Wolf74
Wolf74
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- Wolf74
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New DS will be terrible.
I actually consider the whole rework a big BUFF to DS.
My guess is that the reduced stun won't make it live.
And in the process the Devs ruin all other killer obsession perks.
Now DS won't have ANY counterplay. Killer can get surprised by DS, but survivor get notifications to prevent any nasty surprise.
All tactical gameplay around obsession player will get removed.
Solo survivor lose the ability to see when the obsession get chased.
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A female killer? Again?
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I main killer and when I play survivor I am ~98% solo and even I know that I only get killed because my team played stupid.
If every survivor plays half way decent, it's a piece of cake.
That's why SWF is an issue. People eliminate the bad teammates with it and the Devs still try to balance around the "some people play bad"-idea.
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"They have changed their schedule. They felt weekly streams were too much and sometimes they didn't have info to give while they streamed. So, they will not be doing weekly streams anymore. "
Hahaha!^^
Serious? The old streams had been packed with Infos. Most of us would be fine with stats, like most used perks, most used killer, etc.
But they stopped giving us stats. Any conspiracy theory about that? ;)
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"Probably because I now completely main killer and see the toxicity myself"
That happens a lot. I have read that so often. Survivor mains switch to killer and change their minds, but I NEVER read it the other way round.
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It is what it is. Many survivor mains I argued with are unable to even do simple calculations.
"SC benefits the killer. Gen rush doesn't exist. Just switch targets"
Even if you do the math for them to explain that they are wrong, they deny everything and ask for further nerfs to killer.
How would you call that?
"DS is fine. SC is needed. Nerf Noed. Freddy op. Legion = DC. Killer dodging needs to get punished, but trading blacklists for MLGA is ok."
So many survivor show so terrible doublestandards in this forum.
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@Orion @Poweas
Of course the forum is "killersided", because a) killer are rarely play exclusive killer, but also survivor at least a bit. But a lot of survivor play ONLY survivor and do not care or don't even understand how it is to play killer b) the survivor are the stronger side, so they don't go to the forum to complain, but play happy go lucky and pad themselves on the shoulder for being so skillful c) killer have actual arguments, reason and logic supporting their complains, while survivor are just emotional, entitled and offended. So they "loss" their debates and leave at some point to get replaced by the next very vocal survivor main complaining and the same killer mains need to explain everything again. (like how math works)
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Can I get a Nerf instead?
The most important "change" I would like to see would be a nerf instead of a change.
And it is about SELF CARE.
Give it a limited amount of uses and make it take longer.
Maybe 3 token that get used up whenever you finish healing yourself with SC, so you can save token by let someone else finish it or using a medkit.
Obviously stopping the use of SC needs to make you lose a small portion of the progressionbar to to balance that.
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Have you had that happen as a survivor or while playing Billy?
When I play Billy, I never had that happen to me. More often I get caught on edges and miss hits that I should have landed.
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So you want to bring DCs to the table?
That crap survivor behavior got Freddy nerfed. Because "so many DC against him" and the Devs thought it is because he is "to strong". *lol*
Survivor DC on killer that they need to change their way to play. They refuse to adjust. Survivor DCs during trials should be punished much much harder.
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With these changes all the other killer obsession perks get trashed.
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I know all that, but I encounter a lot of those set ups that had been said to be "fixed".
And those "fixes" had been the reason to justify a killer nerf.
The killer nerf is still in place, but the "fixes" seem to be have "soften up".
Doesn't seem fair to me.
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Both sides had the same "priviliges", one side abused so hard it and got it taken away, the other didn't (at least not enough to force consequences) and kept it.
So don't blame the guys that didn't.
And if you make killer so mad that they "hate" you, maybe reconsider your style of play.
And last but not least, killer have good reasons to dodge. High ping, mocking nicknames, streamer tags, clan tags, known toxic player, last second switch. You can't force killer to play with those people.
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How is that killer sighted?
Facts don't have a side. Facts don't stop existing just because you choose a "side".
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Is copy paste answering considered spamming?
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Oh yea, I edited the whole text… are you paranoid?
I just edited 2 words and did not change the context of the post.
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Sorry, buddy, but that is what actually happend.
The potential abuse with these informations is way up higher on the survivor side of the game.
Survivor proved that and that's why it got taken away. End of story.
