Verconissp
Verconissp
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2327885#Comment_2327885
I dunno. I have seen a few Trickster mains who seem to do fine or even consistently dominate at red ranks, which tells me the problem is most people suck with him but he's not generally bad.
90% of red ranks / purple ranks Aren't the best...
That's where trickster dominates...
....That's it,
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Yer right...
He's the #1 WORST killer in the game.
Thank ye for the correction =D
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There's not really anything you can do unless you gut the basekit..
Which would piss off alot of Slinger mains like myself cause i already find him fun.
It shouldn't always be based off survivor's Fun.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2319785#Comment_2319785
When or where did i ever say Trapper, Legion or Clown was F tier? Your mistaken. You don't even know what my tier list is but feel free to ask if you want
@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2317935#Comment_2317935
I play without Ruin and i "do" win. The problem is that i will win more with Ruin builds as opposed to having 4 perks and no Ruin or Undying/Ruin and i can potentially lose depending on what killer i have.
https://forum.deadbydaylight.com/en/discussion/comment/2317948#Comment_2317948
Yuck? lol There are many, many people that still play with Undying/Ruin because the gens go very fast against a optimal team and sometimes they dont even need to be fully optimal for you to lose. Im very good at DBD so i dont need you telling me about skill etc, im actually great at the game and wish there were tournaments for it but anyway with that said like i mentioned above i win without it but the % of me winning with Undying/Ruin is considerably greater and noticeable as opposed to me playing 4 (no gen reduction perks) perks. Pop sometimes is not enough... Do you even main killer? Try playing Clown or Trapper 3 consecutive games without any Ruin and see how well that goes. Oh yeah play him at rank 1 btw to increase your chances of going against stronger survivors. Once you do that "then" come talk to me about Undying/Ruin being overrated or whatever it is your trying to get at
Go read your own post.
"try playing Clown or Trapper 3 games ina row without ruin" Been there. done that. got adept,
ggez
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@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/2317948#Comment_2317948
Please. It's like saying
Yuck
People still rely on Deadhard/ Unbreakable/ Prove Thyself/ Decisive Strike.
You don't need that. Just Hold m1 the entire game and 5 minutes later you can spam the CTRL button on the exit gates, lol
Ruin/Undying is mandatory on certain Killers with no Pressure/Mobility. Corrupt and Pop is more reliable but kicking Gens already hurts the no mobility Killers like Myers, Clown and Legion.
I use pop / corrupt on alot of killers... including clown legion and mikey..
Not everyone plays them to their fullest potential and that sucks,
Just play them for a while and get good with said killers =D
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@meowzilla69 said:
https://forum.deadbydaylight.com/en/discussion/comment/2317948#Comment_2317948
Ruin/undying goes too fast IMO. I’ll stick with pop.
Thats why i love pop on high tier killers. and low tier killers too..
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@eleventbh said:
https://forum.deadbydaylight.com/en/discussion/comment/2319710#Comment_2319710
Nothing happened with the pride charm. You people need to stop making stuff up to make the pride charm look bad.
Did you not read my post?
I said look what happened with the Pride charm..
Alot of people saying that they got tunneled just because they have the "Pride" Charm on..
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2317948#Comment_2317948
People still rely on Ruin / Undying?
You'd be surprised
those be the people that can't rely on their own killer Skills =D
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2319123#Comment_2319123
Once again people are oblivious to what is being said or they're just skimming through what i said without really looking/pondering on it... I dont lose with Freddy when i have Undying/Ruin/BBQ/Pop unless on extremely rare occasions at rank 2. I "said" the games where i dont use Undying/Ruin with a variety of killers and use non meta or non conventional builds is when i struggle because once again, the gens go too fast! Yes I can have bad games but i rarely have bad games when i have Undying/Ruin if at all so for the umpteenth time the problem is the gen speeds. If you lose with Ruin up that means that you didnt apply good enough pressure period. Once again i main killer and mess around at rank 1 because theres no point going hard at rank 1 (for me) so i like to have fun and use gimmic or non meta builds. Have you read the initial post at all!? lol
https://forum.deadbydaylight.com/en/discussion/comment/2319410#Comment_2319410
Ok you stream the game every day, what's your point? What is the point or relevance to anything you just said in regards to what i said!?...
