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Vietfox

Vietfox

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Vietfox
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  • You got it wrong, friend. There should be a penalty to survivors who mindlessly rush to the hook when the killer is camping, instead of doing what they should: GE-NE-RA-TORS.
    @George_Soros
    Some people think that they only win if they survive. I personally think i've won when i've been helpful to my team.
  • JoannaVO said:

    @Vietfox said:
    JoannaVO said:

    @Vietfox said:

    JoannaVO said:

    I think saying that rank 1 does not mean anything is completely incorrect. The correct way to say it is that somebody who has rank 1 does not necessarily have to be so damn good to survive because they can rely on offerings, add-ons and perks. Obviously somebody who has rank 1 has a bigger scale of map and game knowledge by all the hours they have put in the game which can help them survive too.
    
    @Vietfox What makes you get the conclusion that the game is balanced..? I'm pretty curious and I think the majority of the community who plays both sides is too.
    
    
    
    @JoannaVO
    

    Because there are many complains from killer mains that are not an issue to me at all, and i'm not the only one who thinks that way.

    What kind of complains? Hatch, mechanics, certain killers, etc...

    I would @ some killer mains who think the same way but i don't want to bother them, but if they see this probably they'll say something.

    You should mention them in the discussion so your nonsense can get some kind of support. You don't bother somebody by mentioning them to hope they would support your argument, if they would...

    Currently how a survivor can get a hatch is unfair, not just for the killer, but also for a survivor. I have been in plenty of matches where I was the one to fix 2 generators so that if the situation would get worse somebody could get the hatch, and it ended up a survivor not having done much at all (escaping through hatch with 9k in total) gets the escape. For killers it's unfair too because as the last one alive a survivor has to do nothing more but hide and walk through the map until they find the hatch. '

    ''Mechanics''? Which mechanics do you exactly mean? Decisive Strike? I think saying that Decisive Strike is all okay and that killers should stop moaning about it is a argument only supported by survivors not owning much skill in their pocket. Now please, YOU come and tell me why YOU think it's balanced. Like I asked you because you've said it's earlier. Now it's more like I have to explain why I think the opposite, with which I have no problem nor do I need to involve anybody in it because I fully support my own argument based on the experience I have got in the time I have spend in the game.

    @JoannaVO
    Stopped reading at "nonsense"
    Get better and then come talk to me
    EDIT: are u on ps4? Lets do some KYF, i'm [BAD WORD] tired of people complaining too much about how unbalanced is the game when it's actually not.

    You seriously stop reading when somebody else gives you their opinion? Weak. Smells like victory to me.

    @JoannaVO
    Offered u a KYF match since you simply don't wanna get it when using words. Yeah, exactly like a victory.
  • Mringasa said:

    Good luck if you haven't made it yet. I just hit Rank 1 Survivor for the first time last night, so I feel your pain. My build(s) were We're Gonna Make It, Kindred, Lithe, and Urban Immersion or SC depending on the character.

    @Mringasa
    Urban evasion lol
  • Funny story I’ve actually ran it and most of the times (mind you this is red ranks) and when the killer has a bonding experience (what most people call “camping”) with me the survivors have stayed next to the hook I was like why am I running this perk again and once I had a Claudette farm me (it was an obvious farm too)
    @Mr_Jay_Stark
    Yeah, that has happened to me as well. This kind of people will give u always trouble, either u run kindred or not :)
  • Mringasa said:

    I run Kindred 3 frequently on my Survivors. Usually ends up as a good choice, but those times I watch 3 SWF teammates completely ignore me on the hook because I'm not on their Discord makes me regret it. A bit less selfishness and a bit more smart playing will make the game a whole lot better overall. Especially when I spectate them afterwards and watch them get rekt because they only have 3 people in the match now and the Killer wasn't Camping.

