s a lose lose unless messages can be fixed some how
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/899976#Comment_899976
Yeah is thinking of blocking messages again, because after yesterday things are getting a lil ridiculous and i`m out.
Not sure about ps 4? But on Xbox there’s a feature to turn off notifications and make it message requests for randos who aren’t on your friends list
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@Mushwin said:
Is it just me, or has anyone else noticed on ps4 to those who have one, the increase in salty remarks and behaviour on DBD?
Just pay no attention to them and block them if messages get out of hand
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/110882/puppers-has-a-great-idea-can-we-get-this-lol
This would make already infinite loops even more infinite. Fun idea, but it wouldn't work. It's a no from me.
Move on to another survivor easy fix
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The new killer is playable but higher sensitivity is definitely needed
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@concious_consumer said:
I thought about something the same. It would probably be lame tho. Like 1 use and it's gone.
One use is all you would need it’d be a item
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@Boss said:
Doesn't Nurse hover?
Yeah but that would be only one killer who can defy the law of physics with this and plus it’s a game so they could probably work around it some how
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this would be a bad idea even there were enough people it’s the way rank and matchmaking are that would make this a terrible idea
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@TragicSolitude said:
The new map looks cool but as killer it is too dark with too much foliage and too many obstacles, survivors can crouch in front of you and disappear.
Spirit feels like she hits a wall when coming out of phase, and her lunge is messed up.
Oni is clunky on console; trying to use his power punishes me more than the survivors. Struggling with him is one thing, but add to that losing survivors because the game drops frames or the maps are too dark or scratch marks are invisible because of all the foliage, or survivors are faster than the killer because of a speed glitch, and it ends with having survivors teabag in the exit gate... it feels like it's not worth bothering to play killer. Oni looked fun in the PTB, so how he is on console is disappointing.
I do like the new Kindred and No One Left Behind.
I’m on console I can play oni just fine just takes some adjusting to you can even flick with him if you know what your doing
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@TragicSolitude said:
The new map looks cool but as killer it is too dark with too much foliage and too many obstacles, survivors can crouch in front of you and disappear.
Spirit feels like she hits a wall when coming out of phase, and her lunge is messed up.
Oni is clunky on console; trying to use his power punishes me more than the survivors. Struggling with him is one thing, but add to that losing survivors because the game drops frames or the maps are too dark or scratch marks are invisible because of all the foliage, or survivors are faster than the killer because of a speed glitch, and it ends with having survivors teabag in the exit gate... it feels like it's not worth bothering to play killer. Oni looked fun in the PTB, so how he is on console is disappointing.
I do like the new Kindred and No One Left Behind.
I’m on console I can play oni just fine just takes some adjusting to you can even flick with him if you know what your doing
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@SupaSlay3r20 said:
https://forum.deadbydaylight.com/en/discussion/comment/892139#Comment_892139
Unless an official announcement is made, it isn't really bannable as most killers don't know about it. Their isn't any feedback to the killer that let's them know it happened. The tomes also have basement challenges, so someone might go for that without knowing about the bug.
I get that but they did announce it today so more people know 🤷🏻♀️
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@Pulsar said:
It is not bannable.
Isn’t it an exploit though using something like that to your advantage knowing it blinds the survivors?
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@TheHourMan said:
https://forum.deadbydaylight.com/en/discussion/109319/behavior-please-read
Or better yet, keep them exclusive to the holidays they came out on and have them be obtainable every year. I earned them legit and I would be ok with people earning them like I did on a yearly basis.
as long as they could be earned again that would be cool
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@MrGolden32467 said:
Dear community,
As you probably know, update 3.4.0 was supposed to come with a whole bunch of exclusive cosmetics including 4 very special cosmetics : The Huntress' Hound Mask / David King's New Year Donkey / Kate Denson's Free Song Bird Top / Hillbilly's Pro-pain Hammer.
2 of these cosmetics were from the Howling Grounds Lunar New Year event.
2 of these cosmetics were from the Summer BBQ event.
As of the release of update 3.4.0, the devs have decided to withdraw these 4 cosmetics from the batch they were giving us for free because the players that earned them fair and square during the event didn't feel satisfied that they would just be given for free to everyone (which is TOTALLY UNDERSTANDABLE). I would have done the same.
I am however disappointed to not be able to get these cosmetics. I have been following this game since shortly before the Halloween Chapter came out (I discovered the game on YouTube). At the time, my computer was an Acer Aspire V5 (try to run DBD on that !). Furthermore, I didn't have the necessary revenues to afford Dead By Daylight or any of its content.
Still, I was following the game because I felt like it deserved to grow (and look where its come).
I was up all night to see the 10 000 000 th coin added to the counter for Feng Min's New Year polo and I was so happy that the player base at that time had teamed up to earn something together !
