Verconissp
Verconissp
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@remoirel said:
SBMM isn't even on and all i get is Blight. Blight with 2 slowdowns, tinkerer and blighted crow. Players that live and breathe Blight so they know exactly what they can bounce off and what they can slide off.
Oh boy i just spawned into a game and this ugly greek skinned freak is zooming towards me with lethal pursuer i'm sure going to have fun this game!
I pray for the day the add ons get nerfed. Or he gets the 110 treatment. I'm bored.
Imagine a blight not running Nurse's Shadowborn Pop Bbq with double movement speed.
Couldn't be me...
(And yes i do run this build...)
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@legacycolt said:
Yes this is true. Also playing killer is really not as hard as people are making it out to be.
PFH.
Lets see that statement after going against a good swf that can read your mindgames..
Then you can see truly how hard Killer is.
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@Pulsar said:
Recently, it's been getting more and more difficult to enjoy this game and to look over the glaring issues. The Console port of DBD has shown that the game is extremely poorly optimized, and performance will continue to get worse unless BHVR addresses the issues now.
I fear that soon, the game will become unplayable for us on current-gen Consoles. Resident Evil broke the game for a month, and it still hasn't fully recovered. What this shows is that the issue is built into the game itself, and will likely continue to worsen if it is not resolved. Likewise, we are seeing the return of bugs long thought patched, which makes me suspect that the entire code is starting to crumble under the weight of the game. I hope BHVR takes the time to do this correctly and fixes their game. If they do not, I fear we will soon lose the ability to play it at all.
Here are some videos demonstrating my points, please note that these were all taken PRIOR to the RE patch in June of 2021. These issues have been plaguing Console players since the game was ported in 2017. I doubt there will ever be an official confirmation from BHVR, but it is important that we do not let these issues go silently. The only thing we can do is continue to talk and spread awareness about them.
https://www.youtube.com/watch?v=Nl7zIxwMUn0&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=k7p_8C649Rs&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=PSa8yNir8wU&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=jlwQc0rdiM0&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=7tQaee-Od90&ab_channel=PulsarGaming360
August Edit: Well, we are nearing 100 pages. Congrats everyone. We still haven't gotten an answer from BHVR about what happened to Optimization, but we have inspired others to start to question it. I've furthered clarified the purpose of the thread and adjusted some of the language used in this opening statement to better reflect that.
Thank you.
If this somehow reaches 100 pages. i'll have to show my stream this entire forum.
That is if you don't mind me talking about Optimization =D
plus. i'm just tired of lagging and teleporting randomly throughout my trials... tis the reason why i find this so interesting to have it last so long..
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@Bluebird said:
https://forum.deadbydaylight.com/en/discussion/comment/2438536#Comment_2438536
Yeah, those are, if I'm not mistaken, from the 80's Suitcase DLC.
I wasn't the only one that was missing it either...
That's the other odd part. cause i'm doing a Family share on my own account (Can't go into detail for what happened...)
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God i hope not...
I hated every second of it.
I had more luck getting actual killers than SBMM Killers for my Squad.
We had to start throwing our games due to the fact that we kept getting paired with New ish killers.
Or killers in general that had no idea what was going on,
And i barely got any sweat matches as killer to
"Oh look.. these guys are playing like it's comp...Glorious..."
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@Snowbawlzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2438014#Comment_2438014
He means the studded pants that come with the vest
Yeah. That pants. =D
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Had to get the picture. but here is what i mean
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2436390#Comment_2436390
"Again.. what does that making me American have to DO with anything else. You're 1st off. assuming i'm American..
And 2nd off. I'm Technically Canadian with a mix of Irish / Scottish / German / Spanish / French
...Don't assume someone is American.. [BAD WORD].."
- I literally explained why it matters "Americans are taught that any system that benefits society as a whole, will in reality only benefit the demon lazy leeches". That has literally been your argument prior to this
- I literally said I was gonna start assuming you to be American because you were acting like something that would overall be more beneficial to be an act of heresy. How often do you really see a survivor consistently urban evading? I've rarely seen it the past year. Sure, there have been times where it was more common than other times, but I'd say about 2-3% of my games would hold such a player, where in 5-10% of my games I would be tunneled hardcore. The biggest reason that percentage is higher, is because I encounter them more often and those games tend to last less than 4 minutes.