    @Mringasa
    Yeah, i dont get why especially 3 swf are that #########. When i'm with 2 more i'm just like "ok, who is gonna rescue him?"
  • @Vietfox I wouldn't mind KYF or some SWF need someone to play with ^^
    @elementira
    Then add me, my psn is in my profile :wink:
  • It's funny how Vietfox basically said I'm not listening to your arguments anymore let's take this outside and fight and I'll prove you wrong.

    This is why you recognize and ignore these types of people.
    I explained several times why it's not as bad as people think and people keep complaining. Ofc there's a moment when i just get tired of it, that's why i decided to go for a KYF and prove her wrong.
  • If u really wanna secure rank 1 drop WGLF and we'll make it
  • JoannaVO said:

    @Vietfox said:
    JoannaVO said:

    I think saying that rank 1 does not mean anything is completely incorrect. The correct way to say it is that somebody who has rank 1 does not necessarily have to be so damn good to survive because they can rely on offerings, add-ons and perks. Obviously somebody who has rank 1 has a bigger scale of map and game knowledge by all the hours they have put in the game which can help them survive too.

    @Vietfox What makes you get the conclusion that the game is balanced..? I'm pretty curious and I think the majority of the community who plays both sides is too.

    @JoannaVO
    Because there are many complains from killer mains that are not an issue to me at all, and i'm not the only one who thinks that way.
    What kind of complains? Hatch, mechanics, certain killers, etc...
    I would @ some killer mains who think the same way but i don't want to bother them, but if they see this probably they'll say something.

    You should mention them in the discussion so your nonsense can get some kind of support. You don't bother somebody by mentioning them to hope they would support your argument, if they would...
    Currently how a survivor can get a hatch is unfair, not just for the killer, but also for a survivor. I have been in plenty of matches where I was the one to fix 2 generators so that if the situation would get worse somebody could get the hatch, and it ended up a survivor not having done much at all (escaping through hatch with 9k in total) gets the escape. For killers it's unfair too because as the last one alive a survivor has to do nothing more but hide and walk through the map until they find the hatch. '
    ''Mechanics''? Which mechanics do you exactly mean? Decisive Strike? I think saying that Decisive Strike is all okay and that killers should stop moaning about it is a argument only supported by survivors not owning much skill in their pocket. Now please, YOU come and tell me why YOU think it's balanced. Like I asked you because you've said it's earlier. Now it's more like I have to explain why I think the opposite, with which I have no problem nor do I need to involve anybody in it because I fully support my own argument based on the experience I have got in the time I have spend in the game.

    @JoannaVO
    Stopped reading at "nonsense"
    Get better and then come talk to me
    EDIT: are u on ps4? Lets do some KYF, i'm ######### tired of people complaining too much about how unbalanced is the game when it's actually not.
  • fcc2014 said:

    How would that work on medkits seems really crazy on those buffs.

    @fcc2014 botany + instaheals = god mode
    Looks balanced to me
  • @Vietfox said:
    Huntress and hag are awesome, i main them both in pc and ps4. Believe me, u can do better with those killers, just get used to them.

    Let me paint a picture.

    The new japan map. Me as pig vs a 3-4 swf.

    I crouch, and find a survivor in about a minute. I chase them half way across the thinner area of the map. Down. Trap. Hook.
    4 generators are done.
    There isn't much exaggeration in that. And other swfs run about the same depending on map size.

    Most swfs i run into are hyper efficient, try hards, or both.

    I played a lvl 1 nurse for a ritual and a pro decoy/runner was acting like I had nurses calling when my only perk was thantaphobia(sp?).
    I knew this because she stopped to heal herself like obvious bait, and wouldn't fully heal.

    Glad you're having better luck.

    P.s. when i play hag, or trapper, they generally know where I'm at it seems and either disable or pop traps when I'm too far to do anything about them, and seem to know where they all are.
    They try to use them as distractions.

    I was lucky to get the bear trap ritual done.

