The_BiggCheeze
The_BiggCheeze
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- The_BiggCheeze
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Comments
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Had one try and throw blame on me, they made all my totems spawn in as hexes even though I didn’t run any. I hit them and they went straight down, but picked themselves right back up again, then to injured.
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Just let it go honestly. The devs aren't going to change a damn thing that we ask for unless their "data" says otherwise.
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I've seen the names of survivor and killer characters be censored. So if you were to say "The Claudette played well" then "Claudette" would be censored. Pretty funny tbh, not only does the game not work but neither does the censor.
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@ARTRA said:
By chance do someone have only that family guy rice cake meme? (The dbs one not the basic meme).
All I did was take the original meme and put the the text on it, it's really nothing special.
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@Sustina said:
pc master race
Pretty sure they can brick your pc too.
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@Junylar said:
Well, you still can hit people at pallets, see them take a hit and scream in pain, and then your hit will be "rolled back" because ######### you, killer is here to suffer. It happens once in almost every my game as the killer.
Yup, those too. I just sit there going "Guess I just gotta play better"
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@Sluzzy said:
The best solution is to nerf his saw so it's only 1 health state. Or drastically increase the skill required to use it.
It's overpowered for the effort needed to use it.
Or completely change how he works, that's the only way I see him being better.
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@Weasdat said:
https://forum.deadbydaylight.com/en/discussion/comment/2580443#Comment_2580443
Sluzzy is a well known troll. Don't bother responding to him.
Realized right after I replied. Didn't think they commented, I thought they stuck to discussion making.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2580555#Comment_2580555
Yah but don't worry as boring as it is killer mains will rush in to explain its a legitimate stratagey and yet somehow its also nit very good so don't worry about it and definitely don't change it becuase sometimes you just need to camp how else can you get a 4k in situations where your not already crushing the survivors
This post is in no way a criticism of the dbd devs and should not be taken as such. It is also not intended to point out any forum rules being violated both of which are understood to be against forum rules.
I mean camping at 2 gens and 1 hook, I have nothing against that because there's really nothing else to do. The problem comes in when it's literally their first hook and no gens have popped. 10 camping leatherfaces out of 15 games where the remaining 5 matches were normal. That's a problem.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2580546#Comment_2580546
I can't really blame though you pretty much guarantee a win with Bubba facecamping with noed and insidious if you feel like it. Decent odds they are slightly altruistic in which case almost guaranteed 4k
This post is in no way a criticism of the dbd devs and should not be taken as such. It is also not intended to point out any forum rules being violated both of which are understood to be against forum rules.
It's so damn boring though, at least with other killers you can TRY and have a chance to escape. Not with leatherface, nope as soon as you go down you might as well just go make some food or something. Possibly the worst designed killer next to Legion and Trickster.
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"Event" You should see the event For Honor is getting for the collaboration with dbd.
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@Sluzzy said:
You are just accustomed to ez 4Ks with them. Learn to play without them so survivors have a chance.
The only time I had "easy" 4ks was the old rank reset, and even after getting to red ranks I wasn't needing to try my hardest to get 2 kills. I averaged 2-4 kills back then easily on most killers, gen regression perks weren't needed as much as they are now.
Also that second part of your comment, It's sad to see that you think survivors are these defenseless little babies that need their hands held in the spooky scary game. "Chances" HA, survivors have it FAR easier than killer.
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2576005#Comment_2576005
I don't remember the devs disabling Hex Perks when unreachable totem spots were found. Why should they do it now with boons?
Circle of healing was causing crashes apparently.
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@Orion said:
If it were that easy, don't you think every single game in existence would have a perfect anti-cheat? I'm not saying DbD's is perfect, but you have to know it's not as simple as "thing happens when it shouldn't".
Another thing, Matches should be recorded up until every player has left the match and are back in the menus. If a report was made before the lobby emptied, it would be submitted for review to see if the report was valid. This can easily punish people who abuse the report system for stupid reasons, like how people figured out that if they ever add that automatic ban system, people could be unfairly banned because a salty swf could just 4 man report a killer who camped at end game.
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You just got BHVR'd
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You got BHVR'd, really nothing else to say.
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they don't understand their own system or what a win is, that's why they hide it, they'd have no idea what to show us.
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Nerfing Pig again.
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I tried saying "The Jake played well" one time when I was on PTB, It blocked out the name Jake. So how many other names have been blacklisted by the censor.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2484654#Comment_2484654
Isn’t the new survivor coming out in the mid chapter?
Yup, at least that’s what I heard. That’s why I said next couple months because I don’t know exactly.
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Most likely in the next couple months when the survivor paragraph comes out.
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What's the point of SBMM if it doesn't work to begin with.
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@UnluckyDucky said:
https://forum.deadbydaylight.com/en/discussion/comment/2483277#Comment_2483277
I hope so. Like I dont wanna call him OP I'm sure there's an easy play around but for my first time it was just massively too much to deal with.
If you have teammates that go for the box, he turns into a worse version of clown. As long as the box is held by someone else or gets solve when it spawns, just play against him like a clown that shoots deathslinger harpoons through nurse portals, because that's all he is.