"Cause you'd be on a gen at the start of the game while he's chasing others around first?
It's rng weather or not he'll find you first. and even if he doesn't and You're LAST to get said chased.
You still get maybe. 1-2 gens done in that manner. + maybe acouple unhooks. leaving you with 15-18k points."
I also took it into consideration that I did a gen prior to the chase, which is why the upper limit was 10k. So, still wrong. You only get 1250 points from doing a solo gen, maybe about 2k points if you finish it with another survivor. And assuming 1-2 gens done with a couple of unhooks, you would still get 15-18k points, if not slightly more. The amount of BP you are personally getting depends on how much you've done+how much your team has done if you were in a position where you literally couldnt do anything else. Meaning if you're on a gen when your teammate saves someone, both you and your teammate gets some points. If you're slugged on the ground or on the hook while your teammates did gens, you'd get some points too. And yeah, if you are self-caring in the corner, getting some survival points, you would get some points from people who are doing gens at that moment, just as they would gain some survival points from you patching yourself up. Because believe it or not, self-care can be used quite efficiently.
That means if you're urban evading to a hook, taking almost twice as long as running to the hook, you would get a lot less BP too.
https://www.twitch.tv/videos/1121620998 Again. you're giving people THESE POINTS.
because why? I'd rather them get punished..
The nea Had Urban Iron Will Calm spirit And Spine Chill. Hid the entire match in that clip after i went down and didn't do nothin'
While i was the ONLY survivor to loop that killer the longest. @ 5 gens btw.. mind you...
So no. We do not want a system that rewards bad teammates that don't want to pitch in and actually be a man instead of cowardice..
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2436707#Comment_2436707
Adding a casual mode won't change anything. People will just flock to the faster queue.
People will flock to casual mode when you can't stand the rank queue...
even i would. cause ######### SBMM entirely
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@AzazelDA said:
I will legit quit the game we really don't need another one of those killers that are "hurr durr im another 110%MS killer that has insane 1v1 but no map pressure and then devs are unable to balance me"
He's 115%. tyvm
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Lol. i'll be long gone if SBMM is here..
Sorry but. there should've been a Ranked / Causal gamemode
Not this bs SBMM...
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2424813#Comment_2424813
Because Americans are taught that any system that benefits society as a whole, will in reality only benefit the demon lazy leeches who somehow found a loophole to be getting governmental support.
The benefits to a shared survivor pool will benefit survivors overall more, while maybe only giving leeches a minor benefit.
"You're not understanding the simplest point i'm LITERALLY giving you" And I am going to point out why YOU'RE not understanding it all.
100% wrong. If I was in chase for 2-3 gens and no one came to save me, I would be getting 8k-10k points, especially if the killer ends up going for me before I even get to do anything else. If I was in chase for 2-3 gens with MY system(its not a 2-3 gen chase if they didnt pop, yknow), same scenario, I would be getting 11-13k BP.
And if my teammates didnt do #########? Well, all the generator points would still be mine.
Who said the BP has to be the same for everyone? Not me. Shared bloodpoint pool doesnt mean equal bloodpoints.
100% wrong. If I was in chase for 2-3 gens and no one came to save me, I would be getting 8k-10k points, especially if the killer ends up going for me before
Cause you'd be on a gen at the start of the game while he's chasing others around first?
It's rng weather or not he'll find you first. and even if he doesn't and You're LAST to get said chased.
You still get maybe. 1-2 gens done in that manner. + maybe acouple unhooks. leaving you with 15-18k points.
Because Americans are taught that any system that benefits society as a whole, will in reality only benefit the demon lazy leeches who somehow found a loophole to be getting governmental support.
Again.. what does that making me American have to DO with anything else. You're 1st off. assuming i'm American..
And 2nd off. I'm Technically Canadian with a mix of Irish / Scottish / German / Spanish / French
...Don't assume someone is American.. #########..
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2418799#Comment_2418799
Oh, I am fully aware. But do you know what pisses me off more than that? Them being able to get 18k BP because they farmed me, got chase points because they were seen by the killer for a second, while I only gain 6k.
The other option with my system would see me having something closer to 16k BP, while they would get about 19k-21k.
