Theoretical_Heart
Theoretical_Heart
About
- Username
- Theoretical_Heart
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@TheALIEN said:
If we can have it renamed to this- utterly YES.
Perfect. I unironically support this. No joke. It's the most accurate description of the status.
-
@Rex_Huin said:
https://forum.deadbydaylight.com/en/discussion/comment/768867#Comment_768867
You think? I think they are closer than ever. I seldom wiggle myself off these days.
@Mochan said:
They are definitely a lot closer.
Last year I could still pull of dual hook saves with a little luck. Like, you break one hook as killer comes near, he moves tot eh next hook and you break that as well and your teammate wiggles free. Very hard to do, but with luck doable.
Now, I have broken two hooks and there's still a third hook so near by that the killer still managed to put the survivor on hook. The hooks are closer than they have ever been.
Not always, but it's disgusting sometimes how close the hooks are, especially on some of the more constrained maps like Suffocation Pit.
They are not closer it was only a few months ago (like 7 or 8) that the devs INCREASED the minimum distance hooks could spawn to one another. It was around the same time as the Sabo buff. I vividly remember people being worried about these two changes happening so close together. People were afraid that sabo squads would return.
In fact I remember the old days when sabo squads would bust every hook on the map and if killer wanted to win. They had to slug or run Iron Grasp and Agitation to make it to the basement. This was before the Iron Grasp nerf.
-
Hooks are already far apart now. If you don't pay attention to which hooks you are using up you can make an unhookable area.
-
To all the "read the tutorial" answers. I just want to know what is wrong with having the game itself be more intuitive?
-
@Walker_of_the_fog_96 said:
I think you mean this? (The text in the green screen)
Lol, I'm blind. I'm so used to just scrolling past those on mobile. Sorry.
-
@TAG said:
There was supposed to be one, but apparently a power outage over there has resulted in a delay until further notice.
Thank you.
-
There is a week of them for Halloween, Winter Holiday Season, and Chinese New Year (February) each year are the regular bloodhunts.
But we get more sporadically throughout the year for various occasions.
-
@yandere777 said:
Its fine as is. If you are new, there's a tutorial and it even tells you in the game.
I haven't been new for a very long time. But when I was it sucked. Let's be real Exposed is misleading.
-
You can easily depip by just doing 2 gens and nothing else. There is no reason to screw over your team.
-
@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/768426#Comment_768426
Ghostface is sneaky, funny and suspenseful. A parody that was owned by FunWorld I'm pretty sure makes the possibility even wider than ever. Both worlds don't trespass, but the parody was both funny and critiquing GhostFace enough to the point where people laughed. He's an iconic character in horror and no matter how evil or the murderous personality he has, he's still human and susceptible to f ups and goof moments.
I'm not against it. I like the mask. Just doesn't fit Danny's persona (imo) according to what the game tells us about him.
-
@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/763827#Comment_763827
It's not so much that perks were forced to appear, it's more like two perks were rerolled. There was an issue with Aftercare and Wake Up! that caused them to be unobtainable, so we had two new perks randomly selected and swapped them out. We try not to influence it as much as possible.
https://forum.deadbydaylight.com/en/discussion/comment/763967#Comment_763967
This first one focuses mostly on Claudette and the Trapper, so they'll be available to everyone. However, future Tome may feature challenges that require other characters (or their perks). It's something we're keeping in mind and discussing, I can't really give you a solid answer just yet. If we stick to just free characters, the types of challenges you can have are way more limited. If you open it up to other characters, you can have much more diverse challenges, but then you risk leaving people out.
My guess would be you guys want to do the original survivors (Claudette, Dwight, Meg, & Jake) and the original killers (Trapper, Wraith, Hillbilly) before moving into the DLCs right?
And other would be paired with their respective chapters such David & Huntress or Feng & Doctor. Just seems logical.
-
@hiC said:
https://forum.deadbydaylight.com/en/discussion/comment/768402#Comment_768402
You didn’t read the post. They should FEEL EQUAL (not BE EQUAL) given the power discrepancy. The game is asymmetrical; the objectives can’t be equal by definition.
