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Verconissp

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  • @Edgars_Raven said:

    Honestly if you know what youre doing and have bbq you can get 1 million in 8 hours or so. Its really not that bad.

    Whats bad is having to do that across several characters that youre either going to buy or hoard shards for on top of earning the bps for all of them just to get a decent build

    And like i said you have to know what youre doing, noobies dont making it harder

    8 hours to hit 1m bp?

    I dunno what kinda stuff yer on but i want some of that lol

    At minimum. it can take between 1-3 hours of playing, with bbq and cakes stacked

  • damn dude.. Sorry to hear ya goin' through the panic attacks..

    If ya ever need anyone to talk to my boy.. don't be afraid to ask =D i'll lend a ear.

  • @gendoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/2341186#Comment_2341186

    "no reasonable counterplay". Of course you can do all of the totems but no other perk has ever required you to go so far out of your way just to counter it's ability. The only other one is old undying and they nerfed that because... It was too unreasonable of a counterplay!!

    You want to counter ruin / undying? Go cleanse totems,

    Oh look. Devour popped up? Go counter it by cleansing,

    Killer has Bbq? counter it by hiding behind a locker / gen / faking going one way and go another etc,

    Killer has alot of perks that can be counterplayed...Noed is counterplayed..

  • @gendoss said:

    I'm just really salty that you can earn free kills because of 1 perk that has no reasonable counterplay.

    Rant over.

    Maybe you can... ya know..

    Destroy all 5 totems before you complete the last gen..?

    it's to punish gen rushers,

  • @mylesmylo said:

    So I'm on PlayStation, and I'm really enjoying playing him, but my only issue is, how on earth do I use main event with him? I press the main event prompt when I see it, he lifts his knives ready to throw, and then he just stops and goes into his fatigue animation. Obviously I'm doing something wrong, I just can't work out what. Someone help please <3

    if you press the same button to activate Main event. you'll cancel it before it ends.

  • @Heartbound said:

    Whats bad is as survivor the hum will get stuck in your head and if you're doing consecutive games you always have the hum going and it really throws you off.

    Felt that.

    I mistook slinger for huntress at one point due to the humming in my head..

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2339412#Comment_2339412

    You're injured, stand at the other side of dropped pallets at a safe loop. And she starts standing, what do you do?

    https://us.v-cdn.net/6030815/uploads/4SNZL20SQDEI/image.png

    1. Are you going to vault pallet?
    2. Are you going to crouch away to reduce moaning?
    3. Are you going to walk away to hide scratch mark?
    4. Are you going to run away for distance?
    5. Are you going to stand there and accept your hook?

    Take my chance. Run and ######### up the scratch marks.

    OR. if i have a flashlight in my hand. shine it in her eyes to see if she's fakin' it,

  • Holy crap.

    This post is STILL going on?!

    i saw this like 4-5 months ago lol

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2339312#Comment_2339312

    And that's why we're here discussing it since behavior can't. Spirit should have a notification because the standstill mindgame has lots of reward for little effort or risk on an otherwise skillful killer. And just running will not damage her that much since she can phase up to them in no time where they then begin the guessing game. And if you suddenly get there and try and fake a standstill and the run it doesn't matter it only takes 15 seconds to recharge and since Spirit has great add-ons to reduce this further so an indication she's phasing still won't hurt her to oblivion. There shouldn't be any killer action that has so much reward for little effort. Not asking to know where she is every step simply if she's phasing.

    Most spirits generally don't run anything above a green..

    if they wanna cheese it by running a ultra rare. let em, but like i said dude..

    just drop this talk about spirit.. she's still fine the way she is, Unique killers shouldn't be nerfed like this in general..

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2338525#Comment_2338525

    But, if Spirit is so unique why is she being compared to many other killers? And I've yet to see a good reason to not give her a notification she's phasing. Because you won't know where she's phasing to. So she wouldn't be butchered and people would still play her since the core mechanic of a guessing game would remain. As well, Stridor, add-ons making her a mobilitiy killer and boosting her power to stronger levels, and still have a strong 1v1, because you won't know where she's phasing to. So please give a scenario where a notification she's phasing suddenly makes her an F tier killer.

