ThiccBudhha
ThiccBudhha
About
- Username
- ThiccBudhha
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Comments
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@boogerboy123 said:
ill try it and get back to u. you cant be toxic with perk choice, toxicity is like hitting on the hook and leaving them to bleed out.
No, you can hit them on hook politely. Not inherently toxic at all.
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I mean, PC is an advantage regardless of the game. You just need to play around it.
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I mean, I already got my 500k. That pocket fortune teller has no clue what it is on about.
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I have to agree, chains shouldn't spawn when you are solving it. Kind of silly.
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@Inspire said:
https://forum.deadbydaylight.com/en/discussion/comment/2494798#Comment_2494798
Just look at a wall?
I wear Lightborn if there is even one boosted survivor specifically because I lost a hook while staring at a wall, and immediately whipping in the opposite direction. But, what good will that do when they can blind the side of your head?
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@LordSturm said:
https://forum.deadbydaylight.com/en/discussion/comment/2495086#Comment_2495086
He is the Cenobite. You can tell because it shows the killer on the right side instead of all the survivors.
Or you could match the ranks. Or look at the points relative to the title. Many different clues!
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@ImAJoke264 said:
https://forum.deadbydaylight.com/en/discussion/comment/2495285#Comment_2495285
I said I didn’t want a meta build I don’t mind running meta perks. I really dislike Slippery because chance in DbD is really nothing special. Maybe Deliverance? (If the first part sounded rude it’s not meant to be)
I was mostly joking. But I do actually run slippery for that reason though, no kap. But generally I feel deliverance would be weak when half your build is committed to hand feeding your teammates info to help you off the hook.
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@MadLordJack said:
It's actually beneficial to the killer pre-T3, because of the masisve boost to mutation that infection gives you. Afterwards it's just a detriment and I wish his T3 attack would bypass infection entirely.
I love that idea. It would make tier 3 much more desirable and justify going for riskier tentacle tickles knowing tier 3 wasn't such a negligible upgrade and it would vaguely punish survivors for taking the time to vaccinate. Obviously they would need to make tier 3 harder to get, but the concept is exactly what I feel he has been "missing."
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Um... BT is basically non-negotiable. So I would pick that over Balanced.
If you want off meta. Slippery meat. When you see with all your aura reading that your teammates don't care about you, time to take matters into your own hands.
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Imagine committing half your build to just making your power work, and then having survivors cry about it. Poor Pincushion...
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@EvilJoshy said:
I had someone DC because I baited a pick up, turned around and knocked the flashlight out of their hands with franklins. They ran to a dead end and I got a 2nd hit in. They DCed as I hooked the first person.
You are doing God's work. Without their flashlight, they were powerless to do anything, you can hardly blame them for quitting.
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I had someone DC because I hit a hatchet through a pallet they were camping. It was one of those head on, quick and quiet, deception gamers. So... I think she was mad I was on Huntress.
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Oh, yeah, some of my items have been pretty sus too. Still haven't gotten a broken key in a long time, at least.
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@PhantomChimera said:
I don't find it worth it to use in most case as a survivor.
As a killer I love them using it. I frequently use Lightborne and it makes them easier to find.
I mean, I usually see them dropping the flash. Rofl. I am bad at tracking them, but not THAT bad.
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Low MMR and I am the actual killer from the movies up until the final girl. High mmr? All 4 are final girls. Rofl.
Survivor has been a lot more fun, though.
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I am playing less, but it has nothing to do with mmr. I just fell down a rabbit hole jumping from movie to movie. I barely watch movies nowadays, but after Malignant, I have been obsessive. No time to play past my daily missions.
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I mean, by all means, buff them so they are useful without proxy camping.
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@Jasix said:
LOL - People will complain about anything.
Complaining about free bloodpoints - eyeroll.
I didn't even get my free bloodpoints, so I feel quite entitled to complain, yes.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/2493271#Comment_2493271
Unlike a lot of other killers his add-ons can actually change the play style, which is a good thing.
Ghostface or Pinhead? Am I missing out, cuh? I thought everyone just used recovery add ons for my boi.
