ZtarShot
ZtarShot
About
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- ZtarShot
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Comments
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@andyollolloll said:
Yes and there should be a killer perk that makes flashlights explode, toolboxes pretend to do gens fast and infected med kits but as we see a new perk called ruin actually be a totem and show the insidious regression of gens sparking!? I doubt it would be implemented
This... Didn't address the post. Why would you talk about ruin here instead of somewhere else where the discussion actually is about ruin.
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Perk Discordance, quote
"Smart***** get killed, we always like to see that."
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George shalen't be insulted on his territory.
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@MasterTater said:
https://forum.deadbydaylight.com/en/discussion/comment/1034721#Comment_1034721
Yeah but they also have said that Nurse and Wraith are dating. So if they are kept in there respective maps how would Nurse and Wraith even meet let alone date
Nurse goes "Awegfhvjd Vvvwwwaayyyy Haubck... Huuuunnnnn." Into Azarov's or Wraith sneaks out with the bell.
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@mistar_z said:
https://forum.deadbydaylight.com/en/discussion/comment/1034723#Comment_1034723
They're kept in the cool killers club's basement.
It's the Hookers.
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Jock: David Tapp, (The real hunk of meat) David King, Steve "The Hair" Harrington, Meg Thomas.
First Blood: Quentin Smith, Meg Thomas, Dwight Fairfield, Yui Kimura.
Nerd/Smart One: David Tapp, Claudette Morel, Laurie Strode, Jane Romero (Has some non-sexual personality.) Billiam Overbeck.
Comic Relief/Fool: Dwight Fairfield, Nea "The Entity" Karlsson, Ashley J. Williams, Claudette Morel (The one who gets laughed at.) Feng Min.
Sex Bomb/Freak: Ace Ace Ace Ace (His name in the Entity's realm means ew secretly.), Jane Romero, Steve Harrington, Nancy Wheeler (When in trials, they get back together in the basement lockers.) Feng Min, Jaaaaaaaake Park.
Finalist: Nea Karlsson, Laurie Strode, David Tapp, Amanda ( Wait, she be the killer tho.) Jake Park, Steve Harrington, George the Demogorgon, Kate Denson.
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The Dwight-David connection...
Edit: is much sad no one likes Bill or Tapp...
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@Yung_Slug said:
The Entity feeds off false hope. Survivors need to think they have a chance at survival, only to be killed in the end. Being able to kill a survivor directly is like a dog treat that the Entity occasionally gives to the killer as a reward.
Myers, however, doesn't care and just does what he wants, often to the Entity's displeasure.
Myers really do be like that tho
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*Giorno's theme begins to play*
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George is mighty thicc
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This... Makes sense
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Your opinion about unbalanced things and irrational decisions about the bad killer match you just had in a sea of "I'm quitting" threads on the forums.
This game will never die. As the title is Dead by Daylight.
and for the past few years the daylight seems it'll never come...
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"I have all their perks..." "My Ace is level one..."
I'm missing something, right?
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@Hag.is.Dtier said:
This is why I can't take survivors seriously. Most of them a ######### garbage and would rather have the game be dumbed down for their lack of skill and brain cells. Out off all the problems in this game and you think Bubba is one of them... LMAO!
As a survivor main... I agree...
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@CornMoss said:
An idea which came from my other idea of alternate moris, surivors could unlock skins for their items (flashlights, medkits, etc) and killers can unlock new skins for their powers (trappers bear traps, wraiths bell, etc). These can be unlocked through the rift or w iri shards / AC. Would make the game more interesting and maybe streamers like puppers n stuff could get their own exclusive ones you know?
Imagine green-handed nurse
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@Nikkiwhat said:
https://forum.deadbydaylight.com/en/discussion/comment/1022062#Comment_1022062
Oh, you get that honor alone sweetie ^3^ 🐷
Piggy pig pig. Reverse bear trap the forehead meghead
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I mean, Freddy be spending time in the boiler room. He hotter than all.
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But that's just a theory... A CONSPIRACY THEORY... Thanks for baiting.
No. We don't. Where'd you get that idea? *Suspiciously looks side to side*
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These forums.
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I really don't think gen speeds need addressing, just better map design so all killers could be viable.
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Maybe not the licensed... Some don't have the works of John Carpenter on their side...
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Leatherface, Trapper, Oni, Freddy and Myers? You must be sped.
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@cipherbay_ said:
Yes, i am going there again. In the QnA they mention how DS could be a real "Anti-Tunnel" perk (Thanks to Louis McLean for bringing it up) can be implemented which i think should happen, they said they are looking into it from what i remember. I know people are going to say that "Its already been nerfed hard" when really, it was balanced, not nerfed. If they really want to make it an anti tunnel perk, have become disabled once another survivor is hooked, rather than having 60 second do whatever i want status. Yes i know they can be slugged, but thats not a hook which technically is still an immunity. Only time will tell what they will do with DS, but i hope they go through with this idea.