    They'll pre-run.

    Despite they usually do that. but giving them a notification will Hurt her.

    Do you realize this is ALSO behavior. a company who overbuffs or Overnerfs. so that's why i keep saying to people "Spirit is fine"

    IN WHICH SHE IS,

  • @ilovedbd123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2338533#Comment_2338533

    How would it "kill her"?

    She would be more powerful with her power but more punishing when using it and missing.

    You try and equate her to other killers, but other killers don't get to be invisible with no way of seeing where they are. Even Freddy intermittently blinks in and out of vision. Spirit you just get a loud woooosh if she's around 40m away.

    Legion, a fairly weak killer, only gets a movement speed buff and the ability to vault pallets (useful in the 1v1, fairly useless in the 4v1 unless survivors group or good rng for killer), blight doesn't have the manoeuvrability that spirit has in her phase + he needs to bounce off objects makeing certain loops impossible to mindgame.

    Spirit is more powerful than both of these even with this tweak. It would give her the ability to detect people by walking into them and yet punish her for bad plays (longer CD).

    From what I can see from your post, you just either don't want her changed because you enjoy her (totally understandable, but that doesn't change how bs she can be) or you just want to play devils advocate.

    I will say this just because it feels necessary- I play more killer than survivor, but still nearing 50/50 for both. This isn't some survivor main hoping to destroy her once and for all, this is just someone hoping she has some punishment for misplays other than a 15s cooldown timer (base)

    Her power is unique in a way. thats why..

    Touching Anything in her kit would hurt her..

    and no. i don't like playing spirit due to me preferring blight than others,

    i just don't want to see posts like this in general because of how bad it can hurt a killer.

    Just one small change is a huge difference, and this is Behavior we're talking about.

  • Wraith is... weak?

    I dunno how people can lose to wraith in this day and age..

    for new people i understand but people generally should have an idea on how to loop properly.

    Wraith against decent / good survivors is a automatic L even with his ultra rares,

    He's fine the way he is. No nerfs needed,

  • @ilovedbd123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2331617#Comment_2331617

    My advice for a nerf:

    Ways to tell when (not where) she is phasing so stand still mindgame/passive phasing doesn't ######### you over.

    Cooldown of power is a lot longer.

    Faster in phase,

    Bring back collision

    That'll kill her.

    Longer cd? you tryna make her a legion 2.0?

    Faster in phase? You tryna make her like blight?

    Bring back collision? What is this 2019?!

    Ways to tell when phasing? Bring a flashlight and shine it on her phase. you stop her from phasing literally if you blind her

  • @drakonukaris said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337550#Comment_2337550

    You're being hysterical for no reason, never did I ever say anywhere that I want spirit's base power nerfed or anything of the sort that you said smh.

    Nor am I lying in any way, spirit's iridscenent add-ons enable a very lazy playstyle where you can catch survivors before they have a chance to get anywhere.

    To me it seems like more of a problem these days than back then because of the increased amount of deadzones and lackluster 1 centimeter pallets, the new RPD map is a good example. Behaviour has been making it much easier for killer with the map design.

    Saying "get skill" means nothing, what skill?, the skill to outrun a stridor spirit with the ring iridescent add-on?.

    Ultimately I don't see how it would affect spirit players much, the gameplay and the mind games are the same except now a survivor would have more time to get to a pallet and be allowed to just maybe play the game lol. Or do you think survivors should not be allowed to play the game and not be allowed to loop because it's toxic or something lmao?.

    @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337550#Comment_2337550

    In the casual play the majority this game isn't grossly unbalanced.

    @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337394#Comment_2337394

    Just a minor notification she's phasing it takes no effort and it wouldn't butcher her because take these scenarios

    Spirit and survivor both racing each other to the pallet Spirit begins to phase survivor is notified somehow survivor still has to guess to double back or head to the pallet. Spirit still strong

    You drop the pallet Spirit phase survivor knows and still needs to guess where she'll phase to. Spirit still strong. And this allows for the possibility of the Spirit to use this in her advantage.

