MasterTater
MasterTater
About
- Username
- MasterTater
- Joined
- Visits
- 106
- Last Active
Comments
-
@APoipleTurtle said:
I'd definitely like to see the infamous Snow Truck make a return when Ormond gets its graphical update; it was a pretty neat-looking tile in spite of its problems.
If it does return though, I hope they nerf it first. This thing was nearly on-par with the God-Bus window in ridiculous chase-extension. If it simply had an open drop on the other side of the cabin (not a vault) and a pallet at the rear of the truck instead of the front, then that might open it up for better mind-game potential and make it a more fun tile.
Is the tile not the same as the crane tile on Autohavens but it just looks like a snow plow how is it different?
-
Wow ok i didn't know that that's so weird that that tile gives FPS drops so bad thanks
-
Nah if you told me to not play Jeff cuz he was bugged id tell you to ######### off as well hes the only survivor that i have leveled. Also unless the Devs say anything its a bug that is allowed to be exploited just like the Killer ######### rn
-
Usually its an Altruistic build with like Bond or Aftercare, Autodidact, Solidarity and then like Second Wind or Dead Hard depending on the vibe
-
I think that Steve has the worst perks
-
My favorite killer perk is BBQ and Chili because the aura reading and blood points are just so nice.
But as a Jeff main I've always liked Aftercare seeing all my teammates not doing anything or i can go heal them. I also like applying ti to everyone as i like playing altruistically and healing everyone.
-
Babysitter is bad perk. I think the blood loss and scratch marks and grunts should be suppressed for 60 seconds at Tier 3. But if they want to change it i like the Speed Boost idea just keep the aura reading but give the unhookee a free sprint burst. This would also still fit with the theme of the perk if anyone cares.
-
@MerGirl2003 said:
https://forum.deadbydaylight.com/en/discussion/comment/1033798#Comment_1033798
Legion may be the exception to this rule. In a previous QnA, the devs said that between trials killers are kept in their respective maps, since the four legion members share a map, we can assume that they do spend time together outside of trials. This brings up some questions about where Leatherface and Ghostface are kept between trials though.
Yeah but they also have said that Nurse and Wraith are dating. So if they are kept in there respective maps how would Nurse and Wraith even meet let alone date
-
What was on that list i cant find it?
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/984969#Comment_984969
You'd have to have multiple switches, because the killer could just camp, I like the out of the box idea but it would certainly need certain changs, I think.
Yeah sorry i mean like a switch for each gen sorry i didnt explain it so it would be hard to camp them
-
I Feel like they should add a switch or something that is across the map that you have to interact with to be able to work on the gens. The issue is that Survivors have immediate access to there objective whereas killers have to go across the maps to get at theirs and with big maps like Mother's Dwelling and Temple of Purgation it takes like half a gen to cross the map. Things like Ruin and Corrupt achieve that but now that Ruin is gone there is only Corrupt but it should be a game mechanic.. Thank you for coming to my Ted Talk.
-
@palotheas said:
https://forum.deadbydaylight.com/en/discussion/comment/984105#Comment_984105
It would also be a buff to freddy because then you wouldn't need to use blindness add-ons to stop people from seeing you all the time with object of obsession when they're asleep.
Yeah but Borrowed Time is more common than OoO
-
This would be a nerf to Freddy because the oblivious goes through Borrowed Time. And if i'm not mistaken the Static Blast still hits the survivors in the terror radius
-
Yall are sleeping on Doctor he can make all the people in the jungle crazy and make them kill each other.
-
There was idea i heard where like across the map is a switch you have to do an interaction with it then you would be able to do the gen across the map. This would lower the gen speed immediately in the match then it would return to the normal gen speed
-
@Peanits Why doesn't Trapper get points for hitting trapped survivors? I mean Doc and Freddy basically get points for existing.
-
@myers_obsession said:
No you keep them. I had 150 booksmarks addons as nurse and they are now iridestend.^^
Yeah but that is just a change in rarity this is a name change and rarity change
-
Wait doesnt tier 1 Ruin do nothing since it regresses 1x faster?
-
@Aztreonam78 said:
https://forum.deadbydaylight.com/en/discussion/comment/968523#Comment_968523
It is just a loop, and it can be extremely unbalanced with rng.
Yeah but Jungle gyms are fundamental loop because they can get weird RNG and spawn next to other strong structures doesn't mean they need to be removed it means RNG needs to be changed.
-
No its a gameplay mechanic
-
Ive only earned 20 But i bought the Hag and Doctor Bodies
-
My favorite Red Add-On is Billy and Leatherface's honestyl they are kinda OP and deserve a nerf
-
I think they should just buff Lucky break to work like Iron Will honestly since right now its garbage
-
Jeff knew The Legion before they were taken by The Entity he was the one who drew the mural you see on Mt. Ormond. It's in Jeff's backstory if you wont back out.
-
Hopefully they touch up Overcharge and Overwhelming Presence since they are both lack luster. But i'm hype for a second iri add on and making you 115% while shocking should be nice. I'm also really excited for new chase music they said they were going to give him.
-
@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/962415#Comment_962415
You're right there. But why would you want to spend more points to get the level 3 version of those perks? Especially if they aren't stronger than one of the other characters perks. For example on Bubba, Franklin's starts as a green perk currently and BBQ starts as a yellow one.
I think the system is fine how it is now and don't really see any good reason to change it back.
Franklins starts on yellow too
-
@Venom368 said:
I would rather not have to go through 100 bloodwebs trying to find the level 3 of a specific perk because it is ultrarare. There have been so many new perks released since this change that only old perks would be changed back, or they would have to re-tier all the new perks. The devs would also have to explicitly decide which of the new perks should be considered ultra-rare in T3, and i'm sure plenty of players would disagree with whatever decisions they made.
Also, many of the perks that had vast differences across tiers have been reworked since then. The difference in value gained between tiers of those perks aren't really what they used to be. (Ex. NOED used to only provide 1-hit downs at tier 3 of the perk)
Its very obvious which perks are the ultra rare ones. The perks that start as green are ultra rare in t3 since right now the go green, purple, purple.