Seriously, at this point I am wondering if you are an American, because the logic behind it fits the American propaganda that access to free healthcare is bad, when it's globally proven to be better to have free healthcare. The only time privatized healthcare is better, is when you're part of the 1%. And I call it propaganda, because you truly rather see yourself massively suffer financially than seeing someone else benefit slightly better financially.
What does being American have to do with not wanting to give my teammate the most amount of points?
You're not understanding the simplest point i'm LITERALLY giving you,
Take this for instance, Say you led a killer.. for bout 2-3 gens. Normal chase..
But you noticed that A: Gens aren't flying that quickly.
B: Your one teammate is urban evading around the map hunting dull totems slowly. and hiding whenever he / she hears a terror radius..
C: Soon as said person gets into a chase. They don't look behind him and starts wasting pallets with 0 mindgame for no reason,
D: Oop. you just hit second cause teammates didn't come unhook you. now yer death hook and decide not to play...
Now if we had YOUR idea of putting everyone at the same amount of bp. you would get maybe...12k depending if they even touched a gen.
whereas. you coulda had 15-18k solo for points.. Do you now understand how flawed your system still is,
Meaning that your worst teammates can do jack and still not even give you ANY bp in that whole trial,
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@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/2424273#Comment_2424273
Not really, its pretty simple math, you lost a game badly? you get marked a bit lower for the next one, you won by a huge margin? you get marked a bit higher for the next one.
And all oddballs get smoothed out by the big average.
course we still have issues wiht SWF with a high skilled player playing with a friend who just got the game, those will be rather skewed all in all but for the rest it should be fine.
What if it's not based on that,
What if it's based on how well you did.
I.E How good are you at chases? How good are you at Ending said chases..
How well are you at stopping gens? How well are you pressuring survivors?
See how the logic of this SBMM is flawed..
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2419607#Comment_2419607
The house pallet is always there, yes, but it can spawn in two different locations. It can be far enough for it to be easily bodyblocked by the wraith.
Depending on where the gen spawns in the house.
If its on top of the stairs. then you can easily get access to either the window next to you. the pallet. or just run to the otherside of said pallet, bait dropping, and getting a free loop outta that spot.
then run downstairs. abuse that nice lil window opening.. and then go towards pallet =D
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/272212/the-sbmm
So you are sweating and running best killer builds and expect to stomp red rank babies like you are use to? As others said, run builds you like, loose few matches and you should loose mmr to the point where builds you like will became viable. When your ego will not be hurt anymore and you can continue to think you are amazing at the game.
...So running Bbq Shadowborn Nurse's and Pop is a Sweat build for blight?
Yer logic don't make sense. even for my standard. I'm saying i DON'T want to run these meta perks every game..
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@BioX said:
Oh FFS HOW IS THIS SBMM SYSTEM BEYOND YOUR UNDERSTANDING, HOW??!!!
you DONT have to run ANYTHING.
You get matched up with players of equal skill, take away your crutch perks and you apperently do poorly? WELL GUESS WHAT?
That means you will be matched up in the future with survivors who also do poorly aka you get your balanced (fun) matches without having to force yourself to run anything you dont want to.
honestly people, this forum sometimes is just embarrassing.
Cause we don't know how it works.
Bhvr don't tell us these lil things..
And plus. imagine the long wait times if you're tryna get a killer queue on yer main,
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/272212/the-sbmm
Then play without them. Right now is the best moment to play weaker killers/builds.
But what if you're a Variety Killer like myself?
And are actually good with all 24 killers?
Then what.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2416148#Comment_2416148
what, that you lack the skill to not care about a measly key?
https://forum.deadbydaylight.com/en/discussion/comment/2416155#Comment_2416155
'overpowered'
let's see:
- requires a certain number of gens to be done
- requires the players to find the hatch
so, even if they bring a hatch offering... they still have to get all these done first... which can can usually do pretty easily while you're busy chasing the keyholder.
heck, judging by the justifciation I'd say some people bring a key as distraction, and you people are falling for it. wow
Key can end a match quickly. cucking you from a 4k down to maybe a 1k..
they can just hide at the last gen and find hatch. then escape..
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2419607#Comment_2419607
The house pallet is always there, yes, but it can spawn in two different locations. It can be far enough for it to be easily bodyblocked by the wraith.
