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Xx_Daniel_xX69

Xx_Daniel_xX69

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Xx_Daniel_xX69
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  • Wow hope this doesn't sound bad but I didn't know you played killer πŸ˜… but yikes, guess when they said lightborn would be meta they werent kidding. I may bring it if I see 2 or more flashies

  • I honestly don't get it. When I play survivor I want points, BP or to rank up to get the BP reward. I'll bring prove thy self just so after 1 or 2 gens I'm full with my objectives points meaning I can be more altruistic and bold getting me more points, and more likely I'll end the game popping even if I die. Yes escaping is a very nice feeling and some challenges require escaping but if I know the killer played fair I wanna try and meme around or die for them. Oh and it's so fun seeing this topic and someone else's comment is just about the other side. Personally I don't know how effective the perk rework will be but I think if gens didn't get done so fast you might not have as many camper/tunnelers. I really don't see how anyone's gonna punish camping/tunneling when in some cases it's needed.

  • All this feels like is a "us vs them" type topic. Either way it becomes unfair to some in a way, so just leave the perk as is? Killer main here and I don't mind ds during endgame, I get others point about it but as a killer you can choose to tunnel someone out of game if your losing gens fast, or bring an endgame build to wait the ds timer out. Heck blood warden could make that game hilarious.

  • Scott jund made a video about it. Basically it sucks for killer, there can be a really good rock loop by shack, I forgot most of what he said but I know I'm not a fan of the map. Also he said the main building has 3 God windows with the perfect drop where survivors don't get delayed any dropping out of, meaning it's almost like having balanced landing without the speed burst. Not to mention there's like 1 breakable wall. I can say I'm not excited for any more maps in the considering that last few.

  • @pieces200368 said:

    I uninstalled and re-installed same issue on ps4 default cut scene and initialization error

    Just keep looking here or twitter, it's in their hands so nothing we can do but wait and watch others enjoy

  • @Araphex said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986873#Comment_2986873

    I'm so sorry, lol. Hopefully they can fix it soon or at least compensate Playstation players if they can't get it done right away.

    Lol can be hopeful but I kinda doubt compensation, but I do hope it's fixed soon. Good on ya for testing it tho πŸ‘

  • @Araphex said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986796#Comment_2986796

    Just played on Xbox, even went into a game. No issues! πŸ˜€

    You don't know how much salt you just put on my wound lol πŸ₯²β˜ 

  • @theTARNavsky said:

    We seriously need a PTB for PlayStation so these things don't happen after each update.

    Not gonna happen with how playstation runs things. It would be amazing just doubtful thinking.

  • @WaveyTrey said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986830#Comment_2986830

    Nope. What the ****! I was looking forward to this day..! Uuugh πŸ€¦πŸ½β€β™‚οΈ

    I want that internet speed to be able to download that fast, anyways God try my guy πŸ‘

  • @Ladyinadress18 said:

    So if I purchased the rift pass and this takes days to fix… can I have extra days added to my pass? 😬 is that a thing?

    The next challenges don't open up for like a week, so I'm sure you still have plenty of time.

  • @Araphex said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986736#Comment_2986736

    No biggie. I think you both created them at the same time because they were literally next to each other in the discussions section.

    https://forum.deadbydaylight.com/en/discussion/326822/timeout-created#latest

    Thank you! That's kinda funny tho, people are itching to try the new chapter.

  • Yay, hope it's soon but I also am trying to be patient. Thanks for the info!

  • @Araphex said:

    Happening on both consoles. There's also another ticket so one of these will get closed.

    My bad, I wasn't thinking and just posted this in the general then I realized there's a technical section. Do you know of the other ticket just in case this one goes so I can find the info?

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2986698#Comment_2986698

    Thanks Mandy. The DBD cover on my system changed to the new cover art from the old art. Not sure if that helps at all.

    I also have that, that's the only new thing I can see. And btw it's pretty cool looking.

  • @Mandy said:

    Thanks for reporting this, we're looking into this right now. I will update as soon as a I have more information.

    Thank you Mandy, I appreciate the effort you all have been putting in much love ❀

  • @bm33 said:

    I'm having same issue on ps4. Also the intro cut scene is the default cut scene with Trapper, not the new one for the chapter.

    I didn't even know they have a new one as I also get the Trapper one.

