Xx_Daniel_xX69
Xx_Daniel_xX69
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- Xx_Daniel_xX69
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I feel like most people just don't wanna take the time to master her specially on ps4...lord knows I don't have that patience. Kutos to you tho for understanding and playing her! One thing I remember one time with nurse was blinking and then grabbing a survivor trying for a hook save, best nurse moment of my life!
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/1169884#Comment_1169884
And survivors have keys that allow them to short cut there objective and get out before all gens are done, both mori and keys need to be looked at if your going to compare things at least do stuff on the same level like mori/keys but your probably think keys are fine and nothing wrong with them.
To be honest I find keys worse. I see the issue with both for sure but to me if Mori's are used nicely people don't mind them. Plus they are an offering. Keys however can be found mid game, have addons to which you can keep them if you die or use it and turn can a possible killer win into nothing.
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@Seanzu said:
Because the match isn't over until it's actually over.
How many times have y'all 4Kd with 1/2/3 gens left? lots of times, which means the gens that popped before it didn't matter in the slightest, they're insignificant, it's so boring having killers keep giving up because a couple of gens pop it's so silly, I would totally expect a baby killer to give up when this happens, but this whole scenario is entirely beatable, patrol the three gens that are on the opposite side and you're golden.
only baby killers think a match is over when 2/3 gens pop, fact.
That raises a point though. When Killers get a 3 gen it can be easily taken away if a surv finds a key. Your basically telling killers it doesn't matter since they can still 4k. The killer can't guard the 3 gens, watch the hatch or even get a surv depending on how the match and map turned out.
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It seems the killers will or enjoyment is just not important. I understand your point and have had those situations. Best thing to do is wait by an exit gate, wait for them to do gens and open it up. By then if they wanna waste my time or be cocky I just hunt them down until games over so I can start a hopefully better one. How I see it is no matter what emotions killer players feel it doesn't matter.
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@helix43 said:
Have any other fellow ps4 players experienced an issue where their camera starts drifting on its own when playing killer? At first I thought it was my controller, but I've brought 3 in the past couple of months but it keeps coming back. And DBD is the only game this happens on.
This happened to me on one of my controllers so I got a new one and now I dont have that issue. I'm not sure if its a rare bug or my controller was bad.
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@Saitamfed said:
https://forum.deadbydaylight.com/en/discussion/comment/1168327#Comment_1168327
Lol. Playing one side or another doesn't mean you can't talk. That's subjetive if the point that an user is making has sense. I reach red ranks as killer where 2,3 or 4 survs get DS and let me tell you, unless we are talking about endgame when you have zero chances to counter it and another situational times, it's perfectly balanced. If you go to the unhooked zone you can't say "but I wasn't tunneling" because you went to where the unhooked is for a reason (yes, to tunnel), and if you by any chance spot him again in your normal playstyle you can slug them for the remaining 20 seconds of DS, but I read it a lot "They jump into a locker. Should I waste 60 seconds?". Let me tell you, the perk works for 60 seconds and the timer starts when you're unhooked, if you need to wait almost a whole minute, it's because you are indeed tunneling. If you're not, then the perk has no uses.
I never had an issue with it except in the endgame collapse.
The things you stated are very situational. As a Killer going to the unhooked surv area doesn't mean to tunnel, it means I haven't found a surv but I got a notification so something is better than searching for nothing. Then the person who unhooked who could very well take the aggro so that the other surv isn't farmed. And the locker part can be both.
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I disagree unless its a bannable type. I can see the annoyance but we cant just get rid of something the minute its annoying.
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@csandman1977 said:
I agree that survivors have too many things going on in the bloodwebs.
I disagree with the thinking that survivor addons should be as strong as killer add ons. There are 4 Survivors. Killer is supposed to be stronger. To balance the game killer needs to be stronger.
Like someone said above, a good portion of the killers need addons to make their power usable.
I don't understand the logic of losing add ons. But being able to keep the item is a good bonus. No you can't do a full generator with 1 toolbox and that's fine. Because the boost of speed is not negligible.
I personally never bring items in so all of survivor bloodwebs except perks and bloodweb offerings are a waste to me.
Just my opinion
100% agree and also rarely bring items unless for a challenge.
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@Gonourakuto said:
https://forum.deadbydaylight.com/en/discussion/comment/1168151#Comment_1168151
True but its an aspect of the game that was made way more unfun for survivors while not helping killers in any way , its just bad overall , killer mains will be like "oh survivors get nerf" but in reality its not its just a big "######### you" to the survivor fun factor
You know thats how killers felt when ruin was change all of a sudden. I understand your point but times change and people need to figure out how to deal with it. Maybe play more killer to save addons and to grind BP WHILE also filling in as killer since surv ques are insane. I literally have all killer challenges done but can barely get any survivor ones done. It doesnt help there was 4 to 5 more surv challenges to killer challenges.
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I think that just is a latency issue. It affects both sides as well especially if you play huntress.
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The Killer relys on their powers to get kills whereas survivors dont need items to even win.
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1166833#Comment_1166833
Honestly I think the tiny hitbox works just as much against him as it does with him. Sure, it’ll make it a lot less likely to hit something it shouldn’t, but it’ll also make it a lot more likely to hit nothing at all. It’s a double-edged sword, and it makes it so that precision is actually pretty key with his shots.
I agree completely. What I find sad is I enjoy him more than huntress just for the sole fact his aiming is more precise. If huntress had a scope I'd be so happy! But then she can be OP lol
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@Hag.is.Dtier said:
https://forum.deadbydaylight.com/en/discussion/138482/huntress-vs-deathslinger-hitbox
Even if you hit with Deathslinger it may still go through the survivor.