That i'd put you to shame. 100% with trapper. legion and Clown, and to show you why they're not F tier as you call em,
Because you SERIOUSLY doubt a good killer main that can do well with said killers,
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2319710#Comment_2319710
Yeah everyone on twitter and the forums made a bigger deal than it was as an excuse to continue their thinly-veiled homophobia
What an absolute tragedy.
that's why i believe that... adding one would lead people to either spare said character during pride month.
Or straight up boolie em,
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@JimboMason said:
Alright, I'm gonna be honest here before I jump into the actual discussion, I wasn't on board for the longest time on getting a LGBTQ+ survivor, mostly because I felt like it felt weird in a game like dbd and that there are bigger issues in the game, but I've shifted my view over some time, and I've come to support the idea of getting a character like this. My main thing is, once we've gotten our character, how else can we help promote diversity and progressiveness. An idea I had is maybe, to help spread awareness, is that we can get a survivor who is either autistic or schizophrenic, as someone who has a family member who deals with both of these. Overall, I would love to see more diversity within the game, as I've come to see how important it actually is, and, even if it is a horror game, I want to see more people come into the game and feel comfortable that they are represented within the game.
edit: please be civil everyone, I've already seen some peepo get heated up
You can't really make someone LGBTQ+ On here...
Imagine all the hate you'd get for killing just ONE LGBTQ+ Character...
I mean. go look what happened with the pride charm...
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2317935#Comment_2317935
I play without Ruin and i "do" win. The problem is that i will win more with Ruin builds as opposed to having 4 perks and no Ruin or Undying/Ruin and i can potentially lose depending on what killer i have.
https://forum.deadbydaylight.com/en/discussion/comment/2317948#Comment_2317948
Yuck? lol There are many, many people that still play with Undying/Ruin because the gens go very fast against a optimal team and sometimes they dont even need to be fully optimal for you to lose. Im very good at DBD so i dont need you telling me about skill etc, im actually great at the game and wish there were tournaments for it but anyway with that said like i mentioned above i win without it but the % of me winning with Undying/Ruin is considerably greater and noticeable as opposed to me playing 4 (no gen reduction perks) perks. Pop sometimes is not enough... Do you even main killer? Try playing Clown or Trapper 3 consecutive games without any Ruin and see how well that goes. Oh yeah play him at rank 1 btw to increase your chances of going against stronger survivors. Once you do that "then" come talk to me about Undying/Ruin being overrated or whatever it is your trying to get at
I stream this game everyday my guy. xD
You can come request a trapper game or any killers whatsoever,
I already did Grandmaster challenge on em and got it 3rd try, so nice try buttercup..
7k+ hours and still countin'.
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@slunder said:
I often see killers complaining that they are to weak. However, they are not. They have easy strategies that do not require that much talent to pull of.
If survivors are bad, then you win.
But what is the survivors are good loopers? Then the killer can simply catch someone and facecamp him. About 2 gens should be done at this point. Most of the time, other survivors will try to rescue the hooked survivor and if you simply face-camp and you are not a complete beginner (or have a one shot) there is no rescuing. But if they do generators, then you will get one kill and the exits will be powered. With Noed, you can down and facecamp the next survivor and there, you have your second kill! It is a draw even if the survivors are better than you!
So most of the time you win, but with easy strategies you will have a draw at worst. You can never lose as killer with these strategies + a very basic level of skill.
Here is a counter-argument you may have:
-"It involves getting hate messages, so this strategy is not that good". Killers can simply disable the chat or block any survivor that added him without reading the messages, besides this does not force a defeat upon a camper it just makes him feel annoyed after the game.
So no, survivors are not op, because killers can simply use simple strategies to draw or win every game.
Thatsa lie...
they can pop all 5 gens in less than 2 minutes of one hooked survivor,
So stop that lyin' rn.. lol
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@ITSCJ46 said:
Can we pls just move on without NOED, there is no legitimate defence you can say to keep this perk, it literally rewards bad killers with free kills, it rewards them for not doing their objective in the first place, I've just had 2 games in a row (and probably hundreds in the past) where we get all the gens done and we're all good and the killer gets 1-3 kills cause of NOED.