Well they certainly don't feel equal for anyone whose played killer. You have 0 time to chase or hunt.
-
@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/768275#Comment_768275
To be fair, Ghostface is silly on his own and the mask being part of a "funny critique" Scary Movie series is more than enough to justify the mask. It wouldn't be unreasonable for a regular goofball that slip and falls and trips to have one of his iconic masks. It's in GhostFace nature, his human and one of expressions happens to be that specific face.
Which GhostFace is silly? And keep in mind Danny is a GhostFace unique to DBD. His in game lore doesn't sound like a goofball to me.
-
@hiC said:
https://forum.deadbydaylight.com/en/discussion/comment/768381#Comment_768381
Neither side should have an easier objective. The objectives should feel equal (balanced), given the power discrepancy between the one and the many. Again, you’re just illustrating a lack of understanding.
That is my point, if the objectives are equal then the game is not. As it's one person vs four. If the one's objective is equal to theirs it's unbalanced.
-
@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/768275#Comment_768275
So DerpFace to Dead by Daylight confirmed :)
Lol, I read that the opposite way. Given Danny's lore, I don't think DerpFace is a mask he'd wear.
-
@hiC said:
https://forum.deadbydaylight.com/en/discussion/comment/768351#Comment_768351
Annnnd we’re full circle to my first comment about people not understanding asymmetrical multiplayer games. Your comment solidifies the point I was making.
Yes, I understand fine. It's you who don't. The one's objective should be easier than the many's objective.the one has only themselves, the many has their objectives being worked on by multiple people. That is how you balance the power role vs the team role. It's not hard to understand. After this I'm done. Because you will either understand how the roles work or you won't.
TLDR; the Team should not have the easier objevtive as it skews the balance heavily in their favor.
-
@hiC said:
https://forum.deadbydaylight.com/en/discussion/comment/768323#Comment_768323
The point I’m making is that it’s silly to assume the survivors wouldn’t do the gens as fast as possible. Of course they will! In what case relevant to this game would the survivors not do the gens as fast as possible to escape the trial? Gen rush is a stupid, irrelevant term used to make it seem like survivors are being ######### for trying to escape.
@darktrix said:
So what some of you are saying is if survivors go slower on gens you will go slower on killing survivors?
Lol, no. You guys are hung up thinking it's the survivor's fault. No, it's the fact that the gens can be done so quickly that is the problem. Objectives are not balanced. survivors have an objective spread out amongst 4 people. The Killer is alone. Yet the killer is required to hook people 3 times (at least they are intended to) a hooked survivor takes longer to die than it takes a gen to get done.
-
@hiC said:
Using the term ‘gen rush’ as if it’s not the primary objective for survivors makes me think you’re not very experienced and/or don’t really understand the game.
You can absolutely rush primary objectives lol. This idea that survivors have "it's my objective" does not mean it cannot be rushed. Your objective in Mario 64 was to collect stars and defeat Bowser. Some people take days/weeks/months to do this others do it in minutes. They rush through the objective, it's colloquially known as "speed running".
Gen rushing is absolutely real.
-
@NoShinyPony said:
I'd prefer it if we had a killer with an ability that helps getting the proverbial foot in the door in the beginning of a match.
This. Sometimes your matches technically end at the beggining as killer. Didn't find anyone fast enough? You lose. Didn't bring RUIN (or it got broken immediately) and you had a lengthy chase with 2 to 3 gens popping? Well I hope you brought NOED/BW because if not you are probably going to lose.
Killer Matches are decided very early sometimes. It would be nice if they gave all killers a BBQ like effect at the start to give you a direction. And/Or had the entity block off gens for 30 seconds everytime a gen pops to prevent the "pop pop pop" effect.
-
Lol, not to be mean but I always love these threads. Anytime I see "reports do nothing" I know it's going to be 1 of 2 things. Neither of which is bannable. It's ALWAYS camping and slugging. Everytime.