LOL!
I think the point is that Deathslinger has an easier time/chance hitting survivors with his micro hitbox compared to the huntress who has issues with her white van sized hatchets.
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Agree. It's so sad watching your hatchet just whiff though the Survivors whole body...and yeah you get cheap shots too.
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Survivors: Nancy, Yui, Jane and David.
Killers: Plague, Ghostface, Huntress and Bubba as a wild card.
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@Feyd said:
Should really make a thread titled "Why Did You Lie About Quitting DBD?" If you have feedback, leave it, but don't pretend you quit. If you quit you wouldn't be here trying to engage with the "toxic, survivor heavy" community.
Fact: Killers get more kills than escapes across all ranks. But please continue to tell us how "survivor-sided" the game is.
So are those numbers before or after the ruin nerf? I'm pretty sure we don't have stats yet with new ruin so it seems redudent to talk about kills and escapes.
Fact: Maybe bring proof to back up your statement.
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@Xx_Daniel_xX69 said:
It seems you cant do totems then huh? Because how your wording it seems like NOED automatically wins the killer the game. How do you feel about Devour hope? Instadowns for hooking survivors = Fair, unsalty game. Instadowns for starting the game for possibly the first time and learning the game = CruTcH PeRk GiT gUd KiLlErS.
I love this game and hate most of the community -_-
@ClickyClicky Wait! I know! Its cuz Devour Hope is 1 totem and lit up. Requires less knowledge of the maps and game. Dont need an answer now lmao
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@ClickyClicky It seems you cant do totems then huh? Because how your wording it seems like NOED automatically wins the killer the game. How do you feel about Devour hope? Instadowns for hooking survivors = Fair, unsalty game. Instadowns for starting the game for possibly the first time and learning the game = CruTcH PeRk GiT gUd KiLlErS.
I love this game and hate most of the community -_-
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1040583#Comment_1040583
Guess you missed the entire forum complaining about DS and BT because they can't just leave the hook and chase other survivors?
Yeah I didnt read the whole forum but the post is about NOED not DS, BT, DH or adrenaline. Anytime you get a killer that seems to be playing bad I ALWAYS assume NOED and start cleansing. It doesnt matter as other survivors dont but oh well.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1033325#Comment_1033325
Read above.
Fair and balanced that you need to forsake all other points in the game to tun around a huge map and take out 5 totems which is more than another generators worth of time in the game all to stop one perk which turns the killer into an unstoppable god.
Obvi your issue is map design and totem placements. If NOED triggers its you and your teams fault. If survivors had a similar perk obvi it would be the killers fault for not stopping it in the first place. Typical survivor main complaining about killers and they're perks lmao.
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Honestly that would be the only reason I use Keys as I find them cheap.
Killer main here lol.
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@Booper_Of_Snoot said:
The ruin change has simply weeded out people who do not deserve the full rank they have.
Whats gonna weed out the potato survivors who are at red ranks?
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What about if they are making you bleed out? is that toxic? Genuinely curious.
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Those Survivor challenges honestly scare me as I dont have friends ;_;
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Bro try playing it with Huntress. Like I get it 2 to 3 times in a row and I'm trying to learn Huntress and it sucks. As survivor I cant seem to find gen lol
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My personal choice would be Ghostface or Plague.
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I also feel like I get blinded sooner as killer. I'll see a feint light and then BAM I'm blinded. Was it a perma blind or were you able to see before you DC'd?
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If Devour had a high enough trade I think it could work as a no hex perk. an example could be it needs 5 to 6 survivors hooked for the haste effect, 7 to 8 for the insta and 9 or 10 for the Kill as those survivors would be on death hook anyway. I'm not great with assigning values and all that but I think this would be a fair endgame perk.
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I like Sloppy, Thana, Nurse's and BBQ since ruin was nerfed. If I didnt want points I'd use STBFL.
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Thanks for the responses so fast! Also is the spirit bug getting patched with the update? I believe another killer also had a bug but I'm unsure.
@SnakeSound222 said:
I'm actually pretty excited for the Doctor changes now. Can't wait to try them out! I have 200+ Scrapped Tapes ready to become Iridescent Queens.
https://forum.deadbydaylight.com/en/discussion/comment/1016355#Comment_1016355
The Rift does have a couple of Plague and Legion cosmetics, but they looked like reskins. Not sure if those are the ones you're talking about.
The Demogorgon cosmetics are most likely going straight to the store. I don't think licensed characters will appear in the Rift (probably due to licensing reasonings) and they weren't in the Rift when the PTB was live.
No its a unique skin , not a reskin. At 5:00 is where the skin is at.
https://www.youtube.com/watch?v=LGwHpvRDHQU&t=560s -
Are the new comsetics for Plague, Demo and Legion coming with the patch or the rift?
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@Sonzaishinai said:
Ow. I chose a wrong time to learn spirit then?
That' me right now. I just spent so much points getting her good perks lol. Also whats a good build for spirit?
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Honestly if I were to being a Key I would completely understand getting facecamped. I find keys so cheap and unfun to go against. I also think Mori's are unfun but the animations are really cool so that aspect should stay in the game just to trigger it needs to require more hooks or time.
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He should have had DS because it is an anti tunneling perk so it was his poor perk choices or he didnt have it. Not your fault.
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If anyone votes that she needs a nerf I want to know why lmao.
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Literally my last 2 rituals have been for Survivor and I'm a killer main.