Nope.
Survivors needa stop complaining about Noed,
Yall can counter it WAAAAY before the game starts,
Don't wanna hear it,
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2316439#Comment_2316439
I thought about it but there are some areas where he does well where most struggle. Like holding W. Although bottom of C tier. For those niche situations. F tier is reserved for Trapper, Myers, and Legion in that order
You take that back you bish..
Myers. Trapper and Legion are All above F tier.
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Sorry but. Trickster is still F tier.
He will Remain in said F tier until more buffs are on his way,
Until then. He is the shittiest killer. only behind him is Ghostface,
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Yuck.
People still rely on Ruin / Undying?
you don't need that. just rely on your skill and you'll get the kills my guy, lol
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@Nebula said:
I think they should change the perk to get a stack for every gen done while in the trial.
Killers have BBQ stacks for simply doing their objective, why doesn’t WGLF?
Cause that doesn't make sense...
WGLF has the ability to also help dying survivors healing speeds by 100% which is game changing,
@PsychoTron said:
Doesn't matter if the hooked as Kindred. It just seems like a race to get to the hooked person.
Worst is they don't even bother taking a protection hit for you and they still get a 'safe rescue' because 10 sec. just isn't long enough for you to get whacked again by the killer.
I feel like a 'safe hook rescue' should be at least 20 sec.
Then you're just killing the perk,
Let it be. it's a perk that doesn't need to be touched, Run BT with it,
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2317294#Comment_2317294
I unlocked him a few days ago, really annoying how it's not working... he seems really fun otherwise
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2317288#Comment_2317288
I've played against 2 clowns today (first time in a while)
I did feel sorry for them they were clearly pretty lost.
One basically gave up & just kept throwing his yellow bottle on the floor trying to zip around, I'm not sure if they are working or not but he quickly got bored doing that too.
Yeh.. i feel that, i played clown and realize that my purple bottles were not working so i had to resort to yellow bottles.
i mean i still got the 4k and perfect game. but i was pissed...
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@Apollos said:
https://forum.deadbydaylight.com/en/discussion/comment/2317288#Comment_2317288
That's lame. I always like seeing him.
i love playing Clown too.. But since Hinder. is well. broken and his bottles only basically working 10% of the time.
It's a literal sad day for clown bois
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@Apollos said:
It depends. I see him more regularly than super rare killers like Oni or Clown, but not as often as Nemesis since he's new or staples like Ghostface.
Clown is bugged atm.. so you won't see a clown,
Hinder is bugged for everyone atm,
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Nurse....Does take Skill?
You gotta keep in mind, you don't know ALL the blink patterns against Pub Bots,
Do you know how to catch a unpredictable survivor? Do you know how to predict blink?
Do you know about Flick Blinking? Hell, Do you even know how to cut a blink in half while it's fully charged?
Cause if not, then sorry to say. You need more practice,
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90% of the slingers you face aren't confident in their shots.
9% Of them try to be Confident and not to tunnel / camp...
and then the 1% that can shoot your ass through a smol crack, (Like me =D)
I usually Run Monitor Stbfl Pop and bbq for points, with that build i usually never struggle,
even with the sbm. giving me good survivors after like half an hour queue time...
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@Coffeeaddicted said:
You're just bad that's all
all the killers start crying right after losing 1 match and not getting 4 Kills
This has become a tradition , you lose you make a thread
I found the entitled Survivor main Again =D
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@WexlerWendigo said:
I’m so bored of using this nonsense excuse every time someone is trying to justify playing survivor being easy, or that holding w is toxic. The truth is killers hold w just as much, if not more than survivors.
Most killers simply run after survivors, almost never doing any mind game, other than maybe at shack. If survivors are getting enough distance on you to hold w, they’re either playing bad getting off gens constantly, or you’ve misplayed a chase. In my experience, survivors perform much more mind games in chase compared to killers, so to say most survivors, even at red ranks are w key holders is a complete fabrication of reality. I don’t think we should be calling survivor easy when Spirit, Freddy, Wraith and Bubba are in the game!
