alivebydeadight
alivebydeadight
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- alivebydeadight
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@RuneStarr said:
@alivebydeadight said:
@RuneStarr said:
@alivebydeadight said:
@RuneStarr said:
They didn't really give a date on the trailer, it hasn't dropped yet
Give us Jeff already devs! :P
no, its called release trailer but they aren't out yet
We got the curtain call spotlight trailer weeks after the DLC dropped. They're still working out how to hype DLC, give it time

I want jesus NOW
We all do

praise jesus

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@RuneStarr said:
@alivebydeadight said:
@RuneStarr said:
They didn't really give a date on the trailer, it hasn't dropped yet
Give us Jeff already devs! :P
no, its called release trailer but they aren't out yet
We got the curtain call spotlight trailer weeks after the DLC dropped. They're still working out how to hype DLC, give it time

I want jesus NOW
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@RuneStarr said:
They didn't really give a date on the trailer, it hasn't dropped yet
Give us Jeff already devs! :P
no, its called release trailer but they aren't out yet
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@akbays35 said:
No, the devs need to hear the feedback and adapt if we didn't ######### for a full year they wouldn't bother with dedicated servers. Also Nurse is only playable on PC, she's borderline unplayable on any other platform/controller so they can't nerf her. I'd honestly just hope they give her a full rework where she moves faster with a limited dash.Also the only problem with Freddy is his lunge? He can't even interact with survivors until a seven second duration?
Just because Devs are doing one thing right doesn't mean they aren't doing three things wrong.
was his lunge, when he first released his lunge was ridiculous, which is why I nicknamed him "magic lunge" freddy, then later on they fixed all lunges to equal all killers, trappers to be honest
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@RSB said:
@alivebydeadight said:
@RSB said:
@alivebydeadight said:
@RSB said:
@alivebydeadight said:
@RSB said:
@Janick said:
@ModernFable said:
“Mend, Snap out of it, and Wake up, are no longer considered healing actions, and as such, will not be affected by perks that refer to healing.”I very much appreciate the newly added consistency this change brings.
That being said I didn’t feel Legion, Doctor, or Freddy needed a nerf. However hopefully now they’ll be better able to adjust their kits as needed, and not be held back by weird interactions.
(excluding Freddy due to his “Soon TM Rework”)
This will allow us to tweak the base power of a killer much better, without fear of breaking his build when a players use a certain perk. The feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes.
Thank you!
So why won't you release a nerf in the same patch you "balance" the killers, instead of nerfing them now and just promising us future "balance", so we need to wait probably as long as we are waiting for Freddy rework?
I hope you don't want just to nerf killers and us to forget about promised balance?
Their not, some games do this, nerf for a big change within the power later
And you think nerfing something weak, just to buff it later, probably years later, is logical? Isn't it more logical to nerf it at the same time you balance it?
R6 did it with thatcher and he got a huge buff in a later update, freddy could have this occuring on him so he can get a huge buff later on, seriously, in his message he stated that he feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes. that is a huge sign right there and you didnt even notice it
So tell me how long we are waiting for Freddie's buff? The only thing we have is a nerf, nothing more. If we are waiting so much time, and they promise us over and over again, can we call them "reliable"? Can we believe them, that nerfed characters will be buffed?
PS. R6 is a different game with different devs - this is like comparing Tesla to Saab.
I am comparing how they preform nerfs and buffs, also clearly you dont understand how hard it is to rework a power that has been hit hard by players that simply dont understand how weak freddy was at release, and really, come on, R6 is not the only game that has done this before and I know that, and some of the games that have done this before are like these devs, nerfed somebody/weapon really hard, next group of updates they slowly increased the power of them and they became very powerful, and due to people that complain about how powerful some killers are that are really weak, we are getting killers like freddy, to weak to use, remember huntress's hatchet change that was short, that is sort of like freddy, once strong, then very weak, they just didn't revert the changes because the same baby survivors complained about him still being too strong
It may be hard, but that does not explains why won't they balance the character in one patch, not 2 or more.
They just cripple already weak killers and promise us something, they won't probably do in near future (or at all), and they proved my words by the things they do like holding Freddie's buff for do long, like forcing many shadownerfs or like favoring one size. They can't be considered as a reliable people and can't be taken as such.
