The_BiggCheeze
The_BiggCheeze
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2731066#Comment_2731066
So? The removal of those cosmetics does not contradict that fact.
Yet it removes a fun little nod to that lore. Add on the fact they’re removing the faces that came from poc characters and leaving him with the second whitest mask you can get on him. If you don’t see the problem, then YOU have a problem.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2731052#Comment_2731052
It's not wrong, though. The cosmetics in question are not a part of his lore at all.
If you’re so fixated on that one tiny detail I spoke of, I’ll educate you.
HE CUTS YOUR FACE OFF AND WEARS IT!!!
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2731029#Comment_2731029
Uh, I believe you'll find that those masks are extremely non-canon to Leatherface's lore.
Are you serious? THATS the thing you focused on? God this community really has gone down the ######### toilet if people can’t use critical thinking.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2730936#Comment_2730936
Ah, so what you're saying is that both sides are on the same page with regards to the removal of the masks. :P
Think of it this way, should all the black characters be removed because an Elodie was being racist, or a Tapp? This does not solve anything. These masks are a part of leather faces lore, he literally takes your ######### face and wears it. Now because of a few bad apples, they’re removing the poc masks and leaving the whitest mask he has. So to fight the racists they literally give them what they want which is the EXCLUSION of poc. In turn, the removal of the masks seems pretty damn racist.
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@KolbyKolbyKolby said:
"You're just giving those people what they want."
Like a gameplay experience with a little less racism? That's probably the intention
Yeah, they’re giving the racists what they want, the removal of the masks which involve poc.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2699507#Comment_2699507
So because he can easily down multiple survivors, the fine print reads "Hey camp with this one"? Sorry, but you lost me there. Is Oni then also made for premium camping? Because last time I played Oni, I rushed to the hook from the other side of the map and surprised the unhooker and down both with a (non-planed) perfectly executed Oni-smash, so I guess Onis fineprint also reads "HEy camp with this one".
Bubba is kinda plug and play, after you tried out the chainsaw two or three times and understand how it works, so a lot of new killers might use him for their first power fantasy fix, but to get a 4K with him you cant camp. If you want to be a successful Bubba, you have to roam the map, surprise peeps at gens and then rush back to defend the hook. Defending a hook isnt camping, btw, but by the nature of his power you often down both: the unhooker and the unhooked survivor. So Bubba can snowball pretty hard, but thats actually something that he shares with all other insta-down killers.
Oni: Needs to gather blood in order to instadown, Requires survivors to be cuddling each other for warmth in order to down multiple survivors.
Leatherface: M2 to instadown, Press M2 again to make instadown last longer.
Oni takes skill where as Leatherface just shuts his brain off.
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/300382/lets-talk-leatherface-again
You misunderstood Mathiu. He means the fun is balanced like the MMR, where as long as it's net 50/50 happiness then it is balanced. Leatherface camping is 100% fun for killers, your fun comes from a mix of abusing every other killer on the roster minus Nurse, Spirit, and Blight.
Edit: Also it's not a guaranteed 2K. Stop making ######### up it's not a good look.
There is nothing fun about camping or being camped, what are you smoking bro. Also I'm "Abusing" other killers because I don't like being instadowned and having to wait over a minute of a leatherface nodding at me only to then wait another 10 minutes to get into another lobby. Did you miss the part where I said I "This is all coming from a killer main" A KILLER MAIN FINDS HIM UNFUN AND BORING.
Also if you get a down early, it's a 2k at least because there's no way all 5 gens will get done unless it takes him a while to get a down.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/300382/lets-talk-leatherface-again
Maybe get better at survivor...Idk
I'll get right on that once this Leatherface stops breathing on me.