@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2311494#Comment_2311494
I don’t think playing killer is easy (ex killer main), but it’s laughable to say survivor is so easy when the killers I named take literally no skill to get good results with. Spirit especially gets free 4ks because of her power, again talking from experience I’m not good at killer and would still consistently 4k with her
Survivors ARE a Hold W and win dude...
Go look at Any good survivors not dropping pallets whatsoever. Just holding W and wastin' more time just to get after him while 3 gens pop at once,
And Spirit is alot harder to play than what most people think.. Not easy to say the least,
Don't be a entitled survivor saying "Holding W is fake"
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@Product said:
Noed is a terrible perk for four main reasons
1) There really isn't a way to counter it immediately unless you happen to already be next to the hex totem, or magically do all 5 dull totems just in the small off-chance the killer has this one perk.
2) There is no warning that it is coming. You can have an amazing chase at the end of the game whilst trying to save a teammate off of a hook, you try to take a hit for a speed boost, and then bam, your dead for literally playing the game correctly.
3) It is undeniably a crutch for terrible killers. I have been in so many games where I have looped the killer for at least 2-3 gens, and then as soon as he catches up after 2 minutes he manages to just one shot me and then camp me in the basement.
4) It punishes survivors for playing well, and rewards killers for playing badly. This is an extremely powerful perk that only activates when all generators are done. Even perks like Remember Me and Blood Warden at least take some work to get. For Noed, your literally just handed it for free when your about to lose the game.
tell that to good survivors..
You'll rely on that when you can't get hooks against a Good swf / solo team,
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@AetherBytes said:
Spirit. She may not be physically strong but come on, she's a literal ghost.
Technically. Oni is...
well so is Nemesis but... Oni would still win against em..
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2304475#Comment_2304475
It doesn’t hurt them as much as I personally thought. I think it’s fair that they’ve made mass slugging with Victor more difficult. That’s not a healthy thing for survivors to deal with.
It's also not healthy for survivors to punt victor while he tries to recover 3 seconds in... and still force to wait TWO seconds,
That is just not a good thing for twins.
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they just need to change his nerfs.
That's what hurts twins the most. out of Anything,
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2304062#Comment_2304062
Everyone makes mistakes sometimes. Given the sheer level of drama with which people argue things on this forum I wouldn't be surprised if the requests for a colorblind mode were hard to take seriously.
I mean. Colorblind should've been a thing.. at the start...
Not 5 years late. that can have affects others who ARE Colorblind..
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Yall really underrestimating a good slinger..
https://www.twitch.tv/videos/800596760 The vod may be old. but it's still shows what a good slinger can do,
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I don't got a secret Dawg...
are you allergic to dick shape foods? o.o
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297853#Comment_2297853
- That's still true now, so nothing's going to change in that regard.
- Survivors get screwed by good RNG for killers. Again, nothing's going to change in this regard.
- That's only true if you're the very best of the best. Even then, that'll only happen if you constantly "sweat". "Sweating" is a choice, and choices have consequences. I want to play with people who are playing on my level, even if I and/or they can do better.
So what yer saying is. I should punish myself by forcing myself to lose, just to actually have fun in a casual / party game..
Are you kidding me my guy? Like deadass.. You can't be serious,
SBM. Will. Kill. Every. Single. Killer.
Period,
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...Ngl. you broke the Forth wall..
Now Break the Fifth Wall Coward,
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297825#Comment_2297825
A meta always establishes itself but not every player wants to use/face the meta every single game. I enjoy perks like Appraisal and Aftercare but when MMR is implemented I'm not going to be able to run that.
MMR isn't going to stop you from running those perks, though, is it? It's just that you value winning more than build variety. Which is fine, don't get me wrong, but don't blame MMR for that.
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297792#Comment_2297792
I'm sorry, but how is that relevant?
Meaning the Following:
A: Every Single Killer will not be played at the Best of the Abilities. Due to them havin' Limits beyond the player's control,
B: Killers get Screwed over by good Rng for survivors, Meaning that if you don't mindgame properly, it'll hurt your chase if its 4 really good loopers,
C: Meaning you'll ONLY,, and i Mean, ONLY Face Nurse and Spirit all game. with Ruin / Undying, Does that sound like fun to you?