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@Trickstaaaaa said:
He is not weak lol. He can be strong. it's just that people don't know how to use his power. I seen a lot of pinhead miss or use their power in the wrong locations. If they buff him to much he is going to be annoyingly oppressive. He would easily become one of the top hated killers if he gets buffed significantly. He does need some buffs, but to much it would make him very annoying to face. Imagine having to constantly remove chains, it would annoying. Because he already is kind of annoying if the pinhead can aim.
I'm not saying overly buff him, I'm saying what everyone else has said about him during the ptb, his chain needs to hold on a half second longer because even if you hit a survivor, you gain no distance due to you being stuck in place and them still being able to move.
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@Angelicus23 said:
I mean it's literally day one for this killer, get some goddamn practice and find new teches, or watch how other people play him to learn new stuff.
Hate how people is so fast justifying bad matches by telling the character is bad and not the player themself. Not saying you are wrong, but it's too soon to assume that.
I have played 7 matches with this killer, I have 4Kd about 3 of those and the other 4 were 2ks and less. The main difference between them? the survivors could loop in the games I got less kills.
Survivors can run and get into position as your camera gets pulled to the portal and they can still move while you're shooting the hook. You gain no distance on the survivor because for the time you're stuck in place the survivors can still move.
If you played Nemesis, Deathslinger, Clown, even Twins for god sake you can loop survivors FAR better than with Cenobite.
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@eloise said:
I don't understand, now the fake pallet can stone Freddy?? It's a malus now? I don't understand
It's a bug, not a nerf, at least from what I've heard
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/277936/is-pinhead-bland-now
Agreed, the voice-lines added a lot to the character. Get Doug Bradley on the phone. I bet he would do the voice-lines for Pinhead for free. He's an amazing nice actor, goes to the comic-cons. Heck, I bet Robert Englund would do voice-lines for Freddy for free too.
If I ever become a famous horror icon, I'll do the voice lines for free for BHVR.
Robert Englund is not possible since it isn't even the same Freddy. Instead of sticking with a classic they went with the stupid remake.
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Well we have Hex: Plaything with Cenobite, so maybe it's kind of a counter since the survivors would have to run around breaking totems and thus losing their Boon
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@bjorksnas said:
They have thought of it, its a kind of squeezing mechanic it applies in places like the basement stairs but it isn't applied everywhere since it looks unrealistic and it only applies in few rare situations so its not worth it to rework it to have it be universal
It 100% should be universal. Also who cares if it's unrealistic, you can literally walk through a killer vaulting something by using an add-on on a key or after getting hit. Realism should not hinder gameplay.
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@[Deleted User] said:
Just don’t buy them then
Good answer, totally got what I was trying to say didn't you.
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2465161#Comment_2465161
The problem that people have is they want to avoid doing totems without any consequences. As I usually say in these posts: Survivors have multiple tools to help them find and break totems. If NOED is such a problem, they can easily make sure it never activates.
"Posts like these" at least I actually am suggesting a change instead of complaining about it like most people do.
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@PhantomChimera said:
NOED is fine the way it is. it is easy to counter and make the perk totally useless to the killer. Especially if all 4 survivors are working on totems.
True, but seeing all the noed hate posts I figured it'd be a nice change of pace to make a post about it that isn't hating on it and actually trying to solve the problem that people have.
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@Fobbo said:
This sounds pretty cool but i dont know if they will ever do it
Yeah it's unlikely, but who knows.
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@Ghouled_Mojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2458435#Comment_2458435
That’s his buff? For real?
Yup, that's the only change that was in the patch notes aside from add on changes.
__________________________________________________________________________________________________________________
The Nemesis Update:
- Movement speed while charging Tentacle Strike Tier 3 increased to 4.0m/s (was 3.8m/s)
- Shattered S.T.A.R.S. Badge effect duration increased to 60 seconds (was 30 seconds)
- Iridescent Umbrella Badge effect duration increased to 30 seconds (was 15 seconds, but was erroneously displayed as 12 seconds)
- Ritual of The Nemesis reduced to reaching maximum Mutation Rate one time (was 4
__________________________________________________________________________________________________________________
This is all they did
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@Slaughterhouse3 said:
https://forum.deadbydaylight.com/en/discussion/275985/nemesis-buffs
He's getting buffs in the upcoming patch.
You mean a minor speed increase while he's holding his tentacle in tier 3? Such a major and important change, It's totally what everyone has been asking for.
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Detective Tapp with his investigation suit, Tactical trousers or bloody tactical trousers, and any headpiece that isn't the police cap
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2451718#Comment_2451718
You shouldn't DC.
But I agree that if you crash you shouldn't be penalized
I don't like doing it, but what would you do, crash and have data get corrupted, or close it yourself resulting in the same outcome for the rest of the players except you get to keep you data intact?
I know what I'd pick
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2451705#Comment_2451705
I thought he crashed and got a DC penalty.
That's whats been happening to me.
