SRGII
SRGII
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2718743#Comment_2718743
Microsoft said they want it? Since when?
Since the game it was put on gamepass, the said its donw to BHVR AKA down to sony. Its clear sony are ones holding it up same as apex
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2718726#Comment_2718726
those things can always change in the future though. How would you determine a guaranteed no, when in two years they could always make new negotiations and then find a common ground?
the current statement is no. It’s not confirmed to come at all. You shouldn’t plan/wait for it now. We already have cross Progression for Steam, Stadia and Epic, with Switch confirmed to be getting it but having legal issues and no ETA. It’s been a pretty long time since cross progression has been announced and since there is no answer from Sony and Microsoft yet you shouldn’t count on it.
Its simple, if MS BHVR allows it to all but PS4/5 then how you think that will look? MS has already said they want it. So wonder why its held up?
You only need to look at the epic vs apple battle to see how bad sony is for a console dev.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2718712#Comment_2718712
I wonder if Microsoft is asking for something similar as well...
Nope MS allows it not matter what, diff is u can buy from diff stores on xbox on PSN u can not
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Its simple, sony wont allow it as then BHVR would have to pay them money if the turned it on. go look at other games. Sony demands payment if they allow this as they claim theyr loose money if you buy from a different platform instead of the PSN store.
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@BenZ0 said:
I just saw that a discussion about this got closed so here it is again :)
Its litreally cheating and needs to be adressed, its one of the bigger reasons why I stopped playing Killer.
Any other game adjust themselves to the picked resolution so thats why you cannot do that, except dbd, dbd just stays at the same resolution which is just dumb.
This is one reason why i can not play this game any more. its a joke, u can not mind game or even be on an even playing field.
That with so many using hacks, this game is a joke to itself. Yet they will not do anything as if they do they will loose players which = loss of money.
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2701370#Comment_2701370
i dont know what brings a swf or survivors to spend more
money on cosmetics? killer are actually ones forced to buy chapters just becouse of meta perks :) optionally even cosmetics
Chapters have nothing tro do with it, as 4 surv mains are gonna spend more money on cosmetics than a killer end of. So thats why survs are not as nerfed and are given easy mode in this game.
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Game is out right trash, everthing is set to favour the survior. as 4 people spending money on this game is more important than balance.
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@The_BiggCheeze said:
He was never fun to play against before or after his change and the only thing the tubby toad is good for is camping and nothing else. I have played against SEVEN Leatherfaces today and not a single one left their first hook, even at 5 gens. Leatherface is a massive problem and even now with Circle of Healing camping has become much more prevalent.
The devs are always saying "iT'S a VaLiD sTrAtEgY". Well tell me devs, is this your "Valid strategy" that you had in mind!?
https://www.youtube.com/watch?v=IxTj1U1lRK4
This was my first hook by the way. AT FOUR GENS
As you used streached res,, you got what you desrved.
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@UnknownKiller said:
The add ons that makes you throw knifes faster need to go it actually give no way to escape to survivors.If you want to balance it quit it all
Im SURVIVOR main and i want PERKS nerfS
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@TheDappaScrappa said:
I have seen so many killer mains jumping to surviving in hordes ever since the last update. A lot of them saying killer just isn't any fun anymore especially at higher MMR.
You can not have fun in a game thats trying to be COD with SDMM, if you want this make a rank mode. The game has become a boring rinse reapet game, gameplay = stale - Run same perks and add ons other wise games pointless.
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Do what I did uninstall and then when the devs see's a huge drop in killers and players they might do soemthing, as right now they dont care.
I uninstaled as mayas well be called safe by daylight
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2602820#Comment_2602820
I had to dc today due to a body blocking Nurse who had me trapped for almost 10 minutes so maybe there needs to be some sort of measure that puts frequent disconnecters in with others and leaves the minimal, rare dc's alone.
I have had to dc loads due to a body blocking surv or killer, or speed hacker - so maybe there needs to be some sort of measure that deals with this ######### frequently, like put hackers and exploiters in with others and let them play together.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2602820#Comment_2602820
I didn't realize Overwatch and Apex Legends are unpopular, go figure? 🤷♂️
So thats your arguement? Sorry I didn't realize Overwatch and Apex Legends devs ignored there users and created an unblance game?
Also only ranked lobbies in both those games force DC pens, does DBD have ranked lobbies? no it dont it forces crap onto the user and does nothing to protect them from it. ######### on Overwatch you repprt a cheater ######### gets done same as Apex, yet on DBD again the devs dont care.
Hence why DC pen should not be a thing.
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@SoylentPixie said:
https://forum.deadbydaylight.com/en/discussion/comment/2594999#Comment_2594999
Yes they do. Most online games that pit players against players have some form of rage quit penalty, some don't but you can literally google and find at least 10 examples in well known games in under 2 minutes.
