Verconissp
Verconissp
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/2262728#Comment_2262728
Cannibal has a much easier time using his chainsaw in chase. Billy has mobility advantages and cross map potential.
Curving is not as effective as just being Cannibal however.
As bubba. they will NEVER allow you to get a single chainsaw down.
With Billy. you can still down with the chainsaw since you have Access to Lopro.
Like i said. Billy will 100% Be Better than Bubba in every shape way or form.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2262488#Comment_2262488
Bubbas just better in the close range especially if ya throw decent addons on and bamboozle he can give you a run. A lot of people put bubba above billy now. Which is entirely opposite of pre rework.
Tbh. imho.
Billy is still Far better than Bubba by Tenfold.
People that say Bubba is better than Billy. has NEVER played them both on a good skill level / ceiling
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@Mdawgu said:
Billy is fine honestly balance wise. People just abandoned him for Oni and blight like cowards.
Maybe cause people don't want to deal with a mechanic that can screw them out of a kill if you chose to run Engravings...
Not like that hits him hard or anything. (Aka. it does)
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Then you won't learn how to play the game if you're gunna pull that stunt my guy,
If you want to get better. Play Hard Matches,
It's a very Hard sounding of "Git Gud" As much as it's a ######### thing to hear / say. This is 100% true.
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@fr0sty1223 said:
These killers are running rampant in the game and the devs do nothing to fix them. They are incredibly unfun to play against and in spirits case offer almost no counterplay. If they don’t know how to nerf them yet then at the very least disable spirit until she gets fixed. It is not fun to see only spirits every game and not be allowed to have any chance to win because of it
Sorry but no.
when you have the bugs that haven't been patched in 2-3 years like this? https://www.twitch.tv/videos/876532560 No.
Go play nurse. Learn how to play her. Learn the ins and outs of Nurse. then you'll see Counterplay,
This is another post of "I don't wanna git gud. so i'ma complain to the devs that i want this NERFED!"
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/2258064#Comment_2258064
Spirit has counterplay, but it's not a healthy amount at all due to how much information she gets. In essence, her counterplay is VERY lackluster.
What do I mean? Here's what I'm talking about!
When Spirit phases, she gets more information than the survivor does [
Spirit: Scratch Marks, Audible Noises, and Blood Trail (add-on);Survivor: No Information]. Therefore, in most situations, the Spirit will make the better read than the survivor, resulting in a hit. The ONLY time the survivor will make a better read than the Spirit is dependent on pure 50/50 scenario, which is very hard to come across by itself, and by predicting her behavior. However, you're pretty much just getting lucky at that point AND experienced Spirits won't be predictable, so it's really just a pure coin toss. I wouldn't even call that counterplay, but if you want to call it counterplay, it's definitely not healthy counterplay.I believe that's why people say she has no counterplay because survivors barely have anything against a Spirit. So little that they minus well say she has no counterplay.
Even if you give ONE thing that's counterplayable. it would kill her power 100%
You'd have to give her a Major. buff. to compensate what indicator you give survivors.
Like the footsteps for example. would hurt her and would kill her. would 100% move her down to low A tier,
The breathing? also Low A tier...
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2260203#Comment_2260203
We have powers for a reason, and we should be able to use them. Adept needs to be changed back to just getting a 4k
I kept saying that for years. Bhvr refuses to change the simple code about it since it's a damn hassle.
I shouldn't have to force tunnel ONE survivor out early so i can have a chance at getting Adept killers...
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/2259923#Comment_2259923
Yeah, I got both mismatches both ways. That’s why I think the data set they are collecting is starting with a 0 value for each player, then I believe it is intentionally mismatching players in order to collect data on the skill gap between them.
For example, they want to see what the data looks like when a sweaty rank 1 plays against a brand new team of solo q rank 20’s. Once they know what the data for that looks like, they can adjust their matchmaking system to prevent that from occurring.
This is all theoretical surmising btw.
Or you know.
they don't tell us how it works and leaves us in the dark bout it.
Cause we'd call em out on how it doesn't work no matter how many tries we do.
Or the fact Oni / billy is broken, AGAIN,
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Fixing Slinger's hitbox issue with small holes..
...can't tell you how many you Can't even shoot through and it makes me mad.