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The gameplay is not particularly fun, the messages you get? Pretty top tier. Had someone false report me, and I reported him to Playstation for a message. It is hilarious to me that the little snitch will do nothing to me, but my report was validated. Not only did I dominate him in game, but I beat him at his own rat scheming.
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@Phasmamain said:
I’ve given up on the tome. It’s just a bunch of charms and recolours now
They have some nice skins, too. And loads of bloodpoints. Don't forget it!
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@TunnelVision said:
Good luck with that. The less killers there are the longer you sit in a queue.
Enjoy!
But at least they will not stomp him. That is all he asked for, realistically.
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Oh, yes, you are so competitive that you are quitting right as they add proper matchmaking. So believable, bro.
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@ukenicky said:
I'm not really sure, Cenobites seem like they can only be killed by other Cenobites / demons so wouldn't that mean Freddy could harm Pinhead?
But at the same time, can Pinhead harm Freddy then? I know Freddy is "an immortal dream demon" but Cenobites are also said to be immortal and impervious to almost everything and yet they can be destroyed by fellow demonic powers so I just wonder if that doesn't apply to Freddy as well.
Personally in terms of power I feel like Cenobites are probably evenly matched. Do Cenobites even sleep? I'm guessing not so I don't think Freddy would even be able to affect them unless they fight in hell.
Pinhead died and it certainly wasn't to another Cenobite, even if a baby Cenobite did make Pincushion his bottom.
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@humanbeing1704 said:
Wasn't launch nurse faster? I imagine there was a reason it was changed
Survivor players, I imagine? "If Nurse doesn't run slower than survivors, she is OP!" - Totally Legit and Real Survivor Quote
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I mean, I play with crossplay, so I am stuck with those rodents regardless. But I guess it is good to know that there is no escaping the script kiddies.
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2492417#Comment_2492417
One of the challenges is 4 obsession hooks in a game. So yes you need to tunnel 1 person then hope someone else becomes it.
I just use furtive chase. I think I just did a hook 8 obsessions in one game.
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/2492508#Comment_2492508
If you're tunneling a survivor, you're applying little to no map pressure and aren't getting many hooks on the other survivors, if any. Without the killer's interruption, a smart team should crank out 3-4 gens by the time the tunneled survivor is dead - and by that point, the killer has little to no other hooks and has only one generator left.
Tunneling and camping are good ways to get 2Ks, but not to win the match, unless the other survivors refuse to do gens.
I mean, you aren't going to win unless the survivors mess up anyways. I have been watching a lot of streams and most 4k are just snowballs now. Unless the lobby is full of bots, but, I mean, I could probably win games like that face camping them one at a time. Lol.
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/2492457#Comment_2492457
Best strat? Maybe if the other 3 players don't know what a generator is, but much like missing a skillcheck, proper camping and tunneling becomes less common the higher in rank you go. It's pretty simple to counter provided you actually take advantage of the time wasted by the killer and do gens.
No, tunneling is what gives you time to counter gens flying. 3 people can do less than 4. Keeping 4 around too long is how you lose. Camping is what is countered by doing gens. There is no counter to tunneling other than to make them waste more time while they do it. Borrowed and DS, namely.
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Oh, it works, I can promise you that. I am not saying that you are getting good games. But trust me, lol... It is on.
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I didn't get my reward either, I reset for a better daily. Probably should have checked if the page wanted me to claim it or something...
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@JohnnyB87 said:
I've always said PC should not be involved in cross play. Several top games do this and it works. PC will always have advantages and there is no such thing as anti cheat so it's best gaming experience with cross play off.
Those queue times make the experience not worth it.
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I have an easy time with new killers after mmr. It went from needing free hits at exit gates to finish my daily challenges to being able to do them myself 3 or 4 times over.
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I would take the bonus bloodpoints, heck, you do not even need to tell me which ones were in a SWF.
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A voice opened the box in another dimension, so only his voice was required to address this transgression while he is busy with the 4 survivors constantly molesting the box.