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Because it's also too hot outside to do anything productive.
That's why,
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297777#Comment_2297777
I just want a good mix of tough and laid back games.
And you can have those! But you will be going up against opponents of equal skill, so you'll likely lose. The alternative is having you go up against less-skilled opponents, and that's not fun for them.
This game was build of variety and if you play this game at the top level then variety is going to go out the window when MMR is added.
That's how it is in every competitive game. A meta always establishes itself.
THIS GAME WASN'T MEANT THE KILLERS TO EVEN WIN AGAINST GOOD SURVIVORS DUDE,
Literally. the top .1% craps on EVERY single killer. including a perfect Nurse / Spirit,
Even with meta perks, killer still loses,
Do you NOT see how unbalanced that is,
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297725#Comment_2297725
Cause it forces you to verse lower skilled survivors than what your actual skill is,
No, that's the current system, since you can apparently win without even trying to.
That and i don't want to play 24/7 sweat. when. EVEN if you play perfect as killer, you still get 3-4 outed because 4 ds / unbreak is easy to play against right'?
So don't play "24/7 sweat", but also accept the losses that come with that when going up against opponents of equal skill. You can't have it both ways.
So it's alright for low tier killers. mid tiers and barely high tier killers to struggle against good survivors right?
Cause if that's the case. game is just dead right then and there,
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@fogdonkey said:
With bad implementation you will need to wait long, but this can be easily fixed.
The fact that Otz can do 50 win streak is the actual problem. What's the point of 50 win streak if you most often get low skill opponents?
So you don't wanna see him do the impossible 50 wins ina row? ight..
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297688#Comment_2297688
So forcing myself to lose the match just to get "Casual" Matches is 100% bad game design
No, it's great design. You want to play casually? Then play casually, but you will lose against opponents of equal skill who aren't playing casually. If you want to try to win, then you will go up against opponents of equal skill who are also trying to win.
The alternative would be you always getting people who are below your level of skill so you can win while playing casually or not. In other words, other people are matched with someone who outskills them and their loss is basically set in stone.
I'll take option #1, thank you very much. If you want to win so badly, then win, but you're getting a fair trial.
No it's not,
Cause it forces you to verse lower skilled survivors than what your actual skill is,
That and i don't want to play 24/7 sweat. when. EVEN if you play perfect as killer, you still get 3-4 outed because 4 ds / unbreak is easy to play against right'?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2297640#Comment_2297640
You don't have to "sweat" unless you want to. If you just take the L a few times, your MMR will adjust.
So forcing myself to lose the match just to get "Casual" Matches is 100% bad game design
That's like saying you cannot play a Casual match in any other game since you're the top .1% Hillbilly.
So now you're forced to wait that long to get the top .1% survivors aswel JUST to get that match. so have fun sitting in Matchmaking,
@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2297643#Comment_2297643
I'm pretty sure literally nobody had more than like a 10 min queue, even god streamers, so don't try to act like you did.
That is a huge lie. Don't defend the broken Sbm when it even took dowsey 2 hours for his twins. then an hour after that
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@gendoss said:
- I would rather wait extra time to find a game that's actually fair for both sides
- You would earn a ton of BP if the ranks were actually balanced, you could run the killer for a while, get lots of saves, and lots of gen time
- It sounds like you just want to go against people who are really bad
@Zozzy said:
So you are happy to keep the stats muddied with legit rank 20s in red ranks?
If they get clean data then they can fix the game. If they see gens are too fast when all survivors know what they are doing and the killer population is plummeting as a result, then we can assume they will change how the game works.
@Carth said:
Why do you assume you would wait 1-2 hours? Nobody would have that long of a queue unless you were a top tier player....which makes sense, top tier players shouldn't play against new people/casual players. I'm guessing you're a streamer worshipper considering you couldn't even make this post without referencing one of them? Also what you're describing is a normal game of top tier players swfing vs a rando killer.
The fact that during the SBM test. it took me almost half an hour to a full HOUR just to get one match and an extra 5 minutes Just to get into the game to just barely 3k that game cause i had to tunnel off hook, AND Camp just to force a death hook,
That is not good game design. i want actual fun matches. not sweat matches 24/7 on my main
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@YuiMain101 said:
Killers love to win overall, even the types of people who play killer specifically play killer cause. they. like. to. win.
