Yatol
Yatol
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- Username
- Yatol
- Joined
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Comments
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oh great, guess i wont be playing survivor for a while
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@Schardon said:
https://forum.deadbydaylight.com/en/discussion/comment/2278364#Comment_2278364
I don't think that really applies to me since I'm in red ranks already anyways.
If you're in red ranks then its normal that you're going to face SWF
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no but rank reset was 3days ago so some might have not played until the time of your post
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If they added Hitler and Stalin too as a survivor it would bump the amount of killer players massively.
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If you want to be nice let them unhook but realistically, that survivor did something really stupid and you should go after them
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Because they won't be rewarded for not putting any effort, I keep hearing "it's going to be a sweat fest" Wich is a lie since if you play chill you won't reach sweat fest. The rank based matchmaking is unhealthy and just results in unfair matches where one side gets stumped.
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0 unfortunately im busy grinding other characters
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Nope, even if the bot could replicate a top tier survivor, dc'd should be discouraged as much as possible.
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I'm def certain its going to be trapper or wraith.
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MMR is good for the game, the current rank based matchmaking is just stomp fest.
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I dont understand your post, do mean the last survivor alive should be able to dc without penalty? no, find the hatch or take the loss.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2265052#Comment_2265052
The last rank reset was random.
I was rank 7 survivor, I'm now rank 15 after going down to 17. How active am I?
not very considering, i went from rank 8 to rank 16 and now i am rank 4 when i play very few matches daily.
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Kindred
Botany Knowlege
well make it
Lithe
i use various builds but this is the one i spammed the most
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2262393#Comment_2262393
Why are you paying attention to the ranks? The whole point of MMR is that ranks don't mean anything, especially after the last reset.
https://forum.deadbydaylight.com/en/discussion/comment/2262930#Comment_2262930
What you've described is the normal matchmaking for me as a rank 5 killer. Nothing but red ranks usually. MMR put me more where I should be in a mix of roughly green-purples. Of course the actual ranks were all over the place, but the skill level was just right.
It's far too easy to rank up as killer, and even when you lose you can black pip.
I am paying attention to ranks is good way to tell how active a player has been. The deathslinger was 3 step ahead of everyone and a well time haunted ground pretty much guaranteed his quick victory, meanwhile the leather face, overchased, barely managed to get 2 hooks, would barely pay attention to gens being repaired. ranks wont be relevant once the MMR is permanent but during the test, it was only way to tell how well it worked.
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@Tempest753 said:
https://forum.deadbydaylight.com/en/discussion/comment/2263591#Comment_2263591
Basically the end of the game is the survivors 99'ing the doors while one person goes to save the hooked person, that person gets downed before the unhook, repeat until Coconut manages to get a 4 man slug with a 99'd gate, all off the back of a single hook. It ends in a 4k, but if the survivors just abandoned the hooked survivor and left it was a 1 hook, 1 kill game. Not the least bit interesting or fun until the survivors kinda threw, and even then I bet it wasn't all that gratifying a win.
https://forum.deadbydaylight.com/en/discussion/comment/2263585#Comment_2263585
The system is absolutely working, and that's the problem. This game has been inadvertently balanced around the average lobby having 1-2 weaker survivors for the killer to prey on, and now that that's no longer the case the whole system is bound to fall apart without changes to address this. As much as it sucks to say, creating well-balanced lobbies in terms of player skill will kill this game in its current state of balance.
Having matchmaking will allow to make it easier to balance the game, especially since devs use statistics. They are not going to just slap MMR and say "okay mission accomplished, no more balance needed". currently games often end in stomps due to the skill range between killer and survivor.
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If this is a top 1% player, I honestly fail to this has a problem, that means the system is working. Not to mention the he manages to turn the game around
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2262763#Comment_2262763
Respectively, I disagree. I used to believe he doesn't fit, but truthfully he matches the asethetic of the game the most.
ok you're trolling, how can the 23'rd killer fit the aesthetic of the game the most?
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i want the MMR system to stay but it still needs some tuning, right now im a survivor in red ranks, and after getting killed by a red rank death slinger, i got placed against a yellow rank leather face, the lowest ranked survivor in that lobby was purple.
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2261704#Comment_2261704
right so if you are gearing up for a game of soccer and the other team just starts beating you up you continue to play?
and dont give that "its within the rules, its allowed, its a strat" nonsense, you know that is only the way it is because the devs are incapable to adress it, the game only exists by the grace of its community.
this example makes no sense
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i got clapped by a red rank deathslinger, next game i get put against a yellow Leatherface
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Yes I want the MMR system, I having one side stomp the other because of faulty matchmaking is unhealthy, if you don't want to put effort into earning your rank that's fine, stay in brown ranks.