    Her power is Unique for a Reason.

    Think about it. Let's take everyone's favorite killer for example. Like Billy.

    Billy was fine. only needed addon changes. But then people complain bout him in general so the nerf response was this,

    Billy's chainsaw now overheats after getting a down. Billy can only travel halfway across the map before you overheat.

    His iridescent addons no longer gives him the ability to be stealthy, instead just make overheat "a slight bit bearable"

    Oh and now billy get's an extra penalty if he misses or hits a wall. post recovery 4 seconds,

    See how that would Hurt billy? Nobody would play him again,

    So by nerfin' spirit. you'd ALSO nerf the passive phase that she has along with the stand-still.

    Meaning that this WHOLE argument about spirit is just terrible, and needs to be dropped..

  • @NoOneKnowsNova said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337550#Comment_2337550

    Is my guy seriously listing Clowns rework as a bad thing?

    Also, as a killer main, Spirit needs a nerf. You can go on and on about how the game "caters" to survivors, but at the end of the day unless you're facing some 4x PT DH BNP gen rush squad, she's just not balanced. I literally play her when I'm in a ######### mood and need motivation to play well on another killer lol. Still trying to find that counter though.

    Go play blight then, more fun and actually has a good power, behind spirit aswel.. Also the clown rework didn't need to happen. all he needed was ether 5% basekit and he was good.


    @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337550#Comment_2337550

    Its survivor sided when SWF comes into the mix

    If you need 4 slow down perks on Spirit against your average Solo Q team, youre not as good as you think bud

    I don't even use more than one on her. but i rarely touch her cause i get bored with her rather quickly,

    @Underskilledkiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337355#Comment_2337355

    The reason spirit needs a rework is not because shes good or bad its that she is ######### to play against.

    Your first point is pointless nobody wants a 70% movement speed killer stop being disingenuous by making up that I someone who mainly plays killer about 75% of the time wants to win all the time as suv and are sad.

    Saying just hold W is dumb do you want every killer to be a trickster on steroids where the counter is to not loop but old W for as long as possible until you need to drop a pallet and never play a tile.

    DBD audio is bad just because its been so forever doesn't mean it was a good idea to build a killer around it.

    BTW i don't want spirt nerfed i want her reworked, scrap the concept new killer.

    You can say that against: Doctor, Billy. Oni. Hag. Nurse. Ph. Slinger.

    the hold W strat still works.. and it HAS proven to work in this day and age.

    Dbd audio has always been shite anyways..

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337475#Comment_2337475

    Exact same could be said for SWF, Keys, Haddonfield, etc

    Just because they dont happen every game doesnt mean they are not issues that need to be addressed

    Because the game is already survivor sided,

    @drakonukaris said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337399#Comment_2337399

    Spirit is already strong, those add-ons just make her super noob friendly. Nerf them and spirit will be that tiny bit less unfun to play against.

    Stop lying,

    Just stop #########' complaining and take the time to just get SKILL,

    Honestly. Yall need to realize that the game C A T E R S to survivors.

    Yall already got billy nerfed. Nurse Ruined, Freddy reworked. Clown Reworked, What #########' more do you want?

    Do you just want spirit to be 50% movement speed and have her power just instant stun her and keep her permanently stuck in the ground the whole match?

  • @drakonukaris said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337133#Comment_2337133

    For now I'd just like to see some of her add-ons nerfed, specifically the iridescent ones. They're pretty broken.

    The Whole Point for Iridescent is to be Strong as all hell...

    not makin' them flat out useless.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337355#Comment_2337355

    She's balanced against SWF, but she oppressive af against Solo Q

    And at the end of the day, she's boring af to verse.

    You can still have a fun and strong oppressive killer, Oni, Blight and old Billy were perfect examples of this.

    So unless they bring Solo Q in line with SWF. Im all for giving Spirit counterplay

    Any killer is boring to face...

    Survivors just don't want killers in general my guy,

    They want one of them nerfed to high heavens and back.