I know you believe them, I know you want good - but I play this game from the very beginning and I saw how they act. My faith in them got hurt so many times, that it is bleeding out sitting in the corner of my mind
okay, I understand what you mean but, the issue currently isn't just freddy, its some add-ons, some add-ons that really need to be talked about
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@blue4zion said:
I see "launch" and I think that it's out, but I don't see an update. Sad face.meh, its launch trailer without a launch
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@RSB said:
@alivebydeadight said:
@RSB said:
@alivebydeadight said:
@RSB said:
@Janick said:
@ModernFable said:
“Mend, Snap out of it, and Wake up, are no longer considered healing actions, and as such, will not be affected by perks that refer to healing.”I very much appreciate the newly added consistency this change brings.
That being said I didn’t feel Legion, Doctor, or Freddy needed a nerf. However hopefully now they’ll be better able to adjust their kits as needed, and not be held back by weird interactions.
(excluding Freddy due to his “Soon TM Rework”)
This will allow us to tweak the base power of a killer much better, without fear of breaking his build when a players use a certain perk. The feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes.
Thank you!
So why won't you release a nerf in the same patch you "balance" the killers, instead of nerfing them now and just promising us future "balance", so we need to wait probably as long as we are waiting for Freddy rework?
I hope you don't want just to nerf killers and us to forget about promised balance?
Their not, some games do this, nerf for a big change within the power later
And you think nerfing something weak, just to buff it later, probably years later, is logical? Isn't it more logical to nerf it at the same time you balance it?
R6 did it with thatcher and he got a huge buff in a later update, freddy could have this occuring on him so he can get a huge buff later on, seriously, in his message he stated that he feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes. that is a huge sign right there and you didnt even notice it
So tell me how long we are waiting for Freddie's buff? The only thing we have is a nerf, nothing more. If we are waiting so much time, and they promise us over and over again, can we call them "reliable"? Can we believe them, that nerfed characters will be buffed?
PS. R6 is a different game with different devs - this is like comparing Tesla to Saab.
I am comparing how they preform nerfs and buffs, also clearly you dont understand how hard it is to rework a power that has been hit hard by players that simply dont understand how weak freddy was at release, and really, come on, R6 is not the only game that has done this before and I know that, and some of the games that have done this before are like these devs, nerfed somebody/weapon really hard, next group of updates they slowly increased the power of them and they became very powerful, and due to people that complain about how powerful some killers are that are really weak, we are getting killers like freddy, to weak to use, remember huntress's hatchet change that was short, that is sort of like freddy, once strong, then very weak, they just didn't revert the changes because the same baby survivors complained about him still being too strong
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@MhhBurgers said:
I think survivors unhooking others should not be grab-able and hitting them with stuff like a chainsaw should put them in deep-wound status since killers even after all these nerfs will still be totally OP it shouldn't hurt them at all.uhhh, your a survivor main are you, I can tell because your talking about the chainsaw being to op pretty much
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Opening Gates with Wake Up! takes 19.04/18.18/17.39 seconds. the original open time is 20 seconds
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@Dragonredking said:
@alivebydeadight said:
@Dragonredking said:
@alivebydeadight said:
wait, @Dragonredking thats a meme rightNo, it's an actual "cote" he said
no, and why did he say that, that did not help whatsoever, and I am still waiting for a freddy buff devs, he needs to feel good for once
It came from the exact same interview where he said We did a pretty good job for the first time, but since it's over 1 year old it's a pain in the ass to find it.
true true, but the we did a pretty good job so far, I feel like we over used a little bit
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@RSB said:
@alivebydeadight said:
@RSB said:
@Janick said:
@ModernFable said:
“Mend, Snap out of it, and Wake up, are no longer considered healing actions, and as such, will not be affected by perks that refer to healing.”I very much appreciate the newly added consistency this change brings.
That being said I didn’t feel Legion, Doctor, or Freddy needed a nerf. However hopefully now they’ll be better able to adjust their kits as needed, and not be held back by weird interactions.
(excluding Freddy due to his “Soon TM Rework”)
This will allow us to tweak the base power of a killer much better, without fear of breaking his build when a players use a certain perk. The feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes.
Thank you!
So why won't you release a nerf in the same patch you "balance" the killers, instead of nerfing them now and just promising us future "balance", so we need to wait probably as long as we are waiting for Freddy rework?
I hope you don't want just to nerf killers and us to forget about promised balance?
Their not, some games do this, nerf for a big change within the power later
And you think nerfing something weak, just to buff it later, probably years later, is logical? Isn't it more logical to nerf it at the same time you balance it?