Care to name a few, as correct if I am wrong most games that have a DC pen. Are less played. As gamers will not stay in games/lobbies with cheaters or laggers.
This game has streched res gamers, which is an advantage. Also has speed hackers as survs/killers. Then there is the SWF it was known long ago most gamers will not play agaisnt stacked teams.
So with this game being unbalanced as it is and broken, why should any game be forced to stay in a game thats liek this?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2598753#Comment_2598753
None of this was mentioned in your initial post - only Dead Hard, which is why that's been addressed in this thread.
I have no idea what you mean by Bloodlust being broken because there's no a single report of bloodlust not working as it should.
There many reports and footage showing how broken and unbalanced this game is, yet as a dev you ignore them as you know if you did your surv community would drop and sales would drop off due to lack of skin sales. Instead you make a small percentage suffer, due to this fact!
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2584695#Comment_2584695
Then all games would become unbearable and many people would leave. What's the point in playing a game if the games are just a dc simulator.
Sorry not many other games have a DC pen, wonder why?
This game forces ######### onto its user base.
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@Purgatorian said:
Please hurry and fix the bugs and get the dc penalty turned back on. I have played 20+ matches today, most of them having at least 2 dc's early into the game.
I know bhvr normally likes to take their time but this is unbearable, please hurry up.
Better yet make a system that tells you when it's an intentional dc such as if they pressed leave match = true. I know you can't tell if someone just pulled the ethernet cable out but if someone presses leave match you can let the system know, double the penalties.
A game thats this unblanced and has bugs should not have a DC penalty at all.
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@Taingaran said:
In my opinion, the problem is not only in the MMR but also in the opinion of the killers. Most of the time, the killers were doing 3k and 4k. But now the rules have changed. Now 2k is normal, in a sense, a victory. And 3k and 4k means that you tried very hard. Or the survivors were doing nonsense))
Killers will accpet the new rules when surviours, allow the game to be balanced.
Go back to 2 hooks, 1 hook trhen mori. Less pallets and loops. Perks that counter body blocking etc... I bet if the dev changed the rules to that surviors would cry. so why should any kilelr accpet rules that the dev put in place to satifys cry baby entitled surviours.
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@Siberia said:
Legit I don’t know if I’m just bad or if survivors are super strong??? when I start playing against survivors who aren’t new, they all stomp me into the ground. I’ve been getting 1 kill per match. They all loop me, deprive me of stalk, and click their flashlights at me.
idk I’m getting discouraged I guess and wondering why I even came back to this game to torment myself 😂
I would recommend unistalling this garbage and play something alot better. The game is just getting worse and worse... an it wont change any time soon. As these devs are a joke!
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Before SBMM it was ok u could get no escapes or games where they would, but you would feel good as you didnt need to play like a dick. Yet now its full on SWF, meta perks on all surviours. Also with 3 hooks its just unbalanced alone.
This dev has shown how much it dont care at balancing things at all. They want surviors to be able to just run loops round Killers, even when i do it it shows how bad the perks, maps, add ons etc are.
I uninstalled it like 2 days after SBMM update and wont be coming back which is a shame as game was fun at times even with the bugs, now its just stale and same crap every game an now they want to add even more BS....
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Do what alot of gamers have done, leave. As this dev will never learn as when you have 4 players who spend money compaired to one play, who you think they will favour?
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It should be moris are 1 hook then can be used, 2 hooks and the surv is dead end of - also pallets need to be less also if survs have meta perks then the map should be RNG for the killer.
The game is unbalanced that u can now run rings round killers easy.
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@danielmaster87 said:
If nobody else is gonna talk about it, I will.
We all remember when moris got nerfed, when they got a +1 hook requirement. And you know, it was mostly about people's feelings getting hurt, because killers could spam moris or whatever, and that was "toxic". So the nerf was in whole or in part based off of a feeling*. And people had often viewed moris and keys as equivalents, because they were both unfair, no-skill shortcut mechanics. They are equivalents no longer, because moris are now just pretty animations that take longer than simply hooking someone a third time.
So why haven't keys been nerfed? They're used to be toxic. Survivors stand on hatch and tbag like they did something special, knowing there's nothing the killer can even do at that point, and then they press their "I win" button in the killer's face and escape. That hurts the killer's feelings*, so that's enough reason for them to nerfed into unusability, right? Following the logic that's been set in place, keys should be basically never seen in standard play right now, right?
Oh what? Nothing happened to them after all this time?
Oh what? They still open hatch instantaneously?
Oh what? (I can go on, but you get the picture).
Why the double standards?
This is one of the reason I have uninstalled the game and wont play again as this game is a joke when it comes to balance.