    Spirit doesn't just need to be touched in general, Leave her be

  • @Underskilledkiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2337175#Comment_2337175

    Bruh im a killer main look through my discussion history i just happen to sometime play the other role and a killer that can

    Nullify M1 chases with her power rather than add to it eg huntress

    Has passive phasing to get occasional free hits on short loops

    Is based around AUDIO in DBD a game with a terrible audio system making footsteps above you not sound "above"

    Has some of the strongest addons that are not easy to identify

    NEEDS A REWORD......

    7k+ Both sides mainly killer..

    Nullify M1 chases with her power rather than add to it eg huntress: She's ######### 110%. what do you want her to be? 70% movement speed so you can win 100% of the time as survivor? sad..

    Has passive phasing to get occasional free hits on short loops: It's basekit. you can still just... Hold W..

    Is based around AUDIO in DBD a game with a terrible audio system making footsteps above you not sound "above" Audio has been shite, been like this for 3 years,

    Has some of the strongest addons that are not easy to identify: You can.. Easily tell if she has the ultra rare or not.. by how fast she got there when she phased

    So don't lie... in general she's fine, and Balanced,

    Quit tryna get her nerfed,

  • @DeadByFrameLag said:

    Spirit is totally fine and loopable like every other killers. Doesnt need a nerf or anything. The only thing i would do is fix the sounds and add walking sounds when the spirit walks. For everything is else is fine.

    Fun fact: she does have walking sounds. but they got muted for odd reasons.

    Nope. just a git gud issue for survivors. =D

    Yall bitched about nurse for 5 years.

    So we're keeping spirit the way she is,

  • Her power is too Unique to balance.

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336658#Comment_2336658

    Ah yes learn to outplay by guessing whether or not she's standing still. Get Real luck isn't feasible counterplay. Good to know you're lucky. I'm gonna stop talking since this isn't going anywhere. And you're probably lonely in thinking this is a fine mechanic.

    This post is a literal sad post that you can't wake up to.

    Sorry that you don't want to git gud, Gl bud

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336644#Comment_2336644

    Ah yes from the man who think standing still takes meaningful skill and should remain unchanged. And thinks we should just bring flashlights every game to solve the issue. Do you also think old amulet was fine?

    You can find a flashlight in a chest,

    I already play both sides and i've played against MANY spirits. both noobs and goods spirits,

    And let me tell you. i've only lost to spirit if i'm A: Solo, B: Out-played. or C: My grunts give me away,

    honestly. this is just. a git. gud. situation, Stop trying to nerf ######### and just learn to outplay,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336615#Comment_2336615

    No, Spirit does take good skill you got to realize the distance the phase will get you. Learn to use footsteps and grass movement as extra tracking and use them to play around Iron Will. And this will lead to some tricks survivors can do against Spirt. Except the standstill mind game that takes no skill will lead to easy hits. And is get lucky and hope she's no there. No meaningful counterplay. But you think any justified nerf will butcher a killer. Which guess what you're in the minority. Get real dude this takes no skill but you think this will kill the killer. She'd still be strong and just fine. Not every criticism is a witch hunt against a killer stop overreacting like this would be the second Hillbilly nerf.

    You truly are not the smartest man,

    Take a F L A S H L I G H T

    shine it in her F A C E

    if you blind her. Bam. you literally stop her from using her power for a complete 4 WHOLE seconds.

    Leaves you ample time to get the ######### outta that loop and to properly dodge the spirit,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336579#Comment_2336579

    But, that's what the stand still mind game from Spirit is get lucky. And bad for the game. So yeah you're saying get lucky. with this mind game. So answer me what skill is behind this stand still mind game? You stand still the survivor vaults you get a hit they run too late and you phase and hit them. Good to know you think a mechanic that requires no meaningful skill should remain. And once again not comparable to any other killer.

    Hooooooly hell...

    If you say spirit is SOOOO easy then dude. go try this against people that KNOW how to verse a spirit,

    Go on, tell me how this strat would work out for you

    Again. this is a GIT GUD. not a "Lucky" thing to happen, Yer putting words in my mouth yet a ######### gain.