Just to clarify, if it's something that makes you mad that doesn't mean it's reportable. Report is for things like hacking or abusive end game chat.
-
Often the ppl that feel the need to do that are ppl who don't win much. Thus when they do get a win, all of that built up frustration from their failures is poured out in a gloating msg.
-
@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/766769#Comment_766769
Not really. Not every SWF is a ######### 4 man rank 1, 4 instaheal 3k hour God squad.
Every SWF has the basic communication. Even things as simple as "killer is chasing me" tells the team to do gens and completely skews the power dynamic in favor of swf. Entire perks like Knock Out or Insidious become dead perks. Entire Killer powers such as Trapper's traps or even Hag's traps become less good. Stealth Killer's may as well not have a power vs SWF.
Knock Out in particular would be one of the strongest perks in all of DbD if SWF wasn't a thing.
There is no such thing as a fair match against SWF. If you think otherwise you simply don't realize how something as small as verbal communication makes the game instantly harder for Killer.
-
@PolarBear said:
Camping is a bad strategy. That is why people call campers bad killers.
4k basement builds say otherwise. Camping being bad is a myth. It works 9/10 games.
-
@TheGorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/766881#Comment_766881
I need your help Theoretical: I'm running this on my GhostFace: Discordance, Pop, Enduring and Shadowborn. Is this a bad build?
Not really. I might replace Shadowborn with something else. But it's a strong build otherwise.
-
For survivors to die with a single Frenzy stab. :D
-
@OMagic_ManO said:
https://us.v-cdn.net/6030815/uploads/911/JTH701YC7AOE.jpeg
ARE YOU KIDDING ME, YOU’RE GOING TO MAKE A SINGULAR BODY COSMETIC THE SAME PRICE AS TWO COSMETICS, WHAT ARE YOU THINKING?!
It's got the screwdriver too. But, also it's Michael. Fans have been wanting new Halloween cosmetics forever. Be thankful we get licensed cosmetics now. There were 3 years where licensed chapters got 0 cosmetics.
-
So I can sneak over it in Night Shroud and pluck you off the gen.
-
Is it your personal artwork? Are you intending on receiving money for it?
If it's your art and you aren't charging for it then it's fair use.
Plenty of Myer's artwork on the forum.
-
@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/766874#Comment_766874
Priveleged?
It's in a company's best interest to listen to their customer's concerns and try to keep them happy. That's how a company makes money. Since the internet became widespread, companies started hiring people whose sole job it is to read customer feedback online.
Thank you. I don't understand why so many ppl are upset over ppl wanting their concerns acknowledged.
-
@Rin_is_my_waifu said:
I really wanna buy him since he is on sale now but I'm afraid I'll end up using him only on rank reset
Also his crouching speed is the same as pig's. So what's the difference between them apart from their power?
He has 1 hit downs. Stalking is way faster than with Myers. And its unlimited, survivors never run out of juice for him.
He's like a combo of pig, wraith, myers.
-
@Mert_MK said:
Yes, i have all green rarity feng skins and a bunch of very rare ones too, but i never play her xD
Feng skins are a trap. They look cool and I buy them but never use her.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/766720#Comment_766720
That's another underrated aspect: the built in short range Whispers. Survivors reveal themselves to me all the time by looking at me. Sometimes I'll cloak out in the open when I don't know where a survivor is. They usually reveal you and spotlight themselves.
Ssssh if the devs know we use it like that they will take it away.
-
It can only ever get ONE survivor unless the other survivors go for the save/stick around.
-
@Rivyn said:
It's rather easy to tell who's swf and who isn't. The level of coordination and communication put on display makes it obvious. Yet, 'I'm solo' seems to be the prevalent remark when called out on it. You can't double check on their profiles, because they always keep them on private. I don't play swf myself, no friends interested in the game, and a killer main on top of that. So, I don't have the mindset. Why deny it?
I'm not saying there aren't the rare survivors out there that just click, but again, with enough playtime experience, it's not hard to spot the solos from the swf.
Cause they know it's ez mode. It's like playing a fighting game but setting the ai to easy.