    As a hag:
    Try to protect the closest 3 gens to each other,  so they are forced to do the ones on the other side of the map, and trap the area. Where? 2 at the shack (outter window and outter door with the pallet), in one side of the pallets, by the gens, etc... Ofc all this while getting a hook or 2. Ruin will help u to slow them down.
    Once they find out the remaining gens are close to each other it's when u already manage the situation.
    Loop around the shack or pallets are gone. Are they smart enough to not drop the pallet after triggering your trap? Let them turn back and down them without teleporting.
    And btw, use Make Your Choice with the hag, it's a wonderful perk for her.
  • JoannaVO said:

    I think saying that rank 1 does not mean anything is completely incorrect. The correct way to say it is that somebody who has rank 1 does not necessarily have to be so damn good to survive because they can rely on offerings, add-ons and perks. Obviously somebody who has rank 1 has a bigger scale of map and game knowledge by all the hours they have put in the game which can help them survive too.

    @Vietfox What makes you get the conclusion that the game is balanced..? I'm pretty curious and I think the majority of the community who plays both sides is too.

    @JoannaVO
    Because there are many complains from killer mains that are not an issue to me at all, and i'm not the only one who thinks that way.
    What kind of complains? Hatch, mechanics, certain killers, etc...
    I would @ some killer mains who think the same way but i don't want to bother them, but if they see this probably they'll say something.
  • Huntress and hag are awesome, i main them both in pc and ps4. Believe me, u can do better with those killers, just get used to them.
  • @Vietfox said:
    Rebel_Raven said:

    @Vietfox said:

    My advise is you to get better and learn from them (i totally mean this in a good way)

    I like to face swf because i usually get more bps from them than from solos.

    There's not much to learn or get better from in a match going by as fast as possible.

    A gen rush even by 3 people and a decoy, especially if they know where the gens are will not teach much, and inrisk that every swf group.

    How do you get that much bps from games like that?

    Swf tend to be altruist, use it on your own benefit

    Not really.
    Hook swarms that just lead to people switching places, and maybe one of them sacrifices themselves while the rest make a break for it realizing the hook will be watched.

    Force them to do specific gens so the remaining ones will be close to each other, then they'll have nowhere else to go. Just keep the pressure.
    Btw, what killer do u main?
  • Orion said:

    @fcc2014 said:

    @chemical_reject said:
    I really wish they'd address this. 

    They kind of did. It wasn't in the current plans but if we keep it alive who knows.

    Having the same 5 people bump a thread isn't going to help. Try getting actual data on how many colorblind people play the game; stuff that'll show them this isn't being requested by just 0.000001% of the players.

    @Orion most of players basically ignore dbd forums, colorblind or not. I think there's nothing wrong with bumping the thread.
  • @Vietfox said:
    My advise is you to get better and learn from them (i totally mean this in a good way)
    I like to face swf because i usually get more bps from them than from solos.

    There's not much to learn or get better from in a match going by as fast as possible.

    A gen rush even by 3 people and a decoy, especially if they know where the gens are will not teach much, and inrisk that every swf group.

    How do you get that much bps from games like that?

    Swf tend to be altruist, use it on your own benefit
  • Vietfox said:
    “Game is in the best state it’s ever been for Killers. Quit whining” ~ Bias Survivor players 2018.

    It’s just a sad fact. Developers have fixed quite a bit of the broken stuff for Survivors, but there is still broken stuff. Gen Rush, Hatch, DS, SC, SB (which the exhaustion nerf didn’t even effect it. Actually getting a buff now you can SB off hook every single time and use the I-Frames from it with impunity.)

    Just because they fixed some of the broken stuff, Survivors will say that Killers should “be fine” now with whatever stuff is still broken in their favor, cause there used to be even more.
    @SovererignKing
    The only stuff which needs to be fixed are whiny killers' skills.
    I've been maining a hag lately and only in 1 out of 20 matches last survivor managed to get the hatch.
    -Rank 1
    -Hag
    -Ruin, Deerstalker, MYC, NOED
    Rank 1 means nothing now, I made a discussion about this. Just because out had "20" good matches does not mean this game is balanced 
    @xxaggieboyxx
    Pls cellphone users, learn already that replies from cellphones don't send the notification by default, u gotta @me.
    That being said, i agree on rank 1 means nothing, but everyone seems to rely on that so do i. Besides, rank 1 is the best we can achieve unless devs improve rank system.
    PS: game is probably more balanced than u think.
  • lyric said:
    fcc2014 said:

    @Aari_Piggy66 said:
    I have returned to the one true path of Amanda and a small bit of Min

    We have another who has lost their way.........

