Yatol
Yatol
About
- Username
- Yatol
- Joined
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Comments
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IMO its not the people who abuse who should be banned but the perk should be disabled
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I think meg looks hot
with the mask you get from playing Deathgarden -
@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2148607#Comment_2148607
I mean if they're a-holes on a forum I wouldn't tack that onto the overall communities image and the forums are all way worse then the game itself I guess because the majority of people who come onto these forums are here to make a complaint.
Also just because it doesn't effect me doesn't mean I cant recognize when someone is being toxic and even by that metric DBD is way more tame then other communities.
i am not saying DBD is the most toxic community, i am saying that it fits the criteria of being a toxic community.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2148518#Comment_2148518
I'd disagree i've also played pretty much all the major games known for toxic player bases, but I've never been shot in the head or berated by some A-hole over VOIP in DBD sure people can sand bag or tunnel or camp and sure those can be annoying but other then that the only thing people can do is leave a mean message in a post game chat or on my steam profile both of which have easy solutions hell there is even a chat filter now so you cant really even call me anything that could be construed as offensive, though tbh there isnt much in the english lexicon that would offend me to begin with.
I'd also say the majority of my experiences in this game within the community has been fairly positive most of my endgames are just ggs or empty and sometimes nothing but complements sure some are just gonna be people ranting about how you played in some regard but I can just leave a bad rating on their profile and leave.
Just because it doesn't get to you that doesn't make it not toxic. But what also makes the community a toxic one is not just how they act in game but also how they act outside.
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this community is toxic, i play many game with Toxic communities and this one is very similar to them (and even worst in some instance)
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After the match as started, if you leave, you will get a penality
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were talking literally or DBD "i dont like this therefore its boring"?
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@meowzilla69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2142952#Comment_2142952
They’re reworking it even if you’re not In The terror radius it still activates but for a shorter time.
@Bard said:
https://forum.deadbydaylight.com/en/discussion/comment/2142952#Comment_2142952
On PTB it triggers unconditionally.
It's not a big deal for the most part, but now you don't get cucked if you're running BT against Freddy.
@meowzilla69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2142952#Comment_2142952
They’re reworking it even if you’re not In The terror radius it still activates but for a shorter time.
LOL i completely forgot about that, i dont see the problem personally, since nothing will change except Freddy and spirit wont be able to tunnel for free.
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theres a new BT?
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######## you know its just to ############
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@Demogorgeouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2141027#Comment_2141027
It's funny how ppl assume something is bait before reading it. But sluzz- nah we don't thatname here, exists.
You have no description on how to nerf him and your only argument is " his power is too easily abusable"
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you can win playing nice, but then again its up to you if you want to be nice or not
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@IWasLeft2Die said:
What was death garden exactly/what happened to it?
asymmetrical game with guns, the game failed once and then got a reboot, IMO the game went downhill when they released the veteran, a killer with a grenade launcher and a satellite laser.
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the online subscription that are enforced on console is a scam
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Yes the ability to practice would help the community a lot.
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the best way to use Noed is pretend you dont have it
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maybe im the only one but my problem is not with try hard SWF, nothing wrong with doing your best, If i get salty thats on me.
my problem is the one who seek to bully the killer and make them as miserable as possible.
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2126979#Comment_2126979
Why would you even comment if you didn’t read the post? That seems completely nonsensical.
because the tittle tells what you are asking for and your post as too much rambling. The only way to nerf gen speed is nerfing the perk and toolbox that make them go quicker, touching the way the base gen works is just going to be too much.
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i think the community is killing DBD
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currently it matches based on your rank, to make the game playable for everyone , the longer you are in queue the less restriction it puts on who you get matched against.
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It's been, complained about since it's rework and you just gave the reason why.
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Hope we get a new theme
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i do hope we dont get trolled and get Krauser or Wesker as killer.
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i might be the only one but i hate this map as survivor, the way TR interacts with it annoys me. ( i have not played this map as killer yet)
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unfortunately the streamer is a in a gray area, all he did was go to your profile and insult you, unless the streamer said "flag this guy to get him banned" or "spam this guy" you would need to know the right people on twitch to get him banned.
