Tsulan
Tsulan
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- Tsulan
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The new ranking system wants you to play in a certain way. You won't rank up otherwise.
This will lead to endless queues on high ranks and instant lobbies on low ranks.
This then will lead to lots of complaints and the devs will change the requirements, just like they did in the past.
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Deja Vu: you always encounter the same killer.
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So let's assume that you repair a gen up to 90%. Then the killer comes, scares you away and kicks the gen.
Would you come back to finish said gen, or would you search for a fresh gen?
Be honest
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Nurse isn't hard to avoid.
Maybe if you spend some time playing against her, you'd survive her.
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@Maj33y said:
Exactly after all The nerfs Survivors had
1. BNP
2. Healing extended Timer
3.Gen Speed penalty when 2 or more Survivors working on one Gen
4. Hooks Respawn faster even if a survivor is sacrificed on it .
On top of all these nerfs Survivors getting .. you got Plenty of Game slowing perks + the glorious EGC and you ask for that !
How about You get 32k BP in cheque Sir wouldn't it be better ! 😂😂
Cool, 4 nerfs. Want a list of killer nerfs? Currently it's longer than this thread.
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@Bithard said:
https://forum.deadbydaylight.com/en/discussion/comment/474211#Comment_474211
@Tsulan that's very true. It's always the case when something is introduced that is controversial.
I like the end game, it makes things pretty tense. There is just a lot of situations where if the doors spawn together and you have a fairly competent killer it's pretty hopeless. I don't want a free escape, just a slightly better chance to motivate me.
If they moved the doors to far apart this would be unfair on the killer as well so just a slightly larger minimum and smaller maximum distance would make me happy.
If the survivor can quit and the killer gets the points and sacrifice I can't see why it would be an issue.
It's a IF equation.
If low rank survivors get matched with high rank killers, the outcome is predictable and very unpleasant.
Same goes the other way around. If low rank killers get matched with high rank survivors.
If one side wants to hold the game hostage, it will be for a max of 4 minutes.
Which I find an okay time.
Solution to the gate problem: bring keys.
They've been almost useless until now.
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@Bithard said:
https://forum.deadbydaylight.com/en/discussion/comment/474075#Comment_474075
@Tsulan why would you just assume all survivors have that attitude? It would be like me saying all the killers do this with the end game. Its not a major issue I was just asking if it was possible.
Never claimed everyone.
But you can't deny that there are at least a dozen threads about getting rid of EGC.
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@TheBean said:
@Tsulan yee.. true... but the grind is brutal in this game and not all the low skilled players have all the perks they can use on the character they want to play.
He higher ranked players tend to have more of the perks they need... not these little guys who have to learn still.
I like to play with my rabbits... but there was a few times that even I felt a bit too evil in what I did.
So balancing around low ranks...
Why does this sound so familiar?
*cough* Freddy *cough*
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Here you go.
It collected a bit of dust, but still...
https://forum.deadbydaylight.com/en/discussion/15899/hardcore-mode#latest
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@TheBean said:
@Tsulan GAAAHHH!
https://us.v-cdn.net/6030815/uploads/221/QGV5JNQX0190.jpg
but on a serious note.... the issue isn't high rank survivors.
the issue is the ease you can knock a low skilled survivor into a no win situation and then troll them for it.
However.... I'm always up for the Challenge!
It's more like a Tsulaaaaaaaan!
Like Khaaaaaaaaaaaan! From star trek...
But I'm getting off topic.
Uhm, just equip Unbreakable or No Mither?
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@foxboxunionttv said:
https://forum.deadbydaylight.com/en/discussion/comment/471214#Comment_471214
After 2 and a half years of survivors being the power point of the game they are finally adjusting it to make it so killers are the power point which it should be. the 4 survivors need to work together to over power the killer, it shouldn't be a game where one good survivor can just carry everyone through.
Wanna bet that the devs will give in?
Because there are tons of threads demanding a change.
Survivors got a sip of their own medicine and they don't like it. They know that they'll get anything from the devs, as long as they complain loud enough.
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I just love it. (Sarcasm)
Survivors held the game hostage for 60+ minutes for the last 2 years = "git gud", "just equip whispers" or "if you don't like it, DC noob".
Killers "hold the game hostage" for 3-4 minutes = this is unbearable! We demand a concede button and want killers punished for slugging!
One thread/t after another.
Survivors get a glimpse of what killers had to endure and they don't like the taste of their own medicine. Not even a sip. They demand changes and what's even worse, they'll probably get the devs to change it to their favor. Just like always.