    That’s it!! He must be thrown on the pig tree with the rest of them for an eternal camp!!!
    @lyric i'm waiting for you at the lobby
  • When u don't get mad for petty things.
  • fcc2014 said:

    @Aari_Piggy66 said:
    I have returned to the one true path of Amanda and a small bit of Min

    We have another who has lost their way.........

    @fcc2014 who are u talking about?
  • Tsulan said:

    How about: the gen remains completely silent as long as you work on it?

    @Tsulan
    I would give u more awesomes if i could.
  • My advise is you to get better and learn from them (i totally mean this in a good way)
    I like to face swf because i usually get more bps from them than from solos.
  • fcc2014 said:

    @Vietfox said:
    TheDarkLycan said:

    we leatherfaces shall stick together and we will keep @Vietfox as our pet or mascot

    Mmmm 10 leatherfaces and 1 feng, what could happen?

    Death......you die....and they find you in pieces...I thought that was obvious.

    That's not what i had in mind
  • @Vietfox said:
    Use kindred 3. (at least more often)
    It's a fantastic perk which screws the killer when camping, and if that happens, the others can do gens and do their jobs more efficiently.
    If killer doesn't camp the closest survivor to u will attempt the rescue while the others will know that they gotta keep repairing the gens.
    Seriously, it's an underrated perk which i barely see among solo survivors.

    As a solo survivor its very easy to spot a camping killer and to make that quick decision to go do gens. If you are a SWF group its not hard to communicate to your team the same information. Does Kindred speed this process up , YES does it compensate for players natural born ability to make horrible plays and simply crouch near the killer NO.

    To all survivors solo or not just use your head and your eyes and make a choice.

    I think the REAL issue here is to not [BAD WORD] on a hook when you are being camped. Sure it sucks for you but now it sucks for everyone else too!

    @MegaWaffle
    Yes, but i might save someone elses time to go from one point to another. Time which can be invested on doing gens.
  • we leatherfaces shall stick together and we will keep @Vietfox as our pet or mascot

    Mmmm 10 leatherfaces and 1 feng, what could happen in that situation?
  • I support this.
    Got here before @fcc2014 did lol
  • Peasant said:

    @Peasant said:

    @Vietfox said:
    Peasant said:

    @Vietfox Sure thing! Would you like me to run Open-Handed as well?

    @Peasant
    Why not? Pair it with empathy 3 to increase its efficience  :p

    Yeah, apparently Open Handed stacks with Kindred III twice. So you can have 24-meter killer reveal around hooks. That's super fun.

    In all seriousness, the best solo build I can think of is Self-Care, Bond, Kindred III, Open-Handed. Bond + Open-Handed helps you find people w> @Vietfox said:

    Peasant said:

    @Vietfox said:

    Peasant said:

    @Vietfox Sure thing! Would you like me to run Open-Handed as well?
    
    
    
    @Peasant
    

    Why not? Pair it with empathy 3 to increase its efficience  :p

    Yeah, apparently Open Handed stacks with Kindred III twice. So you can have 24-meter killer reveal around hooks. That's super fun.

    Wow never thought about that. But i don't like the idea of using a perk slot to support another perk anyway.
    Btw, kindred 3 is 8 meters and open-handed 3 another 8 meters, so it should be 16. Quick maths

    Kindred III has 8 meters at base.
    Open-Handed on the person using it adds an extra 8 meters.
    If you can convince an additional player to run Open-Handed then you can get the full 24 meters.
    8+8+8=24
    8*3=24

    @Peasant
    I'll try ur build. Bought the ps4 a few days ago and i'm getting all the teachables.
  • fcc2014 said:

    @Vietfox convert back you can't escape the basement.