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No, they are leaving the game. They might do a last minute sale, but nobody knows. Doubt even Behavior does at the moment.
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I do not even vaguely want to hear what those clowns are talking about.
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It likely doesn't.
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Do you genuinely believe the design of the game is not intentionally survivor favored? The developers on the team cannot do basic elementary school math? They know, fam.
I already play like this as I am addicted to brutal and enduring. Playing mean only gives you survivors who are competent enough to expose how unfun the game actually is.
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@DeliciousFood said:
https://forum.deadbydaylight.com/en/discussion/comment/2491967#Comment_2491967
Only in this game do you have to endure god awful ######### to actually have fun. Enjoy your TTV's abusing MMR as an excuse to play like ######### and teammates that leave you to die despite Kindred with Open-handed.
Slippery meat is your friend for low mmah. Play as though you only have 2 health states and voila. Ez.
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@CheeseAnton said:
Here's my unique survivor outfits
https://us.v-cdn.net/6030815/uploads/Z2M9UH3222T9/my-extremely-unique-and-createive-outfits.png
You... really like sweaters and slacks. I will give you that.
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@glitchboi said:
Yeah I'm tired of people calling him weak. He isn't weak, the only reason why people think he's weak is because they aren't using his power right (his power is useless in long ranges), and his power actually takes skill to use. He's a B tier killer at worst.
I still think he could use some buffs though. Iridescent Lament Configuration should be base-kit IMO, but nerf it to 24m. Make long-range shots more rewarding somehow, like spawn extra chains depending on the range so that Pinhead can deal with W meta.
No way any B tier killer needs buffs, you are just in denial. Easy c tier by your logic, if you ask me. Which you didn't, but the truth will set you free.
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This is one I will not mind stays forgotten. I do not need a reason to waste hundreds of millions of bloodpoints, cuh.
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Some content creator tried to type GG Leon and the entire sentence censored itself. Made it look like he was BMing, ha ha ha.
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Matchmaking is based on mmr, not hours played. It was already stated, but you know, repetition will help drive the point home to others that seem to not understand the system they are complaining about.
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I am pretty sure Ghostface got a blighted skin because they only had the rights to use the mask and the killer is actually an original character. Highly doubt we get another licensed one.
And yeah, Trickster and Oni are the safe bets. More or less for the reasons you stated.
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I cannot give a simple yes or no because the answer is really complex and depends. I have tried testing the game at higher mmr (as high as I could get on survivor, I suck at it, so you know, it was probably just above average) and lower.
I enjoyed both as a survivor. At higher mmr, my teammates were extremely competent and it made the role more fun. At lower mmr, I could finally run a killer and understand why people enjoy playing survivor over killer, finally.
As killer, I hate it at high mmr. Tunneling for a 2k while abusing strong perks is just insane to me. At lower mmr, I kind of feel like a bully, but I cannot lie, it is fun.
Increased queues have me worried, especially during the day. At night they seem fixed again for low mmr. So I think Pinhead was the bigger influence there.
Streamers have gotten way more qq. But ironically their games have gotten more fun to watch.
So, I do not know. They both have their pros and cons. I am just here to have fun and make fun of flashlight abusers.
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NOED is an extremely strong perk. Top killer players just didn't need it before mmr because the survivors were complete dopes. Nowadays? Let's just say maybe they would get more kills if they ran it. Lol.
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It is mmr. I went back to getting instant queues at night for my low mmr killers. My Freddy still needs to wait long. I can't believe the queues actually probably were Pinhead even though I only got to play against him like 3 times.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2491929#Comment_2491929
Compared to Survivor, Killers get A LOT more. Like 30%-50% more at base and they have the better BP-Multiplier.
And then they should get up to 6.250.000 BPs more each month?
To be fair, you need a lot more than a survivor does. And even 7 million a month wouldn't magically get me anywhere anytime soon. I am not saying they should do it, but like, you know, survivors are literally just reskins. You only need one maxed out.
If you want a specific build for a certain killers playstyle, you will need countless bloodpoints. Well, someone probably counted. I have no clue what absurd number it is, however.