  • 16546160537605619121948252784035.jpg

    I'm on ps4 and every time I try logging in so far I get this, ive restarted my game and console so I have no idea what to do please someone help 😭

  • Thanks very much, I guess I can save money. I'm pretty hyped, I feel this summer is gonna be a good one.

  • How many shards does it take cuz I have around 8k. I also have auric cells so I'm prepared either way. Just sucks where I am killer ques are slow during the day.

  • Aww, well I'm still a hoarder, so I'd still take em. Strange tho I swear I thought it was purple. I'd even take Haddie's new perk for flashlights πŸ˜…

  • I have all killers so I'd hope it's 2 perks that haven't showed so I can get more bloodpoints lol. For survivor I'd want Pharmacy (yes I'm weird and a hoarder) and either smash hit, or leader. (I've literally bought Dwight's other 2 perks via the shrine and I'm not using bloodpoints for just one)

  • @Sluzzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2982962#Comment_2982962

    A player shouldn't lose a perk or be penalized for playing the game.

    Funny, I find that happens to killers a lot. Aren't they players too? I stopped using DS, it got the rightful nerf and now 40+ more perks will get that change too hopefully. Might feel like a fresh game lol

  • Maybe when teleporting she could add more condemn than it is now, maybe 1/3 or half making the survivor do a tape if they don't want fully condemned. Not much else I can think of but I hope she does get some love, I prestiged her so I'd love to show off my bloody outfit lol

  • I love nemesis, barely ever play against him. I always find it funny when I'm running from him and a zombie spooks me. I don't play a lot of survivor but in my experience I've done decent. I'm more killer main and let me say no nemesis is gonna be perfect. All I can say is get a friend to play custom with and just be practice.

  • Yeah, I missed past tomes and I've tried revisiting them and doing them and I don't wanna do the trapper one 😭 how the heck am I supposed to get a survivor to disarm a trap and then capture a surv in said trap after I re open it. Also the hiding and unhook someone who unhooked very annoying in mu opinion.

  • @meatisadelicacy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2982613#Comment_2982613

    Are they going to nerf BBQ since its the most common killer perk? What about Corrupt?

    If you have an issue with those 2 perks then yikes, literally so easy to counter. Cant wait for the changes as I won't feel the need to run the OP deadhard on my survivors (hopefully) and be able to switch my killer perks up. Also kinda funny how deadhard is used by like 75% when I don't think a killer perk is that high, but that also is because of the 4v1 probably. All in all I can't wait for the perks rework

  • How on earth does anybody save that much? The first time since playing this game I got my shards above 10k and it's all ready gone for bloodpoints 😭😭 guess Im not as dedicated as others are. Someone slap me please πŸ˜…

  • @BenOfMilam said:

    STBFL is pretty far from overrated. If anything, it's underrated.

    It helps you melt through health states and makes your chases end in just a handful of seconds. It's especially good if you need to camp someone and force a 1 for 1, since you're almost guaranteed one or two downs out of it.

    Edit:

    Corrupt Intervention and NOED are way more overrated in my opinion. I can't count how many times I've spawned on an uncorrupted gen as survivor, and NOED usually only gets you one or two downs per game before it is cleansed.

    I can attest I use corrupt religiously, on any and every killer, same with BBQ but I don't touch NOED. I agree it's definitely underrated compared to other perks.

  • If a dev doesn't answer you you'll likely have to go on your guts, but if it were me I'd just prestige the characters you haven't even if your losing out on a lot of cakes, but that's me. I only prestige characters I want perks off of or who I'd want the reward for. My precious demo is now a level 1 prestige 3 puppy with no perks and I'm so sad πŸ˜…πŸ₯²

  • Go to a exit and wait for the gens to get done haha πŸ˜‚πŸ˜… but in all seriousness I hope the swamp is next to get reworked, it's such an awful map. The different hill heights makes artist difficult, and if I'm blight I'd just DC and be done for the night. Also the loops in swamp confuse, specifically the loops under the ramps.

  • All in all I just hope the swamp is the next map to be reworked. I despise it on both sides, and please make the totems I bit better placed.

  • What I do is I play the game normally, but I make sure to keep in mind who I hook. Once I have 8 hooks I go farming mode. Like someone said not everyone wants to farm so just take that with a grain of salt and try another match.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2053742#Comment_2053742

    They always intended for SWF. Any game creators would intend for it in this day and age. Unless you think BHVR are really that clueless that they don’t know how online gaming works?