The two pallets in general at That House Stays only on said Side. soon as you go up the stairs. take a right. Boom. pallet is there. go down the stairs. Boom. pallet is there..
the wraith can't bodyblock both at once. he can only pick and try to force a mindgame..
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2419578#Comment_2419578
If the pallet hasn’t spawned next to where the gen is, you’re definitely not making it in time.
The House Pallet is always there.
it tends to always have 2 pallets close. One upstairs and one at the car..
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2418792#Comment_2418792
Please tell me the counter in this situation:
You’re doing a gen on badham in one of the houses with zero line of sight and you’re not using spine chill. The killer has wallhacks on you, and you can’t hear the wraith uncloak. He sees you before you can even hear the wraith’s noises.
Easy.
you can see a shadow downstairs due to the flashing light.
Or if you can hear. you can just hear the uncloaking noises (Not the bell ringing. but the phasing in...noise.. thingy. You know what i mean)
Then i would run to the pallet and bait a swing before i'd run around the long way and take vault. Bam. countered,
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2418804#Comment_2418804
That could work too but MMR is so much closer to a reality at this point, so let's just go with it.
Like i said multiple times..
it'll make killer life hell.
Bhvr would do nuffin bout it anyways
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@HaunterofShadows said:
Nightmare is the female and shadow is the male. However I did consider the names six for the girl and mono for the male (if you know that reference hats off to you)
*Insert The Masked Girl Humming Here*
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@TragicSolitude said:
God that'd be nice. Not loading all the killer and survivor assets into every match would probably make a huge difference in performance on its own. There'd be fewer weird unrelated things breaking with every update.
https://forum.deadbydaylight.com/en/discussion/comment/2418822#Comment_2418822
Well, rewriting the code would mean the devs could fix the loot table issue and have Hoarder affect chest item rarity the way it was originally supposed to.
But we all know Devs will nerf Hoarder =D
Now The Newly Buffed Hoarder Will Give Survivors a Key!
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@0wl said:
no kiddy ######### please we dont need an abundance of 12 yr olds in a 40 year old body on dbd playing a ridiculous springtrap, non scary killer
We already have children playing this game..
Why do you think they keep spamming ggez. Kind yourself. racist remarks and whatnot..
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If it means that all the killer issues would be fixed.
Perks Addressed..
Casual and Ranked mode..
Actual Rank Rewards..
Then yes..
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The Killer Bugs..
The list But not included to the Following:
Nurse: Blink bug still hasn't been fixed in bout... nearly 3 years now =D (It's the one where you can't blink a second time. at all. or not able to blink on first..)
Billy: Phantom saws. Still happens.
Slinger: Shots going through survivors still despite it being a direct impact.
Huntress: Hits registering but not downing, https://www.twitch.tv/verconn/clip/PleasantPiliableArugulaHeyGirl-BJ_ehnpDDKK7sKfg (See clip for details..)
GF: Breaking stalk behind wall..
Myers: Cannot stalk a survivor behind a minimal ounce of cover..
Blight: Can't rush after a pallet stun. somehow brought back,
Pallet hits--- Nevermind. they're a Feature..
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2416532#Comment_2416532
Yes it will be rough at first. But if we do this, the devs and everyone else will finally see, "Oh, killers really do get stomped when matched with survivors of equal skill." And they'll start balancing the game around their newly found data. They'll be able to prove what we've been saying for so long, which is survivors get destroyed in low ranks and killers get destroyed in high ranks. And you won't be facing sweat squad SWF forever. If you lose, your MMR goes down, so you'll face them less. That's how it works.
But how would you address the queue time then..
Cause all there NEED to be. is a Casual Mode. and a Rank Mode. Bam
Solved the issue..
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2393502#Comment_2393502
It's better than not getting any points. It's not like reaching red ranks is difficult, nor will those extra 10k bp matter.
Seriously, you really think it's better to actively punish players for playing the game properly, than it is rewarding players who just sit in a corner(who, FYI, still manage to gain 15k BP and reach red ranks?).
It really wouldnt reward useless teammates as much as you seem to imply, while it rewards useful teammates a lot more.