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@Wiitab360 said:
Survivor Adept: Just escape. Can be through the hatch, gates, whatever. Bring a key. Hide if you need to. Pretty simple overall, even if you depip. You don't even have to bother with generators!
Killer Adept: Bend over backwards to submit to a busted emblem system which doesn't even work properly half the time. Play out of your mind, don't let the survivors do gens, but you still have to kick them, break pallets, end chases fast but not TOO fast. Don't let the survivors heal too much. Get four sacrifices, but if any of them DC or die on hook too early, you're out. Use your power but if it kills them too quickly, don't. Oh everyone's swarming the hooked survivor? ######### you, let them walk over you or you get Gold Chaser. What's that? You got a 4K with 5 gens at a decently fast pace? Entity Displeased.
Fix the Adept System.
You can still get adept. if you gotten two hooks on em that is.
Just that you need to also not spam yer powers..
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2260017#Comment_2260017
Also, the best SWF would be in tournaments, which I don't partake in for a multitude of reasons. The only time you'll go against them is when you choose to by playing tournament dbd.
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2260017#Comment_2260017
I almost never play against effective players.
Although I'm rank 1 at all times, because, well, Nurse main, I usually get survivors that don't deserve their rank. It's super easy to get to red ranks, and I haven't played against good players in a while.
If you mean a tournament SWF, that would likely be a 2k, not a 4k. Slowdown has pretty much no effect on them, so I would be running a slugging build.
Anything under this is always a 4k. Considering the fact that I have to handicap myself to not end the game in 2 minutes, I will always 4k anything under a tournament SWF. By handicap I mean never running add-ons unless they hinder me, and not slugging as much as I would typically like. Oh, and never running slowdown other than Corrupt, which is to start early chases, not to slow down my early game, and Thanatophobia, just in case I get a map like Hawkins or Lerys where I have to try harder than normal. And I still win without trying. If I ever feel like I might get less than a 3k, I'll just stop handicapping myself and win no matter what.
You can still get them in pub matches.
Which rarely happens but it still happens.
But you're still saying you can 2k to 4k reguardless as Nurse with no slowdowns and i stil wanna see the proof behind it =D.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2260012#Comment_2260012
Rank doesn't show skill always. Some might be very good survivors or play on different systems and switch (not the console). Skill is skill and some don't play enough to get to Rank 1 every time and some (like some streamers) like to go afk until they get much easier matches. This will fix that.
Never did say rank = Skill
Just said that they need to Remove it so people stop relying on it.
Rank doesn't mean ######### on this game but to alot of people apparently it does,
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2259933#Comment_2259933
I can win against an effective SWF as Nurse with no slowdown, but I also have 5k hours on just her. You don't necessarily NEED slowdown to win as her, as long as you're experienced enough.
Mm...like i said.
Show me a video of going against the Best Effective swf team. against your Nurse or the Best Nurse in general.
I'll wait, =D
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2259953#Comment_2259953
MMR, when it works, works very well. They have it in COD: Cold War and I have the hardest matches known to mankind. It took almost 3 weeks but when it got it right, I barely broke even in K/D's. It all takes time. Removing ranks wouldn't do anything. If you find a match quickly, it'll be near your MMR Ranking. If it takes a bit, it won't be since they are branching out to find something close. Patience is a key word.
Mmr working..?
7 hours of killer yesterday. Literally was a pure rainbow hell.
Only had 3-4 matches that were ALL the same ranks,
it was parring me with NEW survivors..
keep that in mind
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Twins is fine...
the only thing i'd revert is victor having a long ass Cd when he down's a cd back to three seconds,
the Nerf was uncalled for
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@AVoiceOfReason said:
If people knew how it worked, they could figure out how to lose enough to torture new players. That's why. No one wants that.
As if new players already don't leave...
I shouldn't be even paired up with rank 20s AT ALL. and i still do
this is why i keep telling people. SBM is a waste of time. just remove ranks in general and it'll help the game,
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258569#Comment_2258569
Nurse is the most balanced killer in the game. She's only as good as the person playing her, making it a game of skill
You'd think people would realize that now...