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- never join party blindly
- that's not MMR fault could have happened with the old matchmaking
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here's mine : ######### hag
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2254499#Comment_2254499
What else are we supposed to think when THIS is literally what they said on stream:
https://us.v-cdn.net/6030815/uploads/E2KKBQE43444/screenshot-20210608-173658-youtube.jpg
it might mean if someone gets enough reports they will look at it to see if they are warranted, still a flawed system since it requires to break the rules often.
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Plague
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dealing with Ruin Undyin as solo was just an unfun rng mess, meanwhile the top tier SWF (the thing that would be used often to defend the combo) were barely affected, and would ether get rid of it quickly or just finish gens without cleansing ruin depending on how the killer played.
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this is not even close to unsportsmanlike conduct
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too many survivors not enough killers
not enough incentives for OTP to switch
Frustrating matchmaking scaring off potential killers
derankers and returning players demolishing new players
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@Warcrafter4 said:
Ah another crying about wraith thread.
As for lis extra lunge range at weak pallets: Just throw the dang pallet.
Its less his lunge and more of people refusing to prethrow them.
Also his lunge is there to make his stealth work as a chase mechanic as he can't use stealth in chase without it as uncloaking would make him lose too much time(and his uncloaking speed add-ons are worthless once you see the actual numbers).
but you dont understand, I MUST STUN AND LOOP!!!!
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Hag, ######### Hag
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When I'm getting chased in early game I sometimes try to lead the killer to the corner of the map, because it's the last gens we should be doing.
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Just make it more cl at if she's using power or not
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Both it's all about 4k and escapes
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The amount of time s I have faced ghost face
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i would play with and against forum members from time to time, but since crossplay, i barely see other pc player since as survivor im solo and i get a lot of console survivor. Pretty i got killed by L0rd_tony once
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The problem with solo q is how random it can get due to mmr.
just yesterday I had a game against Blight that was pretty bad against some really strong survivor, he barely got 2 hooks by the time all gen where finished, so he tried to resort to camping but since everyone was on the same page we managed to get everyone to escape.
But then i got a really stupid match where a Feng minn get downed early and decided to DC as soon as I unhooked her for no reason, a Nancy that was throwing, she was crawling to the killer , when I revives she walked him so the killer could kill her, the killer took advantage of that by ignoring her, I finally managed to convince her to get her head out of her ass and help me do gens. The Claudette was a pro and an mvp however, she looped the killer for an eternity. Th blight, I don't know if he threw the game put of potty or because the Claudette had a pride charm on her ass but he spent the whole game tunneling her and ignoring me who was doing gens. Only me and the Claudette managed to escape.
Once they get the mmr right soloq will be less of a terrible than experience.
TLDR: can't wait for mmr
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IMO just make it clear if she's using power or not
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I don't even hear him talk as survivor
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/2239689#Comment_2239689
Uh huh. Want to talk about boys?
Sure can't wait for season 3
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Just like killers who tunnel black survivors, they exist but unless you got proof, it's most likely not the case. Very few people are going to throw just to be an edgelord. BTW don't bother reporting their steam profile, nothing will happen since it's up to bhvr to ban a player or not.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2222726#Comment_2222726
This doesn’t make any sense to me? It wouldn’t be making a ‘change’ to Jake, as his sexuality was never stated. Most survivors do not have a set sexuality, and again, the mindset that unless otherwise stated, someone is straight is extreme gatekeeping for queer characters in this game.
Not sure how Dwight makes more sense than Jake. Dwight also has social issues, and Jake being in touch with nature isn’t really the same as hating people.
It make sense on Jake because someone who hates being with people, is less likely to care about what they find attractive.
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I doubt they won't do it.
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The elephant costume for clown is canon, one huntress costume ( the military one) is canon, the recent plague one is canon, there's one from doctor that is obviously canon ( it's a standard uniform for a doctor), there's one that Dwight wears when he drugs his boss.
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@Laluzi said:
No, Fast Track and Smash Hit are both pretty decent. Steve, Quentin, Ace, and Ash are all bottom-tier picks with their native perks, and Leon might be joining them in that pile pretty soon.
Disagree, the flash bang and the ability to track regressing gens is pretty good.
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No, I think once everyone gets used to his tentacle, it should be fine
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@HawkAyeTheNoo said:
The only frustrating part of the DC penalty is when you have a survivor working with the killer.
People will say just play it out but i cant, i cant give them what they want which is to farm me so i dc and get the penalty.
I still think the dc penalty is good for the game, almost every game would have people quiting otherwise as you all know and seen what people are like in this game.
DBD nowadays would be in the mud without it.
Unless it happens to you constantly, you only get a slap on the wrist
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Dwight
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>I don't DC all the time but when I do it's because I'm either really mad or just want to get out of the game
this is why the penalty was added in the first place. What needs to be changed is your attitude.
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it could work
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not even close