And if it bothers you that much, simply base the amount of BP you gain post game on the amount of emblems you've gained. You gain lightbringer emblems while distracting the killer, you could easily add in emblems for being on a gen while a teammate is healing. It's really not that hard to improve the design I offered, while it's impossible to improve the current design.
Im not rewarding my useless teammates that sit in a corner doing jack and #########.
Seriously. do you wanna reward the people that actively Throw on your team?
Cause lemme tell you the amount of times i get sandbagged and trolled while soloq.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2415262#Comment_2415262
I really hope this is a troll because this argument makes zero sense
The point is.
This is literally a git gud issue.
Wraith can still be easily countered if you play Right, and play according to the addons, in which
News flash. it has counters
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2416532#Comment_2416532
how many elite survivor squads do you think there are? Why will everyone be getting matched against them on all their killers? And if you don't win against them, why will you keep getting them?
Not that many. which means that killer queue times for said specific killer will be utterly Shite,
For example. Let's say you're the Best Wraith NA. so of course you wanna continue playin em..
You go and queue up to find said match when.. the waiting game starts.
To make said queue fair. it'll only find the survivors FIT to your skill. I.E Diamonds / champions only going against Diamons / Champions (This is just to set an example. despite there being no rank)
So now you're not only waiting atleast....an hour or so to find said match, But now that they know you're wraith. on Autohaven. it's just a real simple gg. you lost..
and it will continue to BE like that until you finally lose enough rating with character that you can start playing said character again,
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The clown outfit...
...We live in a society https://clips.twitch.tv/ShortHonestCrabPRChase-VdXtXiBTcPL-oYc4 I had no pictures sadly. so i had to clip,
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2415290#Comment_2415290
Oh because noobs getting matched with pros consistently is better?
Because you won't win as Any killers. reguardless of how good you do against survivors.
You'll be matched with only the best of the best. Stretch Res survivors. Abusing the ######### outta it, making mindgames unmindgameable.
Top that onto splitting gens and having Atleast. maybe 4 ds's and just completing gens at Record time, Running before you could even see them,
It'll make all the killers non-viable.. Hell. Nurse and Spirit will Struggle Even,
Top that with how bad delay hits and Auto Aim can make or break your game in a Single chase,
Welcome to 1080 x 1080 Comp survivor prespective.. https://streamable.com/czfgex
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Susie's cute...
and Julie's THICCC
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Never..
It will kill this game 100%
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All-seeing is just fine..
Wraith is just balanced the way he is.
This is literally a Nerf his addons post.
By taking away any decent addon. you're outright telling me that a killer should just be afk at the start of the game so you can get a easier time escaping..
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Can't say Chu..
Stronk.. bish.. Meghead..
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The Chef would be a scary killer ngl.
Imagine seeing what is truly under his Mask..
Or well. Their masks so to say,
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@PsychoTron said:
Just starting playing with Legion but I was curious how his Feral Frenzy works with the 3 perks in title.
Legion has a terror radius of 32m. When he is in frenzy it goes up to 40m.
With Distressing, his normal terror radius is now 40m. What is his frenzy terror radius??
Same with Monitor & Abuse. When I'm not in a chase, my TR goes down to 16m. But when I am in a chase, my TR increases by 8m. If I am in frenzy and in a chase, does my TR go up to 48m?
For tinkerer, let's say it triggers and it disabled my TR. Does tinker disable my TR as well, if I go into frenzy?
I believe... it would disable Feral Frenzy with tinkerer..
and to answer yer monitor quest. it will go up to 48. but it will go back down to 40 if you lose a chase again.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/2397576#Comment_2397576
The only change he need is windup time period. And if only for like 0,5-0,75 seconds, but his quickscope is simply stupid.
That's the ONLY thing he has going for him.
Literally taking that away will hurt him.
That's like nerfing hillbilly and taking away his ability to flutter his chainsaw at pallets..
Doesn't seem fun now does it..?
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@agonizing said:
It’s his ADS no one likes, really easy to bait movement.
I suspect he will be changed to have a way slower ADS, just like Pyramid Head was with his trail of torment.
That nerf will hurt him.
Gotta give him a buff in something else to include a quicker time in something else or you'll gut him.
@ccactus623 said:
A ranged killer with a tiny terror radius, able to zone for free just cross your fingers and hope he misses. It's not that he's a stronger killer he's just boring to play against
Ight well. guess you like going against spirit. lol
Slinger is fine where he stands. Doesn't need changes. balanced killer, imho
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Make it divided.