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@thrawn3054 said:
@Unnamed_Freak @Tsulan If you actually read what I said I was very specific. If some asshat decides to carry me to the hatch to close it in front of me, and then wants to follow me around so they can trigger the animation,they are being a toxic bastard. I've decided to not reward that behavior.
That person wants to see the new cool kill animation.
If thats being an toxic bastard, then i don´t know anymore.
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I think they see the punishment from the wrong angle.
Losing pips won´t hurt anyone. It even benefits some.
If someone disconnects a lot, he should lose bloodpoints. Not only the ones he won durin the match, but from his bloodpoint pool.
Alternativly a disconnect could cost Iridiscent shards
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@Usui said:
Nothing really changed in my opinion, he's still massively unfun to play against. I'm pretty sure a LOT of it was the nerf to healing in general, and they always abuse thana + sloppy butcher it's honestly a joke. Since they decided to nerf healing they need to take a look at sloppy because it's massively overtuned at this point. Healing for 2 minutes is not fun. There's no counterplay to him still really other then timing or out-mindgaming them at a pallet stun or 'trying' to make them miss (good luck if they have a brain) not to mention his ability literally shows them your location (imo distortion should work against this power but whatever, another useless survivor perk)
Mhh 2 minutes...
Have you thought about bringing a med kit and/or we´ll make it?
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@MegsAreEvil said:
And another thread where killer mains show their typical double standards. Its ridiculous. No even a single piece of fairness within their minds.
So we should applaud when someone considers disconnecting just because he doesnt like the new mechanic?
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Played Freddy, got a 4k on mid ranks, then i got a: "you know you´re bad, when you have to use Freddy to win"
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Because waiting 4 minutes is to long?
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Freddy OP, please nerf.
Like really?
Want a Freddy who can't put you asleep?
So his power is watching survivors repair gens and escape?
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We'll probably get an apology in a month or two.
Devs will announce a Legion buff, but with no release date.
So probably by the end of 2022.
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Today is your lucky day!
The entity prevents Face camping by allowing survivors to unhook from every direction (swivel hooks).
Welcome to 2019!
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@Arroz said:
https://forum.deadbydaylight.com/en/discussion/comment/470406#Comment_470406
Most killer want to survivor use this build
Deja vu, left behind, sole survivor and no mither
against they omega blink nurse, ruin, bbq, noed and nurse calling/spirit fury
I'd honestly love to face survivors using Self Care, Botany Knowledge, Adrenaline and No Mither.
But that's just me.
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@ClogWench said:
https://forum.deadbydaylight.com/en/discussion/comment/470161#Comment_470161
We were told they were looking into fixing mobile version like 2 mobile versions ago. And it's still terrible.
Maybe it's the same person that's responsible for balancing the game...
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@Freudentrauma said:
https://forum.deadbydaylight.com/en/discussion/comment/470203#Comment_470203
"We had it worser than you" is not an argument. And it's not like people didn't talk about endgame scenarios beeing an issue. It came up in several discussions over the past two years. Especially the hatch standoff everybody complained about.
The new issue is something worth to talk about, because it's a new behaviour we are seeing to happen right now. And maybe we don't want every issue people have to adressed within 2 years. And it's not that people want to take killers something away. They are talking about a "concede" button during endgame or even making Cypress Mori base kit.
It's not an issue.
Maybe if killers keep doing it for more than a month, it MIGHT become an issue.
But right now it's just both sides enjoying the new kill animation.
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@tt_ivi_99 said:
I always change It to PC version:
How do you switch?
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So uhm... don't take it?
I mean I could open a thread about how useless Monstrous shrine and 3 dozen other perks are...
But MoM?
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Survivors held the game hostage 60 + minutes for over 2 years = no issue at all.
Killers hold the game hostage for 4 minutes max = unbearable situation that needs instant fixing!
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@ThatGuyFromThatPlace said:
https://forum.deadbydaylight.com/en/discussion/comment/470119#Comment_470119
It's every single game... EVERY SINGLE GAME, and no teammates can work through it
They're all ######### and just run away from the generator like it's the ######### killer
Welcome to rank 20 gameplay.
Once you reach red ranks, your teammates will power through ruin without breaking a sweat or they'll cleanse it in the first minute.
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So plague is op now?
Can someone insert the "killer main" meme please?
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@StarMoral said:
Legion's in a place where he can now be balanced without breaking the game while retaining the ideal way to play him.
The buffs I kinda want are to his vault and FF recharge. They both could be a little but faster.
You are right, and based on the time it takes the devs to rework Freddy, I'll be happy to test that new Legion by late 2022.
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@TheBean said:
TBH I don't think they can even touch Billy.. or even Nurse....