But people still want her gutted / nerfed / killed off. Like why... just leave her alone
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258510#Comment_2258510
It's too hard to see unless you're on low quality. I checked this out and yeah, it's counterplay, but only on PC, where you can actually see it. Console is locked into ultra settings, not low unfortunately, so I couldn't see her shards
Welcome to Console. they still don't care for it...as much as i hate seeing it,
Especially coming from a pc user,
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2258643#Comment_2258643
Again: less fatique, longer range, faster blinks. That's a major buff. Besides, it wouldnt, really. Most high tier Nurses only really need 1 blink to get hits anyway. Having that second blink to adjust for mistakes means survivors dont have any room to punish mistakes. While she can already punish mistakes with 1 blink and punishes them even more heavily with a second.
Nurse already doesnt have counterplay beyond breaking line of sight. Heck, her fatique is short enough to still reach you after a hit with 1 fully charged blink.
And yeah, ofcourse survivor issues get fixed faster, there is only 1 survivor with 50 different models, let alone that survivor bugs tend to heavily impact survivor performance.
There are 24 different killers, not all equally popular while having bugs that dont really impact their performance, they moreso impact gameplay itself.
As for balancing sake: Killers tend to get attention first, The Realm Beyond was meant for the devs to look into maps, killers and perks. Most killer perks(teachables) have been addressed already if they needed it. Survivors? I mean, Ash is still trash, Quentin's perks have only been getting worse(seriously, Leader is better than Wake Up, Vigil barely has any use anymore, Pharmacy is arguably his best perk and all that does is open chests quicker with 1 guarantueed medkit).
"Nurse also Doesn't Deserve a Nerf. No matter what.. Her power takes ACTUAL skill to use"
Not that much tho. Took me 50 hours to learn properly. 50 hours is nothing in this game. Survivors barely know half the killer powers after 50 hours.
"And fyi.. If rank did mean something... i'd never get back to rank 1 on a new alt without using gen slowdown builds and god awful builds.."
Oh, you dont need gen slowdown or amazing builds to perform well against sweat squads. All you need is pressure. I've had games with 0 perks, just addons, and won because I applied the right pressure when I needed it. Using gen slowdown perks are mainly so you can ######### about a bit as killer.
And, I mean, you would. You already reached rank 1, you already have the understanding of the game, you know what it takes to pip and what not. I never said it was especially hard to reach rank 1, but it still means something. It loses meaning the longer you are at rank 1, but that's like saying 1 million dollars means nothing because you own 5 billion dollars. It still means something to have 1 million dollars. It just feels like it doesnt because you got something more.
"And so what if someone has 5k+ hours and still in green ranks? What if he wants to stay there? Not my problem"
If he wants to stay there, he would actively need to lose 70% of his games on purpose. It's actually really hard to stay in green ranks if you've played this game for thousands of hours, unless you're actually terrible. So it DOES mean something. Never said it was your problem, just that it means that that person wouldnt be skilled enough to get out. It still takes a significant amount skill to reach rank 1 on either side, the skill ceiling is just much, much higher than the skill requirement to reach rank 1.
Most high tier nurses do not only use one Blink...
Show me a video then. of the top 0.1% Nurse versing a 0.1% swf team. one blinking them 100% of the time, I'll wait.
And again. nurse does take skill to learn. more than 50 hours. Do you know how to flick blink? Do you know how to Short cancel a blink? Do you know how to Predict Blink? Etc
Gen slowdowns are a MUST. you will NEVER. EVER. Win against a Effective Swf as Spirit / Nurse even. It's been proven that so many times. and it's sad how people are blind to Not see that truth,
Rank still doesn't take into factor. What if the survivors did terribly? What if they got carried in a swf? What if they just got carried in soloQ and still pipped up? Your argument into rank doesn't make sense whatsoever... And to stay in green ranks. doesn't really take much. you can just be looping the killer or helping the survivors w/o touching a single gen and what not,
And the Skill celling to reach rank 1 IN GENERAL. doesn't take much skill in-fact... i can argue this point all day..
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/2258519#Comment_2258519
We’re you playing survivor or killer? I played about 7-8 hrs yesterday, and I felt like survivor pairings were really bad. I had so many teammates that were just total new players that had no clue. It made it hard to tell how good the killer’s I was playing against were. When you are carrying the whole team all match long… I even had one killer that tried to force the last survivor to rescue me off hook because he hadn’t been able to hook me all match, but when he finally did, this other survivor couldn’t figure out what to do, and was so scared of the killer that I ended up one hooked. It was actually funny to watch the killer trying to herd that one survivor over to the hook for a save, 😂 he even brought the guy to the hook and dropped him and picked him up a few times, but I bled out before he got that done. I’m sure the guy would have just tried to run away again.