    I already told you the counters. and yet you sit here and STILL say "It's Uncounterable"

    Get real dude...

  • @Patrick1088 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336439#Comment_2336439

    All bonus BP are awarded poat trial.

    32k perfect game

    32 BBQ stacks

    1 cake= 33,600

    5 cakes = 5x33,600=168k

    Total=32k + 32k + 168k =232k

    There's the crown BP but I'm not sure if that's awarded towards the maximum in a certain category (i.e. objective) or if its awarded poat ttlrial

    I think post trial...

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336505#Comment_2336505

    Oh yeah you think get good means be lucky. Don't have any meaningful skill just be lucky. And think everyone just has flashlight ready to go. This mind game isn't skillful and you believe it takes as much effort as a Hillbilly cure or Nurse blink. Stop defending a no skill mechanic that offers lots of reward with no major repercussions. This is a justified nerf requested by the majority of the community. Good to know you want this game hampered by skill less mechanics

    Killers do not need to get this kind of nerf,

    I defend killers that has Actual skill behind it,

    Like the Blight J-Flick. i still argue that it shouldn't be removed,

    Or the billy nerf. Also uncalled for,

    Or the Nurse Rework. 100% uncalled for,

    And i didn't say to get Lucky. now you're just putting words into my mouth,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336469#Comment_2336469

    Oh yeah you just pointed out a noob Spirit move that once you get familiar with her and use add-ons won't happen. Once again please stop defending an interaction that you think will somehow make her an F tier killer that also has no skill and no major repercussions after basic familiarity.

    If you have a flashlight dude,

    Blind her. you can fake that ######### out,

    Goddamn, Just stop with the Nerfs and git gud in general,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336444#Comment_2336444

    Except they have to actually hit the target or area and will suffer if they miss and need to reload and have to move sometimes. Once again actual skill needed. And creates enjoyable balanced interactions. Unlike standing still for a free hit. And suffering no major repercussions

    There is Repercussions.

    Say yer phase is on cd. and you try the standstill--- OH WAIT THEY JUST RAN AWAY STILL.

    Preventin' the mindgame and forcin' you to run while still waiting for yer Power!

    Get countered,

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336397#Comment_2336397

    Cant compare, they miss throwing will force them to reload, which requires time (to move to a locker as Huntress, or slowed down for 3sec as Clown)

    Good Nurse cant deny that she's absolute OP and you dont want to play against. But a mistake she makes come with a exhausted, power bar refill, slow speed. A misuse of phasing Spirit is rewarded with a short speed burst, and continue with 110% speed.

    Nurse groans, the length of charge, the direction she's facing: are the infos. Spirit just stand there and you dont even know if she starts to phase or not, consider if she instantly phase, do you actually stand there to check if her animation is reset?

    Nurse is bugged out to hell and back right now with this ######### patch,

    She's also the Oldest killer compared to spirit,

    Spirit has to recharge her ability. suffer a miss swing hit if she whiffs, and can Still be pallet stunned,

    Still has to respect pallets, still has to play the loop compared to Nurse, in which she ignores it all,

    So the logic with nurse to spirit is already bad...

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2336397#Comment_2336397

    Except standing still takes no skill and forces non interactive guess. Dude this is an entirely justified nerf for a brain dead interaction that you think takes skill somehow. And Clown and Huntress actually have to put effort into their interactions. Not comparable.

    Clown has to standstill on some loops to do two bottles.

    Huntress has to standstill if she wants a perfect shot across the map,

    This strat can be countered too by other survivors.

    Hell. not even good survivors can get caught with the fake mind-game,

  • there's acouple key factors you gotta play in here,

    Lemme explain. without bbq. you'll get like 32k base. no cakes and whatnot,

    But with bbq that doubles to 64k

    So in theory.. 105% would make it atleast 34k give or take,

    So now take that and add 525%

    You SHOULD and i believe in THEORY.

    get a total betweek 230k-300k bp per game if its ALWAYS a perfect 12 hook game, with max categories

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2332572#Comment_2332572

    Dude this one is justified this won't butcher her like Hillbilly was. She'll still have Stridor, still have a strong 1v1, still have the option to become a mobility killer with add-ons, and still have strong perks that go well with her. This will simply eliminate an unskillful move that requires no effort and forces the survivor into a lucky gamble which isn't enjoyable.