-
@djsponge10 said:
https://forum.deadbydaylight.com/en/discussion/comment/766662#Comment_766662
I don't like music at all but taylor swift is good. Everyone agrees william harrison is one of the worst presidents ever since he's been in office for only a month then died. if you said he was the best president what purpose is there to say why? there's way too many people that don't like william harrison just like people not liKing part 7. I just need an explanation how part 7 is better than part 6 or part 4 or part 5 or part 3 or part 2
Best looking Jason.
Best Final Girl.
The Telekinesis added a neat way for a victim to fight back. It was the first supernatural thing in F13 other than Jason himself.
The maskless Jason in New Blood is cooler looking than the others.
The side plot was fun.
And the best are as follows in order.
#1. Part VII the New Blood
#2. Jason Goes to Hell
#3. Part IV the Final Chapter
#4. Part I
#5. Part VI Jason Lives
#6. Part VIII Jason Takes Manhattan
#7. Part III
#8. FvJ
#9. Part II
#10. Part V New Beggining
#11. Remake
#12. X
But, this thread isn't about that so I'm going to stick to GhostFace talk, now. And you can have your opinion (it's wrong) but you can have it.
-
@djsponge10 said:
https://forum.deadbydaylight.com/en/discussion/comment/766642#Comment_766642
Triggered? No. Dumbfounded? Yes. it's just a dumb movie lol calm down, It's not a deeper plot though. Every F13 has their own side plot just like how tina is part 7's its a gimmick in a very bad shot and slow movie, sure kane is in but he's in all the bad ones so it don't really mean anything. oh and dont forget its the most censored F13 of them all. tHe only bad ones are part 7 and 8 so idc that you like part 9. You're the one with poor taste, the overwhelming majority agree that 7-10 are the worst movies of them all with 9 and 10 given more love than 7 and 8 more recently.
A lot of people like Taylor Swift too. Doesn't mean anything. "Appeal to Popularity" fallacy.
And I am calm. I didn't mean anything by "triggered".
-
@Johnny_XMan said:
Ghostface is good, just wish there was more of a fun/playful aspect to him... stalking with how inconsistent it is, can get pretty boring. Most of the time you'll be doing more chasing than actual stalking. Unless you get a good map.
Two things that I think are missing, would be, the ability to get in a locker. Think the same combo as (QnQ + Head on) for chases I think something like this could be fun. Or the ability to stalk while inside a locker for those survivors who are very good at looping and you just needed that little bit of stalk.
The other thing that I think could make him more fun is the addition of cellphones/walkie talkies. Haven't really thought about how this one could be incorporated, but this would definitely seal the deal when it comes to the Ghostface we know and love from the movies. Maybe this one could tie into gen pressuring because you spend a lot of time trying to get someone exposed that you sacrifice time to pressure generators.
Just some suggestions. I am not a Ghostface main, but I am a hardcore SCREAM fan, and I just feel like he needs more of those jump scare moments.
Danny isn't any of the GhostFace's from Scream. He's an original character from BHVR. Like how in every Scream it's a different person as GhostFace, DBD's GhostFace is unique to DBD.
Danny is a photo journalist (think Peter Parker) the stalking thing makes sense with Danny.
-
@djsponge10 said:
https://forum.deadbydaylight.com/en/discussion/comment/766469#Comment_766469
How can you like part 7? its like top 3 worst ones because of slow pace and the focus on the mind powers more than jason
Lol, sorry about your poor taste. Tina is hands down the most interesting Final Girl in slasher history. Her showndown vs Jason at the end of the film was brilliantly done. It's the only Friday the 13th film with a deeper plot than "watch these teens die". You get inessted in Tina as a character. Also her therapist is a great secondary antagonist. New Blood is hands down the best F13 film. And it's the best actor playing Jason (Kane Hodder).
But if 7 being my favorite F13 film triggers you then wait until you hear my second favorite F13 film. (Jason goes to Hell)
-
The best no mither build is to not use it.
But if you insist the at least run kindred since you'll be on the hook all match.