    @fcc2014 No, LF is disgusting lol, every time i see him i can hear the pig being slaughtered sound. I support it anyway.
  • Peasant said:

    @Vietfox said:
    Peasant said:

    @Vietfox Sure thing! Would you like me to run Open-Handed as well?

    @Peasant
    Why not? Pair it with empathy 3 to increase its efficience  :p

    Yeah, apparently Open Handed stacks with Kindred III twice. So you can have 24-meter killer reveal around hooks. That's super fun.

    Wow never thought about that. But i don't like the idea of using a perk slot to support another perk anyway.
    Btw, kindred 3 is 8 meters and open handed 3 another 8 meters, so it should be 16. Quick maths
  • Peasant said:

    @Vietfox Sure thing! Would you like me to run Open-Handed as well?

    @Peasant
    Why not? Pair it with empathy 3 to increase its efficience  :p
  • Hime said:

    Give me the 5th perk slot and I will be happy to use Kindred :)

    @Hime
    Lol, what is your common build? out of curiosity.
    I usually run SC, empathy and kindred. The 4th slot may vary, but usually it's either resilience, iron will or small game (to prevent noed)
    If i got a good stash of medkits then i replace SC for something else, like adrenaline.
  • Chi said:

    I ran it for a while, but my teammates left me to die on hook, get to second stage... Trying to save me when the killer is camping... I don't have faith in my fellow solo survivors. Too many are rank up because pipping is easy, not because they are good at surviving.

    @Chi
    True, there are survivors like that, but in my personal experience it's been more useful than a wasted perk slot.
  • @Vietfox said:
    Grow up. If u want 4K slug the 3rd one and go kill the 4th one.
    Coming to the forums just to tell us how frustrated u are is childish.

    They said they downed one person at the open door, so here is the situation now.

    Survivor is downed at door, you aren't able to carry them far enough from the door without them getting off your shoulder. You can't down them and leave them because they can crawl out causing the hatch to open before you get to it. 2 survivors are getting out either way.

    Also, this is a Forum, it is meant for feedback, ideas, etc. They gave their feedback on something they didn't see as fair or balanced. All in all this post is fine. You are the one in the wrong.

    @BigBadPiggy
    In that case just accept it, killer let them open that door. And if there wasn't any hatch, one door (at least) was open already, so most probably both would had managed to escape anyway.
    In other words, in this case killer would still have 2K with or without a hatch. So it's pointless to complain about it.
  • Lol word, I gotta run kindred three, been running wake up to help guide the team late game
    @Dabrownman1812
    I know it's not the same but another perk i like to run is Resilience, 9% increased speed in all actions (including opening exit gates) when injured. This one has saved my ass many times in the last second.
  • So true, and yet, since Kindred gives an advantage to the group as opposed to the player running it, few survivors use it.
    SORRY MAN THAT SLOT IS FOR WGLF!

    @George_Soros
    It's an advantage to everyone (i know you know that already), teamwork is what increases the chances of having a succesful match!
    About WGLF, yeah, it should work the same way the safe hook does at least.
  • Mister_xD said:

    not now!
    im busy crouching behind this tree, doing absolutely nothing while your dying on the hook!

    @Mister_xD
    Or when i run kindred and all 3 come to me...
    Or when all 3 are running around me because they dragged killer's attention...
  • M2Fream said:
    Vietfox said:
    JoannaVO said:

    @Vietfox said:
    Grow up. If u want 4K slug the 3rd one and go kill the 4th one.
    Coming to the forums just to tell us how frustrated u are is childish.

    How is it childish to give your opinion on a game mechanic? If people wouldn't give their opinions and feedback on everything involved to the game the developers wouldn't be able to improve certain mechanics and it would forever be a unspoken frustration.

