Yatol
Yatol
About
- Username
- Yatol
- Joined
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Comments
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sorry but these options are bad
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i think this is a not that big of a problem, i almost never got into a situation where dc'ing came in clutch vs suiciding on hook. most of the time when it happens, the last survivor would have gotten the hatch even if the last survivor committed suicide.
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Because this community sucks
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Its a live service multiplayer game, so you are expected to play until you get bored of the game or the game dies.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2383681#Comment_2383681
Sorry, I meant your claims about the report system, and bans.
probably because there's no way to check except a manual review
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the thing about horor themed games, the more you play them, the less they become scary, this is especially true with multiplayer games, since you know from the get go the antagonist is controlled by another player. In my opinion alien isolation managed to be scary until everyone figured out how the alien worked.
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nope, i played killer during the no DC penalty period and many survivor would dc at the slight disadvantage, special mention to the feng min who spent the early part of the game trying to troll me only to go down because they forgot to mend, and all the other survivor dcing really quickly after getting downed.
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they took a long time to deliver the fix, so i would imagine it will
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because its rewards killers who play poorly and turn a match where survivor dominated into a 4k, HOWERVER the "im solo so i cant deal with it" excuse dosent work when there are multiple perks to help you deal with it
I have been dealing with it just fine without cleansing perks, you can still get away with gen rushing trough it, since its spawn can be controlled.
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finally, survivor is playable again
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i will agree with you that this community is garbage
however i will say, don't tunnel or camp unless its for strategic reasons, just like survivor who "gen rush"
everyone should be allowed to try their best to win
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i see a lot of players here hate the dc penalty, here is a solution, its called "uninstall".
You're not going to enjoy 100% of your games and if asking you to stay for the full duration of the match is too much to ask its means you should take a break or stop playing.
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@Damarus said:
https://forum.deadbydaylight.com/en/discussion/comment/2376189#Comment_2376189
There is competition, actually. It just depends on what you consider it to be. If you only think about asymmetrical games, a 4v1 scenario, there is Predator: Hunting Grounds. If you want to include the horror aspect, then there is Last Year and the soon to be Home Sweet Home.
predator hunting ground: dying
Last Year: Dead
Home sweet home: still have much to prove but is a in good direction
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@stikyard said:
So far it seems Killer's are having good games at Red ranks and Survivors... not so much.
This has mostly been my experience as well. I quit playing as much as I used to because, I inevitably rank up to Purple / Red and the games get really miserable.
I feel like, if you've invested enough time to be Red rank Killer, you wreck most teams. Only a good SWF seems to be challenging.
you can thank the lack of MMR
when you're at red ranks you can only go down so games becomes uneven in the killer's favor, not to mention that a lot of survivor reach red ranks when they don't belong there (myself included).
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not only does that make no sense lore wise, its makes even less sense balance wise, not to mention how much of a nightmare programing zombies to have perk affect them
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@Ink_Eyes said:
Every ghostface T-bags (because they can) if every killer could crouch I'm pretty sure almost all of them would T-bag a slugged survivor... they're not toxic because they can't LOL
they cant tbag but they definitely found other ways to express toxicity.
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Spirit, gets for her power
Bubba gets hate for a off meta strategy that very effective on him
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@HaunterofShadows said:
Samara Morgan.
isnt spirit already based on Samara/Sadako?
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sometimes i would fail to sacrifice anyone and only manage to get a "kill" trough very unfortunate unfortunate circumstances or because noed, i will just throw the survivor at the gate or give them hatch, never got a pity kill but i probably wouldn't take if i couldn't even hook anyone the whole game.
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im not against a slight buff but i think its fine right now
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spine chill
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unfortunately the problem is meta perks right now are too good compared to other perks, so players have less reasons to play other things
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while there are hackers in this game, some false accusation rise from ignorance of what perk combo's can do, special mention was downed survivor with unbreakable got healed up by a survivor with WGLF+Botany+WMI
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Deal, you can make corrupt purge an insta down
but it has to be an iri addon and infected survivors are immune to corrupt purge
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I just want more maps
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these stats include the early years where the game was super survivor favored
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Toxicity is wrong no matter what role you play, just because OP condemns one side doesn't mean they support the other
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Map: Midwitch
Killer: Hag
Perk: self care
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yep fully agreed, i don't hate sweat squad SWF ,Gen rushers, killer who camp at EGC or killers who tunnel for a strategic reason. most problem this game has would be more bearable if it wasn't for all the toxic players.
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when they fix the dc penalty i might consider using them but until then, i cant use them because im leveling survivors right now
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@Shaped said:
So you guys completely ignored the bm he mentioned lol.
When someone opens the thread crying about teabags everyone shows support. But when this guy on survivor side gets bm'ed you mock him.
Classy.
forums is only one person
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yep, most likely a bully squad
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most just get the crown as a free collectible, very few actually wear it
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dont do all the corner gens first
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Spirit, because its hard to touch her without making her too weak
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there might be more but i doubt its there's going to be any change for a while, most likely to test things.
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lol i played legion yesterday and im pretty sure i got called a racial slur
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console players experiencing crashing and framerate issues, RPD map on release would kick survivor out of a game when they completed 80% of a generator.
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i hate saying this, but this is normal
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There's like 3 perks that completely counter noed
1 of them negate having to guess if teamates do bone
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We need the mmr system
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@TunnelVision said:
When did Sluzzy have offspring!?
Long time ago, it's just most of them get caged because they forget that sluzzy avoids insulting killer players themselves.
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this post has a lot of word but no argument related to balance
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the funny thing, is wallhackers are the ones that are least likely to be punished due to many factors that can affect the flow of a game, they are more likely to get punished because a salty opponent reported them.
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maybe not remove support but rather remove crossplay
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Hag
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@GoshJosh said:
There are a few factors about Lightborn that are problematic:
- It provides zero feedback that it is in play.
- It completely negates the use of an item altogether. No counterplay, rendering flashlights useless unless it is a Wraith, Hag, or Nurse. Can't think of any other perk that does this.
- It punishes you for using an item for its intended purpose.
Instead, it should only increase the amount of time and/or battery life required to blind.
hard disagree, any survivor experienced with flashlight can recognize lightborn due to timing
it negates 1 item type out of 4
its one perk slot that could have been used for better ones
Its only really punishing if you're prioritizing flash light saves over gens or using flash light in the open when the killer is chasing (which in most case the killer will just look away to deny it)
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no killer would want to play against SWF
Killers should get bonus bp or xp and be informed of who was in a swf in post game match
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Terminator or predator
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yea there is, there are better perks than spine chill, spine chill does not fit every build and spine chill increase skill checks which can be frustrating against a killer like doctor.