This was all killer. as i have just 7k hours on it..
And i got paired with new survivors...
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2258569#Comment_2258569
Rank means something, yes. It's red rank where rank stops really mattering as it's essentially putting people who have thousands of hours and people who have hundreds of hours on one pile and say they are equals. Below red ranks, ranks have meaning. If you have 5000 hours and cant get out of green ranks, that says a lot about your skill. So yes, it doesnt mean much, but it still has meaning.
Second, bugs like that are one of the few reasons why Nurse hasnt been nerfed further. And yes, I'm still going to complain about her being OP. Otherwise, shut up about survivors being OP because a lot of bugs exist in the game(failing skillchecks when running away from a gen even though the skillcheck came after, effectively losing 10% for no reason, getting stuck on structures because their hitboxes are smaller(yes, smaller hitboxes can get you stuck as survivor in places where killers wouldnt), laying exhausted on the floor, etc etc etc.
So I guess survivors dont need addressing because they too suffer from bugs, right?
As for that bug, it's been on and off. It's been fixed multiple times, but it resurfaces from time to time, yknow, just like 99% of the other bugs. That doesnt excuse Nurse's power. Heck, it's not even killing them off. In the VAST MAJORITY OF GAMES, BUGS DO NOT AFFECT YOU. And effectively, Nurse can do with just 1 blink in her kit. It needs to be a longer range, but chain blinking is what makes Nurse OP and gives her essentially no counterplay. Heck, Nurse's fatique, blink range and blink speed could be improved significantly if they remove her second blink. WHICH WOULD ACTUALLY BOTH TAKE CARE OF THAT BUG FOREVER AND NERF NURSE TO A POINT OF COUNTERPLAYABILITY.
Unless you're majorly buffing something else in her kit.
That'd kill her 100%
Forget having counterplay then since all she can do is just wait till she sees you in the open. get close then 1 blink you twice.
Doesn't seem fun...
Also. Survivor issues get fixed Hellova lot faster than Killer issues Entirely.
Nurse also Doesn't Deserve a Nerf. No matter what.. Her power takes ACTUAL skill to use
And fyi.. If rank did mean something... i'd never get back to rank 1 on a new alt without using gen slowdown builds and god awful builds..
So no...Rank still doesn't mean nothing.
And so what if someone has 5k+ hours and still in green ranks? What if he wants to stay there? Not my problem,
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2258064#Comment_2258064
You do realize, that even after Nurse's nerf, she's still pretty much the best killer in the game? Nurse needed to be gutted. Spirit needs some gutting too. Heck, even Nurse needs some alterations still to give counterplay to a killer that's already good at everything.
Claiming Spirit and Nurse are fine because of competitive DBD survivors is like saying Myers is totally fine because of casual brown ranks. Neither are fine and you cannot use extremes to say they are.
The only reason most people used to say Spirit is fine, was because Spirit was one of the few killers that could handle maps like Fractured Cowshed or Thompson's House. But those maps have been addressed, killers in general have a much easier time on those maps now. Weaker killers have been addressed, amplifying the changes that have been made to maps.
Spirit, who was relatively okay-ish due to older maps, is only getting stronger and stronger with each map that's getting changed. Spirit lost her "she's fine" pass back in the Realm Beyond Part Two update when Badham and McMillan were addressed, and thus the majority of maps no longer being awful experiences for killers in general.
There is a big reason why people say Spirit has overthrown Nurse as the most powerful killer now, because Line of Sight breaking hasnt really changed with each update. Nurse has remained the same in power during The Realm Beyond update, while Spirit only grew stronger. Spirit needs a nerf. She's not fine. If she was, you wouldnt see green rank skill killers reaching rank 1 because they main Spirit.
Because Rank Means something right...?
Rank doesn't mean jack first off...