1st floor is separate from second.
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Surprisingly... i had no issues with that map as trickster.
To say the least. that was his Good map. maybe his best even,
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@BradQuackson said:
https://forum.deadbydaylight.com/en/discussion/comment/2393433#Comment_2393433
But a majority does I'm pretty sure
You will only see Spirit's Nurses and Blight at the top .1%
and they will still lose cause game is surv sided..
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2393003#Comment_2393003
So, being in chase for 5 gens and escaping with 4 people is only worth 13k bp? When your teammates who do not get chased at all get more?
Being hooked and facecamped so you only get 8k BP at most, even though you distracted the killer the entire game, while your teammates get 20k bp?
Getting solo bloodpoints is not getting points for being a teammate. Getting solo bloodpoints simply means you manipulated the game in your favor.
You're getting emblem points for gens while in chase, so why not gain BP too? You're getting emblem points for teammates being unhooked, why not BP too?
You need a mix of shared BP pool and a solo BP pool. 2k in each catagory you can fill alone. The only way to max out is if everyone throws in 2k Bp. Meaning it's in your best interest to keep teammates alive, but also in your best interest to rush gens if your teammate is getting rushed out. That gives you the biggest chance of getting the most possible BP, while the average BP for survivors gets bumped up from 22k to 30k.
So yeah, shared survivor BP pool. Improves the game, improves the grind and improves solo survivor all at once.
So you want to give the useless teammate on your team the points aswel?
For not doin' a single gen or unhook the Whole game and rather just sitting in a corner?
Flawed design already,
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It will kill this game..
I don't want that shite here.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/269272/dont-be-selfish-hoard-cakes-again-please
I mean, I hoarded cakes during the entire event while using cakes too. And no, I will not use my cakes. In fact, I have 100+ cakes left from last year that I refuse to use untill survivor BP is better. Once survivors can get 20k BP even if they are being camped on the hook(this can be doable by simply making all survivor catagories a global pool), then I will gladly use up 99% of the cakes I own on survivors. I dont really see the reason in using a cake if I end up getting 6k BP(30k with the cake multiplier) because I was tunneled/camped out. While if I play killer, I can get 200k+ BP in just the average match.
On killers, I have used one every single match.
Never gunna happen.
It's a 4v1 for a Reason, You get points for being a actual teammate. and not a claudette hiding in a corner 24 / 7
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Chocolate Cake,
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@Inji said:
A friend and I have been slowly getting into Twins and I am curious on what kind of synergies Twins has. Getting to know them and play them is one thing. I wanna try some different strats and builds to get better with them.
Feel free to drop your build and clips here. Tips are always welcome.
You have come to the right place my friend!
For i shall offer you the best tips / Advice on how to twins! Sorta..
Firstly. You want to grab the perks. Thanato and ruin. These help you out so much, AND can put a ton of pressure on survivors. If you don't have ruin. Pop shall suffice.
Corrupt is also a great perk for her. and a tracking perk of your choice. I chose bbq for obvious reasons, but i am a avid whispers user. (Only using the bbq as of late so i can get bp again. and the event..)
The tip with twins: She is a very good killer. with alot of comeback and snowball potential. A Good Twins is a Scary Twins, the main thing you should ALWAYS try to do is: Don't use victor out yet. you want to roam around as charlotte at first before you use yer boi Blu.
Find said survivor and get a quick m1. Then use victor and this is where you need to play Carefully.. One wrong move and you'll be punished as said twins, Victor can leap through Any window / pallet aslong as you aim high enough. Including Any loops!
As soon as you get a down on the first survivor. Use victor again to roam around and spot another survivor with him to pounce on him. This'll ensure you'll get a quick two stacks of thanatophobia off the bat and someone off gens aswel,
If they hold your boi Blu Hostage. have no fear. you can recall him after 40 seconds. it's best not to chase someone who has your boi. unless he is the Only one injured,
Then simply repeat the process of Rinse and repeat of Downing into pouncing into a survivor, You'll create a large snowball by doin' so,
I am a very Avid twins player and i do not mind playing twins on stream for people, if you want more tips and tricks with Twins. lemme know =D