    @JoannaVO
    Because some people rather complain about stuff instead of learning how to counter it.
    Oh. Please then, enlighten everyone how to counter DS and the hatch. And none of that "slug the third one and kill the 4th." It doesnt work. Besides the fact that the killer needs a perk to see dying survivors within a small range and they need a separte perk to STOP survivors from getting infinate vision of dying survivors (how tf is that fair and balanced), survivors can counter that anyway. They can run unbroken and get picked up and then run away and self care. They can suicide to unlock the hatch. The hatch is not balanced and fine for the killer.

    As for DS...Let me guess... Run enduring and unnerving prsence.. Fact Check; Neither of those are counters. Enduring takes some time off the stun RECOVERY, NOT the 4 second stun. Oh and the whole free escape thing..

    But please, if you have some magical viable counter that no one else thought of, please, share it with the rest if us.
    @M2Fream
    I force them to do especific gens so the remaining ones are close to each other. Once i've achieved that it's quite easy to kill the remaining survivors.
    Yes, survivors can run unbreakable, but the percentage of survivors who manage to get the hatch is reduced by a lot since not everyone is running unbreakable, and that doesnt guarantee the escape anyway.
    About the DS, i counter it with the map, not with perks, like taking them to a corner quickly so i can block them a bit or stay somewhere so once they get off they'll run to the way i want them to run (where there are less loops). And btw, i usually manage to down them again in less than 20 seconds, it's not really a big issue.
    As i said, most of the times i have no problems on getting 4K, and if they get the hatch... Who the hell cares? I got 3K already!
    Edit: replies from cellphones dont send the notification by default, @me instead
  • @Vietfox said:
    SovererignKing said:

    Yeah, both are annoying. Though camping has a draw back of no map pressure. Looping has no draw backs at all and is pure profit for Survivors. #feelsbadman

    @SovererignKing
    U can either "camp"" from distance with certain killers or camp when the gates are powered, in which case you don't need the map pressure.

    Oh I thought were talking about the real camping and not the survivors definition of camping :wink:

    @DeadByFlashlight
    I don't complain when a killer is nearby because survivors are swarming around me, i blame the survivors, especially when i'm running kindred :wink:
  • Yeah, both are annoying. Though camping has a draw back of no map pressure. Looping has no draw backs at all and is pure profit for Survivors. #feelsbadman
    @SovererignKing
    U can either "camp"" from distance with certain killers or camp when the gates are powered, in which case you don't need the map pressure.
  • Vietfox said:
    Vietfox said:

    @Vietfox said:
    Legacy_Zealot said:

    If you look at this thread really carefully, it has become a toxic saltfest. I think this is the first one I have ever seen on here. Jk it is every single post and it is getting boring, no one can have a civil discussion on here, especially if Vietfox is the first to comment.

    @Legacy_Zealot
    Would u say the comment above yours is not civil?
    Thanks anyway!

    Look at your first comment? It is an improvement on most :blush:

    Well yeah, what is really getting boring is people complaining about the same stuff over and over, like camping, looping, the hatch, etc...
    Seriously, the hatch "issue" is easy to counter if killers work for it. If killer kills the second last one and 2 gens (at least) are already done they'll know what's going to happen. Not to mention that 3K is a win already.
    As a killer we all aim for 4K, but if i fail to achieve it i won't come to the forums just because i didn't get one kill.
    Then Survivors complain about being slugged for the 4K. Personally I find wanting a 4K just greedy on the Killers part, but that is no excuse for such a one sided mechanic. Closing the hatch was too one sided for the Killer as well. I don’t see the problem with “the same complaints” over and over. They are still issues regardless, plus, some might be new to the forums or new to the game and not know the topic has been discussed ad nasium. 

    Plus, there is always the off chance some new blood or a new mind might come up with the perfect solution. Going over the same discussion might yield new and exciting results. 
    @SovererignKing
    U are right about the new members.
    What i don't understand is if u don't really mind not getting 4K why u think the hatch is an issue then?
    Only because the Killer has nearly zero counter play to it if he doesn’t slug the third. I can’t count how many matches I’ve found the last guy, hit him, and he simply ran and got lucky and saw the hatch and stood on it. Nothing I can do but have a stand-off or hit him and let him have it. That’s just the Killer in me speaking.