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"...i think a mod said that once on here though."
And it was WRONG. I remember that mod saying that in the forum and still, 3 gen strat is NOT "holding the game hostage".
The only way a killer can hold the game hostage is by blocking the basement stairs.
Protecting gens is the killers objective, he can't get punished for doing what he is supposed to do.
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I consider Myers Mid Tier. Way below the usual top picks (Nurse, Billy, Huntress). And still below Hag, Spirit and Clown.
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"Of course my team did the gens as far away from him as possible."
And here is the mistake.
If there is a cluster of gens, you HAVE TO do them instead of all around them. Otherwise the loss is on you.
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"survivors cannot dodge toxic killers at the campfire. Give that right to ALL players, otherwise remove it to all players."
This WAS possible and was abused to no end by the SURVIVORside of the community, even going so far as trading blocklists with each other to identify "camper", "tunneler", "Nurse mains", "Freddy mains", "Noed user", etc.
Often killer player ended up on that lists even if the camping or tunneling accuse was a blatant LIE or they just played an unpopular killer just ONCE.
That's why it was stripped away from them. Rightfully so.
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Myers close to Billy???
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"Camping and tunneling are the two #1 reasons survivors dc.
Next is Legion or Freddy."
So legal gameplay makes you DC as a survivor? Other human player doesn't do what you want = DC?
Are you sure, you really want to play PVP games at all?
And you also DC if you face one of the two killer that are competing for the trophy of "weakest killer in the game"?
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"Lol are you really saying that? well i ended my idea here seems like i'm writing here but i see here something worse than the camping situation in the game. playing a game for not having fun you did my day dude xD"
I have no clue what you are laughing about. Try reading my posts again and if you comprehend what I wrote and answer in a civil manner, I might talk to you again.
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"But you don't think that the caught player don't get to enjoy the game?"
DBD is a HORROR SURVIVAL game. If your enjoyment is spoiled by getting killed or better killed in a fashion that you don't like, maybe you should have never started playing this game.
And why is it always only about the "enjoyment" of SURVIVOR?
I have never seen someone talking about the killers right to have "fun" and "enjoy" the game.
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Why not? The person already used up his DS, ignoring him now and let him go while he is still injured would be stupid. And if that guy is doing flashlight saves when I try to hook others, it is only a logical decision to hunt down THAT guy first instead of losing multiple pick ups, cause of constant flashlights.
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Oh the sweet "I am so good, I don't need to camp and if you are bad you will defend campin".
Such a nice ad hominem.^^
How do you translate "totschlagargument"? :P
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I gave you reasons why this would be a bad idea, but you don't bother.
You want to force killer to play like you want them to and cover up survivor even if they make stupid gameplay decisions.
If you think that is the way to go, ok. We will see when all player will stop playing killer and how long it will take to get AI killer. But bullying bots wouldn't be any fun. :P
Guess what, killer player are human beings too and they may play like they want.
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I always suggest to merge all those threads with the same suggestion into one mega thread, but the Mods ignore that all the time.
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Survivor will make things up to fit their own perspective no matter what.
I got called a camper with a killer running Devour Hope, Pop Goes the Weasle and MYC. :P
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Maybe it would help not to play like a douche. If anybody plays so toxic that he gets dodged by name alone, that maybe his fault. Remember kindergarten when no one wanted to play with you? It's the same.
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1.It's the survivors own bad decision to try safes that they can't pull of and you can't or at least should not punish the killerplayer for the stupid plays of survivor.
2.Camping only "ruins" the match for that ONE player out of 5 playing the actual match and if you can't handle a defeat by a nasty playing player, maybe you shouldn't play DBD to begin with. The killerplayer plays an evil, psycho, demonic, serial killer. They aren't supposed to be nice or fair.
3.You can't upvote your own post. Believe it or not, there are people disagreeing with your opinion.
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Because there is NO problem. Camping is legal gameplay and it isn't even very beneficial to the killer and soooo easy to take advantage of, but survivor feel to entitled to do so and just do gens and get the F out leaving the killer with just 1 lousy sacrifice.
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Please dear Mods, can we please get a mega thread and merge every new thread with that same old idea into it, so we don't have to go over that every other day?
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Survivor get more and more training wheels these days.
Everything to make them escape even the most unsafe unhooks right into the killers face.