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@Akumakaji said:
I said it in the past and I will say it again: Bubba is very effective roaming about, hooking and pressuring some distant gen, especially when they activate Tinkerer and he can jump right into the fray, chainsaw blazing! Thats so much fun. I prectically never camp with him, besides certain EGC situations, and I have a jolly good time with him. Last time my spidey senses tingled and I chose the right gen at the start and surprised all four survivors. Due to target saturation I got confused and downed no one, but it was still super fun with them running panicked in all directions :D
So while some lazy bums might play camping Bubba, thats not Bubbas fault, but 100% this players. Still, in every game the meta will dictate that one character is the best at something, and Bubba is the best at camping, but that doesn't mean that camping is the only playstyle thats viable with him. And while Bamboozle is super effective with him, that doesn't mean that it 100% shuts down his only weakness, you can still run tight turns around rocks or trees and, even though I am quite good at navigating this mazes by now, I will routinely hit one of the obstacles and throw a tandrum. But more often then not I will successfully navigate and down a cheeky survivor, I mean thats just experience with a killer and his kit, and experience should never be punished, right?
I got tunneled through RPD while he was using speed limiter and that iri add on. THAT'S AS TIGHT A MAP AS YOU CAN GET!
"I said it in the past and I will say it again: Bubba is very effective roaming about, hooking and pressuring some distant gen, especially when they activate Tinkerer and he can jump right into the fray, chainsaw blazing! Thats so much fun." Is this what it'd be like to see bigfoot riding a unicorn? Because it doesn't happen. Every single Leatherface I play against camps and camps, even letting us do gens in their face because "Gotta baby guard the hook".
It is 100% his fault because that's the way he was designed, to down multiple survivors if not ALL survivors. It's basically the fine print saying "Hey camp with this one"
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Bob the Builder.
Sadly though I don't think even he can fix this game.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2688493#Comment_2688493
He is always fun when the killer is good & doesn't camp, I can ensure you that
Damn, must be like finding Bigfoot riding a unicorn.
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https://www.youtube.com/watch?v=IxTj1U1lRK4@PBsamichShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2688513#Comment_2688513
Did you ever think for once that bubbas facecamping u was actually a cry for help? Maybe hes sad and lonely and facecamping you is the closest hes ever had to having a friend?
Next time he facecamps you look into those beady eyes and tell me they arent pleading to you for companionship.
"Companionship"
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@PBsamichShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2688493#Comment_2688493
*Sad bubba noises
Look at that! You made him cry! Well i hope youre proud of yourself.
Oh I'm reveling in it!
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@[Deleted User] said:
It's not that bad... i think you just want to be mean to leatherface:(
If not wanting to say “Ugh, guess it’s time to be camped” every time I see a Leatherface is being “mean”, then I’m the most hateful person out there.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/299300/leatherface-insta-downs-through-snowmen
How does that deny you the cosmetic? I'm not sure if I understand here. All you have to do is get hit while in a snowman and both you and the killer get a cosmetic. If this isn't happening, that sounds like a bug.
That said, the snowmen were probably not intended to be a free health-state and they completely negate some killer kits right now (take a look at the recent thread about Twins).
If a killer like doctor shocks you or clown throwing his bottle at it (which for some reason breaks it), you don’t get the cosmetic. It has to be an M1
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@PBsamichShoe said:
Yeah quit picking on bubba!
I’ll quit picking on him after he’s actually fun to play against and isn’t used for camping 90% of the time
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@Altarf said:
As people have said, Bubba isn't the problem; it's facecamping as a whole. People talk about facecamping Bubba a lot, but Hillbilly, Huntress, Myers, Doctor, Oni, Ghostface under certain conditions, Pyramid Head and Trickster can all make rescues near-impossible if they want. That's even ignoring the existence of Exposed perks and grabs.
Ah but you see that's the thing, you can have multiple people go for a save and you can get the person off the hook. The problem is that Leatherface can down the entire god damn team in one go.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2678134#Comment_2678134
Well the devs should focus on balancing the game to where solo and SWF are equal playing fields instead of killer players constantly blaming SWFs for their losses.
Yeah they should, but they won't. They'll never properly balance this game because to do that they'd have to start over from scratch, and that'd be too much work for them.