    It's still a unjustified nerf..

    That's like nerfing the ability for clown to limit him to how many bottles he can even throw,

    Or limiting how much huntress can hold a hatchet for until her arm gets tired..

  • @MigrantTheGreat said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330989#Comment_2330989

    Gotta speak a little louder. People don't see that nerfing anything about her, ruins her kit or makes her too damn brain dead to play against

    Cause people just don't play killer in general.

    about like 30% of the playerbase plays killer.. and 70% in survivor,

    half the time. the nerfs are uncalled for on certain killers. includin' this one

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330989#Comment_2330989

    But, with aspect of knowing she is phasing we still won't see she where she is phasing to so she will have her strength of survivors not knowing where she is at all times. As well, will still have her add-ons, (giving her mobility and better 1v1), still not have any map weakness, still have the godly synergy with Stridor(which most run like how most Trappers bring Corrupt, and Onis infectious). As well with other perks like Sloppy or Ruin and many more.

    That's like hindering blight's ability to turn. doin' a billy nerf towards him...

    And look what happened to billy. got nerfed and never got fixed again,

    @ryseterion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330912#Comment_2330912

    1. That was a comp game

    2. Your entire point is "get good"

    3. What does spirit have to do with blight?

    The point is that for how strong she is she is way too easy to play. Standing still as a mindgame with the counter literally being luck should not be in this game.

    Not everyone is a god spirit in public games dude.

    You don't just load in and "Oop. we're facing Oracle's Spirit. we lost. gg"

    No. that's idiotic, Blight has alot of poko's on his side but people don't talk about that,

    Just like with the J-flick nerf. it wasn't needed to be nerfed as it was already counterable,

    Like i said. takin' that away shouldn't be a thing, this is Literally a "Git gud" moment, just like how people complained about wraith's lunge,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330935#Comment_2330935

    Those aren't good reasons to have her not nerfed. The majority of this game are casual play where this game isn't grossly unbalanced. A Spirit who will likely run Stridor with the other good perks and strong add-ons. Will beat good survivors in the casual setting. So please answer, why would giving her an indication she is phasing totally ruin her when she still as many things going for her?

    If you deafen her. she'll resort to predator.

    If you make her phasing sounds have that groaning sound. you'll juke her easily.

    If you make her have the no passive phasing. she'll be a weaker mindgaming killer,

    You can't nerf one of her aspects Without damaging her completely...

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330912#Comment_2330912

    I don't get what you mean by nerfing Spirit is nerfing Blight. So please explain. As you mentioned Dowsey does he play Spirit much? Spirit does take skill to perform well. But the standstill mindgame doesn't. So I'll ask again how would an indication she's phasing butcher her while she'll still have plenty of other things for her to work with?

    Because you shouldn't have to nerf every ######### Killer thing that we have.

    Like ######### man, Leave her the ######### alone. pissin' me off that EVERYONE and their mother wants her nerfed to high heaven.

    Go play spirit against 4 Good survivors. she still won't win,

    and if Nurse can't win either, then no killer needs a nerf. period

  • @ryseterion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330051#Comment_2330051

    So your saying to keep an unhealthy mechanic because all you have yo do is genrush. That right there is why every killer tunnels and camps recently, the genrush happens almost every game now and killers compensate with the only possible option. Spirit should be nerfed, gens should take longer, simple as that.

    @MrBuffalo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330051#Comment_2330051

    "OMG Survivors are gen rushing me BHVR FIX THIS REEEEEEEE"

    @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330812#Comment_2330812

    That's probably why the devs are scared to change her. So, explain to me how letting us know she's phasing (she'll still have her current add-ons, perk synergy, and not the idea I've heard where while phasing she's is shown periodically). Would totally butcher her when she'll still have a good 1v1, with some mobility, and a snowball chance.(Though weaker then Nurse or Oni).