R6 did it with thatcher and he got a huge buff in a later update, freddy could have this occuring on him so he can get a huge buff later on, seriously, in his message he stated that he feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes. that is a huge sign right there and you didnt even notice it
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@RSB said:
@Janick said:
@ModernFable said:
“Mend, Snap out of it, and Wake up, are no longer considered healing actions, and as such, will not be affected by perks that refer to healing.”I very much appreciate the newly added consistency this change brings.
That being said I didn’t feel Legion, Doctor, or Freddy needed a nerf. However hopefully now they’ll be better able to adjust their kits as needed, and not be held back by weird interactions.
(excluding Freddy due to his “Soon TM Rework”)
This will allow us to tweak the base power of a killer much better, without fear of breaking his build when a players use a certain perk. The feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes.
Thank you!
So why won't you release a nerf in the same patch you "balance" the killers, instead of nerfing them now and just promising us future "balance", so we need to wait probably as long as we are waiting for Freddy rework?
I hope you don't want just to nerf killers and us to forget about promised balance?
Their not, some games do this, nerf for a big change within the power later
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F, also its because the community though lets spam lol as a version of downvote, jesus this community might actually be worse than overwatch.....
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XD
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@Huitzilopoch09 said:
Yes i'm sure, i though it was lags, that is what i was saying at the beginning of the discussion. But he told me that he was testing his "lagswitch" ..
And it was my only game with strange teleport from the killer.I get that alot and it isnt lagswitch sometimes, he was possibly saying that the ping between you and the killer was extremely high or he really wants to get banned, also how do you have so many shards hand only level 30
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@Dragonredking said:
@alivebydeadight said:
wait, @Dragonredking thats a meme rightNo, it's an actual "cote" he said
no, and why did he say that, that did not help whatsoever, and I am still waiting for a freddy buff devs, he needs to feel good for once
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wait, @Dragonredking thats a meme right
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BTW, why does david sound like a gorilla on the run in the trailer
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are you sure he was not being sarcastic, cause this picture comes to mind when reading this

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@AlwaysInAGoodShape said:
@alivebydeadightThat is why, if there is a strategic purpose to your bodyblocking, it should be allowed. This is why we can use the bodyblockTimer to insert the amount of seconds one should be allowed to bodyblock (typically one could say a total of 120 sec is valid. The same total as hooking time)
no, I dont camp, in fact I punish players in game by map pressure so bad that players dc more often than I actually get kills, body blocking killers just moon walk, its hard but you can go around
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@Dwight_Fairfield said:
@AlwaysInAGoodShape said:
@Dwight_FairfieldIf you corner a survivor and you go on a vacation to Portugal, then the survivor has no way to end the game other then to be forced to disconnect.
Posts like this make me miss the LOL option.
same here, but we must go further beyond!!!
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@Master said:
@alivebydeadight said:
@Master said:
Legion? Is that the new wannabe-killer`? I almost forgot about him already.....dont be rude to legion, he/she has feelings too
Well thats simpyl reality. Look at clown for example, hes a lot stronger than legion and he already dissapeared pretty much
well clown and legion are add-on based killers at the moment and their add-ons if used right can deal a hell in damage to the survivors
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@Khalednazari said:
The best strategy to stalk is to not get spotted. Keep an eye out for generators without getting close to it and find a spot from where you can stalk. I was able to complete this achievement at low ranks. I'd suggest Mcmillan Estate, if you're lucky to get Suffocation Pit. Some Auto Haven maps are good, too.haddon field is an amazing map for this achievement/trophy due to how small it is, with ruin you can secure hatch spawn
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@AlwaysInAGoodShape said:
@Dwight_Fairfield said:
Body blocking has always been permitted by the game rules. Its in the same bracket as camping/tunneling. Its annoying, but its perfectly legit.Not if it's used to keep the game hostage, from what I have read.
body blocking is legal, also the code I do not understand at all
explanation right below the code.