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This entire game is poor design.
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Because survivors are innocent little angels that need their hands held, while the killer is the one getting dragged through hell.
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I'd say turn off exhaustion perks one week then hex perks another. We'd really see how necessary these perk types are to their respective side, and it'd show how HORRIBLY they have balanced this game.
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1: No
2: Wouldn't make sense
3: They're not going to be doing anything with Demo.
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@MikeyBoi said:
Im not sure if the anti cheat even monitors subtle hacking which imo is very common at high MMR.
Doubt it even works at all unless they're using outdated hacks. I've had multiple people just casually outrunning tier 3 bloodlust and nothing happened to them. At least in other games they get banned on the spot when the server detects something funky with a player, with dbd you have to go through a whole thing filling out a support ticket that might not even be looked at, and if it was you are given no indication of your report actually doing something.
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@Tr1nity said:
They do have an anti-cheat, and unfortunatly, as humanity has not developed true AI, its an endless fight where the attackers (Hackers) get to make the first move.
I've said it before and I'll say it again, Minecraft has a better anti cheat system. For example if X is not supposed to happen then that equals a ban (If survivor is moving at x speed for x amount of seconds and don't have x perk, ban em). Hell an easier way is to have matches internally recorded so that when a report is made that recording gets sent to the devs to see if it was a valid report or not and punishment can be handed out accordingly.
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"Or survivor queues will keep getting longer" I don't think you thought that line through. You see for survivors to get a queue they need a killer, and if there's no killer then their queue times are longer. If survivors are getting longer queues it's not because survivors aren't playing, It's because killers aren't playing.
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Noed is just a reason for bad or new killers to keep playing. It makes them think they're good when they get a 4k at the end after hooking 1 person earlier in the trial so they keep using it and therefore keep playing.
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@nostrada96ass said:
just drop your mmr
if both side knowing how to play than system "should" favor survivors
if killer can all kill because they skilled enough
its worthless match for a survivors like pre-nerfed nurse
It really shouldn't. There's more survivors than there are killer and there's more survivor perks than there are killer perks. The game should be in the killers favor, but obviously not to the point that it's completely over bearing and unwinnable for the survivors.
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@Onyx_Blue said:
I mean, it's been obvious for years now that the game is balanced around perks and the enjoyment of survivors. If you really aren't enjoying the game, stop playing it, even if only for a week, take a breather. You could also stop being passionate about it, if the passion is making you hate it.
The thing that keeps me coming back to dbd is the fun and goofy times I have with friends playing survivor and learning new unknown-techs to do with every killer and as survivor.
Maybe try enjoying the experience again?
I have, I played Artist once on the ptb and took a break till today. I tried finding enjoyment again by not sweating like I'm in the damn Sahara but I couldn't. Hackers and the terrible inbalance of the game has ruined any enjoyment for me.
I remember a time when I was playing Michael on the swamp, 1 person dead 3 gens left. I went over to a gen that I knew someone was working on but they weren't in sight, so I stopped and waited. I heard them crunching sticks as they adjusted their position behind a rock about 6 seconds after I stopped moving. If I tried doing that same exact thing again now, I would have lost a generator and another would be at 60%.
I almost did a full loop around a map at the start of a match and a generator was already at 75%. Where's the fun if the games go by like nothing.
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The concept art is finally done
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@Clueless said:
The idea of trick skill checks is great.
It was something I hadn't seen before in a concept, so I figured I'd take that and build the killer from there.
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@QTASTIC said:
I would combined survivor tiers 1 and 2 together and make tier 3 number 2 and think of a harder hitting third tier I am currently going over this live on my stream 11/11if you want to stop b its the first 53 mins
Tried looking for your stream but couldn't find it. How'd it go?
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This nerf is what made me stop maining Wraith, it literally butchered him. You can't keep up at all with good survivors because you just don't get enough distance anymore.