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the only thing i hate about streched screen/filter users is their need to lie "i like the aesthetics, i like making everything look like fat turds" just admit you like the advantage its gives, its up to the dev to fix it or not.
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Matchmaking is getting reworked soon.
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@[Deleted User] said:
Is it solo queue or SWF?
Solo queue is so frustrating sometimes people are just lashing out in general.
People dodge SWFs a lot but funny thing is bully squad SWFs are rare, sure they perform better usually but some of the most chill people you will need are from SWF groups. You might have a harder time in the match though xD
Bully squads are not rare in ranks lower than red, they usualy depip because they tend to focuse on the killer instead of objective and if they achieve their goal they only get a safety pip at best. What is rare however is pro squad swf squad (i woudnt dodge SWF if they where more common to bully squad).
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2106794#Comment_2106794
They reworked Billy’s addons and he got a new theme
they also reworked his chainsaw with overheat mechanic
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they said they would do themes when they rework killers
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@LastShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2103087#Comment_2103087
Maybe not lootboxes by themselfes, but the way they are commonly used. Overwatch for example has lootboxes that are in no way a scam.
Overwatch are the biggest scammers when it comes to lootbox, just look at the how duplicates are handled, the amount of bloat and how many skins are available for a limited time vs permanent skins. Overwatch lootbox practices are almost as bad as gacha games. Its worse than league of legend's, a free to play game.
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the perk duration is paused while you're healthy and resumes when you're injured
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@LastShoe said:
Ah yes... console subscription... one of the greatest scams in the history of gaming industry...
disagree, on disc DLC and loot box hold that crown
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@PabloLovesMC said:
https://forum.deadbydaylight.com/en/discussion/comment/2053277#Comment_2053277
As survivor it would have to be a team vote. If 3 of 4 survivors vote to forefeit the game ends and everyone keeps their bloodpoints. The teammate who dosent vote to leave hets a 1k bloodpoint bonus.
there should consequence for not finishing the match so survivor who surrender should get either lose some bloodpoints or depip automatically
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I fail to see the problem, this is a common thing in multiplayer games, sometimes the losing side (even the winning side at times) will rather leave asap than say GG. As long nobody is being toxic theres nothing wrong with it. This is not a "killer player thing".
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nope, i think the change is good, IRI IB was not healthy. You either learn to be precise or you do it point blank.
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really wish they didn't nerf the the trap warning, but now this perk is even better than Detective hunch at countering NOED and other hex perks. I agree that the totem counter would have been better base kit.
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"oh no its a killer i dont like, better punish my teammates for what my opponent decided to play, oh wow, this DC penalty is annoying i wish they could remove it from the game."
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and clearly you don't care about other survivors.
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they cant, they have tried 2 times already and it dosent seem to work.
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@worriedfeng03 said:
I've always felt the queue penalty should only be put into effect if you actually press the disconnect/leave button
ctrl alt delete, task manager, end task dc penalty negated
unplug ethernet cable dc penalty negated
shut down hardware dc penalty negated
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- Iri head is getting nerfed soon, so some might be panic spending
- Yea it sucks, but that's high level play
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@Mineguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2089930#Comment_2089930
When you don't like my post say your opinion and go on. But this is just rude.
just like the tittle of your post
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Pip system is flawed but It prevents blendettes from Infesting higher ranks, usually you can still rank up to near red rank if you don't interact with killer, but in exchange you have to do everything else flawlessly.
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this playerbase is way too obsessed with being spiteful, no OP i dont think the killer is going to be mad that they made a player rage quit, eat a depip, lose all their bloodpoints and eat a dc penalty in exchange of not getting a hook. The killer was a A-hole for teasing the hatch but i doubt they cared the 4k if they where going to bm in your face.
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NO
i think demo still holds that crown
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when he was made he was probably way stronger than his current form but got adjusted based on game limitation and what the staff felt was too strong, we dont have any way to know how much effort was put in this killer.
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thats already in the works, the devs are testing things to make it work