In the video I did. But I also dc because of this aside from it just being unfun. Crashes can lead to corrupted data, so I either leave or close the game entirely if the game gets too bad. And like you saw in the clown video, it hit me all at once.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2451455#Comment_2451455
Don't ruin the game for others if you have issues running the game yourself.
Not everyone can buy the next best thing, so don't blame issues on players when it's an issue that the DEVS made.
And who would I be ruining the game for? 2 maybe 3 people, I'll be generous and give you 5. 5 people out of over 600 THOUSAND players. They will never see me again, so if that ONE match ruins the game for them, then they have their priorities in the wrong place.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2451442#Comment_2451442
Agreed. It'd be one thing if OP brought up crashes and stuff, but wanting DC penalties turned off just to DC against PC players is exactly why the penalty exists in the first place.
Yes because I'm tooootally talking about dcing against pc players in general.
I'm talking about the ones that either intentionally or unintentionally play killers that lag console to the point of freezing for 2-6 seconds at a time. Hell I lagged so hard just yesterday playing against clown it literally crashed my game. If you don't see that as a problem or a good reason to not play a match then there is something wrong.
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@Shroompy said:
Ok first of all I had a stroke reading this
Second of all, the whole reason why people want Legacy is because of its exclusivity, people want to show their dedication to the game.
Thing is if you introduce Legacy now, it won't be nearly as special as they think. The amount of grind people had to go through was insane and giving them back out would be a HUGE slap in the face to those people who earned them. I know this since I was a proud owner of the Howling Grounds and Scorching Summer BBQ exclusives, and having those just given to every one was well, a slap to the face.
So basically the same can be said about the Huntress hound mask, and the Pro-Pain hammer for Billy. OH WAIT!! BHVR gave those out to everyone because, just like some legacy owners, peoples data bugged out causing them to lose these exclusive items. HMMMMMMMM.
If they can give out exclusive event cosmetics that people EARNED, then why haven't they done it for Legacy. People have lost their legacy cosmetics in the past and haven't gotten then back, so why not give it to everyone since it's the same reason they gave out the hound mask and Pro-Pain hammer.
Did people not show their dedication to the game earning those cosmetics?
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Why doesn't this game have a working anything is the better question.
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Because a large portion of this community is self centered and need to feel superior in some way shape or form. They need a way to tell the other side why they're "better"
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2446079#Comment_2446079
i’ve always wondered if that could happen.
Yeah it happens if the survivors load in before the killer does since any of their perks only activate once the camera stops spinning around them.
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@Yatol said:
https://forum.deadbydaylight.com/en/discussion/comment/2446079#Comment_2446079
weird, when im on a gen before corrupts kicks in i get kicked off the gen.
Well yeah, because it got blocked off.
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@stikyard said:
I think it's dumb to negotiate a contract in which we can lose a map.
Many people paid for that DLC and we shouldn't lose content we paid for.
I think BHVR should take this experience as a lesson. If we negotiate for licensed content, we should be able to keep the content we paid for.
I understand losing or not renewing for future content but, the stuff we have should be locked in.
You didn't pay for the map, you paid for the characters. You get to keep the characters if you have them.
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All the exhaustion perks, a survivor getting damaged, a survivor getting unhooked, anything happens and it'll kill your system. What makes it worse is that on your end the server doesn't detect anything, so if a survivor runs away during one of these lag spikes, then their scratch marks or blood will not appear at all until you can move again, so you can straight up lose a survivor over this.
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@Orion said:
I hope you recorded this and reported them. We don't need people who refuse to play the game, but still queue up just to ruin everyone else's trials.
Oh trust me, I did. This is unacceptable and I hope the devs take the appropriate action
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I just now found the last 2, 1 was locker hopping in one of the side rooms from the main hall and the last got out through a gate (Like they deserved that, did nothing for a whole hour and had the balls to teabag like he did something. Congrats, you hid and got 9,000 points, that's less than each of the other 3 who died. Not even a participation award will be given.)
And yes, I can be THIS patient.
My suggested fix for this:
After at most 5 minutes of a survivor not doing anything, crows should instantly reveal their location. To counter this they need to break a full totem (Not touch it and leave it, BREAK it), be on a generator for 20 or 30 seconds, Fully heal a survivor or rescue a survivor on hook, or enter a chase with the killer.
I feel this is as fair as it can be. Sure they can wait 4 minutes then cleanse a totem to get an extra 5 minutes, but the more survivors that are doing this then the faster the 5 totems will be gone. And for the 20 or 30 seconds on a gen, this could be enough time for the killer to patrol a map and see that a gen was worked on so they know they are near or potentially catch them in the act of doing a gen. The healing, rescuing and chase don't have to be explained given they are actually doing something that isn't hiding like a coward.
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@Apollos said:
Is it even possible for survivors to hold the game hostage?
I thought that could only happen when a killer body blocks the remaining survivors into a corner and prevents them from finishing the match.
Killers can hold the game hostage that way yes, but survivors can do it as well by doing nothing and locker hopping to avoid crows. Like how I JUST NOW found one of them locker hopping in the basement.