    Nerfing spirit is basically Nerfing blight.

    It'd be a waste of time. she can already be countered by good survivors.

    It comes down to skill on how to use her properly, especially against good survivors.

    Go watch Oracle vs Dowsey's spirit. look how he struggled to even get a 1k,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330085#Comment_2330085

    No, in the more casual play which is the majority this game isn't unbalanced. And tell me what do I do at this standstill mindgame what interactive skill do I make. How do I get better at guessing?

    Just run away. lol

    and hope to god you can make the spirit miss.

    Like i stated a crapton of posts ago. Spirit is a Unique killer. you can't change her without gutting her.

  • Don't use victor when you kill the last survivor,

  • @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330051#Comment_2330051

    "Keep miserable mechanics so we have more reason to genrush"

    He can't be bargained with, he can't be reasoned with

    You shouldn't nerf killers without reason. Thats like saying you want to Nerf billy's chainsaw because he can curve.

    Or You'll nerf Huntress to a point she Now has a fatigue bar.

    Get the idea?

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330051#Comment_2330051

    Which we all know is fun for both the survivor and killer...

    Coff Coff SARCASM Coff Coff

    Fun?

    Never heard of it

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330051#Comment_2330051

    Well I can see what you mean. This already gives Spirit her impossing 1v1 even greater leeway for nothing for standing still. And she's not like Deathslinger where he has a very good 1v1 while being weak elsewhere. She has mobility and better snowball. And it doesn't feel good to vault into her because you had no indication. And once again trusting Solo Q while I've been more Lucky then other I've still had plenty of Meg Heads. You can remove this from Spirit but she won't be weak still one of the best.

    Spirit can still lose. Nurse can still lose. Blight can still lose.

    This is a Survivor Sided game.

    Just adapt and get better at survivor before complaints are being made

  • @FilthyLegionMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2330051#Comment_2330051

    Not every one has that choice, my guy. Why don't you check your privilege?

    I know where i stand my guy,

    Just gotta adapt to killers and not ask for nerfs on killers when the skill relies down on YOU,

    just a git gud in this situation..

  • Nope.

    It' should stay imho.

    just have to be Effective at gens and get out quickly my guy,

  • @WishIcouldmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2329961#Comment_2329961

    It's entirely unhealthy and boring that a mechanic such as standing still can be a thing. It has no interaction that is enjoyable beyond a lucky guess. Also not skillful. People can't read minds you know.

    Goddamn. people can't just leave a killer alone. it's like everyone wants her dumbed down so she has no counterplay towards the survivors,

    Quit whining about said killer and just adapt to spirit instead of versing wraith 24/7 lol

  • So you removing something that you can 50 / 50?

    My god... lol

  • Spirit is 100% fine. quit complaining about killing a S tier killer.

    People will complain about killers nowadays...jesus..

  • @GoodBoyKaru said:

    Oh no he can't hit through boarded up windows anymore what a shame

    Slinger can't do that now with this patch.

    I'm kinda big mad bout it. ngl..

  • @Chocolate_Cosmos said:

    There are some rly good maps for him and of course some that are not great.

    I think he is better than Legion or Trapper (at least if you are decent Trickster).

    Legion and Trapper are 100% Better than him in every situation...

    @FrndlyChnswSalzmn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2327887#Comment_2327887

    Well of course most players aren't the absolute best. If they were then they'd be average and whoever was better than them would be the best; that's how it works. What I'm saying is he's nowhere near as bad as everyone claims. Same as Myers, Nemesis, Trapper and all the other allegedly 'bad' killers. I have found in every instance that the problem is people sucking at the game and refusing to adapt to a new playstyle. Every case; and that's understandable, because not every Killer will click with every player.

    The fact that i can abuse him at a T / L for a very long time. then move onto shack which is his biggest weakness.

    No other killer struggles with Shack. than trickster..

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