Second. Nurse still needs to be fixed. She shouldn't have ANY glaring issues. like this https://www.twitch.tv/videos/876532560
I don't EVER want to see people complain about Nurse being op when ######### like this happens
That's like saying Spirit Can't phase cause it's stuck on 99% until she downs a survivor. then hooks him to regain her power again,
Or like Huntress can't reload till she downs and hooks a survivor. Or ANY killer's power in general not working until they pick up and HOOK a survivor.
THAT SINGLE ######### BUG has been in the GAME for THREE YEARS. and it has NOT been patched, Tell me.. When bugs like this AFFECTS killers. do you want to kill them off even more...
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Don't get me wrong. He got some good buffs and whatnot. But that doesn't help him much Against a decent team
...Or Pre-throwing Bastards...
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2258527#Comment_2258527
I have to learn how to connect loop. Sometimes I feel I have a tunnel vision and all I notice is that one pallet or that one window.
But I guess it's a matter of time and practice!
https://www.twitch.tv/videos/1051639027 This vod isn't probably the best wraith gameplay i've had since well... SBM in a nutshell.
But to Address alot. The survivors made Plenty of mistakes which i took advantage of as Wraith. While using the Addon that breaks pallets / gens / search lockers faster and uncloaks me after i break a gen / pallet
Note that the Survivors weren't the best but i still give them credit for trying...
But if i had to tell you what NOT to do. NEVER EVER Pallet Camp vs Wraith. He will win those 99.5% of the time,
ALWAYS connect loops and look around for other useful loops. Wraith will be struggling heavily against one Decent Runner,
and NEVER. EVER. Think it's safe until you see him walk away. OR see another survivor to break off to,
I'll try to get more wraith footage tomorrow if i can,
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2258514#Comment_2258514
I think Wraith is really overrated tbh. He's still the same bing bong man we all know and love, just 24% faster.
He's a bit better at shutting down loops but he isn't as powerful as people give him credit for. I still consider him a low C-tier killer which is honestly really generous tbh.
Imho. we both have differences in where he should be on a tier list. But mainly. I consider wraith Between High C tier and Low B tier.. that's what i'd said bout em,
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@TauNkosi said:
https://forum.deadbydaylight.com/en/discussion/comment/2258514#Comment_2258514
Not bait. Genuinely serious. Maybe you've had better games against him than me but so far, I haven't won once.
@TheMadCat said:
"Just need to learn to loop better against a Wraith imo.."
Exactly my opinion. I'm still practicing and learning how to loop properly, and most of the time I get caught, I feel it was a mistake from me.
He's stronger than before, but I still don't consider him OP.
The Major Thing to note about wraith. Connecting Loops makes him weak and unable to stop it properly without forcing himself to bodyblock you, Which you can take advantage of.
You won't block a window by Vaulting it over and over while he's cloaked. Won't count as a chase.
It's somewhat easier if i could get some footage against wraith hol up.
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Yall had sweaty matches?
The hell then.. All i had was Pure Rainbow Rank Hell. Literally 98% of it was a 4/5 gen lockdown instantly,
Sometimes they even get down to 1! and i had like 3-4 matches with ALL Red ranks. Including my main..
Edit: Forgot to mention that i did play for 7 hours yesterday..
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@TauNkosi said:
Now before you get your panties in a twist, I play wraith and consider him number two in my top three killers. He's extremely good now, especially for an M1 killer but... It feels almost unfair to play as or against him now. Don't get me wrong, I'm happy he was buffed and his movement speed while cloaked is ######### fantastic. The things is, I haven't won against or lost a game as wraith since his buff. It's shocking how powerful he is now and I fear nerfs in the future. The kinds that will make him worse than his pre-buffed form.
I feel the bait in this but i'ma take it anyways..
Wraith is still weak my guy, sorry to say..
No matter what. Put a Wraith against a Decent / Good enough Swf and he'll lose 100%,
Just need to learn to loop better against a Wraith imo..
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258127#Comment_2258127
Not all maps have grass. In fact, most maps don't in loops.
Fog doesn't move at all.
Glass Shards don't light up for certain cosmetics, and you can't even see it from a pallets distance away.
Her animation "reset" is so hard to see it might as well not be there.
None of these are counterplay.
All maps have grass But acouple in-door maps. I.E The Game. Hawkins Midwich (Racoon city aswel but that's soon)
Like i said with the fog. don't take my word on it if it was true or not,
Glass Shards Have a distinct look if you pan the camera right when she's phasing,
Her Animation does reset. Her hair will stand Straight up when she does this. no matter the Cosmetic, And she tends to have her arms down in said animation.