    As a Survivor nothing is more irritating than seeing last guy get the hatch... and he has 8k points at the end of the match. He literally did ABSOLUTELY NOTHING but gets a freebie off the rest of the team’s hard work. 
    @SovererignKing
    Lol i got the solution. The hatch opens only when the last survivor has earned a especific amount of bps during the match.
  • Vietfox said:

    @Vietfox said:
    Legacy_Zealot said:

    If you look at this thread really carefully, it has become a toxic saltfest. I think this is the first one I have ever seen on here. Jk it is every single post and it is getting boring, no one can have a civil discussion on here, especially if Vietfox is the first to comment.

    @Legacy_Zealot
    Would u say the comment above yours is not civil?
    Thanks anyway!

    Look at your first comment? It is an improvement on most :blush:

    Well yeah, what is really getting boring is people complaining about the same stuff over and over, like camping, looping, the hatch, etc...
    Seriously, the hatch "issue" is easy to counter if killers work for it. If killer kills the second last one and 2 gens (at least) are already done they'll know what's going to happen. Not to mention that 3K is a win already.
    As a killer we all aim for 4K, but if i fail to achieve it i won't come to the forums just because i didn't get one kill.
    Then Survivors complain about being slugged for the 4K. Personally I find wanting a 4K just greedy on the Killers part, but that is no excuse for such a one sided mechanic. Closing the hatch was too one sided for the Killer as well. I don’t see the problem with “the same complaints” over and over. They are still issues regardless, plus, some might be new to the forums or new to the game and not know the topic has been discussed ad nasium. 

    Plus, there is always the off chance some new blood or a new mind might come up with the perfect solution. Going over the same discussion might yield new and exciting results. 
    @SovererignKing
    U are right about the new members.
    What i don't understand is if u don't really mind not getting 4K why u think the hatch is an issue then?
  • @Vietfox said:
    Legacy_Zealot said:

    If you look at this thread really carefully, it has become a toxic saltfest. I think this is the first one I have ever seen on here. Jk it is every single post and it is getting boring, no one can have a civil discussion on here, especially if Vietfox is the first to comment.

    @Legacy_Zealot
    Would u say the comment above yours is not civil?
    Thanks anyway!

    Look at your first comment? It is an improvement on most :blush:

    Well yeah, what it's really getting boring is people complaining about the same stuff over and over, like camping, looping, the hatch, etc...
    Seriously, the hatch "issue" is easy to counter if killers work for it. If killer kills the second last one and 2 gens (at least) are already done they'll know what's going to happen. Not to mention that 3K is a win already.
    As a killer we all aim for 4K, but if i fail to achieve it i won't come to the forums just because i didn't get one kill.
  • If you look at this thread really carefully, it has become a toxic saltfest. I think this is the first one I have ever seen on here. Jk it is every single post and it is getting boring, no one can have a civil discussion on here, especially if Vietfox is the first to comment.

    @Legacy_Zealot
    Would u say the comment above yours is not civil?
    Thanks anyway!
  • iceman2kx said:

    TBH I don't mind the hatch. I try to avoid double pipping anyways, I usually give them hatch anyways.

    But I do want to point out something here. Survivor's that complain about NOED but use the hatch are complete hypocrites. The usual argument I hear about NOED is "it's rewarding the killer for failure", but isn't that exactly what the hatch is? /rollseyes

    @iceman2kx
    As a survivor i don't mind noed at all.
    Both noed and the hatch might reward failure, but noed rewards it to the person who clearly failed while the hatch might reward it to the only person who did something, and in my experience that's usually the case.
    Killer is 1 person and everything that goes wrong will be their fault, survivors are 4 and some will do better than others.
  • Hey what's up. Just wanna say i've been here too.
  • RSB said:

    Oh, wait, the most biased of them are already here.

    That made me laugh, thx @RSB :D
  • Vietfox said:
    Vietfox said:
    “Game is in the best state it’s ever been for Killers. Quit whining” ~ Bias Survivor players 2018.