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@Mileena_Kahn said:
https://forum.deadbydaylight.com/en/discussion/comment/2623133#Comment_2623133
Exactly, “do gens” is always the response, but what about the person on the hook? At least the other people have a chance to do something meanwhile your just there doing nothing.
Right on the money.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2622791#Comment_2622791
Survivors dont make mistakes. Killers can only be scummy scumbags full of scum.
Both sides can be scummy or make mistakes, but bubbas are bottom of the damn barrel.
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@SRGII said:
https://forum.deadbydaylight.com/en/discussion/293274/just-delete-leathernoob-already
As you used streached res,, you got what you desrved.
The original clip was, as I'd put it, HEAVILY insulting the leatherface. I cropped it to fit with the video I placed at the end, which I removed because the mods wouldn't have found it as funny as I did. Also those are ps4 controls on the video, and last I checked when you plug in a controller to steam it makes the button icons be that of an xbox. Please use your brain before assuming I'm cheating.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2622835#Comment_2622835
Trickster being...well, Trickster, presents itself as a problem.
But Leatherface?
I hardly think so.
Trickster is annoying, Leatherface is insufferable.
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I don't like trickster that much more than leatherface, but he's at least tolerable.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2622817#Comment_2622817
Clearly not if camping is becoming the go to strat.
Well tell me, would you rather play the video game in the boring and easy way, or the tougher more fun style of play.
"Ah just got back from work and I'm gonna play some games, camping with Leatherface sounds fun!"
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@Labrac said:
Posts like this are why these guys are never going to stop. Just stop feeding him altruism, wait the 2 min like a champ, say nothing at the endgame chat (or just gg) and move on. These guys live on salt, so don't feed them.
Camping from the start will net you at least 2 kills without anyone being altruistic (3 if he he gets a lucky down a a gate) That's still a win for him and a loss for survivors.
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@Beaburd said:
You must have enraged the bubba.
The bubba must have something wrong with him
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@Crowman said:
MMR calculates based on kills and nothing else so a camping killer that gets a 4K is just as good as a killer who 12 hooks. Why would you pick the harder path to victory?
Because it's actually fun.
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@[Deleted User] said:
Them removing leatherface does not change the fact that other killers can do it
I'd rather be camped by literally any other killer.
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@Beaburd said:
https://forum.deadbydaylight.com/en/discussion/comment/2620971#Comment_2620971
Very stylish.
But whose butt am I staring at?
It's the new girl in the fog.
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@Heartbound said:
I had high hopes for a picture, man.
The clearest look at it.
Edit: OH MY GOD THE PIC IS HUGE XD
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@adam1233467 said:
I think it is cheat, because when you enter in a public lobby, if you are wearing a broken outfit, your skin is reseted to normal, in the survivor's side, you only need to enter with another character and you can use the broken outfit, but, with killer, you can't switch the killer and you can't play with broken outfits, I already tested it and doesn't work with killer
They were on ps4, so cheats is a lot more unlikely but not completely ruled out. Either way it was the best looking Ceno I've ever seen.
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@lavars said:
With all these colorful skins they also could just add dance emotes... would fit right into this game
Ah yes, dancing at the exit gate tooootally wouldn't be toxic in any way shape or form. Have you not played F13?
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I second this
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I think it should take away a percentage instead of just regressing where the survivors left it. Something like 2-5 percent. It's not much but it's at least something to make it lose progress, especially against tappers since they actually lose progress when you come back to kick it again. It'd help alleviate some of the "This isn't doing a damn thing"
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2620531#Comment_2620531
two matches is not much of a sample size though, maybe one of the two games was a blip
Sadly not, I thought the same thing. It's been the same for the next 3 matches even one of em being the same swf I played against earlier.
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It's the same on killer. Haven't played huntress in over a year and just played her for a daily. First match got a 4k on new survivors (i should have got paired with a little bit better survivors) and the match after I get a toxic 4 man swf with all meta perks tbagging at the exits. That's quite the damn jump in matchmaking.