It used to keep the game hostage with the camping bug, but now thats patched and really body blocking staircase in basement is known by the community as a tactic and not bannable
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I really am just gonna be laughing to this for a while, I remember this, also was that about camping or tunneling, I may be wrong
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@Master said:
Legion? Is that the new wannabe-killer`? I almost forgot about him already.....dont be rude to legion, he/she has feelings too
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body blocking is legal, also the code I do not understand at all
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@Dwight_Fairfield said:
Its not that it doesn't show the killer's power that's the issue. Most of the Dbd trailers don't show the killer's power. Its that it makes it look like Legion has the ability to trick survivors into thinking he's a fellow survivor so he can attack you.yeah missleading his power, freddy we knew in his reveal that it was sleep (we didn't expect his nerfs), spirit had the reveal, clowns was a sound notification
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deep wounds can be changed, same with his movement speed being slightly increased
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They could have made downvotes not hide the post
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I miss lols
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haddon field
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@Dwight_Fairfield said:
@alivebydeadight said:
@Dwight_Fairfield said:
@alivebydeadight said:
@Dwight_Fairfield said:
The trailer is misleading. It makes it look like the killer can fool you into thinking they're a fellow survivor.The pig if played right can look like a crouching survivor
This isn't a trailer for the Pig.
I know, just saying, but the trailer should have had jeff, not david
They actually did the same for the Pig trailer. Dwight was in it instead of Tapp.
yeah, it would make more sense to have tapp for pig and jeff for legion, but legions knife possibly would have broke on jeffs weight
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@Dwight_Fairfield said:
@alivebydeadight said:
@Dwight_Fairfield said:
The trailer is misleading. It makes it look like the killer can fool you into thinking they're a fellow survivor.The pig if played right can look like a crouching survivor
This isn't a trailer for the Pig.
I know, just saying, but the trailer should have had jeff, not david
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@Boss said:
@alivebydeadight said:
why, deathgarden looks like a nice gameIt does look nice.
Then you realize it's not DeathGarden, it's DeadGarden.wish this community didnt allow LoL to get removed
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@Dwight_Fairfield said:
The trailer is misleading. It makes it look like the killer can fool you into thinking they're a fellow survivor.The pig if played right can look like a crouching survivor
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slowly less
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why, deathgarden looks like a nice game
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agreed comrade, also LoL is disabled and thats hilarious
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hope that freddy will get a buff in 6 years.....
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no more using poor ping to cheat out kills, for the first time sense forever
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@Delfador said:
@alivebydeadight said:
@HuN7r3sS said:
I'm pretty tolerant, I complain, then I learn, then I adapt. That's basically the system to followIMPROVISE, ADAPT, OVERCOME
(Got genrushed)
(Got camped and mori spammed)welcome to my life
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@HuN7r3sS said:
I'm pretty tolerant, I complain, then I learn, then I adapt. That's basically the system to followIMPROVISE, ADAPT, OVERCOME
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@Khalednazari said:
Even after starting this thread, I'm not surprised that you're still alivebydaylight.We are a very tolerant community *
- sarcasm
If I could change my username I would
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@megdonalds said:
@Delfador said:
The community needs to grow up.Won't never happen because everyone thinks he's the only human in the world whose arguments count.
exactly who, you said he's
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@Delfador said:
@Boss said:
For every change i don't like, there's literally hundreds that i either do like or just accept.
I mostly don't talk about them because nobody ever tells me how great i am for doing my job well.
It's not a case of "If you don't, i won't either", it's moreso that i'm just used to it, and personally don't think there's anything wrong with not congratulating someone for doing their job properly.The problem isn't you don't congratulate the devs.
The changes that you approve is not approved by someone else. For example, I fully supported pallet vacuum changes, exhaustion changes, main building changes etc. Many killers on this forum also supported these changes. I also support new borrowed time, lockers and bloodlust nerf. Many forum killers didn't approve it or don't approve it.
So from their point of view, there is always complaints and no satisfaction. Remember the exhaustion changes, they got review bombed.same here, but borrowed time was a perk made to not camp, and people complaining about the perk now, most likely camp or tunnel, and the changes made to pallets, exhaust, etc, I didn't mind, freddy I hated them doing that
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@PigNRun said:
-Throws stones-diversion has hit me hard in my time

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@se05239 said:
I do not think people should keep quiet, though. If people dislike something, or like something, they should mention it.yeah but if they complain about he same exact bloody thing over and over and over again, it get quite annoying on forums, there was a short period of time when ds was not talked about, and me just opening forums and seeing that I literally started counting how many times people did it
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@Boss said:
For every change i don't like, there's literally hundreds that i either do like or just accept.
I mostly don't talk about them because nobody ever tells me how great i am for doing my job well.
It's not a case of "If you don't, i won't either", it's moreso that i'm just used to it, and personally don't think there's anything wrong with not congratulating someone for doing their job properly.what I mean is this community is rude to the devs when they release a patch they dont like at all, they literally didnt have to continue this game
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literally find another survivor to chase, if they flicker their flashlight, act like your leaving and go ######### there day