-
I think he's the best killer. But I'm highly biased too. Scream is my second favorite slasher movie (#1 being Friday the 13th VII) so I'm going to main him until we get Jason. (if we ever do)
But I also think regardless of my bias he is quite strong. Both he and Myers are underrated. Any killer that can get gen grabs or insta downs regularly is good in my book. (Yes this includes Leatherface)
I think ppl are afraid of admitting some killers are good is because good killers get nerfed by BHVR.
-
I think it's more like a 1 in 5 chance because I SWEAR at least one happens every two to three matches when I'm playing killer.
And I think the "chance" actually secretly increases based on how poorly the survivors are doing. Every time I'm having a record book game it seems to happen. Like it's taking pity on them.
I used to let kobe's go. Because I thought they were rare. Lol, I see kobe's more than I see moris if I'm being 100% honest.
-
Yes. Yes. No.
-
@Not_a_TrACE said:
If you camp first hook, your bad at the game and don't know how to apply pressure
Lol. Camping is pressure.
-
I hope the fragments drop from 10 required to 5 or even 7. 8000xp for a single tier is too much considering average xp per match is 400 to 500 (can be lower or higher but on average) which means most people need to play two matches for ONE fragment. Which means 20 matches for one tier in the rift.
And yeah, the Hallowed Blight event is basically just a bloodhunt now like the winter event has been for a while.
-
@HellCatJane said:
I think Hawkins is like the most equal map of them all. Killer and Survivor, it doesn't favor either or. And that's really fun.
Same. I think its the most balanced map. By miles.
-
@Zender said:
Just over 300 hours on killer, play LF (I know) a lot and on my best days I hit rank 8-10 (anyone else who can do better I'm surprised unless they use other killers to keep their rank low then post awesome photos of how they are awesome at LF at rank 3).
Annnnnyways, I'm running around halls in that place that have 2-3 pallets in the hall. Then there is all the lockers, stairs with a vault in the loft above them, etc.
This team was coordinated with 4 Adren, 3 BT, etc. seeing just unstoppable groups at higher and higher ranks now. Not sure if they were SWF.
Anyone else have trouble with this map? Seems like this and Haddonfield I am about to be punked. They used an offering to pick this too.
@TheEntitysRightHand said:
Hawkins is severely killer favored
It's neither. It's pretty well balanced. (I main GhostFace)
The escape doors are perfectly spaced, far enough the killer actually has to move but close enough they have a decent shot of finding the survivor before they are open.
Each room has enough exits to not feel trapped.
Pallets are pretty balanced and most locations are mind gameable.
-
NOED is my favorite perk. It's been nerfed TWICE. It was pseudo nerfed by EGC. So like 2 and a half nerfs. If you think only "bad" killers run NOED yet you die to NOED, who was actually the bad player?
Last I checked only the greedy and foolish die to NOED. If you die to NOED it's because you didn't leave when you were supposed to and you weren't good enough in a chase to avoid getting hit.
Sorry. If you lose to NOED it's your fault.
-
@GennyFromTheBlock said:
https://forum.deadbydaylight.com/en/discussion/comment/764467#Comment_764467
Very, VERY poor logic and a fine example of Killer players not understanding the nature of the game.
No Y I K E S needed.
Explain.
-
As killer? If I get nasty messages post match. Usually means I won. Or at the very least the salty survivor feels like they lost.
As survivor? Depends.
-
@PolarBear said:
https://forum.deadbydaylight.com/en/discussion/comment/662833#Comment_662833
Even if something is cool, doesn't mean it's fine.
Wouldn't it be cool if the survivor could mori the killer with an offering? The animation would look totally cool and thus also fair.
Game would be better if mori's were in the base kit. Moris make the game fair. Gens go WAY too fast. 90% of the maps are designed to make the killers life pure misery. CORN, BAMBO, JUNGLE GYMS, SAFE PALLETS, 16 OR MORE PALLETS PER MAP. MCMILLAN MAPS ARE PITCH BLACK.
Moris are an equalizer