BT got buffed.
Getting hooked gives a free exhaustion relief.
Getting unhooked gives you temporary invulnerability, which is very inconsistent and sometimes even lasts after the survivor ran a few seconds.
A lot of hits that should have hit the unhooker get soaked up by the invulnerable unhooked survivor.
And on top of that they are going to buff DS.
Pretty good job so far.
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Friendly killer maybe?
Never hooked anyone and let them escape?
aka Farmer
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I am still laughing at all those people that call Legion "uncounterable".
It is "impossible" to win against him in a chase.
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"But the hatch isn't really there to prevent a 4 man wipe,"
Actually that IS the reason behind the hatch. Don't try to make stuff up. This is the main reason for the hatch to exist. No fluff flavor lore will change that.
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I repeat myself here, but...
the hatch is unfair, because there is no similar mechanic for killer.
The hatch is supposed to prevent a 4 kill team wipe, but there is no such mechanic that helps the killer to prevent a 4 men escape.
And the most unfair thing about the hatch is, it will still open for the "last survivor" despite other survivor already escaped. Honestly, that should not happen.
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DS won't "punish" camper. It will just "reward" unsafe unhooks.
In fact "hard camping" would be the only true counter to DS now.
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These changes hardly nerf the perk at all.
I expect to see a rise in use of DS after this, because everyone wanted a personal BT.
And in that process they mess up literally every other (killer) obsession perk and throw them in the trash bin.
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If you actually know how to play Killer you can win against most survivors
Literally the opposite around.
"If" (all) SURVIVOR know how to play, they can "win" (max. 1 gets killed) against most killer, no matter how good the killer player is.
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From my experience only the Class Photo add on makes him decent at high rank.
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Freddy = SELF CARE
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The only thing I noticed is that flashlights can blind me again through my EARS.
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I am 100% sure that at least Wretched Shop was "fixed" so that it was not possible to get both windows open.
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@Ramxenoc445 said:
How many of you abuse the chase mechanic?What "abuse"?
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@Poweas said:
If you don't tunnel its not an issue, it's as simple as that.
Sorry, but to be honest, that is just a lame excuse (borderline survivor memeing).
There are tons of situations where this would come into play without the killer actually "tunneling".
The same thing was said about BT -"just don't camp"- but in fact the survivor hook rushed to actually trigger BT.
This change will encourage bad/unsafe unhooks and the best counter atm would be to just hardcamp every victim on the hook. Problem solved.
But than again, every survivor wills tart complaining about "camping" and we are in full circle again.Just an every day example: survivor is running towards the hook and you follow the scratchmarks and find him unhooking with you -the killer- already at his tail. Is it "tunneling" to actually chase the unhooked instead of the unhooker?
In my opinion not, but if I actually play efficient and insta redown the unhooked, I get punished for it, by either risking a Dstrike or forced to waste time slugging to avoid DS. and risk a run-by-pick-up. -
@not_Queen
This rework was supposed to be a "nerf" to DS, right?
Because DS was full meta for … ever?
And is terribly broken OP and frustrating for killer to play against.
So... why does the rework include so many BUFFS ?
Beside the reduced stuntime, which is "under review", so I doubt it ever to go live, I can't see any real "nerfs" to DS.
It was a one-time-out-of-jail-card before and basically it still is.
More so, because it now encourages unsafe unhooks and covers up bad ,borderline toxic, survivor gameplay.
And the existence of the perk alone and the chance that it might be active will basically FORCE all killer to give free unhooks and play stupid by chasing the unhooker instead of the unhooked.
And as a simple sideeffect a lot of killer perks get totally trashed, like Dying Light, Remember Me and partial STBFL, because all tactical gameplay around the obsession be gone.The combatterm "tunneling" is only used to shame killer for playing efficient.
The game is way to face paced now as "just chase a next fresh target" to be a good option.
Killer NEED to remove survivor from the game fast to stand a chance and chasing those injured players is key to that.
How will the killer get compensated for this change?This change won't "change up the meta", because survivor will now pick DS more often.
Before it came down to like 2xDS per match, because a lot of people feared to be not the obsession and did not want the 35% wiggling, but with this changes this would be gone and everybody can pick his personal version of Borrowed Time.Overall this "rework" seems to be a global survivor buff.