What happens when you reduce their powers to where the rest of the killers sit?
They would have to readjust the entire gen repairing to make it even possible for killers to get more then a couple kills a match. Gen rushing all around. I can't even imagine how high rank match would play out if you no longer had killers that could apply so much pressure as they do.
What happens if you bring up any of the other killers to where Billy and Nurse are?... You'll get a bunch of survivors probably quitting cause they can't compete against another OP killer.
IMO.. I think the Devs are in a dammed if you do and dammed if you don't situation with both those killers.
If they nerf Billy and Nurse, they better prepare for that ######### storm, coming from survivor mains that get no matches on high ranks.
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Is Freddy considered OP again, or did I miss something?
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So... survivors got everything they asked for aaaand they still complain.
What would make you happy?
A shorter timer? A longer timer?
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How about a penalty for survivors for camping gens?
No one came up with that yet!
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Freddy OP, pls nerf.
I mean he's invisible!
Yeah, that's how your Billy rant looks like.
Billy is the only balanced killer we have. Every other killer should be on his lvl.
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Simple solution: greatly reduce the timer.
How about 30 seconds after the gate has been opened? To short?
1minute ?
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Those of you who would argue how Billy is NOT OP, dont bother. You know you’re lying. Everyone knows it.
So do you want a discussion or just an echo chamber of your own biased opinion?
Since no one should bother defending him and everyone who does is a liar according to you.
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Killer probably just wanted to see the new cool kill animation.
Nothing wrong with that.
Since he downed you, you already were dead meat.
I Imagine the devs could add a option to speed up the timer, IF this would become a problem in the future.
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@Taelance said:
The things is that the devs implemented something to fix it.
Just that now killers feel entitled to do the same thing back, when the game could be over easy.
Problem has not been eliminated but just reversed.
Honestly I thought it was disgraceful that survivors would do that. So I think the same thing for Killers.
It's not reversed.
It's not holding the game hostage.
It's just a different kind of bleed out timer.
Maybe the devs will add a killswitch once the timer has begun.
If there's no one else left, the survivor goes to that switch and dies instantly.
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When survivors held the game hostage for 60+ minutes, killers got told to git gud. To just find the survivors. To equip whispers.
I honestly think, that if enough survivors complain, then the devs come up with something for survivors to avoid the timer.
Catering to their needs.
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Simple solution: reduce the timer to 10 seconds.
No more hostage situations.
You're welcome!
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Devs probably ran out of ideas for new powers.
So they recycle.
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I don't think body blocking means what you think it means.
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Killers complain that survivors can take the game hostage: nothing happens for 2 years.
Survivors complain that killers can take the game hostage: gets fixed in 1 week.
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Survivor has always been the easy mode.
The devs desperate attempts to lift solo survivors to SWF information levels made it even easier for survivors.
I guess they don't want killers in the power role, because then the killer queues would be to long.
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@VexTheHex said:
I probably will. I've gotten mileage out of all of the DLC as I spent time playing as Hag, Clown, Myers, Legion, Pig, and Spirit for Killers. I bought Leatherface more for his perks, hate the game play on either side of it. Plague is one I haven't used much of though, same with Freddy... though I used Quinton for awhile.
Ghost sounds kind of fun with the peeking. You can watch your waifus and husbandos fix gens.
This doesn't sound weird at all...
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@Plu said:
Why am i getting downvotes for answering a question and voicing my opinion...?
I guess people voted you down, because you dared to have fun with pre nerf legion.
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@Kiskashi said:
https://forum.deadbydaylight.com/en/discussion/comment/462525#Comment_462525
Haha, I look at this more like unsure of legion changes, hello new jumpscare main (totally going myers/ghostface main 90% when it comes out if the power is smooth, I love playing the stealth killers)
In response to OP though, I've purchased all of the licensed DLC so far and honestly afraid for the freddy changes as I play him well now, bubba still needs buffs seriously but it will probably be a century before we see that. Pig is a little underwhelming after a while (fun in small amounts) personally, and mikey is a main for me so... I'd watch some people test play it first on PTB etc. I'm a little cautious to just jump on the bandwagon just bc it's a new killer anymore I mean after plague and legion and killer changes out of nowhere just because they "aren't fun to play against"... looking at all of that, licensed may be a little different but still concerned. Definitely watch before buy.
I'm to worried to buy, because of how the devs behaved in the past.
I really like playing with Mike, and love stealth killers. But the devs keep overreacting when survivors complain.
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@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/461248#Comment_461248
No one is complaining... He is just stating facts.
Also, OP you want variety? Pray for killer buffs.
That it is boring for SURVIVORS!?
How do you think killers feel?!