    I am someone that does think they are clueless about it. If what you said is true, they would have had it implamented before launching the game or shortly after release. All my opinion though.

  • 100% agree with this thread but the main thing I got out of it was I need to play more basement Trapper! xD

  • @gendoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/2027235#Comment_2027235

    I don't play killer much and don't really see swf that often or if I do I just don't notice it. It's not really a problem that pertains to me so I didn't ask that question lol.

    I recommend playing killer more especially huntress. As someone who dabbles with huntress from time to time hit can be difficult lining up (especially console players) a shot or you could have some amazing hitboxes (talking about you autohaven) that just eat your hatchet out of thin air. Depending on the previous match the huntress you faced might have felt like they wanted to overpower the survivors as they had a bad match. Other than that you'll just have to deal with Iri hatchets until they change it and don't worry both sides are waiting for things to be fixed that seem unfair to players.

  • If people don't like BBQ then they should think of a perk to put the double bloodpoints on that they do like. That's literally the main reason I run it on EVERY killer EVERY game. It just helps the grind. If the double BP was base-kit I would use Thrilling Tremors or even Hex: Devour Hope for some spicy fun.

  • I highly doubt this would happen but I would like it to be changed to where it gives you the hitbox of the hatchet as a crosshair.

  • @Withered8 said:

    If your using the argument that ruin undying only works if the killer is applying pressure, ds unbreakable only works if the killer is tunneling and staying near hooks.

    Disagree as a survivor can throw themselves at the killer depending on the situation and force them to slug/grab them thus activating DS or making UB possible.

    @Yords said:

    https://forum.deadbydaylight.com/en/discussion/comment/1821025#Comment_1821025

    Maybe. It isn't impossible to get rid of the combo, but it is still difficult to manage in solo queue. I feel like it does just a lil bit too much. I would take off the tracking it has so that H:TOTH is useful again.

    I also would support this change even though I don't have an issue with totems with detectives hunch, but thats just me and Undying would still be protecting Ruin so I see no issue.

  • I'm pretty sure I've seen that clip before but I can't quite find it myself and though that hit is dirty I believe it lines up with the hitboxes. I wish I had the source for what I had seen but I don't sadly. If anything we can just agree to disagree.

  • @BadMrFrosty said:

    https://forum.deadbydaylight.com/en/discussion/comment/1797567#Comment_1797567

    This has been disproven with kill your friends matches, where hits are tested over objects/near survivors. You can clearly see the massive overextension of the pill or square, whichever. If you need proof because you can't google or youtube some videos, I can provide some. It's not "just latency" as a lot of people will say. This is an actual issue of hitboxes being massively oversized. Latency only contributes so much.

    Yes I'd love to see the vids, and if possible timestamps but if you can't I don't mind.

  • @BadMrFrosty said:

    You should, she's a shining example of a killer who rewards the person playing her for being "close enough" with their power. Not actually hitting your model, but a much too big invisible square around you. Even if they shrunk it down to the size of the largest male character and applied it to most of the females, it would make hits look way better. But I guess it's easier to just paste a massive square on people and call it a day, so every time she throws a hatchet at you, it's like a CS:GO player tossing a grenade around a corner.

    I believe its a pill or capsule shape, not a square. Also an issue you may experience is with latency.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1797450#Comment_1797450

    it's a fair speculation though and was just curious if there was hard data or just personal experience that Umbra was using and I'd accept her saying it more than some others because I know and have seen her play she'd have the experience to see the changes but it'd be nice to have the back up of the devs too

    I completely agree. I understand it isn't gonna be fixed right away but 100% knowing if it actually skews the hitbox would be nice till the hotfix.

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/1797204#Comment_1797204

    do we have 100% dev confirmation on this or just speculation from a very knowledgeable source that doesn't have all the information and making postulations (valid ones at that) with the evidence at hand only?

    Just speculation but I personally believe it. I miss way more shots after this patch than before, like very simple shots.

  • @ALostPuppy said:

    The autohaven hitboxes are definitely worse, and Huntress' hatchets are currently bugged. It's like she throws them slightly lower now, or they're being thrown from a lower point on her body than from where she actually releases the hatchet. It's weird, but it should be fixed soon (by that I obviously mean in either a month and a half or 3 months from now). I've always thought they should rework huntress' animations anyway, her throwing animation has always looked quite bad.