That being said, Dead by Daylight has been very biased towards making Killers far to powerful. Within the year+ of playing, I'd flip flop between rank 3-8, which took plenty of time and effort, given I loved the gameplay overall. It was addicting fun, I'd spend about $60 for packs a month! That was until the new rank, pip, and blood points system came out.
I don't care if my luck or odds are bad every few matches if I clearly make dumb choices in that very moment; I can live with that, but I like to believe I'm not an amateur. That being said, ever since each past 2-3 or so updates I've noticed not only have hit boxes been fixed fairly enough, but Killers have been buffed when they already needed being nerfed. Nor has DBD tried to fix game mechanics to avoid toxic Killers tunneling, face camping, and griefing/exploiting to keep their title of an unfair, but high rank killer.
Without survivors, there isn't a game for Killers to enjoy. And although I understand this is a competitive game, it's also one people log onto to have fun and have a laugh over, even if we are the one's being the idiot and getting just s l a u g h t e r e d. Thing is, it's no longer enjoyable with the amounts of toxic Killers that still don't get punished for unfair game play. Constantly I hear, "This game is gonna take reports seriously." It never does. That being said, I don't think this game is listening to the high demands, which overall gonna make a high amount of gamers leave it altogether if this isn't resolved.
Wrapping this up, I'm over it. A once enjoyable game- is corrupted. I only know the sore loser Killers will continue to defend their strong builds, perks, and extra abilities to continue being these toxic winners, throwing fits to make the gameplay more of an advantage for them. Overall, I'm done with this childish, toxic fan base who prioritize a title on a game, than actual fair game play, which I personally have tried hard to stay consistently while playing DBD.
Long story short, and what my friends and I say all the time which has made multiple large discord servers quit this game,
"This game is broken."
When red, purple, and green ranks lose every single match 15 times over? You know the Killers are far too powerful in the game mechanics. (Specifcally the Nemisis, but there's many others that need nerfing) Which honestly, has pushed me to quit until I hear they ACTUALLY, fix this issue.
Hm. you just don't play enough survivor to be great my guy,
Practice makes perfect. giving up shows you're unwilling to learn and just blame killers for doing their jobs,
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2297295#Comment_2297295
Yeah Lery's is crap for basically every killer except scratched mirror mike
Ghostface. Wraith. Legion. Mikey. Hag. Clown. piggy. and acouple more are great for lerys,
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Autohaven is Blights 3rd best aswel. Macmillan is great,
Lerys is shite..
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@GhostMaceNotCrusty said:
https://forum.deadbydaylight.com/en/discussion/comment/2296712#Comment_2296712
I use pop, bbq, eruption and something else like infectious or crowd control and I have no problems pumping or 4ks
it's just "Those" Blights that give good blights a bad name...
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The bait is real here =D
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@TruffleTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/2296722#Comment_2296722
I totally get that. I personally don't use ruin or any hex perks for that matter cuz I like having all my perks and not have to deal with chance. I don't mind it as a whole tho.
Honestly. i'll use ruin if i don't have pop.
same with pop if i don't have ruin. But i never combine it with undying.
At all..
I like it down to more skill and literal mindgames.
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@TruffleTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/2296712#Comment_2296712
I'd love to go against you. I wouldn't care if I lose some change up would be nice
Bruh. i'm a scary blight too. i despise ruin / undying so hard on em.
I consider it smol pp for killers honestly,
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Am i the Only blight that Runs Shadowborn pop bbq Nurses?
Cause if so. that's sad...
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@DrJohn said:
He's weak, but nowhere near the worst killer. That still goes to clown and legion. I've played him a lot since his release and think he could use some buffs but I'm not sure what they'd be besides letting you hold Main event and be able to stop throwing blades in main event. But even then he needs more. But he can still down even the most experienced survivors on any loop, it's just going to take you ages
Nope.
Clown and legion can still do better than Trickster...
Trickster is still F tier,
Clown is very high B tier,
Legion is Somewhat Mid-tier.
Trickster is on a tier of "Don't play this killer"