I personally think that some of us who didn't get the cosmetics deserve them as well as the players who put all their efforts in the game at the time of the events.
This is why I came up with this COMPROMISE :
When update 2.0.0 released, the devs opened the in-game Store, allowing us to buy cosmetics and DLCs for Auric Cells or Iridescent Shards. Their goal (and you can check back their 2.0.0 dev stream on YouTube) was to make sure that there was a way for players to grind points to access content rather than making everything cost money. However, they were aware that some people weren't into grinding points and they made everything affordable for real money as well to give you the choice (Farm or Pay).
As of today, most of the events cosmetics are available in the in-game Store (Hallowed Blight, Hallowed Catalyst, Moonrise, Ugly Sweaters (wasn't an event but the sweaters were seasonal outfits) and even the All Hallow's Eve event included the nurse's pumpkin head cosmetic that was handed out for free).
WHAT I WANT (and probably others) : I would like the 4 withdrawed cosmetics to be in the in-game Store, in accordance to what the devs intended to do with their game in the 2.0.0 update. Of course, to be FAIR : I would also like all these cosmetics to be worth Auric Cells ONLY (as the other events cosmetics are).
Please, if you feel like this compromise is worth it, rate this post up. It would help me a lot :'D
Let us all keep the game fair and give everyone even chances of obtaining what others achieved in the past. Even if we are late to these events, us joining the game (and I've only been playing since June 2019) means that we are also contributing to the player base growth and we shouldn't be left aside.
Hear us out !
If you've been reading all the way, congratulations and thank you !
Best Regards,
MrGolden32467
I mean I’d purchase auric cells for it but there’s always gonna be a group unhappy about the decision truthfully
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soundS interesting but deep wound is just plain boring
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This happened to me it didn’t black my camera it just left me in falling animation that looked like the sky and didn’t go away till killer killed me
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the only thing you get if you purchase dlc instead of in game store is yuis pink shirt is lighter pink with white on it
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/886801#Comment_886801
I believe frosty eyes for Oni as well.
I bought him with auric cells he has the frosty eyes with that
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@Peanits said:
There's a section explaining it here: https://forum.deadbydaylight.com/en/discussion/108882/
But the short and sweet version is that we originally did not have a way to identify the people who had earned it, since it wasn't tracked. Since then, we found a way to do so, and so we're going to award them just to the people who had earned them. This way anyone who earned them and lost them due to loss of progress gets the back, which was the entire point of giving them away in the first place.
Ahh yes but y’all did say y’all were giving them out at that point... it’s disappointed a lot of people and they lose faith in y’all when that happens why not give them to the others in a different color variation or give another chance to earn them ?
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@Thatbrownmonster said:
Why though?
Releasing a alternative color would devalue the exclusive items, and to be fair it's only 4 basic items, comparing with the enormous amount of exclusives we received today
Because some people are really wanting these cosmetics I do
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@[Deleted User] said:
or put them in the shop like the moonrise cosmetics
Right
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@Mister_xD said:
whaaaaat, they dared to only give you 95% of all the previously locked and high priced exclusive cosmetics for free?
damn dude, you literally just received tons of free cosmetics, maybe try to see it positive instead of hating on them, because they didnt include 3 cosmetics (that imo should eigther stay locked or enter the store, since they are event cosmetics we had to earn back in the day - similar to legacy in a way)
about Oni:
he was in a PTB. of course they are free to make changes to him whenever they want, as he wasnt released yet. in the PTB, he seemed ridiculously strong, so it was obvious he'd be nerfed uppon release.
tbf, i haven't played it yet - but from what ive seen he doesnt seem overnerfed or anything...
im sorry for the rant at first, but cmon man... you just got tons of free stuff and you still complain?
Those were the only cosmetics I really looked forward too put in for us in a different color or something put in store so I can buy it or better yet put it in an event and give a chance to earn it my point is they promise then take it back it looks bad on them
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/885904#Comment_885904
I am pretty sure the T-bagging thing was a bug, and that is about it, all the others are already out I believe and the event ones are being worked on, just wait
I just read they were holding them back because they were event cosmetics so therefore we probably won’t get them imma be even more disappointed if they don’t give different variations of it atleast
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@PrincessPoop said:
https://forum.deadbydaylight.com/en/discussion/comment/885602#Comment_885602
Well hopefully they see this as I just want an answer, one way or another. Don’t want to keep my hopes up just to get them crushed again.
You will get them crushed again Behaviour disappoints they promise then they go back on it pc people whines to much about their special cosmetics console players never even had a chance
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@Hoodied said:
Did you read all of it?
They are doing something about the cosmetics at the moment, so they gave us a free bill cosmetic as compensation pretty much
Still disappointed with oni he looked fun on ptb but some major secret nerfs happened they didn’t mention on patch notes and the cosmetics I specifically named pc players were crying console was gonna get them so figured those were put off to cater to pc people again