    It’s just a sad fact. Developers have fixed quite a bit of the broken stuff for Survivors, but there is still broken stuff. Gen Rush, Hatch, DS, SC, SB (which the exhaustion nerf didn’t even effect it. Actually getting a buff now you can SB off hook every single time and use the I-Frames from it with impunity.)

    Just because they fixed some of the broken stuff, Survivors will say that Killers should “be fine” now with whatever stuff is still broken in their favor, cause there used to be even more.
    @SovererignKing
    The only stuff which needs to be fixed are whiny killers' skills.
    I've been maining a hag lately and only in 1 out of 20 matches last survivor managed to get the hatch.
    -Rank 1
    -Hag
    -Ruin, Deerstalker, MYC, NOED
    So you use crutch perk NOED to save your ass after you’ve already lost. Cool beans. Plus, you play the slug game with Deer Stalker. Nice.
    @SovererignKing
    I run it in case all 5 gens are done, yes, but honestly i just need to use it once every 20 matches.
    I run deerstalker so i can hook the last 2, what's the problem?
    Tools are provided to have a succesful match, if u dont know how to use them then it's on u, but dont come over to complain about broken/unfair stuff when u already got the solution.
    “Don’t know how to use them” meaning getting rewarded for failing. 
    Oh indeed, i've always said that noed is a reward for failure.
    What, u do great in all matches?
  • JoannaVO said:

    @Vietfox said:
    JoannaVO said:

    @Vietfox said:

    Grow up. If u want 4K slug the 3rd one and go kill the 4th one.

    Coming to the forums just to tell us how frustrated u are is childish.

    How is it childish to give your opinion on a game mechanic? If people wouldn't give their opinions and feedback on everything involved to the game the developers wouldn't be able to improve certain mechanics and it would forever be a unspoken frustration.

    @JoannaVO
    Because some people rather complain about stuff instead of learning how to counter it.

    I think every killer can agree that decisive is a unfair advantage that does indeed not require skill, like mentioned by OP. Maybe the OP has started countering it? (Not like you can fully counter it since hook placements are ridiculous sometimes). I think it's good to go to the forum and give your opinion on a game mechanic, whether positive or negative, to see if others agree with you too and/or possibly gain advice from others who are/were in the same situation at some point until the developers add a working solution into the game.

    It's good to give your opinion, but some opinions are stated as facts when they are actually not.
    DS can be annoying, especially when it's used by 4 survivors (which is so unusual) but if you slug the DS user then u are already countering that DS.
    If u manage to slug the last 2 then hook the DS user first so he won't be able to go through the hatch, and that's not the only counter to DS...
  • Vietfox said:
    “Game is in the best state it’s ever been for Killers. Quit whining” ~ Bias Survivor players 2018.

    It’s just a sad fact. Developers have fixed quite a bit of the broken stuff for Survivors, but there is still broken stuff. Gen Rush, Hatch, DS, SC, SB (which the exhaustion nerf didn’t even effect it. Actually getting a buff now you can SB off hook every single time and use the I-Frames from it with impunity.)

    Just because they fixed some of the broken stuff, Survivors will say that Killers should “be fine” now with whatever stuff is still broken in their favor, cause there used to be even more.
    @SovererignKing
    The only stuff which needs to be fixed are whiny killers' skills.
    I've been maining a hag lately and only in 1 out of 20 matches last survivor managed to get the hatch.
    -Rank 1
    -Hag
    -Ruin, Deerstalker, MYC, NOED
    So you use crutch perk NOED to save your ass after you’ve already lost. Cool beans. Plus, you play the slug game with Deer Stalker. Nice.
    @SovererignKing
    I run it in case all 5 gens are done, yes, but honestly i just need to use it once every 20 matches.
    I run deerstalker so i can hook the last 2, what's the problem?
    Tools are provided to have a succesful match, if u dont know how to use them then it's on u, but dont come over to complain about broken/unfair stuff when u already got the solution.
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