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258134#Comment_2258134
Yup. They're trying to excuse their favorite killer because they apparently think I'm trying to nerf her into the ground. I'm really not.
Spirit isn't my favorite killer.. I'm only defending her cause Every killer shouldn't get a damn nerf just cause there's "No CoUnTeRpLaY"
@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2258127#Comment_2258127
Isn't that glass shards thing a model glitch and completely unreliable?
Nah. Not a glitch. still can happen when she phases and if you pan your camera to see it glistening in the light,
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258064#Comment_2258064
As I said, I don't want to nerf her, I want to add counterplay without making her weaker. Nurse is fine, she doesn't need any nerfs at all, besides the fact that she shouldn't be able to run slowdown other than Corrupt. Also, I'm not complaining, as I like going against her.
If she has counterplay, why don't you tell us what it is?
The main thing? You can see the patches of grass move to the side on maps that have grass.
Apparently the fog also slightly moves depending. not sure if this is true or not so don't take my word...
Glass Shards light up when she phases. aswel with her whole animation of her standing still Resets fully.
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...Spirit is fine.
She has Counterplay,
Just gotta see more and more complaints bout spirit..
What, do we wanna Nerf her hard aswel with Nurse so people can stop complaining?
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i played for 7 hours today...
All my matches were Rainbow ranks but like... 3-4...
And that's across like 14-16 killers today,
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@ohheyitsbobcat said:
https://forum.deadbydaylight.com/en/discussion/comment/2257064#Comment_2257064
Yeah sorry for the first part. It completely slipped my mind Pyramid Head has a built in Mori. That's all on me and 100 percent my fault for being a dumb dumb.
As far as the MMR stuff goes it could have just thrown you in higher MMR because you had won before you started getting those tough groups. From what I understand of MMR or at least what other people on here have stated in their experience as well as my own, when the game is trying to determine your starting MMR for newer people or killers you don't play much it will sometimes start to throw you all over the place rank/time wise and it can take 10 plus games before things start to work its way out, sometimes more if you have some weird games. At least that's how it was the previous time they tested it.
So, the game will end up giving you really really good and really really bad teams to see how you do against them. If say all those really good teams you faced had progressively less MMR (even though they were tougher matches each time) then it would make sense since it's not taking rank/playtime into account. Then you beat one of those teams and MMR goes, "ah this is around where they're at" and will now give teams closer to that level.
Now again, I don't think for an instant that MMR should match newer players with people like that and I'm sorry you've had games with toxic players. I'm just trying to show how the MMR might be working or why its done the things it did. Of course I could be way off as well since BHVR haven't revealed how the MMR system works so it very well could just be borked.
Which again, if it keeps up or is starting to ruin your enjoyment of the game then it might be best to take a break until it's off so you can have normal matches when you come back.
You could also try another killer and see how the games go since MMR is suppose to be separate for each killer.
https://forum.deadbydaylight.com/en/discussion/comment/2257027#Comment_2257027
https://forum.deadbydaylight.com/en/discussion/comment/2257037#Comment_2257037
https://forum.deadbydaylight.com/en/discussion/comment/2257054#Comment_2257054
I have realized I'm an idiot and shall subject myself to a Burger King Myers game next time I play to make up said idiocy.
Worse...
No coming out of invisibility lest they hide in a locker wraith
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@ohheyitsbobcat said:
Sorry for being skeptical but something seems a little fishy with that picture.
The 4 skulls there mean they all bled out and going by their points it seems like some bled out quite a bit earlier then others and going by your points you had a really decent game with almost a perfect score. Not only that but considering the 2 WGLF and 2 Unbreakables that had to have been a really slug heavy game. I just feel like more happened then you're letting on though I could certainly be wrong.
Outside of that slugging all 4 and leaving them to bleedout is a surefire way to get some hate as it's considered fairly toxic, even if they were being toxic first so I'm not surprised that you would get some spicy messages for it. Fighting fire with fire will only make it spread.
The fact you also beat a team like this means that MMR will probably throw more teams like this at you or even better teams. Instead of playing in a different way just play how you normally would so the MMR can put you where it should. Like any PvP game you'll probably get paired with someone way outside your skill level and that's just how it is sometimes. Losing to those people just shows MMR that you're not at that level so it will put you lower.