I think it should disable when healed to full
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Im regretting making this thread...
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Imagine Trapper doing the twist.
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@DarqPhoenix said:
you act as if nothing on the survivor ever gets nerfed, that's simply untrue. adrenaline doesn't need to be nerfed and this is a terrible idea for a change as well
Recently, survivor things that are meta haven't been nerfed, or even none at all, that I can think of.
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Thanks for the positive feedback everyone. Kissy face emoji
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@Endstille said:
I stopped reading when you wrote requires no mechanical skill because that is where you are wrong. Hillbilly is next to nurse the only killer which do require any sort of mechanical skill in the game to begin with.
Curving is something you will have to learn for tiles etc.. since you claim it is so easy to do and there is no requirement, i suggest you play now 50 matches in red ranks. You go 4k each game, only use the saw. Record and upload.
@PigMainClaudette said:
I am expecting so much hate for this.
First comment starts with your opinion is wrong...
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As a survivor main, dead hard sucks.
As a killer with little experience, disengage.
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Knowing people like you, you prolly run all the crutch survivor perks. Ruin really was never that good in the first place
Survivor main tho
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@Advorsus said:
https://forum.deadbydaylight.com/en/discussion/comment/1026065#Comment_1026065
Because you can't count to 5
And yet I can tell you how to play
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@Advorsus said:
https://forum.deadbydaylight.com/en/discussion/comment/1015961#Comment_1015961
Trying to read that hurt my head lol I never called those crutch perks. I said if we're gonna talk about removing things like NOED or ruin, then we should also talk about the things that make survivors overpowered. I've also explained how gens can get popped easily in another post. In red ranks you're usually going against SWFG, and usually very good ones at that. Optimal survivors with perks and toolboxes can have 3 people on a gen at the beginning of a match and finish that gen in less than 20 seconds. This has been proven in many matches and videos. On a large map, a base movement killer takes 40 seconds to reach the opposite end of the map where the survivors usually spawn. It's simple math and easy to see why survivors can get 2-3 gens done before a killer even reaches them. There's also very little to no counter play to it. Doesn't mean it's impossible. But you really sound like a baby survivor who still thinks killers are overpowered despite them having most of their perks, powers, and add one nerfed lol.
A). No one cares ab your other post we are talking about this one
B). You took 2 days to respond. I haven't looked at this post in 48+ hours
C). To me Overpowered and crutch are synonymous to me.
D). How can you tell what rank in at based on how I comment. I am allowed to retaliate at something I take offense at.
E). Why did I use letters to express myself
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@toxic_clown said:
https://forum.deadbydaylight.com/en/discussion/comment/1022175#Comment_1022175
whats wrong? have i slugged you somewhere before?
sorry, you sound so much like all the other people that complain when i ruin their fun after NOT caring about MY fun.
Oh I'm sorry, did I pull the offense toxin on the clown that was stereotyping all survivors? The entire post was that every killer main and their mom says "...ruin nerf mad emoji... BT ADR DH DS they don't think are overpowered... Laugh with tears emoji."
But I believe you have shaken your bottle on top of me before ;)
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@KillerMonkey236 said:
Dev's this whole "ruin change is better" is nonsense. I keep losing pips, I'm not red rank anymore and I'm sweating for 1 measly kill a game. I cant be everywhere at once. I'm not just gonna leave a chase to go find other people.
How bout this, ruins annoying to go against, so are infinites how bout you fix the maps instead of killing killers fun. I keep getting gen rushed no matter what build I do. I keep trying to have fun but I can't...not anymore. You've gone to far and changed to much from the game I love, the game I play every day, the game I have 1k hours in... I just dont see myself having fun unless I'm going against the killer. At least then I'll be on the side you actually care about.
I play both sides and both sides are just toxic everywhere now everywhere I see a camping bubba or just a game ago had 4 toolboxes.
It's not fun anymore. Just please take the killers side on one thing and change it back.
I totally agree. The community is blowing up over this. I personally think ruin has more potential, but a lot of people are arguing about it. It's one or the other though, the devs won't un-nerf it. Probably.
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@Eye66 said:
https://forum.deadbydaylight.com/en/discussion/comment/1022175#Comment_1022175
Intensely OP perks that give straight invincibility or extend chases several minutes at minimum are "fine and fair", of course, why not. Everything's fair game for survivors but it's necessary to shame and attack killers when ever possible for any reason
When did i say that? I said not the entire survivor community uses the crutch perks like adrenaline. When did I say they were fair?
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I've got a build on Pig in mind, once I get all the perks.