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@Sluzzy said:
This is a general discussion about how these perks are too strong.
The killer meta is overpowered and is a substitute for skill.
Can't stop the gens? Use Ruin.
Prevent the objective? Use POP.
Need more help stopping gens? Use Undying.
Need even more help stopping gens and help finding survivors before they can finish the hard to finish objective? Use Tinkerer.
Need more very easy to obtain bloodpoints for OP addons and auras to find survivors and stop the objective? Use BBQ.
NOED instantly causes the need to do 10 objectives. Devour Hope does exactly that as well.
Meanwhile, the killer objective cannot be changed or delayed.
Way too strong and is very unfair. These need to be nerfed.
It promotes unfun and unhealthy gameplay. It is causing genrush teams to be the only way to have a chance to win. With it being impossible to hide from so many aura and tracking perks, and killers having less and less counterplay, sitting on generators with no interaction with killer is the only way to win.
Until these are nerfed, if the killer wins with these perks you can't brag or feel good in the endgame. You didn't win. The perks won.
The same could be said for surviours
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@DragonMasterDarren said:
The fate of pretty much every game to ever incorporate a SBMM system has been to either die due to it become a unfun sweaty mess or get rid of it, and BHVR are many things but stupid enough to let their best and only successful long time game die before it even reaches a decade old isn't one of them
i'm going to be very generous and say the system has until the end of next year, but it probably has much less considering how many people were screaming "we didn't ######### want this" over the amount of people who were insane enough to go "this is a good idea"
It will go the same route as destiny 2. Thjey will ignore till they loose a good amount of players then try to save it by removing it which almsot killed D2.
DBD if they want an SBMM in it make a ranked mode as if they expect to have any new players it wont happen as right now I played 3 new games as pin head and it was a toxic white wash. Games gone very COD like and thats not fun.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2468968#Comment_2468968
If that's correct, then that shows that the game isn't balanced, and you were only winning your other matches because you were paired up against players of lesser skill. How is any of that fair, for you or your opponents?
SBMM will either work, or it will highlight those imbalances for the devs to fix. Either way that's a win.
Just think. All of your wins so far, in your entire time playing this game, have not been about skill, they've been about terrible matchmaking putting you against potatoes. Lets say you 'won' 60% of your games, how many of those were against equal opponents? 10%? 5%? The rest? Utterly invalid and exercises in sadism.
The SBMM tests have been the most balanced killer games I've ever had. I could tangibly feel the balance, that fine line between sweating against seal team teabag, and wrecking potato survivors, and they were some of the most rewarding games I've ever had, with some very clutch moments, and some awesome and well-earned victories.
Sorry you talk so much crap its untrue, the game has major issues and imbalances that have needed fixing for years and yet have they fixed them? Sorry MMR will kill this game as its more survior sided as most people play as that class. I hope it gets killed off as BHVR deserves it as they dont have cross progression, they dont even have game chat across consoles; however they want to push MMR and you say they will fix it if there is issues, yet again when do tthe devs to fix ######### when its clear its an issues?!
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@Bumbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2425171#Comment_2425171
If you'll run regression perk stack and your results will improve you'll get even tougher opponents.
The entire point of MMR is that you can play with weak perks, weak killers and be chill in general, and you will have the same killrate as some god nurse in high levels. You'll just play against different people.
Sorry this is BS, ever game I have had is survs body blocking, using torchs, DS, Borrowed, god loops etc. Since MMR been on its been a slug fest and only way to win was be a twat really
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2422494#Comment_2422494
I mean I'm trying not to be mean here but most killers aren't crying about loops or chases, I would advise you spend some time learning tiles and how to mind game tiles and then chases become a lot more fun and involving for both parties.
I do that but when u got toxic players who use every cheap thing going its not fun. SO then when u play like a dick. they get all salty and complain as they dont like it when its done back,.
Like I said dev needs to overhaul the game fast
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2422476#Comment_2422476
Man I would at least check someone's recent post history before I called them a main and made myself look stupid.
AMn I would think bnefore tryin to flip something on someone when its claer u know survs have basicly been given to much easy ######### to win.
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2422418#Comment_2422418
My favorite part of playing killer is the chases if you find looping so unpleasant you have picked a hard role to play.
Spoken like a ture surv main, the loop and cahse is ok but gets boring very qucikly when the survs are basiclyt handed so many tools to be cheap. So this is while killer champ etc.
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@CornHub said:
Camping & tunneling is apart of the game I understand that, but does it have to be a chore everytime it happens to someone? Right now, at least in my opinion, there's no perk build that would make getting camped &/or tunneled fun unless you can loop the killer till all 5 gens are done. I'll take being able to do anything on hook besides hitting skill checks.
Will the devs ever make getting pallet camped & looped fun?