Now, should you be matched with people that have 1000's of hours when you're new? No of course not. The fact you beat this team though would very much make the MMR think you're not new which is probably why you're getting higher level teams.
Sorry you've had some out there games but MMR will be off in a couple days so if it really bothers you then just take a break for a couple days until it's off.
The 4 skulls can also mean they mori'd them aswel...
It doesn't just show they died from slugging,
Sometimes it does that with hook sacs aswel,
Don't forget that PH has a Built in mori if they step in torment
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Clown is fine,
Hillbilly needs actual addons.
Legion just needs addon rework,.
Myers / pig are old school. they just needa give em something,
Trapper needs an bag + a slightly darker traps without an addon to help that..
Depipster needs a full buff. involving removing his recoil still...
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They're survivor bias..
It truly is sad,
A survivor can still get Adept through hatch and whatnot
Killer has to sweat galore just to get THAT adept.
BUT WE CAN'T FORGET,
Can't spam powers on certain killers. Hurts yer emblems,
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I only stereotype survivors when they feel the need to bring in Ds.
Shows me what kind they are. =D
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@Mr_K said:
Basement hooks are your best bet.
Then they don't save... lol
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I'd get it ifs like...One time you hit two survivors. that's fine...
BUT TWICE IN ONE MATCH?!
that's already down to luck and bad play on survivors...
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@Mandy said:
I'm just going to put my eyes in here, just to remind people not to name content creators on this thread...you've all been great about this, but I want to make sure that we're staying within the forums naming & shaming rules.
Ey...
I've been good damn it.
I haven't been name and shaming Anyone.
....Cept Billy..
Billy still gets nuh respect from me
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@Shooby said:
A high skill floor with a near game-breaking skill ceiling is bad game balance and bad game design. That's really not debatable.
I understand that Nurse players have been honing in their craft for years and changing the way she plays would really screw Nurse mains over, but why is this allowed to go on when it's a seemingly glaring issue with balance?
Edit: high skill floor, not low skill floor
Till survivor is nerfed hard to the point that Killer is the Actual Power role.
It will never happen that she will never be Nerfed.
Cause if that's the case. if she was nerfed along with all the other killers and not One touch to survivor.
This game would be 100% over..
Just my Opinion..
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Alright..
Gunna put my two Cents on this topic.
They weren't Bad... But not the best either,
They made Plenty of mistakes that was Obvious..
Plus they never did nothing to progress gens after like two got done,
Average at best ngl..
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BlackBeard Slinger,
Or The Flying Dutchman Slinger..
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Left 4 dead. that damn achievement...
######### that achievement.
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Slinger's laugh =D
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@Irisora said:
I would rather face any other killer that require at least some skill. Like a nurse, Oni or Hillbilly. Deathslinger and Huntress are the easiest killer you can play and they reward too much for being that easy. Same as Spirit, no wonder this trio is the most seen in all matches.
Huntress and Slinger are Easy?
Hol' up
Go against actual good survivors as Both. I'll wait for that opinion to 100% Change,
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2223886#Comment_2223886
I know I use it quite a lot
Same tbh...
But i very RARELY tweet lest it's my streams,
and when i mean RARELY,
It's Once In A Blue Moon
Also. been a hot minute. how chu been? =D
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@KittenBee said:
Sooo when I play killer, it's normally just do certain rift challenges. I honestly play the game to have fun as killer and survivor.
I'm working hitting and hooking, I do not tunnel nor did camp anyone.
After the game I got a message saying killers like me shouldn't play killer? Like what lol I'm just doing challenges for the rift ???
I had plenty of games that i didn't camp or tunnel at one point...
Got insulted on a daily basis because I get carried by the killer's power..
Now i just play how i want without remorse at all,
And i get the same amount of salt i do on a Daily basis =D
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@GoodBoyKaru said:
because gay is bad, gay is political, gay shouldn't be in dbd we should leave it out think of the children. think of the religion. no gay, gay big bad. delete the homos.
(before people say anything about the religion one that's someone's genuine tweet)
To be fair..
If chu found that tweet on twitter.
...Then you should know,
It's Twitter "Shudders"
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...What?