Tampered Timer
Rules Set No.2
Ruin
Surveillance
Thrill
Thrilling Tremors
This'll be the ULTIMATE slowdown build. No gens. Punish for it ;)
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@Eye66 said:
https://forum.deadbydaylight.com/en/discussion/comment/1021828#Comment_1021828
Agree 1,100%. Killers are told to just shut up and take all the abuse thrown our way and if we speak up about it we're just "bad, u need crutch perk lol" when most survivors use the same half dozen op extra life perks. I saw this meme on reddit and it perfectly describes what's really happening here, and why I've somewhat stopped caring about giving fun and fair matches too
Why does every killer main think survivors run crutch perks. In fact, none of those are part of my common loadout and probably won't be. Why are you so sad ruin got changed. Not nerfed. Changed. It got destroyed in half a second and sucked anyway.
@toxic_clown said:
https://forum.deadbydaylight.com/en/discussion/comment/1021828#Comment_1021828
preachhhhhhh
survivors: *toolbox, bnp, resilience, prove thyself, unbreakable, ds, dead hard, bt, etc*
killers: *silence*
.......
killers: *noed*
survivors: REEEEEE BB KILLER GGEZ IMAGINE USING NOED ONLY WON CUZ CRUTH PERK GIT GUD
Not funny. Didn't laugh. Who cares about your memes that stereotype the other half of your community. The fact that you are willing to ruin your communities' experience because a useless perk got nerfed. If all of you are so upset about the thing that slowed gens down just a little bit, play Pig, she'll be a brand new top tier killer, just wait.
We are not soulless husks to ruin your experience in the game. We are a fellow players. Stop the stereotypes
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Not a Hunter main but to
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Dead By Daylight was NOT made by Rockstar.
All jokes aside, the rank 20s and 9s thing was an actual experience for me. They were all green. I was brown.
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Insta leave as solo, but as SWF, all of us go back for the guy on hook... And die in the process ;)
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They gotta make more money somehow and the cosmetics don't really roll in the cash...
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@Advorsus said:
I love seeing people complain about NOED and mori's and old ruin. They're perks. In a game. They're obviously supposed to be used if they're in the game. I don't feel like they're a crutch. You hear that a lot from low ranking survivor mains. But you never hear those same people talking about DS, DH, borrowed time, adrenaline, or any of the MANY overpowered survivor perks. In fact they don't talk about any of the survivor perks. So I can go against a full SWF team running all Claudettes with urban evasion, DS, borrowed time, and adrenaline, plus 4 purple toolboxes and that's okay. But you can't go against a single totem? Lol it doesn't make much sense.
Or having a gen rush team finish two gens in the first 20 seconds of the match because they all ran speed perks and used an ormand or coldwin farm offering. Or survivors not only be able to take keys that'll let them automatically escape, but they can also find those keys randomly in the match? So even if you're completely losing because you're a bad survivor you can just escape anyways. But you're right, having to deal with a mori is just to crazy.
If you had a full speed gen optimized team you could finish 5 gens in less than a minute. But it's the killers that are too OP 😆
Here's some idea for the crutch perks you talk so lowly of.
DS- slug, or even better, don't tunnel.
BT- go for the unhooker, tunneler.
ADR- is a reward for getting the gens done. Y'know, there's a perk that counters it that seems to be what this thread is all about.
Or maybe you think hen times suck. Here's some strategies for that.
Disengage with the chase- self-explanatory
Swap killer - try Pig, Billy, Huntress, Spirit, Nurse (3 of the 5 are free.)
Oh and the only way 5 hens can get popped is; 5 four-man generators, Prove Thyself (Preferably 3), 4 Engineer's toolboxes (with the best add-ons.), Bad killer who doesn't know what map pressure is, and, oh, I almost forgot, the ability to teleport. Clown Face Emoji
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@EZ5k said:
https://forum.deadbydaylight.com/en/discussion/comment/1004383#Comment_1004383
60% of the survivor objective being finished in 1 chase is fine /s
Learn to disengage, toxicboi
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A skin where The Nurse gets to levitate. That'd be awesome.
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Several thousand UwU
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Take Spanish, now watch it vanish.
That's where Spirit went.
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@mmain said:
I agree with the title. I don't think Freddy is fun to play against. At the same time I don't think there is anything OP about him or unfair in any way. For me the whole sleep/awake thing with alarm clocks and all that just makes matches against Freddy feel like a different game, and it's just one I don't enjoy as much.
Of course my biggest reason for not enjoying Freddy matches is I because I have always been a huge Nightmare on Elm Street fan, and that was mainly because of Freddy. The reason I loved Freddy is because he wasn't your typical horror film killer. He made jokes. He had personality. There is really no way to convey that in DBD. Portraying Freddy without being able to portray his personality does the character an injustice.
I do realize there is really no way for BHVR to put his personality in the game. I'm not saying he shouldn't be there. I just don't think a dispassionate killer is true to the character, and as a huge fan it makes him feel like an impostor in a Freddy costume.
I agree, he did have a blooming personality in the films.