    If you know of Umbra on a stream of hers she actually explains what happened with the hatchets. Before the patch the hatchets center point was around the middle of the hatchet handle and now the center point is the bottom of the hatchet. I'm pretty sure it affects the hatchets hitbox as I've missed quite alot of window and pallet hits that I feel like I should have gotten.

  • Personally I would love if Iri Heads gave a cross-hair that maybe fit the size of the hatchet hitbox.

  • When you find a Survivor first thing what do you do? go for a melee or get your hatchet up? I've been playing hunteress for a couple months and I feel like I can do decent just maps can really mess it up for huntress. Now the perks I use are BBQ and Chili, Corrupt intervention, Whispers and Nurse's calling. BBQ is for after hooking to go for long shots if you can see survivors auras. In my eyes its always worth it to try the shot even if you miss because thats practice. Corrupt helps slow gens down and makes survivor either stay by a closed gen or find an open one. And whispers is to help find someone early in the game, and it helps if there's 1 survivor left and you find hatch. Now personally I don't use add ons because I watch Umbra and she doesn't use them which makes me not use them. I'd recommend watching some streamers who play huntress as that helps too. Also some people run shadowborn on huntress as the FOV increase helps with throwing hatchets.

  • @Dustin said:

    My only issue with Ghostface has been his cooldown addons. They feel too strong in comparison to the other addon but at the same time without them Ghostface feels a bit weak. I feel like with the addon his Shroud has too much uptime but without shroud has too much downtime. Wouldn't mind the addons getting nerfed and lowering the cooldown of Shroud so there's more control over the CD and different addons get used. Although from the survivor side I do feel like his reveal mechanic needs to be more clear but that's been a day 1 issue. Not everyone understands it's center screen and not your survivors center view.

    This is my opinion but I find his other addons suck.

  • @Snowstruck said:

    I'm making this post, because a lot of people do not understand why a lot of people hate playing as, and against, spirit.

    So...

    For one, a lot of people bring up the "there is no indicator" argument, which is a completely valid argument. A lot of people will counter this argument by saying, "she was made to be that way!" And to that I say.. Old legion was made to be old legion, and they were changed. And also, the fact that she has no indicator is... quite interesting. Not only does it take literally no skill to sit there and fake phase (it's literally you taking your hand off your mouse) but anyone, and I mean anyone, with half a damn brain can do that. One of the only counters to that is running spine chill, but, realistically- not everyone will run spine chill. And if you need to run a certain perk to counter a killer, it's pretty stupid. It's like saying run distortion on a scratched mirror, or off the record. Plain and simple, it's dumb to say that.

    Adding on to the last argument (to separate it) it's a 50/50 at loops, and not a skill based 50/50. No. The survivor has to guess if you are phasing at loops. That is ridiculous. You can stand still and get an easy kill if the survivor makes the wrong guess. That isn't a skill thing, it's an, "aw sh*t, i'm about to be outplayed by someone standing still." thing.. The fact that it's almost a luck based thing is damn ridiculous.

    Another thing, if she's running stridor, you're basically screwed. One of her only other perk counters is iron will, which I didn't mention before because a lot of people just use iron will. It's a meta perk, so it's not something to complain about because a lot of people will use it, whether it's because of spirits or just juking at loops. So, if she does have stridor- you can't do your simple, start walking and hope she doesn't have the blood addon thing. No, you basically just.. have to make a guess, again.

    Which brings me to my third point- one of her best counters is starting to walk when you are certain she is phasing, because she cannot see you in phasing. Problem with that is, again, without iron will you're screwed- and if you DO have iron will, and she has stridor.. you're screwed. See the problem? If she obviously has stridor, your best bet is to run like hell and hope she loses your scratches.

    In conclusion- anyone with half a brain can master and destroy with spirit, especially with the right addons and perks. And it's just really not fun to play against. Think what you want, but this is my opinion, and you can have yours. :)

    Like most OP's all you had to say was why people don't like playing AGAINST the spirit rather than both which is how you started your post. I also find it crummy how playing with Iron will against a spirit means nothing meanwhile if the spirit has stridor it suddenly becomes cheap even if the survivors have Iron will? This is one of the main reasons why this community is so toxic. People rarely think about the other side and this is a prime example of it. I understand this is your opinion but please do actually try understanding the other side rather than lying.

  • Maybe in the long run mori's will be changed to death hook. :/